| Commit message (Collapse) | Author | Age | Files | Lines |
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Replace old license header with correct one.
Change-Id: Ie8bf7d8d07ff01d05654bafe13ebbc1892f59cc4
Reviewed-on: http://codereview.qt.nokia.com/1178
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
Reviewed-by: Jyri Tahtela <jyri.tahtela@nokia.com>
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Add proper license headers and properly clip
pixel drawing to the devices bounding rect.
(cherry picked from commit 67d275542464c794ec4b650f10cca9a17e10c977)
Change-Id: I52a166919e87e07168fa5f597b22398a1abefe14
Reviewed-on: http://codereview.qt.nokia.com/590
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
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Reviewed-by: Samuel Rødal
(cherry picked from commit bff68fc7094a50af57f7da23ecf9b25cab00f188)
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Added a new QCosmeticStroker class for drawing thin
lines. The class can handle both aliased and antialiased
lines.
The code replaces all the midpoint line drawing algorithms in
the raster paintengine and gives correct subpixel positioning
for lines.
It gives around 30% to 50% speedup against the midpoint algorithm. If
we missed that fast path, the speedup is around between a factor of
6 to 8 for lines and aliased paths and 100 and 400 for antialiased
paths.
Reviewed-by: Kim
(cherry picked from commit 37c329a3e35fabc88fbcad824a69f37c671d2132)
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