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path: root/src/gui/rhi/qrhinull.cpp
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* rhi: Make the new direct buffer update available for non-uniform buffersLaszlo Agocs2020-10-121-2/+2
* rhi: Add support for full, direct buffer updatesLaszlo Agocs2020-10-111-4/+12
* rhi: Make per-frame flags per-pass where appropriateLaszlo Agocs2020-10-021-2/+7
* rhi: Manage buffer data without QBALaszlo Agocs2020-09-301-1/+1
* rhi: Improve layout compatibility test performanceLaszlo Agocs2020-09-291-0/+6
* rhi: Reuse the data in buffer ops in res.update batchesLaszlo Agocs2020-09-231-1/+1
* rhi: Reuse buffer/texture op entries in res.update batchesLaszlo Agocs2020-09-231-2/+4
* rhi: Expose compute threadgroup limits in ResourceLimitsLaszlo Agocs2020-09-181-0/+10
* Use QList instead of QVector in gui implementationJarek Kobus2020-07-071-1/+1
* Add ; to Q_UNUSEDLars Schmertmann2020-07-071-1/+1
* rhi: Harmonize create-destroy API pattern with the rest of QtLaszlo Agocs2020-05-281-34/+34
* rhi: Add backing format hint to QRhiRenderBufferLaszlo Agocs2020-04-291-4/+6
* rhi: Take mip size into account for render target sizeLaszlo Agocs2020-04-231-3/+5
* rhi: Do not rely on unspecified relation between readbacks and FramesInFlightLaszlo Agocs2020-02-211-1/+3
* rhi: Enable sampler address mode W in the APILaszlo Agocs2020-01-301-4/+4
* RHI: Remove old native texture APIPaul Olav Tvete2020-01-061-20/+2
* RHI: new native texture APIPaul Olav Tvete2019-12-051-0/+6
* rhi: Allow testing QRhiRenderPassDescriptors for compatibilityLaszlo Agocs2019-11-271-0/+6
* rhi: Autotest for rendering a triangle into a windowLaszlo Agocs2019-10-091-1/+1
* rhi: Autotest rendering a textured quadLaszlo Agocs2019-10-091-0/+2
* rhi: Autotest rendering a triangleLaszlo Agocs2019-10-091-0/+4
* rhi: Autotest basic texture operationsLaszlo Agocs2019-10-091-10/+106
* rhi: Add support for buffer readbacksLaszlo Agocs2019-10-091-5/+24
* rhi: Remove QVectors from the data description structs as wellLaszlo Agocs2019-10-031-4/+3
* rhi: gl: Pick up context lossLaszlo Agocs2019-09-131-2/+3
* rhi: Better handling of device lossLaszlo Agocs2019-09-121-0/+5
* rhi: gl, metal, d3d: Reuse shader objects when source is the sameLaszlo Agocs2019-09-091-0/+5
* rhi: vulkan: Introduce secondary command buffer usageLaszlo Agocs2019-08-291-2/+4
* Mark all rhi docs as internalLaszlo Agocs2019-08-271-3/+6
* rhi: Add compute api and implement for Vulkan and MetalLaszlo Agocs2019-06-171-0/+50
* rhi: Make it possible to request making the context current on GLLaszlo Agocs2019-06-171-0/+5
* Introduce the Qt graphics abstraction as private QtGui helpersLaszlo Agocs2019-06-131-0/+709