| Commit message (Collapse) | Author | Age | Files | Lines |
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Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.
Outdated header.LGPL removed (use header.LGPL21 instead)
Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing
combination. New header.LGPL-COMM taken in the use file which were
using old header.LGPL3 (src/plugins/platforms/android/extract.cpp)
Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license
combination
Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe
Reviewed-by: Matti Paaso <matti.paaso@theqtcompany.com>
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Previous errors in versioned function classes for OpenGL versions
prior to 4.4 have also been fixed to comply with the new OpenGL
xml specification. Such mistakes were due to either bugs in the
old plain text specification files or problems due to the
difficulty in parsing the old spec files.
In some cases this has meant adding in missing functions that were
absent previously.
The other class of problem was when functions were erroneously
included in the versioned function classes when they should not
have been present. That is, some core profile classes incorrectly
had member functions for deprecated functions that should only
be present in the compatibility profile classes. In these cases
these incorrect functions will now trigger a qFatal if
called. This is fine as any applications that called these by mistake
in the past would have been dereferencing a null pointer as the
function pointer resolution would have failed for these functions.
[ChangeLog][QtGui] Add version function classes for OpenGL 4.4 and 4.5
and deprecate some erroneously classified functions.
Task-Id: QTBUG-33671
Task-Id: QTBUG-44364
Change-Id: I224108dcaf4f8b4933bc121827511841e2a41590
Reviewed-by: Giuseppe D'Angelo <giuseppe.dangelo@kdab.com>
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- Renamed LICENSE.LGPL to LICENSE.LGPLv21
- Added LICENSE.LGPLv3
- Removed LICENSE.GPL
Change-Id: Iec3406e3eb3f133be549092015cefe33d259a3f2
Reviewed-by: Iikka Eklund <iikka.eklund@digia.com>
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You can't use #ifndef QT_NO_OPENGL before including whatever is supposed
to define that. That's qconfig.h, included by qglobal.h.
Also, make sure that the desktop OpenGL code isn't activated when
compiling in OpenGL ES 2 mode -- QOpenGLFunctions_1_0_CoreBackend and
other classes aren't defined.
Change-Id: I127edf56d42257580579789d0566b7e11c21133b
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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This commit adds part of the output of utils/glgen and some simple
modifications to QOpenGLContext to allow easy access to classes
containing functions specific to a given OpenGL context and version.
This allows compile-time detection of mis-use of OpenGL features.
For example, trying to use glBegin(GL_TRIANGLES) with an OpenGL 3.2
Core Profile context will be detected by the compiler rather than at
runtime.
These capabilities make it much easier to add functionality to Qt and
applications that relies upon core features of OpenGL from specific
versions e.g. geometry shaders.
Change-Id: Ieb584a489792595f831bc77dee84935c03bb5a64
Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
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