| Commit message (Collapse) | Author | Age | Files | Lines |
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Found with GCC's -Wcast-qual.
Change-Id: Ia0aac2f09e9245339951ffff13c946844bc31eb8
Reviewed-by: Allan Sandfeld Jensen <allan.jensen@theqtcompany.com>
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The patch removes several uses of the private Q_PI constant and removes
the qmath_p.h from the includes. A few places are optimized to multiply
with reciprocals instead of dividing by Q_PI.
Change-Id: I097af6a929e0609d6935563064e81c856005f4bc
Reviewed-by: Marc Mutz <marc.mutz@kdab.com>
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Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.
Outdated header.LGPL removed (use header.LGPL21 instead)
Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing
combination. New header.LGPL-COMM taken in the use file which were
using old header.LGPL3 (src/plugins/platforms/android/extract.cpp)
Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license
combination
Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe
Reviewed-by: Matti Paaso <matti.paaso@theqtcompany.com>
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Changes some switches on QImage::Format that needed to be updated
whenever a new image format was added. Two were changed to matching
formats supported by BMP and PPM instead of what they don't support,
and two were changed to now use QPixelFormat values.
Change-Id: I5a14f1d7b7cc0451c68e4d6ab2361a5bd8dc8915
Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
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- Renamed LICENSE.LGPL to LICENSE.LGPLv21
- Added LICENSE.LGPLv3
- Removed LICENSE.GPL
Change-Id: Iec3406e3eb3f133be549092015cefe33d259a3f2
Reviewed-by: Iikka Eklund <iikka.eklund@digia.com>
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Manually included changes from
3a347a4e70e5a10ee92dd2578316c926a399e894
in src/opengl/qgl.cpp.
Conflicts:
src/opengl/qgl_qpa.cpp
src/plugins/platforms/android/androidjnimain.cpp
Change-Id: Ic26b58ee587d4884c9d0fba45c5a94b5a45ee929
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Task-number: QTBUG-34148
Change-Id: I9c0694e67cc9883db318c1a1558bdf6e08088db4
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
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Change-Id: I1970c96e7681e4059984d837e12f044f138e6d7e
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
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Adds basic support for 10-bit per color channel formats to QImage
and the XCB plugin. This will make it possible to paint to and from
these formats, but only at 8-bit per color channel accuracy.
This also fixes Qt5 applications on X11 with native 30bit depth.
[ChangeLog][QtGui][QImage] Added support for 10-bit per color channel image formats.
Task-number: QTBUG-25998
Change-Id: I93ccd3c74bfbb0bd94b352476e5fe58a94119e1f
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
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QRasterPaintEngine::alphaPenBlt makes the assumption that a device with
bit depth 32 has optimized alphamapBlit and alphaRGBBlit routines.
This will fail on RGBA8888 format resulting in some text not being
rendered.
Change-Id: Ia7d88bb0e3094894affceda1acc42396b67b3677
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
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Use axis aligned clips when possible instead of layer-clipping. This can
be much faster when a lot of clipping operations take place.
Change-Id: I6865d69fc917a7da858033b4c362b307724d9006
Reviewed-by: Risto Avila <risto.avila@digia.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Andrew Knight <andrew.knight@digia.com>
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The calculation of the width/height required for the
scaling algorithm was prone to floating point rounding
issues, where the lower value got rounded down, the higher
one rounded up. This could lead to a situation where we
iterated over one more line/pixel in the line than we have
in the source image.
Correct this by passing the dimension of the source image into
the function and bounds checking the values before iterating.
Task-number: QTBUG-35927
Change-Id: If44b2235a479224660d508a0504fec40d724763a
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
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Instead of the glyph cache having its own cache type that always mapped
one to one to a font engine glyph format, causing confusion and needless
conversions, the glyph caches now use QFontEngine's glyph format enum.
This also removes the iffy use of an int for the glyphFormat in the font
engines.
Change-Id: I529bad5c179e004f63e152f7dcc311d298c3db98
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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This patch optimizes the unpremultiply method further by using a
lookup table to avoid any divisions at all.
The opportunity is taken to export both premultiply and unpremultiply
since they are commonly used methods relevant to the exported QRgb type
that can be both premultiplied and unpremultipled ARGB.
[ChangeLog][QtGui][QColor] Exported highly optimized methods for
premultiply and unpremultiply of QRgb values.
Change-Id: I658bcf57b0bc73c34c1765b64617d43b63ae820b
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
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Task-number: QTBUG-33360
Change-Id: Ic944cb2f575c35ebad64852ef5fc44a50ac03571
Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
Reviewed-by: Topi Reiniö <topi.reinio@digia.com>
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Default values should have mark-up to denote that they are code.
This commit changes:
-"property is true" to "property is \c true".
-"Returns true" to "Returns \c true".
-"property is false" to "property is \c false".
-"returns true" to "returns \c true".
-"returns false" to "returns \c false".
src/3rdparty and non-documentation instances were ignored.
Task-number: QTBUG-33360
Change-Id: Ie87eaa57af947caa1230602b61c5c46292a4cf4e
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
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Various global changes, primarily preprocessor flow, to support the
WinRT platform.
Change-Id: I3fa9cf91d5fb24019362e88fcf205e31b4f810b5
Reviewed-by: Andrew Knight <andrew.knight@digia.com>
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QtAlgorithms is getting deprecated,
see http://www.mail-archive.com/development@qt-project.org/msg01603.html
Change-Id: I324ddf6129fe8884ecea97ef47abb7c071dfb34c
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
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Support the byte-ordered RGBA format which is used by OpenGL, and many
endian neutral byte formats.
Task-number: QTBUG-32201
Change-Id: I77cffb4c30c69545fa96ded2f537b2ebd9351acb
Reviewed-by: Allan Sandfeld Jensen <allan.jensen@digia.com>
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Commit b5922c89ba942 (Add support for retina glyph-based text drawing
in the GL engine), and commit 155a20628b91 (Use QPaintEngineEx to decide
if font is too big for using the glyph cache) together changed the
behavior of drawing scaled cached glyphs in the GL engine, producing
blocky text drawing when using the FreeType font engine.
Whereas before we would cache all glyphs without any transform, and
let the paint engine take care of the transform, commit b5922c added
support for a scaled GL glyph cache, resulting in a 2x cache, drawn
at 1x for example. The problem was that the FreeType engine claimed
to support producing glyphs at 2x, but did that using the QFontEngine
baseclass implementations, which use a simple fast-transform to scale
up the glyphs. The result was a 2x cache with horrible looking glyphs.
The first step in fixing this issue was to have the FreeType engine
claim to only support translations. This would then make the paint
engine choose path-based drawing for all scaled text, which is slow.
To restore the optimization that we would draw 0.5x-2.0x scaled text
using a smooth-scale in the GL engine (which was removed in 155a206),
we then needed to extend shouldDrawCachedGlyphs() and add a special
condition for this, coupled with a bit of logic in drawCachedGlyphs()
that ensures we don't propagate the painter scale to the glyph cache
if the engine is not able to produce scaled glyphs for it. This
means we get the old behavior of the GL engine doing a smooth scale
of the 1x glyph in the cache.
Finally, since the raster engine also checks if the font engine
supports the current transform, but for FreeType then ends up in
a separate code path when actually drawing the glyphs (as the
FreeType font engine supports internal glyph caching), we need
to add a corresponding check for hasInternalCaching() in the
shouldDrawCachedGlyphs() function, now that the FreeType engine
only reports that it supports translations.
Change-Id: Id03de896dec5f29535b281fb235332ef018045d8
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>
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Due to a refactoring done in Qt 5.1, we would try to do projected
text painting using the glyph cache in the raster engine (the logic
to avoid this was removed when refactoring). If you only did the
projected text drawing, then you would get unprojected text with
projected glyph positions and it would look wrong.
What's worse: If you first drew unprojected text with the same
font engine, so that the font engine already had a glyph cache
stored, we would hit an assert in qtransform_equals_no_translate
which assumes cached drawing is never used for projected painters.
This puts back the logic that we never cache projected text in
the glyph cache.
Task-number: QTBUG-32193
Change-Id: I1f919961c4cf498a9c4a0b1ceb0df1937ed0d067
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
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We removed all Q_WS_WIN code when going to Qt 5. One of the things
removed was the condition that we do painter path text rendering
for transformed, non-ttf fonts, since the GDI engine does not support
transforming those. This has now been reintroduced and adapted to the
QPA way of doing things, by checking for it in the font engine subclass.
Then there was the problem that QStaticText only supports cases
where the font engine can transform the glyphs. Thus we need to fall
back to regular text drawing in drawStaticText() for unsupported cases,
and we need to skip the optimized path in the raster engine (which
goes to drawStaticTextItem)
Task-number: QTBUG-30932
Change-Id: I17ba7355ee127811b0e77bb3a9b9db092e99893b
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
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This starts Qt 5.1 release cycle
Conflicts:
src/gui/text/qfontdatabase.cpp
src/gui/text/qharfbuzz_copy_p.h
src/widgets/kernel/qapplication.cpp
src/widgets/kernel/qcoreapplication.cpp
Change-Id: I72fbf83ab3c2206aeea1b089428b0fc2a89bd62b
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Conflicts:
src/concurrent/doc/qtconcurrent.qdocconf
src/corelib/doc/qtcore.qdocconf
src/corelib/global/qglobal.h
src/dbus/doc/qtdbus.qdocconf
src/dbus/qdbusmessage.h
src/gui/doc/qtgui.qdocconf
src/gui/image/qimagereader.cpp
src/network/doc/qtnetwork.qdocconf
src/opengl/doc/qtopengl.qdocconf
src/opengl/qgl.h
src/plugins/platforms/windows/qwindowswindow.cpp
src/printsupport/doc/qtprintsupport.qdocconf
src/sql/doc/qtsql.qdocconf
src/testlib/doc/qttestlib.qdocconf
src/tools/qdoc/doc/config/qt-cpp-ignore.qdocconf
src/widgets/doc/qtwidgets.qdocconf
src/xml/doc/qtxml.qdocconf
Change-Id: Ie9a1fa2cc44bec22a0b942e817a1095ca3414629
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A new glyph type is added to the glyph caches for ARGB bitmap glyphs,
and the raster and OpenGL paint engines have been modified to support
this glyph type for drawCachedGlyphs().
The CoreText font engine implements support for these glyphs through
the CTFontDrawGlyphs API, since CGContextShowGlyphsWithAdvances does
not handle color glyphs.
Change-Id: Idad9ce75a911cae130d65aebe59142772a16fc12
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>
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Conflicts:
src/corelib/io/qsavefile_p.h
src/corelib/tools/qregularexpression.cpp
src/gui/util/qvalidator.cpp
src/gui/util/qvalidator.h
Change-Id: I58fdf0358bd86e2fad5d9ad0556f3d3f1f535825
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Some cruft had built up over time, and this is an attempt at cleaning up
the naming and use of these functions, and should not have any behavioral
effects.
The function supportsTransformations() has been renamed in QPaintEngineEx
to reflect its use, which is to decide if QPainter needs to pre-transform
the coordinates of the static text before asking the paint-engine to draw
it. The new name is requiresPretransformedGlyphPositions().
The OpenGL and CoreGraphics (Mac) paint engines keep their behavior of
not needing pre-transformed text, while the raster engine needs this
when using cached glyphs. The base-class implementation assumes that
all transforms that include a projection will need pre-transform,
which is also the case for the raster engine.
All decisions in the paint engines about whether or not to use the
glyph cache when drawing text are now deferred to the function
shouldDrawCachedGlyphs(), which has been refactored for the GL paint
engine(s) to share more logic. All implementations call the base
class implementation, which ensures that large font sizes will not
be cached. The raster engine will in addition ask the font engine
whether or not it can produce glyphs for the glyph-cache with the
given transform.
This is the only remaining instance of the supportsTransformations()
function, and will for all font engines except the CoreText engine
support affine transformations. The CoreText engine on the other hand
only supports translations (for now).
Change-Id: I8fb5e43e3de3ef62a526a79a6dfeda7f9546771d
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>
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We need to clip lines to the unclipped device rect in the case of
dashing, since otherwise the dashes will be shifted and rendered
differently when partial repaints are done.
Task-number: QTBUG-24762
Change-Id: I3599b54baa552acc20bf8cc2e12f846b45f6019e
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
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Explicitly add "\inmodule QtGui" to Qt GUI classes
Change-Id: Id641c1dc98770fbd994cecc375ca46c01f083236
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
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Change-Id: Ic804938fc352291d011800d21e549c10acac66fb
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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QSpanData did not properly check that whether the matrix is an affine
transformation or not. Therefore, qt paint engine chose the wrong
algorithm for drawing in case of a perpective matrix.
Change-Id: If0523bd45e86679a08874713da3fbe33a9852551
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
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Bring Qt 5 on par with Qt 4, prepare for more comprehensive
support later on.
Introduce device independent pixels (dips), device pixels,
and devicePixelRatio. Add high-dpi support to QPainter,
QGLWidget, the cocoa platform plugin, mac and fusion styles.
Dips are similar to CSS pixels, Apple points and
Android density-independent pixels. Device pixels
are pixels in the backing store/physical pixels on screen.
devicePixelRatio is the ratio between them, which is
1.0 on standard displays and 2.0 on "retina" displays.
New API:
QImage::devicePixelRatio() and setDevicePixelRatio()
QPixmap::devicePixelRatio() and setDevicePixelRatio()
QWindow::devicePixelRatio()
QScreen::devicePixelRatio()
QGuiApplicaiton::devicePixelRatio()
Change-Id: If98c3ca9bfdf0e1bdbcf7574cd5b912c9ff63856
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
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In change 1582407fc782c0befd0760633324dd5c206524a1, the Q_WS_MAC
code path which disabled drawing cached glyphs for any transform
was removed, as was the comment that scaling and rotation wasn't
supported by the Mac font engines. This obviously broke transformed
text on Mac, so we need to put it back.
I put it into the font engine itself where it belongs, and I kept
the somewhat confusing naming convention which is used in the
paint engine to minimize this patch. I'll clean up these function
names in a future commit.
Task-number: QTBUG-27362
Change-Id: I4fc6a503eedd4b1ebaf3ee659d948f997f433338
Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
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There are a lot of hacks here and there in Qt trying to align the
text in a correct way which caused regressions to appear once
the default coordinate system changed. We need to remove these
hacks to get a more consistent and maintainable base. This also
fixes the regression introduced by changing the aliased coordinate
system.
Task-number: QTBUG-27667
Change-Id: I620db2ca23b7ff6c912f3a51e86e7e36bbef81f0
Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
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Use the Qt4CompatiblePainting render hint when painting with QPainter to
treat default constructed QPens as cosmetic still.
The NonCosmeticDefaultPen render hint gets documented as obsolete, since
it was in any case not respected by the raster nor OpenGL paint engine.
Change-Id: I04d910e9700baf7f13a8aac07a3633014bb9283e
Reviewed-by: Jens Bache-Wiig <jens.bache-wiig@digia.com>
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Qt 5 is the time to get rid of all the old inconsistencies in the raster
paint engine caused by trying to preserve the old X11 based
coordinate system where (0, 0) is in the center of the top-left pixel
instead of the upper left corner of said pixel. However, this was only
adhered for line drawing and path / rect filling, and not for image or
pixmap drawing and not at all when doing antialiased painting. By
defining the antialiased coordinate system as being the right one and
letting the aliased fill rules follow from that we finally end up with
some consistent behavior that doesn't lead to surprises and workarounds
in application code.
It is still possible for applications to get the old behavior by
setting the QPainter::Qt4CompatiblePainting render hint. This should
make porting easier for the few cases where an application relies on the
aliased fill rules we used to have in Qt 4.
Task-number: QTBUG-27500
Change-Id: If86b95e77d838ec83033d64af86632b9a73c74a9
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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Change copyrights and license headers from Nokia to Digia
Change-Id: If1cc974286d29fd01ec6c19dd4719a67f4c3f00e
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: Sergio Ahumada <sergio.ahumada@digia.com>
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We did coordinate rounding of the fill in the raster paint engine to
match how drawLine_midpoint_i rendered lines. With the new cosmetic
stroker in 4.8 this rounding is not needed anymore.
Task-number: QTBUG-26013
Change-Id: Ibe86fa809276c8e7988d393a67e772d57b9a4799
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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Change-Id: I67ac081ce95235912784bbbc347dd8f80fdebbde
Reviewed-by: Kim M. Kalland <kim.kalland@nokia.com>
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Change-Id: I2dd815c471e56d2c239a63e7c7ad3496af2a585b
Reviewed-by: Kim M. Kalland <kim.kalland@nokia.com>
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Change-Id: I5be9c8e9ff9c17fae0fbbe468f34439411aca06b
Reviewed-by: Kim M. Kalland <kim.kalland@nokia.com>
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Seems to have been unused since qt4's fde7475bcf9c10522a8170e6eb8fb9a8fadc21cd.
Change-Id: I7ec88fb4ca8c1ffda469a1c048b4fea17ff042bc
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
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Change-Id: I2778b5142ee574f44a9f9489a2752265c6a6c170
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
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When the scaling effects the pen width so that it is less than 1 pixel
in width then it would use the QCosmeticStroker to draw, however this
should not be the case for cosmetic pens that are not less than 1 pixel
in width as the scaling does not change their width.
Task-number: QTBUG-25006
Change-Id: I142db0f3a7ee02aa87171495d5a7a7011100814e
Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
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Required changes for using shared graphics cache for distance field
raster glyph rendering. Most of the logic is in platform plugins.
Platform plugins should implement
QPlatformIntegration::createImagePaintEngine() to create a subclass
of QRasterEngine.
Change-Id: Icf0a396e722e43b4caa2c1849aae38753cde38f1
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@nokia.com>
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- Always use <qt_windows.h> as the last file to be included.
- Remove it from some headers, use Qt::HANDLE instead of HANDLE.
- Clean up #ifdef, use Q_OS_WIN for Windows/Windows CE.
- Add NOMINMAX to qt_windows.h to avoid problems with the
min/max macros.
- Remove <windows.h> from qplatformdefs.h (VS2005)
Change-Id: Ic44e2cb3eafce38e1ad645c3bf85745439398e50
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Reviewed-by: Joerg Bornemann <joerg.bornemann@nokia.com>
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As in the past, to avoid rewriting various autotests that contain
line-number information, an extra blank line has been inserted at the
end of the license text to ensure that this commit does not change the
total number of lines in the license header.
Change-Id: I311e001373776812699d6efc045b5f742890c689
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
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glyphMargin() support for QTextureGlyphCache is implemented in
respective font engines, thus this function is platform dependent.
Before Qt 5 the code is guarded in macros like #ifdef Q_WS_MAC,
now we should move them into QFontEngine and its subclasses.
So far only Windows font engines support it. FreeType and Core Text
based font engines all ignore it.
Change-Id: Ia14016533d8fbfaacf848a7d3bc928f8197318f5
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@nokia.com>
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Replace Nokia contact email address with Qt Project website.
Change-Id: I431bbbf76d7c27d8b502f87947675c116994c415
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
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Change-Id: I02f2c620296fcd91d4967d58767ea33fc4e1e7dc
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
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