| Commit message (Collapse) | Author | Age | Files | Lines |
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The necessary QT_ENABLE_P0846_SEMANTICS_FOR is already provided by
qpoint.h) here. Add a test to confirm it works.
Amends 0e22001a3bb070d4e9956e89543ec0e5ac6f23f8.
[ChangeLog][QtGui][QVector2/3/4D] Fixed manual get<I>() calls
(Tuple Protocol) in C++17 mode.
Task-number: QTBUG-111598
Change-Id: Id4a118b6439c2d1471b921f8d92ee558f9902eab
Reviewed-by: Fabian Kosmale <fabian.kosmale@qt.io>
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
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The existing get<I>() implementations are very clever™, if I, as their
inventor in at least the Qt ecosystem, may say so myself. E.g. the ()
around the return value are absolutely required, to ensure we return
by reference, not by value, through decltype(auto).
C++23 gives us forward_like, which doesn't require the parentheses,
because it always returns a reference.
Also replace decay_t with C++20's remove_cvref_t, the latter being
more efficient (performs less work).
Change-Id: Ic9ed0c25e6d6bfbd77d7c85858a8d97fe58be615
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
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instead of if (I == x) return ~~~[x]; just always return ~~~[I].
Pick-to: 6.5
Change-Id: I236159480ab90201f7e3f6f90fdcd1cab5d3a223
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
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The default camera to plane distance is 1024, when rotating a big image
along the x or y axis, some areas of the screen may move above the
camera, causing the rotation to fail. A new rotation interface has been
added to allow users to specify the distance from the camera to the
plane themselves when rotating the QImage. Also, this support has been
added to QMatrix4x4::projectedRotate.
[ChangeLog][QtGui][QTransform] Added overloads to rotate() and
rotateRadians() that allow specifying of the distance to the rotation
plane.
Fixes: QTBUG-105088
Change-Id: I81f629916ddd9b6ab84e0282191e4284a88a85f5
Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
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Found by codespell
Pick-to: 6.4
Change-Id: Ie3e301a23830c773a2e9aff487c702a223d246eb
Reviewed-by: Nicholas Bennett <nicholas.bennett@qt.io>
Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
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Replace the current license disclaimer in files by
a SPDX-License-Identifier.
Files that have to be modified by hand are modified.
License files are organized under LICENSES directory.
Task-number: QTBUG-67283
Change-Id: Id880c92784c40f3bbde861c0d93f58151c18b9f1
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
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A comment from the patch 6ffc8d8eb6c44fbd51e37770e7013c4610ead96d
is a little ambiguous. This patch is just to give information
about the modification.
Task-number: QTBUG-72103
Pick-to: 6.3 6.2 5.15
Change-Id: I6bfc3ae926c118de0d969a4b44f438c24f8d4f72
Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
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It's one of our best tools to improve compile times.
Can't backport to Qt 6.3 or 6.2 because this change introduces new
exported symbols.
Task-number: QTBUG-102206
Change-Id: Ib8224ed60afa893744f369fe7394d27e89b66c11
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Fabian Kosmale <fabian.kosmale@qt.io>
Reviewed-by: Mårten Nordheim <marten.nordheim@qt.io>
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The deprecation note for one of the operator* is wrong: Using
mapVector() is never the right choice given the deprecated operator*
itself is implemented by calling map(). It could be that in some cases
the results are identical so one can get away with migrating to
mapVector(), but this is incorrect in other cases and causes
regressions all over the place. Thus we should only recommend using
map() instead, never mapVector(). As shown by recent experiences, the
current docs are insufficient/wrong and caused a number of regressions
in the Qt code base as well.
Also enhance some related docs. It could be that the wording is not
always academically correct, however having some additional notes in
there help make it obvious to the reader (or at least raise some
alarms) that there are important differences between map and
mapVector.
Also improve the note for the other deprecated operator*. There is
only one way to convert to a vec4, given the existing implementation
of the operator, and that is by using 1 for w. Make this clear to the
reader.
Pick-to: 6.3 6.2
Change-Id: I1d8dbca44fdc103ab62d49bfc1d4ce37a9bc130b
Reviewed-by: Mårten Nordheim <marten.nordheim@qt.io>
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
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In preparation for adding it to headersclean.
Some remarks:
* QStandardItemModel builds just fine (QFlags has comparison operators
against literal zero); the warning we however get is about 0 converted
to a null pointer constant. There's nothing we can do about that one
(even <compare> gives such a warning).
* Several code was depending on flags->int conversions. Add toInt(),
but also cast again to the expected type to avoid warnings in case
toInt() returns unsigned int.
* Ported to explicit casts to bool rather than test(Any)Flag to minimize
confusion for people unfamiliar with the test*Flag methods.
Change-Id: I5be280ac33a0b38e2680096f0e79129fd55ba241
Reviewed-by: Marc Mutz <marc.mutz@qt.io>
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This is heavily inspired by the patch written by Inho Lee
<inho.lee@qt.io>, which says "There is a precision problem in the
previous algorithm when checking pitch value. (In the case that the
rotation on the X-axis makes Gimbal lock.)"
In order to work around the precision problem, this patch does:
1. switch to the algorithm described in the inline comment to make
the story simple.
2. forcibly normalize the {x, y, z, w} components to eliminate
fractional errors.
3. set threshold to avoid hidden division by cos(pitch) =~ 0.
From my testing which compares dot product of the original quaternion
and the one recreated from Euler angles, calculation within float range
seems okay. (abs(normalize(q_orig) * normalize(q_roundtrip)) >= 0.99999)
Many thanks to Inho Lee for the original patch and discussion about
rounding errors.
Fixes: QTBUG-72103
Pick-to: 6.3 6.2 5.15
Change-Id: I8995e4affe603111ff2303a0dfcbdb0b1ae03f10
Reviewed-by: Yuya Nishihara <yuya@tcha.org>
Reviewed-by: Inho Lee <inho.lee@qt.io>
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
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Pick-to: 5.15 6.2
Change-Id: I533f5a55cd0cd60a76990b552d7dab51a301ac1c
Reviewed-by: Giuseppe D'Angelo <giuseppe.dangelo@kdab.com>
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Given that we rely on C++17, it should be safe to mandate that level of
language support.
Change-Id: If07ccb36bea2a5113a8f5aacf635be7d2590baf7
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
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Added missing #if-ery and deprecation macros to a QFont constructor
that was only documented as deprecated.
Fixes: QTBUG-94521
Fixes: QTBUG-95310
Pick-to: 6.2 6.1
Change-Id: I3d0418a3f7dca191a9068cc22627fe4deb7c53c5
Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
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... by making the test class a friend of the CUT, as we do elsewhere
for the same reason.
This allows to remove the duplicated enum and struct in favor of using
The Real Thing™, which means the test can no longer go out of sync
with the CUT anymore.
Change-Id: I87dc8bb4a5476ae4fc99e006c4690e96d2f530d2
Reviewed-by: Giuseppe D'Angelo <giuseppe.dangelo@kdab.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
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When rotating M_PI_2 based on x-axis, quaternion to euler conversion
makes NaN for the x-rotation value. This patch fixes this corner case.
Fixes: QTBUG-93600
Pick-to: 6.1 6.0 5.15
Change-Id: Ice321a80ad90dba9cf3ee3a14ec7d3d047c21bd3
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
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Task-number: QTBUG-93990
Change-Id: I4e512354a49dde6678ca89cabc56bc76ba666bb3
Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
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Change-Id: I043fef8bfc66875b72f34e7939e78c7d1c7f5381
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
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After QPoint(F), it's now the time of QSize(F) and QVectorND,
which can be unambiguously decomposed.
[ChangeLog][QtCore][QSize] QSize is now usable in a structured
binding declaration.
[ChangeLog][QtCore][QSizeF] QSizeF is now usable in a structured
binding declaration.
[ChangeLog][QtGui][QVector2D] QVector2D is now usable in a
structured binding declaration.
[ChangeLog][QtGui][QVector3D] QVector3D is now usable in a
structured binding declaration.
[ChangeLog][QtGui][QVector4D] QVector4D is now usable in a
structured binding declaration.
Change-Id: I67bb152f4210f2be27607179cd2ec522174cc483
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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Task-number: QTBUG-90662
Change-Id: If31847f8f2b8b57a8a8624d0406a030b5752f1c8
Reviewed-by: Paul Wicking <paul.wicking@qt.io>
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The definitions get the following warning (treated as error):
redeclared without dllimport attribute after being referenced with dll
linkage [-Werror]
I take it to mean that because they are labelled 'inline' the compiler
disregards the 'dllimport', but that makes it inconsistent with the
declaration. So we label the declaration inline as well.
Pick-to: 6.1 6.0 5.15
Change-Id: I87bb42141a1086b2c565db881077f33acb4aab64
Reviewed-by: Giuseppe D'Angelo <giuseppe.dangelo@kdab.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
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The operation is sketchy for a number of reasons:
1) Mathematically, it doesn't make sense. The code interprets the
QVector3D as a point, extending it with w=1, and uses it as a
row vector. But similarly, the vector could be intepreted as a
directional vector, with w=0. No semantic is "better" than the
other.
2) QMatrix4x4 is not meant to be post-multiplied. Granted,
one could use a QMatrix4x4 as arbitrary storage for 16 floats,
but QMatrix4x4 builds itself to be always *pre* multiplied
(e.g. translate changes the 4th column, not the 4th row). We
can keep post multiplication for the general case if we do it
against a QVector4D, but I don't feel that we should support it
also for QVector3D.
[ChangeLog][QtGui][QMatrix4x4] The multiplication operator
(operator*) between a QVector3D and a QMatrix4x4 has been deprecated.
User code needs to extend the QVector3D to a QVector4D first
(by specifying the intended w coordinate), and then multiply
the QVector4D by the matrix.
Pick-to: 6.1
Change-Id: I41b64d8ab7eb6126dc4c49fe29cf3f1b7afc7987
Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
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The operation does not make sense at the "fundamental" level
for these classes (algebraic, in this case), so it shouldn't exist.
It's also a semantic trap:
* it interprets a _vector_ as a _point_ instead (the vector gets
1-extended in 4D)
* after the multiplication, it gets perspective divided.
These semantics do not belong to operator*.
operator*(QVector3D/QPoint(F), QMatrix) will be tackled in a next commit;
we don't have a straightforward replacement for it.
Drive-by, document that map() interprets vectors as points.
[ChangeLog][QtGui][QMatrix4x4] operator* between a QMatrix4x4 and a
QVector3D, QPoint, or QPointF has been deprecated in favor of map()
and mapVector().
Pick-to: 6.1
Task-number: QTBUG-89708
Change-Id: Iad78d6eb68cc8cdc3ac16b1635c4d3b522c95213
Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
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Change-Id: I13f04c06280b998e5489eb114977ec0ed37178b7
Reviewed-by: Paul Wicking <paul.wicking@qt.io>
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The various spatial-vector, line, point, region and margin types have
all long taken for granted that their co-ordinates are finite and, in
particular, not NaN. Make this expectation explicit in the
documentation. Added assertions where (chiefly) noexcept and (where
the assertion would be a simple qIsFinite() call) constexpr didn't
preclude doing so. Also assert against zero divisors that would lead
to non-finite results.
Make minor clean-ups to docs in the process. QMarginsF had several
methods whose declaration, definition and docs weren't consistent in
their parameter names.
Task-number: QTBUG-89010
Change-Id: I601a830959d13a73dcb17ce31a1202a1486c8f7f
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
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Use qHypot() instead of casting to and from double so much,
use qFuzzyCompare(_, 1.0f) rather than qFuzzyIsNull(_ - 1.0f).
Change-Id: I70f38fe2d9aefe1ceb15e1a370f181a7856911b7
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
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Use qHypot() to implement length(), avoid duplicating its code and use
its result more carefully, saving the need for casting to and from
double.
Subtracting a double from 1.0f still got a double, so the
qFuzzyIsNull() checks were using double's tolerance, where the use of
1.0f indicates the float tolerance would have been more apt. Also, use
qFuzzyCompare(_, 1.0f) instead of qFuzzyIsNull(_ - 1.0f).
In getEulerAngles(), scale co-ordinates by length before multiplying
(to ensure O(1) quantities) rather than scaling the products by the
squared length (possibly after {ov,und}erflowing).
Change-Id: Id8792d6eb047ee9567a9bbb246657b0217b0849f
Reviewed-by: Andreas Buhr <andreas.buhr@qt.io>
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Andrei Golubev <andrei.golubev@qt.io>
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Rather than the other way around, in preparation for deprecation.
Change-Id: I001d7617425a24e960871925130c5314c393ea8c
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
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QVector2D has implicit conversions towards QVector3D/4D, and
QVector3D has an implicit conversion towards QVector4D. Although
in principle this is fine because it's not a data loss, it's still
sketchy; for instance, it allows mixed operations to compile:
vector2d + vector3d;
vector4d - vector3d;
vector3d * vector4d; // !
(Random observation: the conversion from QPoint(F) to QVectorND are
actually already marked as explicit.)
This is a leftover not done for Qt 6.0. I am not making these opt-out:
having an implicit conversion here is outright *dangerous*, and any usage
that fails to compile needs to be inspected to make sure it was the
intended behavior.
[ChangeLog][Potentially Source-Incompatible Changes] The
QVector2D/3D/4D converting constructors from another QVectorND
now explicit. This was done to prevent a category of bugs resulting
from operations accidentally mixing QVectorND objects.
Fixes: QTBUG-90327
Change-Id: Ifcd873f6a0d3fc10b9e68c935fe1f69f86a2340b
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
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My guess: it was relocatable because before 6.0/5.15 we didn't
call constructors for Q_PRIMITIVE_TYPEs.
Change-Id: Ibc9e23e41d0c4b9718fc7036d9a647cfdcfa7d47
Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
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Reflow text to fit style while at it, to satisfy git clang-format.
Pick-to: 6.0 5.15
Fixes: QTBUG-89709
Change-Id: Iab2bf09399adf2cb0f0219ab40978bb238825ae8
Reviewed-by: Topi Reiniö <topi.reinio@qt.io>
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Remove the qmake project files for most of Qt.
Leave the qmake project files for examples, because we still test those
in the CI to ensure qmake does not regress.
Also leave the qmake project files for utils and other minor parts that
lack CMake project files.
Task-number: QTBUG-88742
Change-Id: I6cdf059e6204816f617f9624f3ea9822703f73cc
Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Kai Koehne <kai.koehne@qt.io>
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Change-Id: I4b5692334a12374b8a6b4910d411d0eab240ce4b
Reviewed-by: Paul Wicking <paul.wicking@qt.io>
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The \fn commands for friend functions need to include the class
scope for QDoc to find the declarations.
Pick-to: 6.0 6.0.0
Fixes: QTBUG-88932
Change-Id: Icbb45c12d7d657d95243231148483c00baf07c36
Reviewed-by: Paul Wicking <paul.wicking@qt.io>
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Q_MOVABLE_TYPE was conceived before C++ had move semantics. Now, with
move semantics, its name is misleading. Q_RELOCATABLE_TYPE was
introduced as a synonym to Q_MOVABLE_TYPE. Usage of Q_MOVABLE_TYPE
is discouraged now. This patch replaces all usages of Q_MOVABLE_TYPE
by Q_RELOCATABLE_TYPE in QtBase. As the two are synonymous, this
patch should have no impact on users.
Pick-to: 6.0
Change-Id: Ie653984363198c1aeb1f70f8e0fa189aae38eb5c
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Reviewed-by: Andrei Golubev <andrei.golubev@qt.io>
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- Remove obsolete dependencies and references.
- Restore previously deleted snippet code referenced in
richtext.qdoc.
- Add widgets snippets path to exampledirs; some classes
were moved from QtWidgets to QtGUI and related \snippet
commands were broken.
- Mark internal functions under QNativeInterface::Private
as \internal.
Task-number: QTBUG-86295
Change-Id: I9c165c860c7191dac65972d702698a1745bff77f
Reviewed-by: Paul Wicking <paul.wicking@qt.io>
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QMatrix4x4(Qt::Uninitialized) does the same thing.
Change-Id: Ie226690f417505f082cb69fdb476e34db2b19c15
Reviewed-by: Allan Sandfeld Jensen <allan.jensen@qt.io>
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Change-Id: Ic412d5cefcc1c41e90ee5cf98814469aec3a91f6
Reviewed-by: Allan Sandfeld Jensen <allan.jensen@qt.io>
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In random order:
* Remove code marked for removal in Qt 6.
* Inline as much as possible. This should give us a massive
speed boost in some simple operations where the function call
overhead as much as the cost of body of the function itself
(lengthSquared, dotProduct, etc.).
* Plaster constexpr and noexcept, as much as possible; follow
Lakos' rule.
* Unexport the classes; selectively export only the symbols
still defined out of line.
* Add [[nodiscard]] to any non-trivial mathematical operation
(e.g. calculate the length).
* To avoid circular dependencies, centralize their implementation
in one file. Leave the existing headers for compatibility with
existing #include statements.
* Change all the signatures of the classes' members to take
QVectorND, QPointF, etc. objects by value, not by const ref.
Usage in other classes (e.g. QMatrix4x4) has not been adjusted.
Change-Id: Iaf5a4b5289fcdf704e77656793390b8e772e94a5
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
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Reduce ADL noise from QVector2/3/4D and from QQuaternion. Also mark as
noexcept.
Task-number: QTBUG-87973
Change-Id: Id14fd17c0da43517766b218ed85c3b41f91b43c8
Reviewed-by: Allan Sandfeld Jensen <allan.jensen@qt.io>
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It was already used many places directly making the code inconsistent.
Change-Id: I3b14bc6c333640fb3ba33c71eba97e78c973e44b
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
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Change-Id: If539e47618357ef329925033842f266447632e6f
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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Those checks aren't required anymore for Qt 6.
Change-Id: Ida9f93544f42cb03723659a81e0094aa0cf14799
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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* Drop deprecation warnings for now-dropped items
* Use the 'qt6' define and a new \nothing doc macro to conditionally
document items on Qt 6
* Add a custom module header for docs that pulls in also Vulkan headers
* Add \internal command for internal classes/functions
* Move QtGUI-related code snippets from widgets to gui docs
Change-Id: Ieb386b96631a49568d09059906d307c45c01d93a
Reviewed-by: Paul Wicking <paul.wicking@qt.io>
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Change-Id: I3b43d48f5324f3a1f2fff8e22bb4f9563d3ea997
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
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Remove QTypeInfo::isStatic, as that's not used anymore in Qt 6.
Also remove sizeOf, it's unused, and we have QMetaType for that if
required.
Remove all typeinfo declaractions for trivial types, as the default
template covers them correctly nowadays.
Finally set up a better default for isPointer, and do some smaller
cleanups all over the place.
Change-Id: I6758ed37dfc701feaaf0ff105cc95e32da9f9c33
Reviewed-by: Fabian Kosmale <fabian.kosmale@qt.io>
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
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It was marked internal anyway. Use the constructor taking a
QMetaType instead.
Change-Id: I15b9cd0911aac063a0f0fe0352fa2c84b7f7c691
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
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Both normal and relaxed constexpr are required by our new minimum of
C++17.
Change-Id: Ic028b88a2e7a6cb7d5925f3133b9d54859a81744
Reviewed-by: Sona Kurazyan <sona.kurazyan@qt.io>
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There is no reason for keep using our macro now that we have C++17.
The macro itself is left in for the moment being, as well as its
detection logic, because it's needed for C code (not everything
supports C11 yet). A few more cleanups will arrive in the next few
patches.
Note that this is a mere search/replace; some places were using
double braces to work around the presence of commas in a macro, no
attempt has been done to fix those.
tst_qglobal had just some minor changes to keep testing the macro.
Change-Id: I1c1c397d9f3e63db3338842bf350c9069ea57639
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
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Consistently use the macro from qcompilerdetection.h instead of manually
disabling the warning for three different compilers.
Change-Id: Id59d30047c8a504e1082d7e47c02f4746fddf9d6
Reviewed-by: Mårten Nordheim <marten.nordheim@qt.io>
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