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path: root/src/gui/rhi/qrhinull_p_p.h
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* rhi: Make it a QPA-style private but semi-public APILaszlo Agocs2023-05-211-296/+0
* rhi: Replace the temporary GPU time query API with a saner oneLaszlo Agocs2023-04-181-0/+1
* rhi: Clean up some inconsistenciesLaszlo Agocs2022-07-121-2/+2
* rhi: Keep track of pipeline creation timesLaszlo Agocs2022-07-051-1/+1
* Use SPDX license identifiersLucie Gérard2022-05-161-38/+2
* rhi: Add explicit subclass for RTs from swapchainsLaszlo Agocs2022-04-051-4/+4
* rhi: Drop the profiler for nowLaszlo Agocs2022-01-041-1/+1
* rhi: Add the basics for HDR swapchainsLaszlo Agocs2022-01-031-0/+1
* rhi: Auto-rebuild rt by tracking attachment id and generationLaszlo Agocs2021-12-101-0/+3
* rhi: Add texture array supportLaszlo Agocs2021-10-291-1/+2
* rhi: Allow testing renderpass compatibility without the objectsLaszlo Agocs2021-09-161-0/+1
* rhi: Add a way to tell an srb that only the resources have changedLaszlo Agocs2021-09-031-0/+1
* rhi: Be more graceful when one destroys a resource after the QRhiLaszlo Agocs2021-08-021-0/+4
* rhi: Add support for 3D texturesLaszlo Agocs2021-05-311-2/+3
* rhi: Make it possible to clone a QRhiRenderPassDescriptorLaszlo Agocs2021-03-191-0/+1
* rhi: Pipeline cache load/saveLaszlo Agocs2021-01-221-0/+3
* RHI: Use QT_BEGIN_LICENSE:LGPL headerKai Köhne2021-01-151-11/+14
* rhi: Expose device name, type, and IDsLaszlo Agocs2021-01-131-0/+1
* rhi: Make the new direct buffer update available for non-uniform buffersLaszlo Agocs2020-10-121-1/+1
* rhi: Add support for full, direct buffer updatesLaszlo Agocs2020-10-111-1/+2
* rhi: Make per-frame flags per-pass where appropriateLaszlo Agocs2020-10-021-2/+5
* Use QList instead of QVector in guiJarek Kobus2020-06-291-1/+1
* rhi: Harmonize create-destroy API pattern with the rest of QtLaszlo Agocs2020-05-281-22/+22
* rhi: Add backing format hint to QRhiRenderBufferLaszlo Agocs2020-04-291-2/+4
* rhi: Enable sampler address mode W in the APILaszlo Agocs2020-01-301-3/+6
* RHI: Remove old native texture APIPaul Olav Tvete2020-01-061-3/+0
* RHI: new native texture APIPaul Olav Tvete2019-12-051-0/+1
* rhi: Allow testing QRhiRenderPassDescriptors for compatibilityLaszlo Agocs2019-11-271-0/+1
* rhi: Autotest basic texture operationsLaszlo Agocs2019-10-091-0/+5
* rhi: Add support for buffer readbacksLaszlo Agocs2019-10-091-0/+2
* rhi: gl: Pick up context lossLaszlo Agocs2019-09-131-1/+1
* rhi: Better handling of device lossLaszlo Agocs2019-09-121-0/+1
* rhi: gl, metal, d3d: Reuse shader objects when source is the sameLaszlo Agocs2019-09-091-0/+1
* rhi: vulkan: Introduce secondary command buffer usageLaszlo Agocs2019-08-291-2/+2
* rhi: Add compute api and implement for Vulkan and MetalLaszlo Agocs2019-06-171-0/+14
* rhi: Make it possible to request making the context current on GLLaszlo Agocs2019-06-171-0/+1
* Introduce the Qt graphics abstraction as private QtGui helpersLaszlo Agocs2019-06-131-0/+279