| Commit message (Collapse) | Author | Age | Files | Lines |
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Update m_active early during DPI change to make scaling
calls made during the DPI change use the new value.
The existing call to updateHighDpiScaling() in QGuiApplicationPrivate::
processScreenLogicalDotsPerInchChange() is supposed to
take care of this, however that call is made after
the geometry change event is crated (with incorrect
geometry)
Pick-to: 6.7
Change-Id: Ia0f6006c90355ec69ef92b88a020089ab21e072d
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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Change-Id: I28fe4dff7db92fb58922948a3eec460df315318c
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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A single QWindow is QGuiApplication::focusWindow() at a time, and this
window is typically also QWindow::isActive(), but other windows may also
be QWindow::isActive(). For example, we treat any sibling or ancestor
of the focusWindow as being QWindow::isActive() as well.
In addition, in the case of non-QWindow child windows, we may have to
query the platform for the activation state, which means we also need
a way for the platform to reflect changes in this state through QWSI.
The current API for this, QWSI::handleWindowActivated, is in practice
a focus window change API, so as a first step let's rename it to better
reflect what it's doing.
Task-number: QTBUG-119287
Change-Id: I381baf8505dd13a4a829c961095a8d2ed120092b
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@qt.io>
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Drive-by change: use QByteArrayView instead of allocating a QByteArray.
Change-Id: Iaf7acbbdb4efbb101b73b30061ce38dd1fa99ca3
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
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The handleMouseEvent function already takes a QEvent::Type, where clients
pass in the corresponding mouse press/release/move type. The same applies
to the handleFrameStrutMouseEvent.
To avoid the chance that clients call these functions with a conflicting
event type (handleFrameStrutMouseEvent with MouseButtonPress instead of
NonClientAreaMouseButtonPress e.g.), we remove handleFrameStrutMouseEvent
altogether and just let clients use the handleMouseEvent function directly
with the correct event type.
Change-Id: I4a0241c39aedac0d2d8d5163ba05cde72605959c
Reviewed-by: Lars Knoll <lars@knoll.priv.no>
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Having the logic of handleScreenRemoved() inside the QScreen destructor
was making it harder to follow the flow of adding and removing screens.
As screen management should always go though the QWSI functions, we keep
the logic there.
Change-Id: I456e77eb8fc10feae7b1f9994b25c9534ea4e430
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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There is a mix between screen device pixel ratio. Currently we store the
property on a per-window basis, but the change notifications are still
on a per screen basis which can fall apart on edge cases.
On wayland we are getting per window DPR changes without as useful
screen change events so it's important to fix. It also has potential to
clean up the Windows backend in the future where the backend is
currently papering over the two concepts.
This patch introduces two new events:
A QWindowSystemInterface to trigger a window DPR change
independently of a screen change.
An event to notify windows the new DPR rather than needing to track
signals on the screen. This happens either when the window dpr changes
or implicitly through a screen change. This can deprecate an existing
event ScreenChangeInternal so the value is reused and renamed for
clarity.
Change-Id: I637a07fd4520ba3184ccc2c987c29d8d23a65ad3
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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In all the cases below, the parameters are defined in the
qtestsupport_gui.h as well.
Pick-to: 6.5
Task-number: QTBUG-109394
Change-Id: I3311d6c23b3a811dbe20286bd4534ca1ed7cd7f3
Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
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Pick-to: 6.5 6.4
Fixes: QTBUG-110268
Change-Id: I25195904cfc18d593db1be713b6e899e55eb922f
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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This is semantic patch using ClangTidyTransformator:
auto QtContainerClass = expr(hasType(namedDecl(hasAnyName(<classes>)))).bind(o)
makeRule(cxxMemberCallExpr(on(QtContainerClass),
callee(cxxMethodDecl(hasAnyName({"count", "length"),
parameterCountIs(0))))),
changeTo(cat(access(o, cat("size"), "()"))),
cat("use 'size()' instead of 'count()/length()'"))
a.k.a qt-port-to-std-compatible-api with config Scope: 'Container'.
<classes> are:
// sequential:
"QByteArray",
"QList",
"QQueue",
"QStack",
"QString",
"QVarLengthArray",
"QVector",
// associative:
"QHash",
"QMultiHash",
"QMap",
"QMultiMap",
"QSet",
// Qt has no QMultiSet
Change-Id: Ibe8837be96e8d30d1846881ecd65180c1bc459af
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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The macOS platform plugin exclusively uses handleExtendedKeyEvent() these
days, never the simpler handleKeyEvent(), and always passes false for the
tryShortcutOverride argument, so the special-cased code was never executed.
No other platform passes the optional tryShortcutOverride argument, so
it can be removed completely.
If we ever need to bring back this kind of logic it should live in the
macOS platform plugin, not in the QWSI layer.
We have to keep the existing logic for qt_handleKeyEvent() though,
as that's exercised through QTest::simulateEvent(). The next step
would be to remove the QWindowSystemInterface::handleShortcutEvent()
call in QGuiApplicationPrivate::processKeyEvent() and teach existing
platform plugins, as well as the QTest machinery, to handle shortcuts
explicitly before sending raw key events.
Change-Id: I6eb3fd18c64d1619e33e79f076e25efd299a9ba7
Reviewed-by: Timur Pocheptsov <timur.pocheptsov@qt.io>
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The function updates the cached QScreen geometry; rename
it to updateGeometry().
Change-Id: I56077807baa6c515769017dbb842eed10b1d1357
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
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Applied Q_CONSTINIT to variables with static storage duration, but
skipped the POD types with core constant initializers.
Task-number: QTBUG-100486
Change-Id: Iaabf824e9cb0f29a405a149912200d4e4b3573c1
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Reviewed-by: Mårten Nordheim <marten.nordheim@qt.io>
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The function return value changed in commit e1f25b1c8. Anyhow, this
breaks the AUT probe of Squish on Windows, as long as it is built
against an older Qt version.
Squish can of course be adjusted eventually, but let's allow some
grace period.
Pick-to: 6.4
Fixes: SQUISH-15324
Change-Id: I289ed43bffcf292aa2eae3962a4661ed5c29100e
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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QTouchEventSequence simulates a QPA touch event, potentially containing
multiple points. (Despite the name, it only calls qt_handleTouchEvent()
once, so it cannot really send a sequence of events; however, one event
can contain multiple touchpoints.) Delivery is synchronous, and we keep
return values through the QWindowSystemInterface::handleTouchEvent()
template functions; so the remaining step is to return a bool from
qt_handleTouchEvent(), so that we can return a bool from commit().
This allows tests to see the same perspective as a platform plugin can:
check whether the event was accepted or not, after delivery is complete.
Some tests in Qt Quick need to start doing that, to enforce correct
behavior in QQuickDeliveryAgent.
[ChangeLog][QtTestLib] QTouchEventSequence::commit() now returns a bool
so that tests can check whether the event was accepted during delivery.
Pick-to: 6.4
Task-number: QTBUG-104656
Change-Id: I9cf87909a3f847dedbdeca257013e309ac19cf0d
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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Replace the current license disclaimer in files by
a SPDX-License-Identifier.
Files that have to be modified by hand are modified.
License files are organized under LICENSES directory.
Task-number: QTBUG-67283
Change-Id: Id880c92784c40f3bbde861c0d93f58151c18b9f1
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
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Task-number: QTBUG-98434
Change-Id: Idcb71c1d27125333a53b6bdd3e1af0d4c66617fa
Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
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Fix bug where QScreen::geometry() returns incorrect
(unscaled) geometry.
We maintain state:
- QHighDpiScaling::m_active, which is set to true
if any screen in QGuiApplication::screens() has a
scale factor > 1, in updateHighDpiScaling()
- QScreen::m_geometry, which is assigned the scaled
screen size in QScreenPrivate::updateHighDpi()
Now the problem is that updateHighDpiScaling() requires
an up-to date screens list, and that updateHighDpi()
requires an up-to date m_active, and that currently
updateHighDpi() is called when constructing the QScreen
only.
This is all a bit unsatisfactory, but for now fix this
in the simplest way by adding a second call to
updateHighDpi() in handleScreenAdded(), after the call
to updateHighDpiScaling().
Pick-to: 6.2 6.3
Fixes-number: QTBUG-101601
Change-Id: I5f442ceb966c77d6746ee885203b67da96612587
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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The header no longer uses QMutableEventPoint.
Fix TUs that relied on the transitive include.
Task-number: QTBUG-99615
Pick-to: 6.3
Change-Id: Iae4ff34ea708304fcd365fd763875dd4a97a1cf8
Reviewed-by: Fabian Kosmale <fabian.kosmale@qt.io>
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This code was actually ok (no UB), but it's in the way of making
QMutableEventPoint a befriendable namespace, so port from using
QMutableEventPoint to QEventPoint instances + QMutableEventPoint
static setters.
Task-number: QTBUG-99615
Pick-to: 6.3
Change-Id: I1f123837d62a2200e36faf89f6912ee59be2f915
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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qt5/qtbase/src/gui/kernel/qwindowsysteminterface.cpp:75: (qdoc) warning: Cannot tie this documentation to anything [qdoc found a /*! ... */ comment, but there was no topic command (e.g., '\fn', '\page') in the comment and no function definition following the comment.]
qt5/qtbase/src/gui/text/qtextformat.cpp:1500: (qdoc) warning: Overrides a previous doc
qt5/qtbase/src/gui/text/qtextformat.cpp:1487: (qdoc) warning: (The previous doc is here)
qt5/qtbase/src/gui/text/qtextformat.cpp:1533: (qdoc) warning: Overrides a previous doc
qt5/qtbase/src/gui/text/qtextformat.cpp:1520: (qdoc) warning: (The previous doc is here)
Change-Id: I5a089bef1841d6d69bff4c780805d20e5926fe6f
Reviewed-by: Topi Reiniö <topi.reinio@qt.io>
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If we know at compile time that a window system interface event will be
delivered synchronously, then we can allocate it on the stack avoid a
new/delete. This is the case for a large number of events.
Add a template helper class that is specialized for the three delivery
types to allocate the event object on the stack if possible, and on the
heap otherwise. We can use that factory in the event handler functions,
via a helper function, to replace the heap-allocation and call to
handleWindowSystemEvent.
Done-with: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
Change-Id: If92fc91ef07f3542a37dfb0fed20e15a3d19b8f0
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
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The local/global positions for gestures should be handled the same as
for other events as they mean effectively the same thing.
Change-Id: Ic5ad995607ecd3daf385a7c7be3b67cbae312e7b
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
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In QPanGesture this is called delta().
OTOH we have QWheelEvent::pixelDeltas().
Delta is a vector, and there's only one (with two components).
Native gestures hold incremental values: e.g. the pinch gesture event
provides an incremental amount of either zooming or rotation (so most
events have QNativeGestureEvent::value() very close to 0).
It's the same with the pan gesture's delta().
Add better docs for swipe and pan gestures.
Change-Id: Ia147c7c9a22e084c3700b1620dec46427d792bd1
Reviewed-by: Povilas Kanapickas <povilas@radix.lt>
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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It came up during 6.2 API review that we prefer all floating-point API
to be double-precision on 64-bit platforms, despite the awkwardness of
representing a displacement vector with something called a "point".
The docs for QPointF explicitly state "A QPointF object can also be used
as a vector: Addition and subtraction are defined..."
Amends 31f90e99b8f04d9a228c5a0b01319b3f112c1490
Change-Id: I01029661f2586640cbf846f49df164c176d17f7a
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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Removing now dead code
Change-Id: I021539da6517fdb8443f8ae9431fc172b7910cfc
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
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QHighDpiScaling has two init/update functions:
- initHighDpiScaling(): called once during QGuiApplication construction
- updateHighDpiScaling(): called whenever (relevant) screen configuration changes
Currently the calls to updateHighDpiScaling() are made from
multiple places including platform code. Simplify by calling
it from two locations:
- QWindowSystemInterface::handleScreenAdded()
- QGuiApplicationPrivate::processScreenLogicalDotsPerInchChange()
Replace comment about early calls to qt_defaultDpi with a
test which calls qt_defaultDpiX/Y with no screens attached.
(Looking at the qt_defaultDpiX() implementation, it is unlikely
that there will be a problem as long as updateHighDpiScaling()
is called before QGuiApplication::primaryScreen() starts returning
a non-null value.)
Change-Id: I447db42894617495843a5cb531a1322b000fed62
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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It's not clear now whether trackpad gestures on Windows will need to be
so different than on macOS; however, any reasonable int value can be
stored in a qreal, and in Qt Quick we like to use floating-point numbers
for all "real" values and measurements. So since we need to add more
storage, and quint64 m_intValue has never been used, we now replace it
with a QVector2D, which should have the same size. The intended use
is that PanNativeGesture will include a displacement, probably in
pixels, by which the viewport or some target item should be panned or
moved. The naming of deltas() is flexible enough to support any gesture
with some incremental 2D valuators, though, just as value() has
gesture-dependent semantics.
fingerCount() will be useful for Qt Quick pointer handlers to filter
out events that have the wrong number of fingers, e.g. to require that
either a 3-finger pan gesture or 3 individual touchpoints are required
to activate DragHandler { minimumPointCount: 3 } (assuming we implement
pan gesture support in DragHandler).
Fixes: QTBUG-92179
Task-number: QTBUG-92098
Change-Id: I5462aea9047beed6e99075294a62011edd8a59f5
Reviewed-by: Povilas Kanapickas <povilas@radix.lt>
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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This was added in fbfc8ffbf39e2e7a540d4d576ec61bea7db63416 but left
unused in Qt 5; and we don't anticipate needing it now either.
Change-Id: I3d1f1301c8896df04255ebef5bacb5c5027dc7ae
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
Reviewed-by: Povilas Kanapickas <povilas@radix.lt>
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Add the overloads for mouse events with device/without timestamp
and pass the active tablet or touch device.
Task-number: QTBUG-88678
Task-number: QTBUG-46412
Pick-to: 6.0
Change-Id: I8695b493540d0cbf50e9c72afe870a7633de3ab9
Reviewed-by: Oliver Wolff <oliver.wolff@qt.io>
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Add functions which scales window geometry:
framNativeWindowGeometry()
toNativeWindowGeometry()
These correctly handles top-level and child windows,
where top-level window positions scale around the screen
origin while child window positions scale around (0, 0).
Modify call cites to use the new functions. We no longer
need the isTopLevel checks at the call site.
Change-Id: I0158672d46a3f52dfc7d37d021fc5cebd7859200
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
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Add functions for scaling global coordinates:
toNativeGlobalPosition()
fromNativeGlobalPosition()
These correctly handle the cases where a window spans several
screens.
Change-Id: I268762499cd8d86a3c417342ddaf2fb6dab4dd20
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
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On some platforms, tablet events do not have a time stamp.
Task-number: QTBUG-46412
Change-Id: I3cc820b1edaaf55511c000fefb805f5a3a7872a6
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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Change-Id: Idf5c1490330e0f2e5d4bcf920eb03fc9993b3c8a
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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QQuickEventPoint instances were very long-lived and got reused from one
event to the next. That was initially done because they were "heavy"
QObjects; but it also became useful to store state in them between
events. But this is in conflict with the ubiquitous event replay
code that assumes it's OK to hold an event instance (especially
a QMouseEvent) for any length of time, and then send it to some widget,
item or window. Clearly QEventPoints must be stored in the QPointerEvent,
if we are to avoid the need for workarounds to keep such old code working.
And now they have d-pointers, so copying is cheap. But replay code
will need to detach() their QEventPoints now.
QEventPoint is useful as an object to hold state, but we now store
the truly persistent state separately in an EventPointData struct,
in QPointingDevicePrivate::activePoints. Incoming events merely
update the persistent points, then we deliver those instead.
Thus when event handler code modifies state, it will be remembered
even when the delivery is done and the QPA event is destroyed.
This gets us a step closer to supporting multiple simultaneous mice.
Within pointer events, the points are moved up to QPointerEvent itself:
QList<QEventPoint> m_points;
This means pointCount(), point(int i) and points() can be non-virtual.
However in any QSinglePointEvent, the list only contains one point.
We hope that pessimization is worthwhile for the sake of removing
virtual functions, simplifying code in event classes themselves, and
enabling the use of the range-for loop over points() with any kind of
QPointerEvent, not just QTouchEvent. points() is a nicer API for the
sake of range-for looping; but point() is more suited to being
non-const.
In QML it's expected to be OK to emit a signal with a QPointerEvent
by value: that will involve copying the event. But QEventPoint
instances are explicitly shared, so calling setAccepted() modifies
the instance in activePoints (EventPointData.eventPoint.d->accept);
and the grabbers are stored separately and thus preserved between events.
In code such as MouseArea { onPressed: mouse.accepted = false }
we can either continue to emit the QQuickMouseEvent wrapper
or perhaps QEvent::setAccepted() could become virtual and set
the eventpoint's accepted flag instead, so that it will survive
after the event copy that QML sees is discarded.
The grabChanged() signal is useful to keep QQuickWindow informed
when items or handlers change exclusive or passive grabbers.
When a release happens at a different location than the last move event,
Qt synthesizes an additional move. But it would be "boring" if
QEventPoint::lastXPosition() accessors in any released eventpoint always
returned the same as the current QEventPoint::xPosition()s just because
of that; and it would mean that the velocity() must always be zero on
release, which would make it hard to use the final velocity to drive an
animation. So now we expect the lastPositions to be different than
current positions in a released eventpoint.
De-inline some functions whose implementations might be subject to
change later on. Improve documentation.
Since we have an accessor for pressTimestamp(), we might as well add one for
timestamp() too. That way users get enough information to calculate
instantaneous velocity, since the plan is for velocity() to be somewhat
smoothed.
Change-Id: I2733d847139a1b1bea33c00275459dcd2a145ffc
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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Change-Id: If85231373bc0ec9a9259f628cd0c62a3a75b813b
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
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The explicit paint event on QtGui and QPA level allows us to untangle
the expose event, which today has at least 3 different meanings.
It also allows us to follow the platform more closely in its semantics
of when painting can happen. On some platforms a paint can come in
before a window is exposed, e.g. to prepare the first frame. On others
a paint can come in after a window has been de-exposed, to save a
snapshot of the window for use in an application switcher or similar.
The expose keeps its semantics of being a barrier signaling that the
application can now render at will, for example in a threaded render
loop.
There are two compatibility code paths in this patch:
1. For platform plugins that do not yet report the PaintEvents
capability, QtGui will synthesize paint events on the platform's
behalf, based on the existing expose events coming from the platform.
2. For applications that do not yet implement paintEvent, QtGui will
send expose events instead, ensuring the same behavior as before.
For now none of the platform plugins deliver paint events natively,
so the first compatibility code path is always active.
Task-numnber: QTBUG-82676
Change-Id: I0fbe0d4cf451d6a1f07f5eab8d376a6c8a53ce8c
Reviewed-by: Paul Olav Tvete <paul.tvete@qt.io>
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We actually do not need this "mode" in qwsi API. I think while
writing the patch from 00ae1e6b7b I got confused by focusing
on my test application. We can't know what the native event
filter will filter out, therefore it makes sense that we
unconditionally do filtering at qwsi level as well for user input
vs other events in QWindowSystemInterface::sendWindowSystemEvents().
Pick-to: 5.15
Pick-to: 5.12
Change-Id: Idb23152a24bf3ba3b91804427a6e78f991969c29
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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Some goals that have hopefully been achieved are:
- make QPointerEvent and QEventPoint resemble their Qt Quick
counterparts to such an extent that we can remove those wrappers
and go back to delivering the original events in Qt Quick
- make QEventPoint much smaller than QTouchEvent::TouchPoint, with no pimpl
- remove most public setters
- reduce the usage of complex constructors that take many arguments
- don't repeat ourselves: move accessors and storage upwards
rather than having redundant ones in subclasses
- standardize the set of accessors in QPointerEvent
- maintain source compatibility as much as possible: do not require
modifying event-handling code in any QWidget subclass
To avoid public setters we now introduce a few QMutable* subclasses.
This is a bit like the Builder pattern except that it doesn't involve
constructing a separate disposable object: the main event type can be
cast to the mutable type at any time to enable modifications, iff the
code is linked with gui-private. Therefore event classes can have
less-"complete" constructors, because internal Qt code can use setters
the same way it could use the ones in QTouchEvent before; and the event
classes don't need many friends. Even some read-accessors can be kept
private unless we are sure we want to expose them.
Task-number: QTBUG-46266
Fixes: QTBUG-72173
Change-Id: I740e4e40165b7bc41223d38b200bbc2b403e07b6
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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There doesn't seem to be any reason users will need to query tablet
devices by their IDs, because every event comes with a complete
instance already, and we have QInputDevice::devices() to list them all.
QPointingDevicePrivate::tabletDevice() can create a new instance if a
matching one is not found (and complains about that); it's intended
for use in QtGui, as a way to find the device if it was not part of the
QWSI event. Now it sets the parent of those auto-created instances
to QCoreApplication to avoid a memory leak.
On the other hand, queryTabletDevice() is intended for use in platform plugins
that need to check whether an instance exists; but they will take care
of creating new instances themselves, and thus have more control over the
parent and the details being stored. Now that the systemId can also be given,
the search is more likely to have a unique result, on window systems
that provide device IDs.
Rename id() to systemId() to clarify that it's a system-specific unique
device ID of some sort, not the same as the uniqueId that a stylus has.
However it seems that in practice, this will often be 0; so clarify that
if it's not unique, QInputDevicePrivate::fromId() and queryTabletDevice()
may not always find the right instance.
Clarify the function usage via comments.
Change-Id: I82bb8d1c26eeaf06f07c290828aa17ec4a31646b
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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This is required to remove the ; from the macro with Qt 6.
Task-number: QTBUG-82978
Change-Id: I3f0b6717956ca8fa486bed9817b89dfa19f5e0e1
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
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We want every QInputEvent to carry a valid device pointer. It may be
some time until all QPA plugins are sending it, but it's necessary to
provide the functions for them to start doing that.
We now try to maintain the same order of arguments to all the functions.
handleTouchEvent(window, timestamp, device, the rest) was already there
(except "device" has changed type now), and is used in a lot of platform
plugins; so it seems easiest to let that set the precedent, and modify
the rest to match. We do that by adding new functions; we can deprecate
the older functions after it becomes clear that the new ones work well.
However the handleGestureEvent functions have only ever been used in
the cocoa plugin, so it's easy to change their argument order right now.
Modify tst_qwindow::tabletEvents() to test new tablet event API.
Task-number: QTBUG-46412
Change-Id: I1828b61183cf51f3a08774936156c6a91cfc9a12
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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We have seen during the Qt 5 series that QMouseEvent::source() does
not provide enough information: if it is synthesized, it could have
come from any device for which mouse events are synthesized, not only
from a touchscreen. By providing in every QInputEvent as complete
information about the actual source device as possible, we will enable
very fine-tuned behavior in the object that handles each event.
Further, we would like to support multiple keyboards, pointing devices,
and named groups of devices that are known as "seats" in Wayland.
In Qt 5, QPA plugins registered each touchscreen as it was discovered.
Now we extend this pattern to all input devices. This new requirement
can be implemented gradually; for now, if a QTWSI input event is
received wtihout a device pointer, a default "core" device will be
created on-the-fly, and a warning emitted.
In Qt 5, QTouchEvent::TouchPoint::id() was forced to be unique even when
multiple devices were in use simultaneously. Now that each event
identifies the device it came from, this hack is no longer needed.
A stub of the new QPointerEvent is added; it will be developed further
in subsequent patches.
[ChangeLog][QtGui][QInputEvent] Every QInputEvent now carries a pointer
to an instance of QInputDevice, or the subclass QPointingDevice in case
of mouse, touch and tablet events. Each platform plugin is expected to
create the device instances, register them, and provide valid pointers
with all input events. If this is not done, warnings are emitted and
default devices are created as necessary. When the device has accurate
information, it provides the opportunity to fine-tune behavior depending
on device type and capabilities: for example if a QMouseEvent is
synthesized from a touchscreen, the recipient can see which touchscreen
it came from. Each device also has a seatName to distinguish users on
multi-user windowing systems. Touchpoint IDs are no longer unique on
their own, but the combination of ID and device is.
Fixes: QTBUG-46412
Fixes: QTBUG-72167
Task-number: QTBUG-69433
Task-number: QTBUG-52430
Change-Id: I933fb2b86182efa722037b7a33e404c5daf5292a
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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Many of these were generated by clazy using the new qevent-accessors check.
Change-Id: Ie17af17f50fdc9f47d7859d267c14568cc350fd0
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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Change-Id: I5c51244031ff40f1972106ad4fe27010c8be1193
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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Conflicts:
tests/auto/network/socket/platformsocketengine/platformsocketengine.pri
Change-Id: I22daf269a8f28f80630b5f521b91637531156404
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Followup to ed3ed0b9db97a8fab0c03add23228b6b0a96f171
68916fede41d1eca5d07eb6b1db518d41a007616 and
3c159957f863cf8d367a9261e7016e52cd0348c1.
In QWindowSystemInterfacePrivate::fromNativeTouchPoints() and
QWindowSystemInterfacePrivate::toNativeTouchPoints() we continue using
struct TouchPoint's QRectF area as storage for the screen position +
ellipse diameters; as the comment says, this is _unrotated_, meaning
that rotation is stored separately, and area should not be construed as
the bounding box of the rotated ellipse. (In Qt 6 we can make the
QPA touchpoint look the same as the QTouchEvent::TouchPoint to
eliminate the need to calculate the center of the rect.)
In QGraphicsScenePrivate::updateTouchPointsForItem(), setRect() sets the
position and the ellipse diameters, but the latter is redundant because
the purpose of this function is to localize a touchpoint to the
coordinate system of a particular QGraphicsItem. Ellipse diameters
should stay the same.
In QApplicationPrivate::updateTouchPointsForWidget(), as in
QGraphicsScene, we are localizing touchpoints to a widget
and to the screen that the widget is shown on, so only the position
needs to be set, while preserving the sub-pixel resolution that
mapFromGlobal(QPoint) loses.
Fixes: QTBUG-83403
Change-Id: I61d29e14cbe38567767b164af6ae895082c5e1a1
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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Conflicts:
examples/opengl/doc/src/cube.qdoc
src/corelib/global/qlibraryinfo.cpp
src/corelib/text/qbytearray_p.h
src/corelib/text/qlocale_data_p.h
src/corelib/time/qhijricalendar_data_p.h
src/corelib/time/qjalalicalendar_data_p.h
src/corelib/time/qromancalendar_data_p.h
src/network/ssl/qsslcertificate.h
src/widgets/doc/src/graphicsview.qdoc
src/widgets/widgets/qcombobox.cpp
src/widgets/widgets/qcombobox.h
tests/auto/corelib/tools/qscopeguard/tst_qscopeguard.cpp
tests/auto/widgets/widgets/qcombobox/tst_qcombobox.cpp
tests/benchmarks/corelib/io/qdiriterator/qdiriterator.pro
tests/manual/diaglib/debugproxystyle.cpp
tests/manual/diaglib/qwidgetdump.cpp
tests/manual/diaglib/qwindowdump.cpp
tests/manual/diaglib/textdump.cpp
util/locale_database/cldr2qlocalexml.py
util/locale_database/qlocalexml.py
util/locale_database/qlocalexml2cpp.py
Resolution of util/locale_database/ are based on:
https://codereview.qt-project.org/c/qt/qtbase/+/294250
and src/corelib/{text,time}/*_data_p.h were then regenerated by
running those scripts.
Updated CMakeLists.txt in each of
tests/auto/corelib/serialization/qcborstreamreader/
tests/auto/corelib/serialization/qcborvalue/
tests/auto/gui/kernel/
and generated new ones in each of
tests/auto/gui/kernel/qaddpostroutine/
tests/auto/gui/kernel/qhighdpiscaling/
tests/libfuzzer/corelib/text/qregularexpression/optimize/
tests/libfuzzer/gui/painting/qcolorspace/fromiccprofile/
tests/libfuzzer/gui/text/qtextdocument/sethtml/
tests/libfuzzer/gui/text/qtextdocument/setmarkdown/
tests/libfuzzer/gui/text/qtextlayout/beginlayout/
by running util/cmake/pro2cmake.py on their changed .pro files.
Changed target name in
tests/auto/gui/kernel/qaction/qaction.pro
tests/auto/gui/kernel/qaction/qactiongroup.pro
tests/auto/gui/kernel/qshortcut/qshortcut.pro
to ensure unique target names for CMake
Changed tst_QComboBox::currentIndex to not test the
currentIndexChanged(QString), as that one does not exist in Qt 6
anymore.
Change-Id: I9a85705484855ae1dc874a81f49d27a50b0dcff7
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Change-Id: I49c285604694c93d37c9d1c7cd6d3b1509858319
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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Conflicts:
src/corelib/kernel/qmetatype.cpp
Change-Id: I88eb0d3e9c9a38abf7241a51e370c655ae74e38a
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