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* Updated license headersJani Heikkinen2016-01-151-14/+20
| | | | | | | | | | | From Qt 5.7 -> LGPL v2.1 isn't an option anymore, see http://blog.qt.io/blog/2016/01/13/new-agreement-with-the-kde-free-qt-foundation/ Updated license headers to use new LGPL header instead of LGPL21 one (in those files which will be under LGPL v3) Change-Id: I046ec3e47b1876cd7b4b0353a576b352e3a946d9 Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
* Update copyright headersJani Heikkinen2015-02-111-7/+7
| | | | | | | | | | | | | | | | | | Qt copyrights are now in The Qt Company, so we could update the source code headers accordingly. In the same go we should also fix the links to point to qt.io. Outdated header.LGPL removed (use header.LGPL21 instead) Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing combination. New header.LGPL-COMM taken in the use file which were using old header.LGPL3 (src/plugins/platforms/android/extract.cpp) Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license combination Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe Reviewed-by: Matti Paaso <matti.paaso@theqtcompany.com>
* Support Alpha8 and Grayscale8 natively in the OpenGL paint engineAllan Sandfeld Jensen2014-10-271-4/+21
| | | | | | | | | Adds special shaders for the Alpha8 and Grayscale8 formats so that they do not need to rely on the support of GL_ALPHA and GL_LUMINANCE that has been removed from core in recent OpenGL versions. Change-Id: Ie370379b458abf2a50e252bc5099aefc1b11fb1d Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
* Merge remote-tracking branch 'origin/5.4' into devOswald Buddenhagen2014-09-291-19/+11
|\ | | | | | | | | | | | | | | | | | | | | Conflicts: src/corelib/tools/qbytearray.cpp src/gui/image/qimage.cpp src/gui/image/qppmhandler.cpp src/gui/kernel/qguiapplication.cpp src/gui/painting/qpaintengine_raster.cpp Change-Id: I7c1a8e7ebdfd7f7ae767fdb932823498a7660765
| * Update license headers and add new license filesMatti Paaso2014-09-241-19/+11
| | | | | | | | | | | | | | | | | | - Renamed LICENSE.LGPL to LICENSE.LGPLv21 - Added LICENSE.LGPLv3 - Removed LICENSE.GPL Change-Id: Iec3406e3eb3f133be549092015cefe33d259a3f2 Reviewed-by: Iikka Eklund <iikka.eklund@digia.com>
* | Add Grayscale8 and Alpha8 formats to QImage and drawingAllan Sandfeld Jensen2014-09-171-0/+16
|/ | | | | | | | | | | | Extend the QImage format with two 8-bit grayscale and alpha formats. These formats have the advantage over Indexed8 that they have simpler conversion and can be rendered to by the raster engine. [ChangeLog][QtGui][QImage] Added support grayscale and alpha 8-bit formats which can also be rendered to. Change-Id: I4343c80a92a3dda196aa38d0c3ea251b094fc274 Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
* Support RGB30 formats in OpenGL framebuffers and paint engineAllan Sandfeld Jensen2014-07-301-0/+31
| | | | | | | | | | | | | | This patch adds support for binding RGB30 images as textures, and as internal format of framebuffer objects. Together with the QOpenGLPaintDevice this provides support for rendering to and from RGB30 in full precision. [ChangeLog][QtGui][QOpenGLFramebufferObject] Support 10-bit per color channels formats as the internal framebuffer format, making it possible to render in that precision. Change-Id: I06de2d12dfe1c1adc466d574fdffbc77f88f4f16 Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
* Make QOpenGLTextureCache::bindTexture upload efficientlyAllan Sandfeld Jensen2014-07-041-12/+118
| | | | | | | | | | | | | | | | | | | | Currently QOpenGLTextureCache::bindTexture always convert any uploaded image to RGBA8888 before uploading. This is quite inefficient when OpenGL natively supports uploading formats in the original format. This patch adds support for uploading a few native QImage formats. This also get the performance of QOpenGLTextureCache::bindTexture on par with QGLContext::bindTexture. The texture brush used by QOpenGLPaintEngine is also converted to QImage, since bindTexture will convert it to QImage anyway, and going over QPixmap may cause an unnecessary conversion. [ChangeLog][QtGui][QOpenGLTextureCache] Support uploading common QImage formats directly to OpenGL when supported. Change-Id: I828a763126441a98e4547c32ef52dddf7c129a32 Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
* Unduplicate the implementations of next power of twoAllan Sandfeld Jensen2014-06-261-16/+3
| | | | | | | | | | | Qtbase contains four identical implementations of next power of two, these should be shared and the implementation made available to other qt modules, as it is also used many places outside of qtbase. [ChangeLog][QtCore][QtMath] Introduced qNextPowerOfTwo methods. Change-Id: Id23fbe5ad6bae647b30d5a4212c0330e48a50278 Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
* Avoid using direct OpenGL calls in gui and widgetsLaszlo Agocs2014-03-101-7/+8
| | | | | Change-Id: I5d88a2e204ca23e178a4e3044b9cb13392c3e763 Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
* NPOT texture support in QOpenGLTextureCacheCedric Chedaleux2014-02-041-1/+28
| | | | | | | | | Enable non power of two texture support for non compatible NPOT GPU. If the context does not handle NPOTTexture feature, the image to bind is scaled to POT size. It works with OpenGL ES and Desktop version. It is actually almost the same code as the one in QGLContextPrivate::bindTexture. Change-Id: I6f0f511165c9e171a14f4ba6ba0b7a902e590cf6 Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
* Do not byteswap RGBA8888 formatsAllan Sandfeld Jensen2013-10-251-28/+2
| | | | | | | | | | | | | The three RGBA8888 formats was introduced to make it possible to have QImages and QPixmaps in native OpenGL formats, but uploaded textures of these types are still converted to ARGB first and then swapped back. This patch detects the formats and ensures the unneeded back-and-forth conversion does not take place. It also replaces a seemingly unused private API meant for the same goal. Change-Id: Id69d6973bb9c13d1052f2a1b0c516183f63421c2 Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
* QOpenGLTextureCache : make it possible to skip qgl_byteSwapImageElvis Lee2013-01-251-2/+5
| | | | | | | | | | Improving performance when making texture from QImage, this commit makes it possible to skip qgl_byteSwapImage. If gl_FragColor of fragment shader is properly configured, qgl_byteSwapImage is not required. Ex) gl_FragColor = texture2D(texture, textureCoord).bgra; Change-Id: If1f2d7dc1fc1c4e583cc3f38dec95a9d29417cd2 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
* Update copyright year in Digia's license headersSergio Ahumada2013-01-181-1/+1
| | | | | Change-Id: Ic804938fc352291d011800d21e549c10acac66fb Reviewed-by: Lars Knoll <lars.knoll@digia.com>
* Change copyrights from Nokia to DigiaIikka Eklund2012-09-221-24/+24
| | | | | | | | Change copyrights and license headers from Nokia to Digia Change-Id: If1cc974286d29fd01ec6c19dd4719a67f4c3f00e Reviewed-by: Lars Knoll <lars.knoll@digia.com> Reviewed-by: Sergio Ahumada <sergio.ahumada@digia.com>
* Expose QPA API under qpa/*Girish Ramakrishnan2012-05-071-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The main reasons for doing this are: 1. _qpa.h end up in the master QtGui include file. QtGui is meant for userland applications. qpa code is neither binary nor source compatible. Inadvertant use of QPA api makes the user code binary-incompatible. 2. syncqt creates forwarding headers for non-private header files. This gives people the impression that this is public API. As discussed on the mailing list, even though QPA api is internal and subject to change, it needs to treated differently from private headers since they will be used by in-qtbase and out-of-qtbase plugins. This commit does the following: 1. The _qpa in QPA header files is dropped. 2. syncqt now treats any file with qplatform prefix as a special file and moves it to qpa/ directory. The recommended way of using QPA API in plugins is: #include <qpa/qplatformfoo.h>. This allows the user include QPA API from multiple modules (for example, qplatformfoo might be in QtPrintSupport) 3. The user needs to explicitly add QT += <module>-private to get access to the qpa api. 4. Creates compat headers for the olden style qplatformfoo_qpa.h and QPlatformFoo includes. This commit does not change the cpp filenames. This requires a more careful merging of existing non qpa cpp files and existing cpp files on a case by case basis. This can be done at anytime. The following files are not renamed as part of this changed but will be fixed as part of a future change: src/gui/kernel/qgenericpluginfactory_qpa.h src/gui/kernel/qgenericplugin_qpa.h src/gui/kernel/qwindowsysteminterface_qpa.h files were renamed using for x in `find . -name "qplatform*_qpa.h"`; do git mv $x "${x/_qpa.h/.h}"; done for x in `find . -name "qplatform*_qpa_p.h"`; do git mv $x "${x/_qpa_p.h/_p.h}"; done includes were renamed using script for file in `find . -name "*.h" -or -name "*.cpp" -or -name "*.mm"`; do sed -i -e 's,.*#.*include.*<\(Qt.*/\)\?\(QPlatform.*\)>,#include <qpa/\L\2.h>,g' \ -e 's,.*#.*include.*"\(Qt.*/\)\?\(QPlatform.*\)",#include <qpa/\L\2.h>,g' \ -e 's,.*#.*include.* "\(qplatform.*\)_qpa.h",#include <qpa/\L\1.h>,g' \ -e 's,.*#.*include.*"\(qplatform.*\)_qpa_p.h",#include <qpa/\L\1_p.h>,g' \ -e 's,.*#.*include.*<\(Qt.*/\|Qt.*/private/\|private/\)\?\(qplatform.*\)_qpa\(.*\)>,#include <qpa/\2\3>,g' \ -e 's,.*#.*include.*"\(Qt.*/\|Qt.*/private/\|private/\)\?\(qplatform.*\)_qpa\(.*\)",#include <qpa/\2\3>,g' \ $file done Change-Id: I04a350314a45746e3911f54b3b21ad03315afb67 Reviewed-by: Morten Johan Sørvig <morten.sorvig@nokia.com> Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com> Reviewed-by: Friedemann Kleint <Friedemann.Kleint@nokia.com> Reviewed-by: Sean Harmer <sean.harmer@kdab.com> Reviewed-by: Lars Knoll <lars.knoll@nokia.com> Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
* Remove "All rights reserved" line from license headers.Jason McDonald2012-01-301-1/+1
| | | | | | | | | | As in the past, to avoid rewriting various autotests that contain line-number information, an extra blank line has been inserted at the end of the license text to ensure that this commit does not change the total number of lines in the license header. Change-Id: I311e001373776812699d6efc045b5f742890c689 Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
* Update contact information in license headers.Jason McDonald2012-01-231-1/+1
| | | | | | | Replace Nokia contact email address with Qt Project website. Change-Id: I431bbbf76d7c27d8b502f87947675c116994c415 Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
* We should return texture id 0 for invalid images and pixmapsJørgen Lind2012-01-101-0/+4
| | | | | | | in the texture cache Change-Id: Ib9bb136fa451c571fce2adbee29998b3f3593b31 Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
* Update copyright year in license headers.Jason McDonald2012-01-051-1/+1
| | | | | Change-Id: I02f2c620296fcd91d4967d58767ea33fc4e1e7dc Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
* Implemented texture cache for GL paint engine in QtGui.Samuel Rødal2011-09-121-0/+215
This is simpler than the existing texture cache in QtOpenGL, as it only serves the GL paint engine. There's one per context group, to simplify the design and to prevent performance degradations. Change-Id: I61e3c9a444d8e246a8b38da019a56f2c0a533c0c Reviewed-on: http://codereview.qt-project.org/4674 Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com> Reviewed-by: Kim M. Kalland <kim.kalland@nokia.com>