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That codepath is taken in qml when an Image specify with and hight and
is not smooth, and the image contains alpha contents
The changes in qdrawingprimitive_sse2_p.h just put some code from the
BLEND_SOURCE_OVER_ARGB32_SSE2 macro into a sub macro to allow its reuse
The code that is not SSE2 in qt_scale_image_argb32_on_argb32_sse2 comes
from the qt_scale_image_argb32_on_argb32 in qblendfunctions.cpp
Change-Id: I071a040af4514fb21777dead9f7c5baf16071d59
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
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Updated version of LGPL and FDL licenseheaders.
Apply release phase licenseheaders for all source files.
Reviewed-by: Trust Me
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This is the beginning of revision history for this module. If you
want to look at revision history older than this, please refer to the
Qt Git wiki for how to use Git history grafting. At the time of
writing, this wiki is located here:
http://qt.gitorious.org/qt/pages/GitIntroductionWithQt
If you have already performed the grafting and you don't see any
history beyond this commit, try running "git log" with the "--follow"
argument.
Branched from the monolithic repo, Qt master branch, at commit
896db169ea224deb96c59ce8af800d019de63f12
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