| Commit message (Collapse) | Author | Age | Files | Lines |
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Now menu items and key shortcuts for Cut, Copy, Paste and Select All
work in the standard ways in dialogs such as the file dialog, provided
that the corresponding QActions have been created and added to the menu.
This depends on new roles to identify each menu item which is so
broadly applicable that it should work even when a native widget has
focus; but the role will be auto-detected, just as we were already
doing for application menu items such as Quit, About and Preferences.
When the QFileDialog is opened, it will call
redirectKnownMenuItemsToFirstResponder() which will make only those
"special" menu items have the standard actions and nil targets. When
the dialog is dismissed, those NSMenuItems must be reverted by calling
resetKnownMenuItemsToQt(), because to invoke a QAction, the NSMenuItem's
action should be itemFired and the target should be the
QCocoaMenuDelegate.
Task-number: QTBUG-17291
Change-Id: I501375ca6fa13fac75d4b4fdcede993ec2329cc7
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
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When a window is shown, libscreen will give it keyboard focus.
Requesting the activation right after the window is created (and
before libscreen activated the window) causes problems on some devices
e.g. Q10.
Change-Id: I29f7a38990ea4259a8b0c6624f70e31d7291af00
Reviewed-by: Sergio Ahumada <sahumada@blackberry.com>
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warning: Command '\snippet (//! [6])' failed at end of file 'code/src_gui_kernel_qguiapplication.cpp'
This change amends 56cd9cc2b085c1a2152831d47bb8fd9607d7500e
Change-Id: I63a2f086fc582d3a9c8b60f1ef94ccb537b0d3a5
Reviewed-by: Samuel Gaist <samuel.gaist@edeltech.ch>
Reviewed-by: Sze Howe Koh <szehowe.koh@gmail.com>
Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
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amends 0d5170256c1.
Change-Id: Ifa178d38f602bb7c66ef13334673ff47e332af5b
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
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Change-Id: If4cedeb886e912f622a66b2b3374d6260cffc32a
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
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This will replace QSGContext::setSharedOpenGLContext.
To be able to allow sharing the Chromium GL context with both
QWebEngineView and QQuickWebEngineView, we need some way of setting
the sharing within QtWidgets and QtQuick. Since they don't depend
on one another this patch allows the sharing context to be set
through QtGui.
Change-Id: I91b365dd06ec925b4c5a99ac82c222778781fe8e
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
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Asserting is only relevant for debug builds, and there were a couple
of other places that a segfault would typically occur before the assert
had a chance.
Change-Id: I1abc82eb3ecfa91050117fab1525f4cbd82ff486
Task-number: QTBUG-37876
Reviewed-by: Andy Shaw <andy.shaw@digia.com>
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
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In QOpenGLMultiGroupSharedResource::value(), the m_resources memeber of
opengl context group will be checked and may be inserted a new value. This
function may be called from different threads with the same opengl context
group object: Think about that OpenGL context A and B are shared, they
live in different thread, and in each thread we call
QOpenGLContext::functions() to the context, that may cause the race I
mentioned above. So I put a QMutexLocker to prevent race condition.
Change-Id: I101a28f46b2af72b3094a9945880efeb3563482a
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
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Prevent nasty surprises on some EGL implementations.
Change-Id: I0c6c8a6c631d4dcb979afd81a150491a42aa63f8
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
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Correct links and fix typos, remove obsolete documentation,
fix some snippets, mark some classes as internal.
Change-Id: I9a3266605f060783413d32740057a57a820c8929
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
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QQuickWindow depends on maintaining state of known touch points
between events, so it needs to be notified when it will not be
receiving the corresponding release event for one or more.
This temporary fix needs to be reverted when we have a proper
event forwarding solution.
Task-number: QTBUG-37371
Change-Id: I5dc40af6feac425be8103c1586f8ebe3a6aad20d
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
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We keep the old value for source compatibility, but it should
probably be removed at some point as the QPA API is semi-public
only.
Change-Id: I06e4c9ca1d8bb878411ad79ef409d60ce2d29f4a
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
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Make QOpenGLContext::create() return false when the native context
could not be initialized. This way the return value and isValid()
become equivalent.
Relying on on having a non-NULL platform context is not enough, many
platforms will return a new instance even if the underlying platform
code failed to create a native context. To ensure that a platform
context is really usable, isValid() has to be checked too.
Change-Id: I6b4e9fdb24347ad52fbd6edbb8d144d51e16c301
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
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When a new QOpenGLContext is requested, the color depth
information is now also taken into account on OS X and WGL.
Task-number: QTBUG-37411
Change-Id: I69d04989a20de3ace041b009fbbdc03fa02cfdf8
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
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Change-Id: Ifb6fdc3de7f93a1632b396eaaa14078546cac4dd
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Correct the tense of send vs sent in comments and documentation.
Change-Id: I1c5ce9a7b1e49b8b0e8dcfde7d732e4c69acf73a
Reviewed-by: Kurt Pattyn <pattyn.kurt@gmail.com>
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
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Moved codecs folder to qtbase/examples
Corrected quote in dropsite.qdoc
Replaced snippet statement by include statement
Added doc for undocumented parameters
Task-number: QTBUG-34749
Change-Id: If4de95b8d39e5680fd0f63f8d2b6685a4b0a8052
Reviewed-by: Jędrzej Nowacki <jedrzej.nowacki@digia.com>
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Change-Id: I5d88a2e204ca23e178a4e3044b9cb13392c3e763
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
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It's impossible to get the distance between two touch events
down to 5 pixels on e.g. my Nexus 5.
This patch makes it possible to tweak the distance through
the platform theme, and sets the distance to 15% of an inch
on Android. Also provides a way to override the default minimum
of 5 pixels by using an environment variable.
[ChangeLog][Android] Fixed double click events
Task-number: QTBUG-36974
Change-Id: I23d94020c531747d6638b645133611614a2a0703
Reviewed-by: BogDan Vatra <bogdan@kde.org>
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Change-Id: I3b8ed0af5208687a9ab75e916b477f5e24b4d1e2
Reviewed-by: Kevin Krammer <kevin.krammer@kdab.com>
Reviewed-by: Rafael Roquetto <rafael.roquetto@kdab.com>
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Avoid unrealistic expectations where applications would assume that
requestedFormat() == format().
Change-Id: I12dcfda3d86ce26f1cae9771b1fe2203291864db
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Change-Id: I35c5f9e7a235afc75c0051b3958875371f182b29
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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QOpenGLContext::destroy() is private. The recommended way to free
resources temporarily is simply to delete the context.
Change-Id: I0d59b55afb209d56405f3584e4645bd4718790af
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
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At least if the platform plugin's QPlatformOpenGLContext implementation
supports it.
This completes the QOpenGLFunction changes necessary for dynamic loading
of the OpenGL implementation. Everything else is up to the platform plugin.
Change-Id: I710e6fbee3005360ecf02bc6ef976e1beb513819
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
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Change-Id: I7ca5beaeb57ee2e4e9c175f53ac32371d1f6b5ed
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
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A QBasicDrag is started from QBasicDrag::drag() through the drag manager,
which may happen from e.g a widget. The event filter needs to look at
events to more than just QWindows, otherwise the filter will miss eg.
mouse release events that are sent to QWidget and not to the QWindow
handle, and the drag goes on forever, causing invalid internal state
when a new drag is then started.
Change-Id: I5cee250e2c7552817bda0895d4c5794e12d26592
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
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Remove the opengl proxy for now. Later it will either be moved into
a separate library or replaced by a QOpenGLFunctions-based approach.
This means that the -opengl dynamic configuration is not usable
for the time being. The rest of the enablers remain in place.
The convenience function QOpenGLFunctions::isES() is now moved to
QOpenGLContext and is changed to check the renderable type. This is
extremely useful since besides supporting dynamic GL it solves also
the problem of GL_ARB_ES2_compatibility (i.e. it triggers the real ES
path when creating an ES-compatible context with a desktop OpenGL
implementation).
Task-number: QTBUG-36483
Task-number: QTBUG-37172
Change-Id: I045be3fc16e9043e1528cf48e6bf0903da4fa7ca
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
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The code in QSimpleDrag::startDrag() checks for the validity of the
current window before passing it on to QWindowSystemInterface::handleDrag(),
and so should QSimpleDrag::cancel().
Change-Id: I2228d86ede2a0b8379a55000a5c1d830cab44d45
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
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Change-Id: I3b378f1c3df7210029cf82208c23b67b75c47021
Signed-off-by: David Fries <David@Fries.net>
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
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Change-Id: Ibf55a2697ca0ac85624097299be92c1055dcb8aa
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>
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Instead of assigning the various bit-fields manually, use the quint32
union field, which is already present to avoid slow bit-field operations
in the member-swap function.
Verifed that the generated assembly for move-assignment is
significantly better than before on GCC.
Change-Id: If4e0ef678bf3a496c6eb369ad3f639f5a9bc79fc
Reviewed-by: Olivier Goffart <ogoffart@woboq.com>
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
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Similary to QWidget's windowTitleChanged, QWindow should also have a
windowTitleChanges signal that's emitted when the title changed and declared
as notify signal for the title property, so that QML bindings can be written
against it.
Change-Id: I6f107c6f0b43d6a959bc2ef96492e1f3e4c28bfe
Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
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Conflicts:
src/plugins/platforms/android/qandroidplatformtheme.h
Change-Id: I541bd3069df3ab54c7942d5f4a9e155e3b6566a0
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Task-number: QTBUG-36579
Change-Id: Ib9376ecfe98f8d5e26c4f9be783a022faa9d3046
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
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In case the QPlatformTheme does not provide a QPlatformMenu the
QPlatformSystemTrayIcon is not able to forward the menu because the
QPlatformMenu pointer passed to updateMenu is always null. Providing a
QPlatformMenu in the QPlatformTheme implementation should not be a
requirement for having the menu in the system tray icon. There are
cases where no QPlatformMenu should be created by the theme, e.g. if
the X11 implementation of QSystemTrayIcon gets provided by the xcb
plugin.
The change adds a virtual method to QPlatformSystemTrayIcon to create
a QPlatformMenu. This method is called from the QPA implementation of
QSystemTrayIcon if the QMenu's platformMenu is not present. Thus the
system tray icon is able to provide a custom implementation of the
menu. This gets installed through a new internal method in QMenu to set
the platform menu. It creates the required connections and sync the
state to the QMenu to the newly created QPlatformMenu.
Last but not least QPlatformMenu is extended by a method to create a
QPlatformMenuItem. The default implementation delegates to the platform
theme. This allows to provide the menu item implementation for the
system tray icon without providing the QPlatformMenuItem through the
platform theme.
Change-Id: I17234bd8bcf8c05f8bd786feff0cf8f860430e82
Reviewed-by: Kevin Krammer <kevin.krammer@kdab.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Giuseppe D'Angelo <giuseppe.dangelo@kdab.com>
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0x80000000 is too big for a signed 32-bit int, so the compiler ends
up choosing a 64-bit number. Then it will not be the same size as
the parallel enum QDialogButtonBox::ButtonRole, which does not have
these extra flags. By making EOL be the same as InvalidRole and
changing Reverse to 0x40000000, we don't need to use 0x80000000 at
all, so again the compiler can choose a 32-bit representation
for both if appropriate. EOL is used as a terminator in the
static const int buttonRoleLayouts table and therefore as a terminator
in arrays returned from QPlatformDialogHelper::buttonLayout().
It's internal API so it's OK to change in a minor release, but
QtQuick.Dialogs is also looking for the EOL now, so we should avoid
changing it again if possible. This is mainly for efficiency and
for avoiding surprise data type conversions when casting from one
enum to the other.
Change-Id: Ia7b7ce43c8f929d09dd999769e9b7114f695e9a4
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
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Moving them into QPlatformDialogHelper for the convenience of both
widgets and QtQuick.Dialogs. The main reason is to ensure that
QtQuick.Dialogs does not need to depend on the widgets module, in
order to re-implement the button box concept in a generic dialog.
Change-Id: If400d215338d7cb6dade39d9de60e50b5e7515ef
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
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Currently, inputMethodQuery() only provides information about the
current paragraph. On some platforms, such as Android, the input method
needs information about the global cursor position, and more of the
surrounding text. Some queries need to pass parameters.
The current inputmethodQuery() implementation does not allow parameters to
be passed. Changing this would require new or modified virtual functions, which
is not possible until Qt 6. Therefore, a completely new mechanism is needed.
Change-Id: Ic64fd90198ade70aa0fa6fa5ad3867dfa7ed763c
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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I find the current description of primaryOrientation and orientation
a bit confusing.
Change-Id: I25d77cff2c27c481607903bc1aeb54eacf616718
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
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The patch introduces a new build configuration on Windows which
can be requested by passing -opengl dynamic to configure.
Platforms other than Windows (including WinRT) are not affected.
The existing Angle and desktop configurations are not affected.
These continue to function as before and Angle remains the default.
In the future, when all modules have added support for the dynamic
path, as described below, the default configuration could be changed
to be the dynamic one. This would allow providing a single set of
binaries in the official builds instead of the current two.
When requesting dynamic GL, Angle is built but QT_OPENGL_ES[_2] are
never defined. Instead, the code path that has traditionally been
desktop GL only becomes the dynamic path that has to do runtime
checks. Qt modules and applications are not linked to opengl32.dll or
libegl/glesv2.dll in this case. Instead, QtGui exports all necessary
egl/egl/gl functions which will, under the hood, forward all requests
to a dynamically loaded EGL/WGL/GL implementation.
Porting guide (better said, changes needed to prepare your code to
work with dynamic GL builds when the fallback to Angle is utilized):
1. In !QT_OPENGL_ES[_2] code branches use QOpenGLFunctions::isES() to
differentiate between desktop and ES where needed. Keep in mind that
it is the desktop GL header (plus qopenglext.h) that is included,
not the GLES one.
QtGui's proxy will handle some differences, for example calling
glClearDepth will route to glClearDepthf when needed. The built-in
eglGetProcAddress is able to retrieve pointers for standard GLES2
functions too so code resolving OpenGL 2 functions will function
in any case.
2. QT_CONFIG will contain "opengl" and "dynamicgl" in dynamic builds,
but never "angle" or "opengles2".
3. The preprocessor define QT_OPENGL_DYNAMIC is also available in
dynamic builds. The usage of this is strongly discouraged and should
not be needed anywhere except for QtGui and the platform plugin.
4. Code in need of the library handle can use
QOpenGLFunctions::platformGLHandle().
The decision on which library to load is currently based on a simple
test that creates a dummy window/context and tries to resolve an
OpenGL 2 function. If this fails, it goes for Angle. This seems to work
well on Win7 PCs for example that do not have proper graphics drivers
providing OpenGL installed but are D3D9 capable using the default drivers.
Setting QT_OPENGL to desktop or angle skips the test and forces
usage of the given GL. There are also two new application attributes
that could be used for the same purpose.
If Angle is requested but the libraries are not present, desktop is
tried. If desktop is requested, or if angle is requested but nothing
works, the EGL/WGL functions will still be callable but will return 0.
This conveniently means that eglInitialize() and such will report a failure.
Debug messages can be enabled by setting QT_OPENGLPROXY_DEBUG. This will
tell which implementation is chosen.
The textures example application is ported to OpenGL 2, the GL 1
code path is removed.
[ChangeLog][QtGui] Qt builds on Windows can now be configured for
dynamic loading of the OpenGL implementation. This can be requested
by passing -opengl dynamic to configure. In this mode no modules will
link to opengl32.dll or Angle's libegl/libglesv2. Instead, QtGui will
dynamically choose between desktop and Angle during the first GL/EGL/WGL
call. This allows deploying applications with a single set of Qt libraries
with the ability of transparently falling back to Angle in case the
opengl32.dll is not suitable, due to missing graphics drivers for example.
Task-number: QTBUG-36483
Change-Id: I716fdebbf60b355b7d9ef57d1e069eef366b4ab9
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
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Introduce new virtual QGuiApplicationPrivate::tryCloseAllWindows()
which allows overriding the behavior in QApplication to properly close
the widgets first.
Without this, QGuiApplication closes the widget windows leaving a stale
window handle behind in the associated QWidget which then causes the
application not to terminate since QApplication::shouldQuit() stills
finds the affected widgets to be visible.
Task-number: QTBUG-35986
Change-Id: I19ac4b5a19250ee68d09e461c03dbace458c98e4
Reviewed-by: David Faure <david.faure@kdab.com>
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This can be quite useful on some embedded systems to free up
graphics memory when windows are not used. QEglFSWindow already
implements the function.
Change-Id: I79b08efbd3c67d7be34df6a0e12dd184a92d48c5
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
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[ChangeLog][QtGui][QWindow]QWindow::icon() now defaults to the application
icon, which can be set with QGuiApplication::setWindowIcon().
Change-Id: Id1974e5cda81775e515c14b294f67fb99351c6c9
Reviewed-by: Albert Astals Cid <albert.astals@canonical.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Frederik Gladhorn <frederik.gladhorn@digia.com>
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-title disappeared between Qt4 and Qt5, due to all the refactorings around QPA.
Making the caption of the mainwindow configurable allows custom setups
for specific users or use cases.
[ChangeLog][QtGui][QGuiApplication] Restore support for -title command line
argument on X11, add -qwindowtitle on all platforms.
Change-Id: I73e6bf21248f3419178eba583b257172a175e74e
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Albert Astals Cid <albert.astals@canonical.com>
Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
Reviewed-by: Frederik Gladhorn <frederik.gladhorn@digia.com>
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Enable child widgets (without a native window) that render to an FBO
and are composed with the raster backingstore by the platform plugin.
A preliminary version of QOpenGLWidget is included as private API.
Change-Id: I8f984a4d7db285069ce3d6564707942c823d890d
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
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refs/staging/dev
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Conflicts:
src/gui/kernel/qguiapplication.cpp
src/plugins/platforms/android/androidjnimain.cpp
src/plugins/platforms/android/qandroidplatformintegration.cpp
src/plugins/platforms/android/qandroidplatformintegration.h
src/plugins/platforms/android/qandroidplatformopenglcontext.cpp
src/plugins/platforms/cocoa/qcocoawindow.h
src/plugins/platforms/cocoa/qcocoawindow.mm
src/plugins/platforms/xcb/qxcbconnection_xi2.cpp
src/sql/doc/src/sql-driver.qdoc
src/widgets/widgets/qtoolbararealayout.cpp
Change-Id: Ifd7e58760c3cb6bd8a7d1dd32ef83b7ec190d41e
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Change-Id: Ic275dfbf0b332fc34ea0fac1c31c4935ad961527
Reviewed-by: Frederik Gladhorn <frederik.gladhorn@digia.com>
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This makes sure that we don't think a mouse area at position 0, 0
contains the mouse on startup.
Task-number: QTBUG-36191
Change-Id: I68a8aed195531f506372ef465734661069b60f57
Reviewed-by: Gabriel de Dietrich <gabriel.dedietrich@digia.com>
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Makes it easier to add code in the future too.
No-op change.
Change-Id: I228c36813ccf8ee95ed4b6cbbc20af3178d1b84a
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
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