summaryrefslogtreecommitdiffstats
path: root/src/gui/text/qglyphrun.cpp
Commit message (Collapse)AuthorAgeFilesLines
* Enablers for using QGlyphRun in SceneGraphEskil Abrahamsen Blomfeldt2011-08-191-1/+44
| | | | | | | | | | | | | | | | | Several required fixes and changes to fix problems that arose when porting SceneGraph's QSGTextInput and QSGTextEdit to use QSGTextNode, especially related to having selections on the text. Also fixes crashes with the threaded renderer on Mac OS X when using the TextEdit or TextInput elements. Task-number: QTBUG-18019, QTBUG-20017 Change-Id: I67f24465352daa1d2cb12b6d2f378feb676c9804 Reviewed-on: http://codereview.qt.nokia.com/2864 Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com> Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com> Reviewed-by: Jiang Jiang <jiang.jiang@nokia.com>
* Doc: Fixed qdoc warnings.David Boddie2011-07-011-1/+2
| | | | | | | Change-Id: I7b4e9ef513b82a82d2365c9256d09520a44ad10d Reviewed-on: http://codereview.qt.nokia.com/324 Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com> Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@nokia.com>
* Add function QGlyphRun::setRawData()Eskil Abrahamsen Blomfeldt2011-06-071-43/+65
| | | | | | | | | | | | | | | | | | | | | | | | | | To provide an optimized way of constructing QGlyphRun objects with no copying or allocation, we add function setRawData() (naming inspired by QByteArray::setRawData()). Data retrieved from QRawFont can be passed directly into this. The logic is now that the data pointers in QGlyphRunPrivate should always point to the current valid data and is what will be used in comparisons and drawing calls. The vectors are optimizations to avoid unnecessary copying if the user wants to use the QVector based API (which makes it easier to manage the memory.) This reflected in the functions that return QVectors, which will return the stored vector if and only if it is identical to the current pointer. Otherwise we will have to copy the memory. The internal addition operators in QGlyphRun have been removed since they really provide no real optimization and have an unclear definition if the two glyph runs are based on different fonts. Reviewed-by: Jiang Jiang (cherry picked from commit 86d88c5b719fd3d50336d9d8e7127b8045ee82ae) Change-Id: Id5bb55ee3d93afb32ffca850f53382e856df7b3e Reviewed-on: http://codereview.qt.nokia.com/342 Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com> Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@nokia.com>
* Update licenseheader text in source files for qtbase Qt moduleJyri Tahtela2011-05-241-17/+17
| | | | | | | Updated version of LGPL and FDL licenseheaders. Apply release phase licenseheaders for all source files. Reviewed-by: Trust Me
* Enablers for TextInputEskil Abrahamsen Blomfeldt2011-05-231-0/+29
| | | | | | | In order to use the scene graph text node in TextInput, we need enablers. Most of this is to enable selections, which in turn means we need to be able to extract a certain set of glyphs from a QTextLine.
* Rename QGlyphs -> QGlyphRunEskil Abrahamsen Blomfeldt2011-05-101-0/+324
API clean-up for QGlyphRun: 1. QGlyphs -> QGlyphRun 2. QGlyphRun's font()/setFont() -> rawFont()/setRawFont() 3. QPainter::drawGlyphs() -> drawGlyphRun() 4. QTextLayout and QTextFragment's glyphs() -> glyphRuns() Reviewed-by: Jiang Jiang (cherry picked from commit 84ef364302728b68d2d29ea9c4ccbec32c7bb115)