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* rhi: Sanity check the srb in debug buildsLaszlo Agocs2020-09-036-2/+91
* rhi: gl: Correctly report WideLines for OpenGLLaszlo Agocs2020-08-302-2/+3
* rhi: vulkan: Enable features on the deviceLaszlo Agocs2020-08-301-2/+17
* rhi: gl: Also try GLSL 140 and 130Laszlo Agocs2020-08-301-9/+13
* rhi: d3d: Allow compiling source shaders with debug at run timeLaszlo Agocs2020-08-283-6/+56
* Doc: Fix documentation warnings for Qt GUITopi Reinio2020-08-281-0/+4
* Change QByteArray to handle large arraysLars Knoll2020-08-271-2/+2
* Port QSet to qsizetypeUlf Hermann2020-08-251-1/+1
* rhi: d3d11: Enable setting xxxColor as an alpha src/dst blend factorLaszlo Agocs2020-08-191-11/+17
* rhi: sanityCheckGraphicsPipeline handle no vertex attributesPaul Lemire2020-08-181-7/+1
* rhi: QRhiGles2 use proper texture target for multisampled texturesPaul Lemire2020-08-172-3/+18
* Disentangle QIODevice dependenciesLars Knoll2020-08-151-0/+1
* Another round of using noexcept instead of pre-C++11 definesAllan Sandfeld Jensen2020-08-136-87/+87
* Remove old CBOR-based format from QShaderLaszlo Agocs2020-08-114-218/+19
* rhi: QRhiGles2 fix leak BlitFromRenderbufferPaul Lemire2020-08-071-0/+1
* Remove deprecated binary json featureEdward Welbourne2020-07-313-34/+1
* rhi: QRhiGLes2::gatherUniforms fix gathering in structPaul Lemire2020-07-311-1/+2
* Revert "Add missing override" for 3rdparty vk_mem_alloc.hAlexander Volkov2020-07-291-0/+3
* rhi: Allow null resources in srbLaszlo Agocs2020-07-133-64/+135
* Use QList instead of QVector in gui implementationJarek Kobus2020-07-078-24/+24
* Add ; to Q_UNUSEDLars Schmertmann2020-07-071-1/+1
* Use qsizetype in QListLars Knoll2020-07-061-1/+1
* rhi: add support for D24 / D24S8 formatsJean-Michaël Celerier2020-07-026-13/+71
* Switch to qvla where it makes sense in rhiLaszlo Agocs2020-06-308-39/+43
* Use QList instead of QVector in guiJarek Kobus2020-06-2911-66/+62
* rhi: Enable specifying just an adapter or phys devLaszlo Agocs2020-06-268-71/+153
* Use global share context in QRhiGles2Jüri Valdmann2020-06-221-0/+4
* rhi: Add a feature flag for readback format supportLaszlo Agocs2020-06-156-1/+23
* rhi: gl: Support reading back 1 byte texture formatsLaszlo Agocs2020-06-121-5/+25
* Add RHI feature check for screen space derivativesEskil Abrahamsen Blomfeldt2020-06-126-2/+14
* Remove winrtOliver Wolff2020-06-061-4/+0
* Fix build without features.cborstreamwriterTasuku Suzuki2020-06-062-0/+4
* Use QByteArray instead of QStringJonas Karlsson2020-06-033-55/+73
* rhi: Harmonize create-destroy API pattern with the rest of QtLaszlo Agocs2020-05-2813-490/+492
* rhi: d3d11: Use qstrncpy to avoid MSVC warningLaszlo Agocs2020-05-281-4/+2
* QRhiVertexInputAttribute : Add unsigned int formats for vertex inputInho Lee2020-05-277-5/+80
* RHI: Introduce QRhiTexture::RG8VaL Doroshchuk2020-05-256-0/+41
* Fix RHI-GL mapping of DXT3/5 compressed texture format identifiersEirik Aavitsland2020-05-251-2/+2
* RHI: facilitate compressed atlas textures in gles2 backendEirik Aavitsland2020-05-224-5/+29
* RHI: Store texture handle as 64-bit intEskil Abrahamsen Blomfeldt2020-05-226-26/+22
* Initialize TextureOp and BufferOp structsVolker Hilsheimer2020-05-151-7/+7
* rhi: d3d11: Handle DXGI_ERROR_SDK_COMPONENT_MISSING gracefullyLaszlo Agocs2020-05-121-0/+9
* Rhi: improve qHash implementationsGiuseppe D'Angelo2020-05-122-5/+26
* rhi: vulkan: Fix calling finish() twice with some copy commands in-betweenLaszlo Agocs2020-05-071-3/+6
* rhi: Correct another scissor/viewport clamping problemLaszlo Agocs2020-05-071-2/+2
* RHI: fix off-by-one clippingEirik Aavitsland2020-05-071-2/+2
* Hotfix for int->qsizetype fallout in QShaderLaszlo Agocs2020-05-052-16/+16
* rhi: Warn better in D3D/Vulkan for incompatible multisample resolve formatsLaszlo Agocs2020-04-302-3/+17
* rhi: Add backing format hint to QRhiRenderBufferLaszlo Agocs2020-04-2913-250/+332
* rhi: Take mip size into account for render target sizeLaszlo Agocs2020-04-237-8/+27