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| | * Do not query max samples on glesLaszlo Agocs2014-02-051-0/+2
| | * NPOT texture support in QOpenGLTextureCacheCedric Chedaleux2014-02-041-1/+28
* | | Export optimized premultiply and unpremultiply methodsAllan Sandfeld Jensen2014-02-101-5/+5
* | | QOpenGLTextureBlitterJorgen Lind2014-02-103-2/+484
* | | QOpenGLTextureHelper: explain why we use GetProcAddress on Windows / DesktopGLGiuseppe D'Angelo2014-02-071-0/+3
* | | QOpenGLTexture: fix support for 1D texturesGiuseppe D'Angelo2014-02-072-12/+30
* | | QOpenGLTextureHelper: fix 3D texture support on ES2Giuseppe D'Angelo2014-02-071-14/+17
* | | QOpenGLTextureHelper: add a clarifying commentGiuseppe D'Angelo2014-02-071-1/+3
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* | QOpenGLTextureHelper: de-inline the DSA / DSA emulator wrappersGiuseppe D'Angelo2014-02-062-383/+482
* | QOpenGLTexture: remove typos in the docsGiuseppe D'Angelo2014-02-031-2/+2
* | QOpenGLTextureHelper: fix the DSA emulationGiuseppe D'Angelo2014-02-032-217/+241
* | QOpenGLTexture: avoid a QImage detach when uploading texture data from itGiuseppe D'Angelo2014-01-311-1/+1
* | QOpenGLTexture: Introduce const void * image upload methodsGiuseppe D'Angelo2014-01-313-12/+155
* | expand tabs and related whitespace fixes in *.{cpp,h,qdoc}Oswald Buddenhagen2014-01-131-2/+2
* | Merge remote-tracking branch 'origin/stable' into devFrederik Gladhorn2014-01-101-7/+2
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| * Fix unused function warnings in qtriangulator.cppThiago Macieira2014-01-101-7/+2
* | Add takeTexture() to QOpenGLFramebufferObjectLaszlo Agocs2014-01-073-41/+97
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* Doc: suppress documentation of methods users shouldn't useThiago Macieira2013-12-211-0/+2
* Fix radial gradient shader compilation for OpenGL ES 2.0.Carsten Munk2013-12-051-2/+2
* QOpenGLTextureHelper (Windows): Don't load desktop DLL when GLES2 is usedAndrew Knight2013-11-211-1/+1
* Enable QOpenGLTexture for OpenGL ES 2Jorgen Lind2013-11-145-17/+179
* QOpenGLTexture: mark (QImage) ctor explicitMarc Mutz2013-11-141-1/+1
* QOpenGLTexture: mark (Target) ctor explicitMarc Mutz2013-11-141-1/+1
* QOpenGLPixelTransferOptions: declare as shared, add move assignment operatorMarc Mutz2013-11-141-0/+10
* Make OpenGL texture glyph cache use the right freetype glyphsGunnar Sletta2013-11-061-1/+11
* Doc: Fix broken linksSze Howe Koh2013-11-051-6/+6
* Fix ARGB image glyphs on Open GL ES2 or big endianAllan Sandfeld Jensen2013-11-041-11/+16
* Remove now redundant argb to rgba functionAllan Sandfeld Jensen2013-11-041-20/+4
* Fix major performance regression in QGLWidget on texture bindAllan Sandfeld Jensen2013-11-041-3/+5
* Do not byteswap RGBA8888 formatsAllan Sandfeld Jensen2013-10-252-30/+3
* Use QByteArrayLiteral throughout in QOpenGLVertexArrayObjectSean Harmer2013-10-201-8/+8
* Support APPLE VAO extension on Mac.James Turner2013-10-161-13/+27
* Fixed narrowing conversion compile error with SwizzleValue cast.Harri Porten2013-10-151-1/+1
* Doc: Adding mark-up to boolean default values.Jerome Pasion2013-10-0811-60/+60
* Fix syncqt warning about include in qopenglpixeltransferoptions.h.Friedemann Kleint2013-09-301-1/+1
* Fix check in texture cleanup codeSean Harmer2013-09-301-1/+1
* Remove code that doesn't do anything.Gunnar Sletta2013-09-261-19/+0
* Long live QOpenGLTexture!Sean Harmer2013-09-228-2/+5197
* Don't try to allocate a msaa FBO when it is not supported.Gunnar Sletta2013-09-201-15/+12
* Doc: Link to external docs in QOpenGLFunctions_* classesTopi Reinio2013-09-0923-22/+114
* Merge remote-tracking branch 'origin/stable' into devFrederik Gladhorn2013-08-271-1/+1
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| * Ensure the docs for QOpenGLFunctions_ES2 are generatedThiago Macieira2013-08-231-1/+1
* | Merge remote-tracking branch 'origin/stable' into devFrederik Gladhorn2013-08-143-17/+11
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| * un-confuse lupdate: use #if 0 consistentlyOswald Buddenhagen2013-08-121-1/+3
| * Fix typo form->fromStephen Kelly2013-07-311-1/+1
| * Fix upload of glyphs when using RGB32 masks on OpenGL ESGunnar Sletta2013-07-301-14/+4
| * Add workaround for GL on Android emulatorEskil Abrahamsen Blomfeldt2013-07-291-1/+3
* | Support RGBA image formatAllan Sandfeld Jensen2013-07-231-8/+13
* | Merge branch 'stable' into devSergio Ahumada2013-07-113-14/+64
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| * Restore smooth-scaled drawing of 0.5x-2.0x scaled glyphs in the GL engineTor Arne Vestbø2013-07-081-12/+36