| Commit message (Collapse) | Author | Age | Files | Lines |
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The safe area margins of a window represent the area that is safe to
place content within, without intersecting areas of the screen where
system UI is placed, or where a screen bezel may cover the content.
QWidget will incorporate the safe area margins into its contents margins,
so that they are are never smaller than the safe area margins. This can be
disabled by unsetting the Qt::WA_ContentsMarginsRespectsSafeArea widget
attribute, which is set by default.
QLayouts will automatically use the contents area of a widget for their
layout, unless the Qt::WA_LayoutOnEntireRect attribute has been set. This
can be used, along with a contents margin of 0 on the actual layout,
to allow e.g. a background image to underlay the status bar and other
system areas on an iOS device, while still allowing child widgets of
that background to be inset based on the safe area.
[ChangeLog][iOS/tvOS] Qt will now take the safe area margins of the
device into account when computing layouts for QtWidgets.
Change-Id: Ife3827ab663f0625c1451e75b14fb8eeffb00754
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@qt.io>
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Task-number: QTBUG-60694
Change-Id: I7b1625e5f31e49cd2ab18a83bbd0f65f9b58088d
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
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Check for QWindowPrivate::blockedByModalWindow in
QGuiApplicationPrivate::processDrag().
Task-number: QTBUG-46287
Change-Id: I8f43de8389f34458f9e10b37b94806b47a50d40a
Reviewed-by: Gatis Paeglis <gatis.paeglis@qt.io>
Reviewed-by: Paul Olav Tvete <paul.tvete@qt.io>
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To fix QTBUG-52493 we tied the exposed state of a window to the
application being in the foreground. This has the result of a
visible flash of black between hiding the launch screen and showing
the first frame of the application, as the application is still
waiting for UIApplicationStateActive to begin rendering, which
happens after iOS hides the launch screen.
According to the iOS OpenGL ES Programming Guide, it should be safe
to render GL in UIApplicationStateInactive as well, and even in
UIApplicationStateBackground, as long as the rendering finishes
before the UIApplicationDidEnterBackgroundNotification returns.
To ensure that we catch any bugs in this area, checks have been
added that verify that no rendering happens while in the background
state.
Task-number: QTBUG-63229
Task-number: QTBUG-52493
Task-number: QTBUG-55205
Change-Id: Ib42bedbeddd7479ab0fb5e5b7de9f5805658e111
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@qt.io>
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Using QWindowSystemInterface::SynchronousDelivery reduces the chance
that we are flushing other events before delivering the application
state change. Those other events may conclude that the application
is still active, while in reality it is not, and do bad things.
Change-Id: I738c162fac22d2cd18de1e080bcd2cda78ec3f77
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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Ceiling width/height fails to take into account rects that do no have
their top left position on an exact point boundary.
Example: QRect(0,0 20x20) and QRect(1,1 20x20) with scale 2.0 would give
the same result of QRect(0,0 10x10). The correct rects are QRect(0,0 10x10)
and QRect(0,0 11x11), so that we are sure to repaint all pixels within the
exposed region.
Before 5138fada0b9c, rects were also rounded incorrectly. The old method
would give the result of QRect(0,0 11x11) in both cases, causing the
exposed region to be larger than a window.
Amends 5138fada0b9ce3968b23ec11df5f0d4e67544c43
Task-number: QTBUG-63943
Change-Id: I9f3dddf649bdc506c23bce1b6704860d61481459
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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The glyph cache resize is clearly doing something that is not actually
legal with OpenGL ES. Until this gets investigated properly, add the
Vivante GC2000 (found in the commonly used i.MX6 quad) to the list since
reports show that the issue occurs there as well.
Task-number: QTBUG-49490
Change-Id: Ia890346d8dbb1691bc113e2ef522713ba6709393
Reviewed-by: Louis Kröger <louis.kroeger@gmail.com>
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@qt.io>
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A regression was introduced with a3d59c7c7f675b0a4e128efeb781aa1c2f7db4c0
which caused dragging to fail within a modal dialog on the XCB platform.
By adding an exception for the QShapedPixmapWindow, which is the window
used for the drag, we can allow that to continue to work whilst blocking
to the other newly created windows.
Task-number: QTBUG-63846
Change-Id: I7c7f365f30fcf5f04f50dc1a7fff7a09e6e5ed6c
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@qt.io>
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Recent drivers no longer contain wintab32.dll, point out a version
that still has it.
Change-Id: I4125a0af3c11ab739f8006b91f58899aeed54458
Reviewed-by: Andre de la Rocha <andre.rocha@qt.io>
Reviewed-by: Gabriel de Dietrich <gabriel.dedietrich@qt.io>
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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Change-Id: I926fc94ae039f03c507149a6d3fc66f4584201e2
Reviewed-by: Jake Petroules <jake.petroules@qt.io>
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The QWindow passed to eventFilter is static so it might be in a
different screen when we call getNativeMousePos, resulting in negative
position and all sorts of glitches.
Change-Id: Ibc848c6d85d8b6932ee379aa77851094212a0db2
Reviewed-by: David Edmundson <davidedmundson@kde.org>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
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When calling resize() from showEvent(), we'd set the full geometry
on the widget's QWindow. This resulted in the top-level window
being moved to the top-left corner, even though no other call to
move() or setGeometry() had happened before.
The solution consists on calling the proper QWindow methods depending
on whether setGeometry_sys() is called for a move, a resize or both.
Furthermore, this needs QWindow::resize() to set its position policy
to frame-exclusive. The documentation states that is already the case
and we're setting the full geometry on the platform window, so we need
to convey that bit of information.
This also solves the age-old conundrum: "### why do we have isMove as
a parameter?"
Change-Id: I2e00fd632929ade14b35ae5e6495ed1ab176d32f
Task-number: QTBUG-56277
Reviewed-by: Gabriel de Dietrich <gabriel.dedietrich@qt.io>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
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Although the window is refused input for the most part from the system,
it does not act like that it is blocked by the application modal dialog.
This ensures that it is the case and prevents things like being able to
double click on the title bar to maximize the window on Windows.
Task-number: QTBUG-49102
Change-Id: If1582819b90cb2ec9d891f664da24f13bfec7103
Reviewed-by: Paul Olav Tvete <paul.tvete@qt.io>
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The qoffscreensurface::setScreen crashes in create if application is
closing. This happens in multimonitor setup when one of the screens is
already destroyed and qoffscreensurface handles the screenDestroyed
signal. In this case the QGuiApplication::primaryScreen returns non-null
surface and selects the codepath that recreates the surface. The create
function calls the qGuiApp->thread function, which crashes since the
application instance has already been set to nullptr. Prevent this in
qoffscreensurface by checking the application instance in the setScreen
function.
Task-number: QTBUG-62222
Change-Id: Ibb11a270c23a39e66009b45ab83dd7d47d5ccb1f
Reviewed-by: Janne Koskinen <janne.p.koskinen@qt.io>
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
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Scale velocity and raw positions as does
QWindowSystemInterfacePrivate::fromNativeTouchPoints().
Change-Id: I4c9e03e4c2f4ca807319b1a7d1f4a9e56a25b06c
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
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Calling bottom/right/bottomRight on a QRect is discouraged, as it does
not give the true bottom-right corner of the rectangle, instead giving
a point one unit to the left and top of the true bottom right.
Dividing this point by a scale factor of e.g. 2, and then using qCeil
on the bottom right x and y coordinates would result in a pointRegion
that was 1x1 * scaleFactor larger than it should, manifesting as
rendering issues at later stages.
We can get away from the whole problem by initially converting the
QRect to a QRectF, and basing the pointRegion's rect on the scaled
size instead of bottom-right coordinates.
Change-Id: I4d4895660655cfa8749c93c7d2573ae79cd7898b
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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Move feature definition to gui/configure.json
Change-Id: I00b35c0e259d0a695d84a9bf6803eba74d41465a
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@qt.io>
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Change-Id: Ibd7ed7f269a64afddadee70979b20f1c58398378
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@qt.io>
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Change-Id: I46083a9115c199d1ebe024ed5f64b160a27462f1
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@qt.io>
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UWP only allows clipboard access when the app is active and has focus.
Task-number: QTBUG-60900
Change-Id: Ia69642740d894106875cef77adf48e934bae9c87
Reviewed-by: Martin Smith <martin.smith@qt.io>
Reviewed-by: Nico Vertriest <nico.vertriest@qt.io>
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'accel' is 'str.toLower()' and as such may have a different size, so don't
use str.size() to index into 'accel'.
Change-Id: I6a140ded45ecedd811b9618e1facb63d522eb235
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Reviewed-by: Olivier Goffart (Woboq GmbH) <ogoffart@woboq.com>
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Task-number: QTBUG-60892
Change-Id: If800ecaadc5b19c10a954658ece484f30b7f313f
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
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Running:
tst_qapplication focusMouseClick touchEventPropagation
produced:
FAIL! : tst_QApplication::touchEventPropagation() 'window.seenMouseEvent' returned FALSE. ()
since QGuiApplicationPrivate::mouse_buttons was not cleared
when destroying and re-instantiating QGuiApplication.
Add more initialization and clear screen list on exit.
Change-Id: I0d814852c362d4a86f1ff5d6a94ab00d32ed30b9
Reviewed-by: Gatis Paeglis <gatis.paeglis@qt.io>
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So that any objects autoreleased during application initialization are
released. Otherwise they will end up in the root level pool and only
be released when the application exits and the application goes out
of scope.
Change-Id: If02d24fd70098f9b4b1b0ea3218e0a15e438b9db
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
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Change-Id: I0e1a09998253489388abfffd14b5ee5392b0ce52
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
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.. when running event loop with QEventLoop::ExcludeUserInputEvents.
In a properly functioning code, g_main_context_iteration is expected
to block until any event source becomes ready to dispatch an event
(or interrupt occurs). Qt provides several custom event sources to
the Glib event loop. The bug (busy loop) was caused by faulty event
source implementation when QEventLoop::ExcludeUserInputEvents is set.
As long as the window system's event queue was not empty, we signaled
to the event dispatcher that there is an event ready to be dispatched.
This results in the dispatcher calling the relevant dispatch function
(which does handle the ExcludeUserInputEvents flag correctly). As we
do not dispatch user events, the window system's event queue never
becomes empty and we enter a busy loop (CPU running at 100%) where we
signal that we have events to dispatch, but we actually do not dispatch
them and g_main_context_iteration never gets to block.
This busy loop can cause blocking GTK functions such as gtk_dialog_run()
never return.
Task-number: QTBUG-59760
Task-number: QTBUG-57101
Change-Id: I545b7951108eeaba019614ae8f5a1168c8b26c27
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Reviewed-by: Gunnar Sletta <gunnar@crimson.no>
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QGuiApplication::devicePixelRatio() should only be used when we don't
know which window we're targeting. For QWindow::devicePixelRatio(),
we can go though the associated screen to get a more accurate DPR.
Change-Id: Idf511fa5c09562a6daf391cd4d0b8b99471045e7
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
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Mark QPlatformGraphicsBuffer and QSystemTrayIcon as internal.
Change-Id: I39e5b4f635fca21ab0544cd840a113514b6b1e99
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
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Change-Id: If283cecbefdf20c80ce00f689003f6a0ed9fe42b
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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Mention that it is a private function. Also mention using
QTest::createTouchDevice() for adding simulated touch screens
to autotests.
Task-number: QTBUG-26647
Change-Id: I08c12225768e76b1b9e3fc0fda00af86d44ca766
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
Reviewed-by: Bo Thorsen <bo@vikingsoft.eu>
Reviewed-by: Rainer Keller <Rainer.Keller@qt.io>
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Change-Id: I3bd83a839b16822035ed56a5cffe77bd6bc3f08d
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Now set the QImage devicePixelRatio so the content is correct on all
screens.
Task-number: QTBUG-53795
Change-Id: Ic92eee98f691ebb1e0212498c1ae13ede74bca93
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
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Clients may wrongly set the transient parent to the window itself,
causing endless loop when e.g. looking for the top level parent.
Change-Id: Ib23cae3a5576320435ae9b76dd618d1e5ae08b5d
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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Don't quit on Back key release when Back shortcut was accepted and
likewise for the Menu key, don't trigger the platform menubar if Menu
shortcut was accepted.
Change-Id: Ifde87cbc2d95be1beb90ca59f55889b83a90ff02
Task-number: QTBUG-59670
Reviewed-by: Paul Olav Tvete <paul.tvete@qt.io>
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Conflicts:
src/platformsupport/fontdatabases/freetype/qfontengine_ft.cpp
src/platformsupport/fontdatabases/freetype/qfreetypefontdatabase.cpp
src/plugins/platformthemes/gtk3/qgtk3dialoghelpers.cpp
src/widgets/widgets/qtabbar.cpp
Change-Id: Iaa9daee5f7a6490d56257a3824730a35751ceb05
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On some ARM devices the font glyph generation is broken
Add an environment variable to enable workaround_brokenFBOReadBack
in QOpenGLContext, to fix font rendering on such devices as
Mali and Adreno
Change-Id: I9cc99ecb8b71a35bc369ec9dd11b877016b1179e
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
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Change-Id: I79ce0b9c5eb931e238394519ba80bf35e4ff3bf7
Reviewed-by: Tasuku Suzuki <tasuku.suzuki@qt.io>
Reviewed-by: Paul Olav Tvete <paul.tvete@qt.io>
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Change-Id: Ibf240228100bbc7cd8a85e49abc9dbff026e5433
Reviewed-by: Tasuku Suzuki <tasuku.suzuki@qt.io>
Reviewed-by: Paul Olav Tvete <paul.tvete@qt.io>
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The platform backingstore might need access to the window that the
backingstore was created for, e.g. for makingCurrent to release OpenGL
resources. In that case leaving it to the QRasterWindowPrivate destructor
would be too late, as the QWindow was gone.
This was seen on iOS, where the backingstore inherits QRasterBackingStore,
and uses composeAndFlush to composit via GL. The raster backingstore
cleans up these GL resources in its destructor, so the QIOSBackingStore
destructor makes sure that the GL context is current for the window,
resulting in a crash since the window is long gone by then.
Change-Id: I5a22597842819f0fe3b580856b9e75e4fab32ae5
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
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... to re-use existing buffers.
Change-Id: Ib2bc938f1cf0451c1dbc012b3db022b878e987cb
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
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Change-Id: Icdd71e9713725bda9c305e338f5c8b41a92ed8e8
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Found by GCC 7.
Change-Id: I8a9cca5236f077335031afc90b2683a2846d3b79
Reviewed-by: Olivier Goffart (Woboq GmbH) <ogoffart@woboq.com>
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Conflicts:
src/plugins/platforms/eglfs/eglfs-plugin.pro
Change-Id: Id76cdbb41b7758572a3b8ea4dcb40d49bac968db
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QWindow::setVisible calls QWindowPrivate::applyCursor without checking
if screen() returns null. This patch adds a check in QWindowPrivate::applyCursor
that the screen is not null. Now that it is tested there, no need to test
it from the other caller (setCursor)
This patch should not change behavior of setCursor at all, it should only
fix the crash when coming from setVisible
Task-number: QTBUG-59528
Change-Id: I06bbdb4e04c02ac840ba637242d1f2cfde5bdd62
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
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Conflicts:
examples/network/network.pro
mkspecs/features/mac/default_post.prf
src/corelib/io/qfilesystemengine_win.cpp
src/corelib/io/qprocess.cpp
src/corelib/io/qprocess.h
src/corelib/io/qprocess_p.h
src/corelib/io/qprocess_unix.cpp
src/corelib/io/qprocess_win.cpp
src/corelib/thread/qmutex.cpp
src/platformsupport/fontdatabases/windows/windows.pri
src/plugins/platforms/eglfs/eglfsdeviceintegration.pro
tests/auto/corelib/io/io.pro
Change-Id: I8a27e0e141454818bba9c433200a4e84a88d147e
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For the windows file system engine, we add an extra macro to use
library loading if configured to do so, but avoid it on WinRT, as
none of the symbols would be found.
We also QT_REQUIRE_CONFIG(library) in the library headers and
exclude the sources from the build if library loading is disabled.
This, in turn, makes it necessary to clean up some header inclusions.
Change-Id: I2b152cb5b47a2658996b6f4702b038536a5704ec
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@qt.io>
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The code compared a QString* with a QString, which only compiled
because the QStringRef(const QString*) ctor was implicit. We're going
to fix that, and it's nice to see that the change exposes bugs like
this one.
The fix is to deref the QString* argument, which we know from previous
checks to be non-nullptr, to enable normal QString/QString comparison.
Change-Id: Idc7b214cb26e8b7c18ee1ba0a2b7236f814f0810
Reviewed-by: Olivier Goffart (Woboq GmbH) <ogoffart@woboq.com>
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Embeddeding a QWindow via QWidget::createWindowContainer() fails to
deliver the SurfaceAboutToBeDestroyed event. This breaks any OpenGL
or Vulkan based QWindow that releases resources upon this event, and
is particularly critical with Vulkan where the only way to do properly
ordered swapchain - surface cleanup is via this event.
In the non-embedded case close() eventually ends up in an explicit
destroy() in QWindow. In the embedded case destroy() only gets called
from ~QWindow. This then silently breaks since the subclass' reimplemented
event() virtual is not getting called anymore.
To remedy the problem, simply add an explicit destroy() to
QWindowContainer.
Task-number: QTBUG-55166
Change-Id: I1671e8f4d39f6c44e19eca7b9387f55fe3788294
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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The platform plugins reading this out of the QWindow was a layering
violation, and propagates the notion that a window can shape shift
into representing a new native handle, while none of the platform
plugins support this.
A foreign QWindow is created via the factory function fromWinId(),
at which point we can pass the WId all the way to the platform
plugin as function arguments, where the platform will create a
corresponding platform-window.
The platform window can then answer the question of whether or
not it's representing a foreign window, which determines a few
behavioral changes here and there, as well as supplying the
native window handle back for QWindow::winId();
[ChangeLog][QtGui][QWindow] The "_q_foreignWinId" dynamic property
is no longer set nor read.
[ChangeLog][QtGui][QPA] The function createForeignWindow() has been
added to QPlatormIntegration and is now responsible for creating
foreign windows. The function isForeignWindow() in QPlatformWindow
has been added, and platforms should implement this to return true
for windows created by createForeignWindow().
Task-number: QTBUG-58383
Change-Id: If84142f95172f62b9377eb5d2a4d792cad36010b
Reviewed-by: Gabriel de Dietrich <gabriel.dedietrich@qt.io>
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