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| * Remove incorrect assertion from the backingstoreLaszlo Agocs2015-11-261-5/+8
| | | | | | | | | | | | | | | | | | | | The ifdef gave an impression of the code path being hit only when texture-backed widgets are present and OpenGL-based compositing is active. This is false. Asserting on having a context current is wrong (as shown by autotests on the 5.6 branch). Change-Id: I2539f0aac75b26597f49f63edcd9580428be79b7 Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
| * Do not leak textures from the backing storesLaszlo Agocs2015-11-231-0/+4
| | | | | | | | | | | | | | | | | | | | | | | | | | | | Neither the default nor the eglfs-specific backingstore release the OpenGL textures that are in use when render-to-texture widgets are involved. The result can be fatal on embedded devices that run out of GPU memory at after showing and closing dialogs and popups a certain number of times. Task-number: QTBUG-49363 Task-number: QTBUG-49399 Change-Id: Ia7471b037f147bcca0a4f1db5808ca348e230547 Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com> Reviewed-by: Andy Nichols <andy.nichols@theqtcompany.com>
* | Support mixing native child widgets with texture-based onesLaszlo Agocs2015-11-191-13/+29
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Currently QOpenGLWidget and QQuickWidget do not support having native child widgets inside the same top-level window. In some cases this is inevitable, f.ex. multimedia may require native windows when used from widget apps. winId() calls made for various (valid or invalid) reasons are also problematic. There are no blockers for supporting this setup, however. By storing multiple texture lists (one for each subtree where the root is a native widget), adding the missing markDirtyOnScreen calls, letting each native widget access the correct texture list (i.e. the one corresponding to its children) when they are (separately) flushed, and fixing composeAndFlush() to take the update region and the (native child) offset into account, it can all be made functional. The change also fixes the issue of keeping GL-based compositing enabled even after all render-to-texture widgets in the window become hidden. Due to the changes of how such widgets are gathered, composeAndFlush() is not invoked anymore when no such widgets are discovered for a given native parent. This is great since having compositing enabled infinitely is an issue for applications like Qt Creator that implement certain views with QQuickWidgets but cannot afford the cost of texture uploads in other places (e.g. for the text editor) on slower machines. The openglwidget manual test is greatly enhanced to test various situations (MDI, scroll areas, tab widgets, QOpenGLWidget as native child, QOpenGLWidget with non-tlw native parent, etc.) Task-number: QTBUG-48130 Task-number: QTBUG-49172 Change-Id: Iad098359c8bcf749f01c050da0853415e1550eda Reviewed-by: Paul Olav Tvete <paul.tvete@theqtcompany.com> Reviewed-by: Morten Johan Sørvig <morten.sorvig@theqtcompany.com>
* | Avoid image copy in toTexture() on GLES 3.0 as wellLaszlo Agocs2015-10-141-12/+17
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The default backingstore implementation is now cleaned for ES_2 ifdefs. All the checks are now done at runtime and ES 3.0+ is included as well for the efficient, QImage::copy()-less path. For embedded a customized backingstore is used so the change has to be done separately there. This should result in a slight improvement for QOpenGLWidget/QQuickWidget when running on GLES 3.x. Task-number: QTBUG-37624 Change-Id: I107330c25a993c5cdcd92e4ebdc17ae172a03da8 Reviewed-by: Paul Olav Tvete <paul.tvete@theqtcompany.com>
* | Fix up QOpenGLWidget transparency supportLaszlo Agocs2015-09-241-6/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The glColorMask call was troublesome. In addition, the Qt::WA_TranslucentBackground was misinterpreted and recommended misleadingly in the documentation. The hellogl2 example's --transparent argument was disfunctional in practice. Replace glColorMask with glBlendFuncSeparate. The hellogl2 example and the docs are now corrected wrt enabling semi-transparency in a QOpenGLWidget that is not a top-level (which is the most common case). Task-number: QTBUG-47276 Change-Id: I6f40e732d455f5efcf158649ac9a52ff9f240e85 Reviewed-by: Allan Sandfeld Jensen <allan.jensen@theqtcompany.com> Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
* | QPlatformBackingStore: don't hold QBackingstoreTextureInfo in QListMarc Mutz2015-07-161-1/+1
| | | | | | | | | | | | | | | | | | | | | | QBackingstoreTextureInfo is larger than a void*, so holding them in a QList is needlessly inefficient. Worse, the code could come to depend on the fragile property of (inefficient) QLists that references to elements therein never are invalidated. Change-Id: I5edf846ee8f01ae36c9314147261748270e1fdf6 Reviewed-by: Friedemann Kleint <Friedemann.Kleint@theqtcompany.com> Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
* | Use QVector::reserve() all over the place.Sérgio Martins2015-06-291-1/+3
|/ | | | | | | | | | | | Reduces internal memory fragmentation. The search criteria was: QVector::append(), QVector::push_back(), QVector::operator<<() and QVector::operator+=() calls inside for, do and while loops. Statements inside ifs and out of loops weren't considered. Change-Id: Ie5aaf3cdfac938994e6e5dfa5f51de501ed79a0c Reviewed-by: Marc Mutz <marc.mutz@kdab.com>
* Avoid QWidget dependency in QtGuiLaszlo Agocs2015-06-011-5/+5
| | | | | | | | It's not a real dependency as all we need is to store a pointer, but better not to use the name QWidget at all. Change-Id: I30ef1dd44ac7e42c1b9c84675f94088b8c516076 Reviewed-by: Jørgen Lind <jorgen.lind@theqtcompany.com>
* Clip QOpenGLWidget and QQuickWidget correctlyLaszlo Agocs2015-06-011-15/+44
| | | | | | | | | | | | | Introduce support for the widgets' clipRect(). Right now render-to-texture widgets in scroll areas placed close to each other result in broken (non-existent) clipping. Similarly, stack-on-top widgets fail to clip when placed inside a scroll area. This is now corrected and the qopenglwidget example is enhanced to utilize a scroll area. Task-number: QTBUG-45860 Change-Id: I859a63d61a50d64ba9e87244f83c5969dce12337 Reviewed-by: Jørgen Lind <jorgen.lind@theqtcompany.com>
* Add flip support to QPlatformBackingStore::toTexture()Laszlo Agocs2015-05-061-24/+38
| | | | | | | | | Necessary for iOS. In addition to swizzle we also need to communicate the need for flipping, so switch to flags instead of bools. Task-number: QTBUG-40034 Change-Id: I055e591afd838878503be6f5f69aa7347965d9cf Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
* Update copyright headersJani Heikkinen2015-02-111-7/+7
| | | | | | | | | | | | | | | | | | Qt copyrights are now in The Qt Company, so we could update the source code headers accordingly. In the same go we should also fix the links to point to qt.io. Outdated header.LGPL removed (use header.LGPL21 instead) Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing combination. New header.LGPL-COMM taken in the use file which were using old header.LGPL3 (src/plugins/platforms/android/extract.cpp) Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license combination Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe Reviewed-by: Matti Paaso <matti.paaso@theqtcompany.com>
* Bail out in composeAndFlush when makeCurrent failsLaszlo Agocs2015-01-281-1/+5
| | | | | | | | And show a warning so we have a chance of knowing what happened. Change-Id: I9ddf3842b7d19946876ac1a2375611e8c13bbb9a Reviewed-by: Jørgen Lind <jorgen.lind@theqtcompany.com>
* Introducing QPlatformGraphicsBufferJørgen Lind2015-01-171-4/+50
| | | | | Change-Id: Idcf8f75bd151a877c7097b79df998c1ffd56871c Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
* Prevent continuous painting with viewport QOpenGLWidgetLaszlo Agocs2014-12-181-7/+15
| | | | | | | | | | | | | | | | | | | | | Add the source widget to the texture list (may be null for custom compositor implementations that add textures not belonging to actual widgets). This allows us to do proper checks with the dirtyRenderToTextureWidgets list. As a result paint events are only sent to a QOpenGLWidget if (1) there was an update() for it or (2) it was actually marked dirty. (2) was previously behaving differently: the widget got a paint event when anything in the window has changed. This is fine for naive animating OpenGL code but less ideal for QGraphicsView. Bool properties like stacksOnTop are now stored in a flags value to prevent future explosion of texture list fields and parameters. Task-number: QTBUG-43178 Change-Id: I48cbcf93df72ac682c9b5d64982a8b648fe21ef3 Reviewed-by: Jørgen Lind <jorgen.lind@theqtcompany.com> Reviewed-by: Paul Olav Tvete <paul.tvete@theqtcompany.com>
* Update license headers and add new license filesMatti Paaso2014-09-241-19/+11
| | | | | | | | | - Renamed LICENSE.LGPL to LICENSE.LGPLv21 - Added LICENSE.LGPLv3 - Removed LICENSE.GPL Change-Id: Iec3406e3eb3f133be549092015cefe33d259a3f2 Reviewed-by: Iikka Eklund <iikka.eklund@digia.com>
* Initialize textureId in platform backing storeLaszlo Agocs2014-08-251-0/+1
| | | | | | | | | | | | | Setting it initially to 0 is very important, otherwise we will do a glDeleteTextures with the undefined value. The result sometimes goes unnoticed and sometimes causes bizarre issues: For example in the 'textures' example one face of one cube out of the six did go blank from time to time since the corresponding texture was deleted by the backingstore. Change-Id: Id19eb2164471b542b08a277a65edfcb5d0f8248d Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
* Fix composition for translucent AlwaysStackOnTop widgetsLaszlo Agocs2014-08-241-1/+1
| | | | | | | | | | | | | | | Writing out the alpha is re-enabled too early. When blitting the AlwaysStackOnTop widgets as the last step of the composition, they need the exact same settings as the backingstore content, meaning blending but without writing out alpha. Move the glColorMask call to fix this. This will avoid issues with semi-transparent AlwaysStackOnTop widgets when the top-level has alpha enabled too. Task-number: QTBUG-40910 Change-Id: Id6d0d684cfa78bf79b65a097efd92de575e73b2c Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
* Fix composition for windows with alphaLaszlo Agocs2014-08-131-8/+33
| | | | | | | | | | | | | | | | | | | | | | | | | While we will cover the entire surface with our textured quads, the clear is still necessary in order to make top-levels with TranslucentBackground render correctly: We don't want to blend transparent areas with undefined content that is in the surface's framebuffer. Blending is problematic for alpha values. We now prevent the blended alpha from being written out. This ensures that in examples like qquickviewcomparison, where the backingstore image contains an alpha of 0.5 while the QQuickWidget texture 1.0, the result is still an alpha value of 1.0 in the final image. Writing out an alpha of 0.5 would break on systems where windows get an alpha buffer by default. hellogl2 can now take a --transparent parameter which makes the QOpenGLWidget being cleared to transparent in order to verify it works in combination with Qt::WA_TranslucentBackground. The swapped red and blue problem is also corrected. RGBA8888 does not need swizzling. The only format that needs this is RGB32. Task-number: QTBUG-40716 Change-Id: I54a9fd3a91a1b59575b38cdb908835315514e40f Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
* Make QOpenGLWidget publicLaszlo Agocs2014-08-011-15/+33
| | | | | | | | | | | | | | | | | | | | | | | | | | | QOpenGLWidget is now public. In addition Qt::WA_AlwaysStackOnTop is introduced to support the special case of semi-transparent QOpenGLWidget or QQuickWidget on top of regular widgets. hellogl_es2 becomes the qopenglwidget example. This example performs painting both via QPainter and native GL commands and has the OpenGL widget combined with other, normal widgets. The widget stack receives some changes when it comes to renderToTexture widgets like QQuickWidget and QOpenGLWidget. Calling update() will now result in a paint event, which is essential for QOpenGLWidget since we want it to behave like a regular widget. The dirty region handling is extended specially for such widgets due to performance reasons. (an OpenGL content update must not result in any backingstore painting, and is thus handled as a different kind of dirtiness) [ChangeLog] Added QOpenGLWidget. This widget serves as a replacement for QGLWidget. Task-number: QTBUG-36899 Task-number: QTBUG-40086 Change-Id: Ibf7f82fea99b39edfffd2fc088e7e0eadbca25cf Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
* Fix corruption with QQuickWidget and QOpenGLWidget on ANGLELaszlo Agocs2014-07-071-23/+26
| | | | | | | | | | | | | This only ocurred in -opengl dynamic builds on Windows, when using ANGLE. The !QT_OPENGL_ES_2 code path did not correctly check for ES. We also need to avoid using REPEAT, just to be safe on ES2 implementations (embedded devices typically) that will not do repeat on non-power-of-two textures. Task-number: QTBUG-39638 Change-Id: I2eeab6627c17255373193c0a0fec8923f711e28c Reviewed-by: Andrew Knight <andrew.knight@digia.com> Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
* Rename new QOpenGLContext APIsLaszlo Agocs2014-04-251-1/+1
| | | | | | | | | | | | | | isES() becomes isOpenGLES(). The library type enums are changed DesktopGL -> LibGL and GLES2 -> LibGLES. This removes the now unnecessary version number, the confusing "desktop" term and provides better readability. The old function/values are kept until the related qtdeclarative changes are integrated. Task-number: QTBUG-38564 Change-Id: Ibb0a1209985f1ce4bb9451f9b7b093c2b68a6505 Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
* Fix UI squishing when using QWidget::setRenderToTextureJocelyn Turcotte2014-04-031-4/+6
| | | | | | | | | | When resizing a window, a window might not be resized synchronously with its backing store. We need to use the actual texture size as the transform to avoid stretching the rendered texture. Change-Id: I945f6d190577ccdcb54483a267a1e42df1ca3156 Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com> Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
* Avoid QImage copy in toTexture()Morten Johan Sørvig2014-03-201-0/+8
| | | | | | | | | | | | | | Desktop OpenGL has GL_UNPACK_ROW_LENGTH which we can use use to specify the image row stride. This removes the need to call QImage::copy(). On a retina MacbBok pro this reduces toTexture's share of the total run time by 1-4%. (on tests/manual/ qopenglwidget/openglwidget) Change-Id: Ia7f49d5c4ffcc347a495701bbaca6aecc2dc3433 Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com> Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
* QOpenGLWidget retina support.Morten Johan Sørvig2014-03-201-4/+28
| | | | | | | Use device pixels where appropriate. Change-Id: Ia953e6da4034eecbfccf798701ec1b850eea9d5b Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
* Avoid using direct OpenGL calls in gui and widgetsLaszlo Agocs2014-03-101-21/+24
| | | | | Change-Id: I5d88a2e204ca23e178a4e3044b9cb13392c3e763 Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
* Dynamic GL: remove exporting symbolsLaszlo Agocs2014-03-041-1/+1
| | | | | | | | | | | | | | | | | | | | | Remove the opengl proxy for now. Later it will either be moved into a separate library or replaced by a QOpenGLFunctions-based approach. This means that the -opengl dynamic configuration is not usable for the time being. The rest of the enablers remain in place. The convenience function QOpenGLFunctions::isES() is now moved to QOpenGLContext and is changed to check the renderable type. This is extremely useful since besides supporting dynamic GL it solves also the problem of GL_ARB_ES2_compatibility (i.e. it triggers the real ES path when creating an ES-compatible context with a desktop OpenGL implementation). Task-number: QTBUG-36483 Task-number: QTBUG-37172 Change-Id: I045be3fc16e9043e1528cf48e6bf0903da4fa7ca Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com> Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
* QOpenGLTextureBlitter: Remove Origin location for the Target rectJørgen Lind2014-02-161-4/+2
| | | | | | | | | | | | | | | | | | | | | The Origin for Target rect was deemed a confusing concept. The current implementation would translate the target rect to the coordinate system specified. However, the order and "direction" of the vertices would always be the same. So drawing a texture in for one target rect defined in one coordinate system would paint the texture the same way as it would when a texture was drawn for a target rect drawn in the "opposite" coordinate system. The point with this was that if you wanted to "flip" the texture you would specify that with the source coordinate system. However, this approach breaks on different levels, such as QRect has functions which expects a top left coordinate system (ie. top() and bottom()). In the end Qt uses a top left coordinate system, hence QWindow specifies a top left coordinate system, and hence the api becomes easier if it is not possible to define the coordinate system of the target viewport. Change-Id: I7dd59b3718380876e87a4bff88381d7a1c7d58c1 Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
* Migrate a recent QT_OPENGL_ES ifdef to dynamic GLLaszlo Agocs2014-02-141-2/+4
| | | | | Change-Id: I51581cf174d11db86030da8fe288d640ef81cb58 Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
* QOpenGLWidget and new-style compositing on eglfsLaszlo Agocs2014-02-131-0/+6
| | | | | | | | | Integrate with QOpenGLTextureBlitter, QOpenGLWidget and friends. Change-Id: Ic2867b713a21a3d2820d546174fc9164b3dd220c Reviewed-by: Lars Knoll <lars.knoll@digia.com> Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com> Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
* Enabling QQuickWidget and QOpenGLWidgetPaul Olav Tvete2014-02-121-0/+241
| | | | | | | | | Enable child widgets (without a native window) that render to an FBO and are composed with the raster backingstore by the platform plugin. A preliminary version of QOpenGLWidget is included as private API. Change-Id: I8f984a4d7db285069ce3d6564707942c823d890d Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
* Doc: Adding mark-up to boolean default values.Jerome Pasion2013-10-081-1/+1
| | | | | | | | | | | | | | | | | Default values should have mark-up to denote that they are code. This commit changes: -"property is true" to "property is \c true". -"Returns true" to "Returns \c true". -"property is false" to "property is \c false". -"returns true" to "returns \c true". -"returns false" to "returns \c false". src/3rdparty and non-documentation instances were ignored. Task-number: QTBUG-33360 Change-Id: Ie87eaa57af947caa1230602b61c5c46292a4cf4e Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com> Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
* Update copyright year in Digia's license headersSergio Ahumada2013-01-181-1/+1
| | | | | Change-Id: Ic804938fc352291d011800d21e549c10acac66fb Reviewed-by: Lars Knoll <lars.knoll@digia.com>
* Change copyrights from Nokia to DigiaIikka Eklund2012-09-221-24/+24
| | | | | | | | Change copyrights and license headers from Nokia to Digia Change-Id: If1cc974286d29fd01ec6c19dd4719a67f4c3f00e Reviewed-by: Lars Knoll <lars.knoll@digia.com> Reviewed-by: Sergio Ahumada <sergio.ahumada@digia.com>
* Remove _qpa from cpp filenamesGirish Ramakrishnan2012-07-031-0/+149
36547f4eff44361f7a6acd0cff107c0e47561f93 removed the _qpa from .h files and promised to remove it from .cpp files at a later date. Change-Id: I24a5c3796f6b07dd9a1931b699f3212d315edb12 Reviewed-by: Andrew Stanley-Jones <andrew.stanley-jones@nokia.com>