| Commit message (Collapse) | Author | Age | Files | Lines |
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QGLWidget has a paint device type of Widget, yet drawing on it
from outside the gui thread is fine as long as ThreadedOpenGL is
supported. It has probably been overlooked that the device type
OpenGL applies to QGLFramebufferObject and such but not QGLWidget.
This will fix the problem of flooding the output with warnings in
the tst_qglthreads autotest and potentially elsewhere too.
Task-number: QTBUG-38771
Change-Id: Ie014a2610a0db41b31c30c404e286d4997aecdc3
Reviewed-by: Giuseppe D'Angelo <giuseppe.dangelo@kdab.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
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This patch reuses the code and pattern used to vectorize scaling, to
also vectorize rotating transforms in fetchTransformedBilinearARGB32PM.
This provides significant improvements in QtWebKit on benchmarks using
rotating transforms.
Change-Id: If250e0f5dae1ff0f954301f96cc8970a99ae3e9d
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
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This merge adds the opengl rename.
Change-Id: I84ea0b6abee9780ebb2cf3f64ab9e3fdf2acab3e
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isES() becomes isOpenGLES(). The library type enums are changed
DesktopGL -> LibGL and GLES2 -> LibGLES. This removes the now
unnecessary version number, the confusing "desktop" term and provides
better readability.
The old function/values are kept until the related qtdeclarative
changes are integrated.
Task-number: QTBUG-38564
Change-Id: Ibb0a1209985f1ce4bb9451f9b7b093c2b68a6505
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Use axis aligned clips when possible instead of layer-clipping. This can
be much faster when a lot of clipping operations take place.
Change-Id: I6865d69fc917a7da858033b4c362b307724d9006
Reviewed-by: Risto Avila <risto.avila@digia.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Andrew Knight <andrew.knight@digia.com>
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Warnings returned by pedantic
Change-Id: I501621df6e9f39b18576625b321714a862dc971a
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
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This is not Qt style, not needed, and clutters the code, so remove
QPageSize:: qualifications where they're not needed.
Change-Id: Ia93ac9523ef43a40cf4dab3bcb383a54af666c96
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
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Recognize that the d-pointer can never be nullptr and drop the
nullptr checks.
The d-pointer can never be nullptr as there's no move ctor and all other
ctors create a QPageSizePrivate.
Change-Id: I6c4e165949ed55510aefbc2d933f20fc8e624333
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
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The old code always compared the Private classes, unless one of them
was nullptr (which it never was, as there is no move ctor and all
other ctors create a QPageLayoutPrivate.
The new code compares the dpointers, and only if they differ, the
Private classes. It also drops the nullptr checks, as they cannot
trigger.
Change-Id: I523c3503e2edb520f98f9b4e2e3bdaf28a9a355d
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
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For consistency.
Change-Id: I20fb70999785e2c1947f033d63367a2f6746990a
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: John Layt <jlayt@kde.org>
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Better style, since it treats the left-hand and right-hand size symmetrically,
e.g. for implicit conversions.
Change-Id: Ib5d39b1ebffffcb664ee2f72c756702469e32d3b
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
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Many setters check for an actual change before making changes to
data members, but because of QSharedDataPointer, the detach had
already happened by the time the comparison returned false.
Change-Id: I320806e74de4a64fa3a340831621c1f5120ebb0f
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: John Layt <jlayt@kde.org>
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This is not Qt style, not needed, and clutters the code, so remove
QPageLayout:: qualifications where they're not needed.
Change-Id: I62f90c29bcb9f3c137d319051ac79e081fe5fb69
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: John Layt <jlayt@kde.org>
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For consistency.
Change-Id: I4375a6f8c2514479a7479c735d397bf8a9876db1
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: John Layt <jlayt@kde.org>
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Better style, since it treats the left-hand and right-hand size symmetrically,
e.g. for implicit conversions.
Change-Id: If1ffa9dc2a018e402c884f60bfbc82e799daeb92
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
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A QSize or QSizeF is not an accurate representation of a QPageSize, so
the corresponding constructor should be explicit.
Change-Id: I6b1808e5f93e3caef948c0e5300bd3c20e3c4210
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: John Layt <jlayt@kde.org>
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instead of rolling our own qt_clamp().
Change-Id: I2729ae3ff98e8c29c66f0f5c792b1bc7bf586f06
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
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The new QPageLayout methods weren't originally added to QPagePaintDevice
as no new virtuals can be added, instead static polymorphism was used to
add the methods directly in the derived classes QPdfWriter and QPrinter.
This however means that classes like QTextDocument with print() methods
that take a QPagedPaintDevice are unable to access the QPageLayout
methods. To fix this, instead make the QPagedPaintDevicePrivate a
virtual class and have QPdfWriter and QPrinter implement derived
private classes that are called by the non-virtual QPagedPaintDevice
base methods.
Change-Id: Ieb6e513b1fa05f5ae76ea1f9156b0b1a053089eb
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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No need to sprinkle the code with Q_ASSERT. We don't want this to fail
to the user anyway. By using a Q_STATIC_ASSERT, a failure will be
immediately reported to the developer.
This also solves a warning found by Clang 3.4:
error: unused variable 'pageSizesCount' [-Werror,-Wunused-const-variable]
Change-Id: I79cf72c64242ad395276ce4360c59ad81112d9eb
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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Change on the image scaling functions did not update the neon function
declarations.
Task-number: QTBUG-35927
Change-Id: Ia1e7428953aa140cad36e1cf26a18bfefc2267e7
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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When resizing a window, a window might not be resized synchronously with
its backing store. We need to use the actual texture size as the transform
to avoid stretching the rendered texture.
Change-Id: I945f6d190577ccdcb54483a267a1e42df1ca3156
Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
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The native PDF strokes can not be used with constant opacity as any
overlapping parts of the path will end up being drawn multiple times
getting the wrong final opacity. A constant opacity should therefore
be treated the same as opacity on the pen color, and trigger the
fallback drawing.
Task-number: QTBUG-37101
Change-Id: I44f70a8b494567ee89804a5fa6333304a5abe91e
Reviewed-by: Michael Bruning <michael.bruning@digia.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
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The calculation of the width/height required for the
scaling algorithm was prone to floating point rounding
issues, where the lower value got rounded down, the higher
one rounded up. This could lead to a situation where we
iterated over one more line/pixel in the line than we have
in the source image.
Correct this by passing the dimension of the source image into
the function and bounds checking the values before iterating.
Task-number: QTBUG-35927
Change-Id: If44b2235a479224660d508a0504fec40d724763a
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
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Desktop OpenGL has GL_UNPACK_ROW_LENGTH which we
can use use to specify the image row stride.
This removes the need to call QImage::copy(). On
a retina MacbBok pro this reduces toTexture's share
of the total run time by 1-4%. (on tests/manual/
qopenglwidget/openglwidget)
Change-Id: Ia7f49d5c4ffcc347a495701bbaca6aecc2dc3433
Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
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The default pen width is 1 as of Qt 5.
Task-number: QTBUG-37277
Change-Id: I5b7b9c2019bd0e812384e67812b7bcfde37d0b53
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
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Use device pixels where appropriate.
Change-Id: Ia953e6da4034eecbfccf798701ec1b850eea9d5b
Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
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Add translator comments, fix spelling, reduce repetitive
messages.
Change-Id: Id4cbbc3de8fa261cf8f125c5faf735dc608e2b15
Reviewed-by: Robert Loehning <robert.loehning@digia.com>
Reviewed-by: Andy Shaw <andy.shaw@digia.com>
Reviewed-by: John Layt <jlayt@kde.org>
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refs/staging/stable
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Conflicts:
src/gui/painting/qdrawhelper.cpp
src/gui/painting/qdrawhelper_avx.cpp
src/gui/painting/qdrawhelper_x86_p.h
Change-Id: I09352d05119f6fd000319074a2705b38361b2c90
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drawCachedGlyphs draws with the wrong color on RGBA8888. The issue
is that the draw routines bitmapblit_quint32 and alphamapblit_quint32
while safe to use on rgba formats, needs to have the input color
converted.
This patch adds small wrapper functions for bitmapblit and alphamapblit
that converts the formats. Two tests are extended to ensure we have
test coverage.
Change-Id: I5f99f3795eba46a69d4df5b167e6099024e9a060
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
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Use QPlatformPrintDevice in the Cups print engine for all device
specific code.
Change-Id: Ic1f5f8b4010a9958c320f3c0c727cf1bd1a70c65
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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Add support to QPdfWriter for QPageSize, QPageLayout, and resolution.
[ChangeLog][QtGui][QPdfWriter] The QPdfWriter now supports setting
the PDF orientation, layout and resolution by using QPageSize and
QPageLayout.
Change-Id: I9c269f997ec540dac1989f355c6a2e7488947966
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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Switch internals of QPdfPageEngine and derived classes to use
QPageLayout and QPageSize to make handling of page layout and size
more consistent by removing multiple implementations. In particular
remove all use of the QPdf namespace version of page size.
Change-Id: Ie820340015e8812c8162bd1a257dd0f51f4f0b85
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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Use new QPageLayout and QPageSize class to store and convert page sizes
and layouts consistently. Extend the PageSize enum to match
QPage::PageSize.
Note that public setters/getters cannot be added as virtuals would break
BIC, but without virtuals the derived classes would break. Instead an
internal api is provided and the derived classes will need to
implement identical api to manipulate it.
[ChangeLog][QtGui][QPagedPaintDevice] Paged paint devices such as
QPrinter and QPdfWriter now support all Postscript standard page sizes.
Task-number: QTBUG-27685
Task-number: QTBUG-25744
Change-Id: I62e96ab94194ab4ac8bed8fa804e0ce1c3233313
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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Add a new QPA class to abstract Print Devices. Each platform instance
will encapsulate all required details about a print device instead of
the code being distributed throughout the print engine and print
plugin.
Change-Id: I7f6a537ad55a6e7f599d83f461b1e2ee62b15094
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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New QPageLayout to encapsulate page layout details including page size,
orientation and margins. Scale may be added later.
Subsequent changes will use this class in the paged paint devices,
paint engines, print engines, and print plugins to replace multiple
inconsistent local implementations.
[ChangeLog][QtGui] Added class QPageLayout to support handling page
layouts including the page size, orientation and margins.
Change-Id: Ife1ddd6c2a8d1516542be2eb37425111f41cd5c7
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: Andy Shaw <andy.shaw@digia.com>
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New QPageSize class to encapsulate paper sizes and names to ensure all
sizes and conversions are consistent and match the Postscript standard
sizes.
Subsequent changes will use this class in the paged paint devices,
paint engines, print engines, and print plugins to replace multiple
inconsistent local implementations.
[ChangeLog][QtGui][QPageSize] Added new QPageSize class to implement
Adobe Postscript PPD standard page sizes. This class supports the
standard page sizes, names and keys from the PPD standard, and provides
convenient size and rect conversion methods.
Change-Id: Ie2c8be0c3df0d29ac5da4cd9877ad41d0982633c
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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The POINTBLOCK struct in qregion.cpp is badly defined. By using ints
as the base storage of the internal array it forces not only bad casting
from int to QPoint, but also allocates an array four times too big.
This patch changes to char, since a char pointer may alias anything and
this gives the right size of the array.
Change-Id: I608eaf39ac7306c71314a139bed6e2352249c0ab
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
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When painting to QPixmap with QBlitterPaintEngine and dfb
PaintEngine have PaintDevice (pdev) as QImage. Painter code
uses PaintDevice::paintEngine() to refer to paintEngine.
This will became dangling pointer since QDirectFbBlitter::doLock()
will delete QImage. Instead return QPixmap as PaintDevice.
Change-Id: Idfac919b6438a82b412020e441e0a102e4a2a052
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
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Change-Id: I5d88a2e204ca23e178a4e3044b9cb13392c3e763
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
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This patch adds a new config option to qmake to enable full optimization
where it makes sense. This currently is supported on all gcc like
compilers by exchanging -O2 for -O3.
In qtbase it is used to enable full optimizations on qtcore and qtgui
and in a later patch can be used to replace similar existing logic in
QtWebKit's WTF and JavaScriptCore modules.
This fixes a performance regression from gcc 4.7 to 4.8 in the software
renderer.
An aliasing error in qregion.cpp which was exposed by more aggresive
optimization has been solved as well.
Change-Id: Ic2c6c41b79cb3846212b40e7bcc11ff492beb27f
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
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Remove the opengl proxy for now. Later it will either be moved into
a separate library or replaced by a QOpenGLFunctions-based approach.
This means that the -opengl dynamic configuration is not usable
for the time being. The rest of the enablers remain in place.
The convenience function QOpenGLFunctions::isES() is now moved to
QOpenGLContext and is changed to check the renderable type. This is
extremely useful since besides supporting dynamic GL it solves also
the problem of GL_ARB_ES2_compatibility (i.e. it triggers the real ES
path when creating an ES-compatible context with a desktop OpenGL
implementation).
Task-number: QTBUG-36483
Task-number: QTBUG-37172
Change-Id: I045be3fc16e9043e1528cf48e6bf0903da4fa7ca
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
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Change-Id: I7dbe938bff5ac3ab50a0197f94bdb2f6c22fbd16
Reviewed-by: Kevin Krammer <kevin.krammer@kdab.com>
Reviewed-by: Mitch Curtis <mitch.curtis@digia.com>
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A QPainterPathStroker is not an equivalent representation of a QPen, so
the constructor that takes a QPen should be explicit.
Arguably, the named constructor idiom would be even better here:
static QPainterPathStroker QPainterPathStroker::fromPen(const QPen &pen);
But QPainterPathStroker is non-copyable.
Change-Id: I3148dc0ee336026781d8bc1baf21c113c7b41ce8
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
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This fixes a problem that QScanConverter::mergeLine didn't recognize
lins as being the same (when they where), causing aliasing effects
Task-number: QTBUG-36354
Change-Id: I29d92ddb4e867025541bdc6b294cfaca55c0d3e1
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
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When the emulation paint engine was no longer needed then it would still
end up using it because the flags would prevent it from being switched
back. This ensures that it has the right engine when something triggers
it to be switched.
Change-Id: I7571923d16cbebd9fdd34560631b561c07a724f7
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
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Instead of the glyph cache having its own cache type that always mapped
one to one to a font engine glyph format, causing confusion and needless
conversions, the glyph caches now use QFontEngine's glyph format enum.
This also removes the iffy use of an int for the glyphFormat in the font
engines.
Change-Id: I529bad5c179e004f63e152f7dcc311d298c3db98
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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The drawing code currently only optimizes the bilinear interpolation
under specific conditions that allows the optimizations used there.
The patch adds a SSE2 version of the fallback 4 pixel interpolation.
Change-Id: I4e8a2ba6cb44647105a9b24e38b3ab755a435050
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
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The Origin for Target rect was deemed a confusing concept. The current
implementation would translate the target rect to the coordinate system
specified. However, the order and "direction" of the vertices would
always be the same. So drawing a texture in for one target rect defined in
one coordinate system would paint the texture the same way as it would
when a texture was drawn for a target rect drawn in the "opposite"
coordinate system. The point with this was that if you wanted to "flip"
the texture you would specify that with the source coordinate system.
However, this approach breaks on different levels, such as QRect has functions
which expects a top left coordinate system (ie. top() and bottom()).
In the end Qt uses a top left coordinate system, hence QWindow specifies
a top left coordinate system, and hence the api becomes easier if it is
not possible to define the coordinate system of the target viewport.
Change-Id: I7dd59b3718380876e87a4bff88381d7a1c7d58c1
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
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Change-Id: I51581cf174d11db86030da8fe288d640ef81cb58
Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
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