| Commit message (Collapse) | Author | Age | Files | Lines |
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Change-Id: I07087dff0f109347ea80434f17eeb7cc1c13114c
Reviewed-by: Jonas Gastal <jgastal@profusion.mobi>
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Reviewed-by: João Abecasis <joao.abecasis@nokia.com>
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Change-Id: I67d48653b90f31d018c77ec069eb559ac46f9275
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
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log() returned an empty string because the compile log was stored
in a local variable rather than the member variable.
Change-Id: I60142fd0bccfcbb495cea430b583f81fb0241329
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
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in the texture cache
Change-Id: Ib9bb136fa451c571fce2adbee29998b3f3593b31
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
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We're trying to deprecate these, so don't use them anymore.
The inline uses of these have been left intact, for the moment. Inline code will
need to create their own non-inline allocation methods (for future-proofing to
allow alterations in how e.g. individual containers allocate)
Change-Id: I1071a487c25e95b7bb81a3327b20c5481fb5ed22
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Reviewed-by: Bradley T. Hughes <bradley.hughes@nokia.com>
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Change-Id: I02f2c620296fcd91d4967d58767ea33fc4e1e7dc
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
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because it can be useful outside QtGui. The function
QOpenGLTextureCache::bindTexture gives a very convenient way to get a
texture from an image.
Change-Id: I2e22c0a3a8f1f307d0b558280043f726e3d8093a
Reviewed-by: Robin Burchell <robin+qt@viroteck.net>
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
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.. as it is declared and defined in .cpp file but never used.
Change-Id: I7b72daf62712b4ec25717afbe2b7f0792ffa2a85
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
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The rest of the code is checking programGuard for nullptr, do it here
as well to prevent a segmentation fault.
Change-Id: I38a03f74d493b8f731157be1739707b39904f7ba
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
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Add missing WINAPI calling convention for QOpenGLFunctions.
Change-Id: I43827d801c5ecc3859d8d4ba0bb9bccc108880e7
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
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Change-Id: I9386c0e3b158a675e2dcbce34eecb57edf0ac27b
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
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GL headers should not be included inside of the Qt namespace.
Change-Id: Ib19cbd3ab7b071a96e0816798f8ebc3fd4e28448
Reviewed-by: Toby Tomkins <toby.tomkins@nokia.com>
Reviewed-by: hjk <qthjk@ovi.com>
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Move subpixelPositionForX from QTextureGlyphCache to QFontEngine,
since some font engines like QFontEngineFT may need a custom
implementation or tweak it a little bit.
In QRasterPaintEngine::drawCachedGlyphs, do not add aliasedCoodinate
to x offset as that will break subpixel positioning.
Change-Id: Idbcec617509459b80965220ceb07b17737649bbf
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@nokia.com>
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ES 1.0 didn't have glTexParameteri, which is why we sometimes used
glTexParameterf. However, we shouldn't use glTexParameterf because
that's treating integer values as floating point, which is not type
safe. ES 1.1+ and ES 2.x have glTexParameteri, and we don't really care
about supporting ES 1.0 in any case in Qt 5.
Change-Id: I6b586b31ddc418ba319c4cc88f6bb3978fdbd040
Reviewed-by: Kim M. Kalland <kim.kalland@nokia.com>
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Change-Id: Ia7ef1a8e01001f203e409c710c977d6f4686342e
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
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- Fix gcc 4.6.X warnings about assigned but unused variables
- Remove trailing ';' from inline functions (Clang)
Change-Id: I8670afd6b149748a740f22c65de137762e9f18e1
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
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Change-Id: I2ac3376513c3fbfc81a2e695a73a0d948d2696bc
Reviewed-on: http://codereview.qt-project.org/6607
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
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The QGLColormap API was used by QGLWidget, not very relevant in the Qt 5
core API.
Change-Id: I3c75ac09cbc292e707aea62759c09277f834de8d
Reviewed-on: http://codereview.qt-project.org/6333
Sanity-Review: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
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Change-Id: Ic132bc31f87900a492a80767aa247c71c48c4a10
Reviewed-on: http://codereview.qt-project.org/6334
Sanity-Review: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Casper van Donderen <casper.vandonderen@nokia.com>
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Change-Id: Ie44edb3379f6fef4c4c8b69bb5e36fc19154ab26
Reviewed-on: http://codereview.qt-project.org/6332
Sanity-Review: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Casper van Donderen <casper.vandonderen@nokia.com>
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- Dumps out also the source code of the failed shader if available
Change-Id: I9ae80e6a6749446c5ff54db1bc324cc7411a81a7
Signed-off-by: Jani Uusi-Rantala <jani.uusi-rantala@nokia.com>
Reviewed-on: http://codereview.qt-project.org/6269
Sanity-Review: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
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Change-Id: I384f82f1549a81e19566484e12c75ce8df1f314f
Reviewed-on: http://codereview.qt-project.org/6149
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
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Task-number: QTQAINFRA-324
Change-Id: I3202d9ee42de8174c5170f1b853884b19d5895e3
Reviewed-on: http://codereview.qt-project.org/5925
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
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Change-Id: I081fa49073da532647836ddd1087c0f5fcf32775
Reviewed-on: http://codereview.qt-project.org/5634
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
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AMD's Catalyst driver returns true in glIsRenderbuffer() for a newly
gen'ed render buffer.
Change-Id: I177425dc4b94923431cec5f89175c63782819eef
Reviewed-on: http://codereview.qt-project.org/5522
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
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This is simpler than the existing texture cache in QtOpenGL, as it only
serves the GL paint engine. There's one per context group, to simplify
the design and to prevent performance degradations.
Change-Id: I61e3c9a444d8e246a8b38da019a56f2c0a533c0c
Reviewed-on: http://codereview.qt-project.org/4674
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Kim M. Kalland <kim.kalland@nokia.com>
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QOpenGLFramebufferObject::height() was returning the width...
Change-Id: I521c2df02e00015998dc31a74481113af26e1ba6
Reviewed-on: http://codereview.qt-project.org/4663
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
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Change-Id: Iad9b9823bbcdf1068455f743e5fbc554939f8592
Reviewed-on: http://codereview.qt-project.org/4630
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
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Change-Id: I5bdcd1baf1bff86d281664c219098fe841b43fce
Reviewed-on: http://codereview.qt-project.org/4629
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
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Change-Id: I763bdba236aef25685d9d0fa2e02741c2f5c141e
Reviewed-on: http://codereview.qt-project.org/4507
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@nokia.com>
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The new API is more flexible, allowing the use of QOpenGLPaintDevice
with any QOpenGLContext, and putting more responsibility on the user for
ensuring the correct FBO is current (the user knows best anyhow).
Task-number: QTBUG-21263
Change-Id: I50b954125f552baef52fbb3fe2ed907a11ad519c
Reviewed-on: http://codereview.qt-project.org/4325
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Paul Olav Tvete <paul.tvete@nokia.com>
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Properly check for the ElementIndexUint extension.
Change-Id: I8117aa052f2dd697a2dadeb7ce84a415b5fd24c8
Reviewed-on: http://codereview.qt.nokia.com/4311
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
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All this API is "new" since 5.0.
Change-Id: I7ba1718a4a24eac00ccc4db1646200e9544ee5a4
Reviewed-on: http://codereview.qt.nokia.com/4131
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
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Change-Id: Ifd958a51da2dbaf6afc24ef6a10f8d29e0f5f6d2
Reviewed-on: http://codereview.qt.nokia.com/3888
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@nokia.com>
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We don't want to have source files in the opengl module and gui with the
same name, at least not private headers.
Change-Id: I5f2bf629c943a67a405574fb148aa4c70e58ecbb
Reviewed-on: http://codereview.qt.nokia.com/3864
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
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Change-Id: I26552e85a8e8c63002db93b7d9b645981620f0af
Reviewed-on: http://codereview.qt.nokia.com/3738
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
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Change-Id: I3dadcdd83f45451d712703601d46adbc1691291b
Reviewed-on: http://codereview.qt.nokia.com/3727
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
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Change-Id: I14d477c3f7a98cecca2c0a240ff13ea8ec64a154
Reviewed-on: http://codereview.qt.nokia.com/3716
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
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Change-Id: Ibc989afa4a30dd184d41d1a1cd89f97196e48855
Reviewed-on: http://codereview.qt.nokia.com/3710
Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
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