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* Long live QOpenGLDebug!Giuseppe D'Angelo2013-03-151-2/+4
| | | | | | | | | | | Qt convenience classes for the GL_KHR_debug extension This allows the developer to 1) ask the GL for a log of the last generated messages; 2) emit Qt signals whenever the GL wants to tell us something. Change-Id: I830343a26714c51abb68ce1269163c145d1e2aac Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
* Add QOpenGLTimerQuery and QOpenGLTimeMonitor classesSean Harmer2013-03-121-3/+5
| | | | | | | | | | | | | QOpenGLTimerQuery encapsulates a single OpenGL timer query object. QOpenGLTimeMonitor is a convenience wrapper around a sequence of OpenGL timer query objects that can be used to profile OpenGL rendering code or to allow real-time adaptation of rendering methods based upon run-time performance. Change-Id: I873e591927080dea2b079b0e2a1eb9fed15c0372 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com> Reviewed-by: James Turner <james.turner@kdab.com>
* OpenGL: Add QOpenGLVertexArrayObject classSean Harmer2013-02-281-2/+4
| | | | | | | | | | This class makes it much simpler to manage OpenGL state relating to vertex data (i.e. vertex buffer objects, vertex attribute divisors, index buffer objects, vertex buffer formats). Change-Id: I9fb932cc3f0691ec9ba065bf871e43cd2e369bad Reviewed-by: James Turner <james.turner@kdab.com> Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
* OpenGL: Add a set of version and context specific OpenGL classesSean Harmer2013-02-261-2/+60
| | | | | | | | | | | | | | | | | | This commit adds part of the output of utils/glgen and some simple modifications to QOpenGLContext to allow easy access to classes containing functions specific to a given OpenGL context and version. This allows compile-time detection of mis-use of OpenGL features. For example, trying to use glBegin(GL_TRIANGLES) with an OpenGL 3.2 Core Profile context will be detected by the compiler rather than at runtime. These capabilities make it much easier to add functionality to Qt and applications that relies upon core features of OpenGL from specific versions e.g. geometry shaders. Change-Id: Ieb584a489792595f831bc77dee84935c03bb5a64 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
* properly syncqt-ize harfbuzz headersOswald Buddenhagen2012-12-041-2/+0
| | | | | | | | | we were already installing them into QtCore/private, so turn them into proper private headers to start with. this cleans up our project files. Change-Id: I0795f79e03b60b5854de9e4dc339e9b5a5e6fd87 Reviewed-by: Lars Knoll <lars.knoll@digia.com> Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
* Remove duplicate triangulating stroker implementation.Kim Motoyoshi Kalland2012-07-061-2/+2
| | | | | Change-Id: I9d8f609c9ecb02dd25e588313bc98db4b9325974 Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
* Remove incorrect inclusion of GL support headers given EGL presenceDonald Carr2012-04-161-1/+1
| | | | | | | | | | The include files have a hard dependency on OpenGL (ES2); testing for the presence of EGL support is insufficient grounds for including this functionality Change-Id: I391b5dbbcbef40ecf68d16617b6eb1c0bb4b799e Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com> Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@nokia.com>
* Make it possible to compile with -no-opengl.Andreas Holzammer2012-01-241-37/+41
| | | | | | | | | | | | | This takes out the dependency to the header files of OpenGl. The ifdef QT_NO_OPENGL in the opengl headers are needed, as qmake adds depends in the makefiles for all GUI headers. Task-number: QTBUG-23207 Change-Id: If31448ee35fd8c39194c7cb7d62273fbc6def883 Reviewed-by: Stephen Kelly <stephen.kelly@kdab.com> Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
* Removed src/gui/opengl/qopenglcolormap.*Samuel Rødal2011-10-101-2/+0
| | | | | | | | | | The QGLColormap API was used by QGLWidget, not very relevant in the Qt 5 core API. Change-Id: I3c75ac09cbc292e707aea62759c09277f834de8d Reviewed-on: http://codereview.qt-project.org/6333 Sanity-Review: Qt Sanity Bot <qt_sanity_bot@ovi.com> Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
* Implemented texture cache for GL paint engine in QtGui.Samuel Rødal2011-09-121-0/+2
| | | | | | | | | | | This is simpler than the existing texture cache in QtOpenGL, as it only serves the GL paint engine. There's one per context group, to simplify the design and to prevent performance degradations. Change-Id: I61e3c9a444d8e246a8b38da019a56f2c0a533c0c Reviewed-on: http://codereview.qt-project.org/4674 Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com> Reviewed-by: Kim M. Kalland <kim.kalland@nokia.com>
* Improved and made public the QOpenGLPaintDevice API.Samuel Rødal2011-09-081-1/+1
| | | | | | | | | | | | | The new API is more flexible, allowing the use of QOpenGLPaintDevice with any QOpenGLContext, and putting more responsibility on the user for ensuring the correct FBO is current (the user knows best anyhow). Task-number: QTBUG-21263 Change-Id: I50b954125f552baef52fbb3fe2ed907a11ad519c Reviewed-on: http://codereview.qt-project.org/4325 Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com> Reviewed-by: Paul Olav Tvete <paul.tvete@nokia.com>
* Rename remaining gui/opengl source files to avoid name clashing.Samuel Rødal2011-08-301-11/+11
| | | | | | | | | | We don't want to have source files in the opengl module and gui with the same name, at least not private headers. Change-Id: I5f2bf629c943a67a405574fb148aa4c70e58ecbb Reviewed-on: http://codereview.qt.nokia.com/3864 Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com> Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
* Build on Windows/clean build on Linux.Friedemann Kleint2011-08-291-2/+4
| | | | | | | Change-Id: I26552e85a8e8c63002db93b7d9b645981620f0af Reviewed-on: http://codereview.qt.nokia.com/3738 Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com> Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
* Copy core GL functionality to QtGui with QGL -> QOpenGL naming.Samuel Rødal2011-08-291-0/+44
Change-Id: Ibc989afa4a30dd184d41d1a1cd89f97196e48855 Reviewed-on: http://codereview.qt.nokia.com/3710 Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>