| Commit message (Collapse) | Author | Age | Files | Lines |
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When allocating (mutable) storage for a texture, OpenGL mandates that
the client-side format and pixel type "match" the internal format.
That needs to happen even if we are not actually uploading anything
(because we're passing NULL as the data parameter and no PBO is bound).
This means that we need to pick a compatible format/type and not just
pass GL_RGBA / GL_UNSIGNED_INT. In turn, it implies adding new
enum values to the various format/type enums.
Change-Id: If40c63b1d44764b3be131dd1b41d13983a19ae45
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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To extract the target of a given texture object. Somehow this
accessor was missing.
Change-Id: Ie43366bed3627a20204600e68e426b55abf37af6
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
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Change-Id: I877f4139aed8bb03b798818a3fac00dab1523ce1
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
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OpenGL ES 2 doesn't support 1D textures. So introduce a proper
feature flag and warn if we try to allocate one there.
Change-Id: I73cf58c1f257d2472564f45bff222231e39aca52
Reviewed-by: James Turner <james.turner@kdab.com>
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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An API oversight caused the image upload methods to take a "void *",
which is not necessary at all. The underlying texture uploading calls
(i.e. the gl(Compressed)Tex(Sub)Image<N>D family) all take a "const void *".
The methods taking a "void *" get deprecated.
Change-Id: Idfda58d4d7d0af1f335e5cbad7d700f4ccad652c
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Change-Id: I3ec2b7af303070c92e86c0f5ca729eb1a1731682
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Disables implicit conversions from QImage to QOpenGLTexture.
Change-Id: I09b4d236dde8eae5258e6a954f4e02b4451990bd
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Disables implicit conversions from Target to QOpenGLTexture.
Change-Id: I2edd2dc4528a311577f0b7df4f6ce22696336a88
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Task-number: QTBUG-33274
Change-Id: I9259d947d11f8ba330a2cd7f5620d8f1af0a804b
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
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