| Commit message (Collapse) | Author | Age | Files | Lines |
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The macro was made empty in ba3dc5f3b56d1fab6fe37fe7ae08096d7dc68bcb
and is no longer necessary or used.
Discussed-on: http://lists.qt-project.org/pipermail/development/2013-January/009284.html
Change-Id: Id2bb2e2cabde059305d4af5f12593344ba30f001
Reviewed-by: Laszlo Papp <lpapp@kde.org>
Reviewed-by: Jędrzej Nowacki <jedrzej.nowacki@digia.com>
Reviewed-by: hjk <hjk121@nokiamail.com>
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Change-Id: Ic804938fc352291d011800d21e549c10acac66fb
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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Change copyrights and license headers from Nokia to Digia
Change-Id: If1cc974286d29fd01ec6c19dd4719a67f4c3f00e
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: Sergio Ahumada <sergio.ahumada@digia.com>
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Use an include guard in headers to ensure the header is not included
more than once. Make the header guard match its file name.
Change-Id: I29b41e9d33e4ea17165f44c49de0a963574dd809
Reviewed-by: Konstantin Ritt <ritt.ks@gmail.com>
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Change-Id: I0ebb0ca8b8edcecc939021407d1755693f97e553
Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
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Implemented as in other shared classes (e.g. QPen).
Change-Id: I5b96d4a4795870d6252aa53de6fbaedde7c0095a
Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
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Allow it to take advantage of QList optimisations for pointer types.
Change-Id: Iddbb9741efef43604e38fc3eeb08b522c0414e21
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@nokia.com>
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As in the past, to avoid rewriting various autotests that contain
line-number information, an extra blank line has been inserted at the
end of the license text to ensure that this commit does not change the
total number of lines in the license header.
Change-Id: I311e001373776812699d6efc045b5f742890c689
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
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These defines were there to aid in the commercial
licensing scheme we used long ago, and are no longer needed.
Keep a QT_MODULE(x) define so other modules continue compiling.
Change-Id: I8fd76cd5270df8f14aee746b6cf32ebf7c23fec7
Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
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Replace Nokia contact email address with Qt Project website.
Change-Id: I431bbbf76d7c27d8b502f87947675c116994c415
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
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Change-Id: I02f2c620296fcd91d4967d58767ea33fc4e1e7dc
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
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Change-Id: I52b5c1822f9530f75eeebfcafbade6f89062e369
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
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If the glyph run is generated based on characters which split a
ligature glyph, it needs to include the ligature glyph in the run,
and when painting, we need to clip the painter to the reported
bounding rect of the run in order to avoid painting too much of
the ligature. To make it possible to reduce clipping to a
minimum, we need a flag to inform of whether the glyph run contains
a split ligature or not.
Change-Id: Id787e0bec6d6e8e06cc818700ae0fca22cf81e98
Reviewed-by: Jiang Jiang <jiang.jiang@nokia.com>
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This is needed by scene graph when embedding text objects in
RTL text. Since the number of flags required for
QGlyphRun is increasing, I've also refactored the
underline/overline/strikethrough settings to use a common
QFlags interface.
Task-number: QTBUG-20917
Change-Id: I070649c014f4a51cfd66a9579d2d221a8f22302f
Reviewed-on: http://codereview.qt-project.org/5739
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Jiang Jiang <jiang.jiang@nokia.com>
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Merge-request: 2652
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@nokia.com>
(cherry picked from commit 145de5acb68f320125b7566a7d726a5a7786a5f8)
Change-Id: I9d868d2258b222890c29eb26e8cd79d9fa3c7f71
Reviewed-on: http://codereview.qt.nokia.com/4139
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@nokia.com>
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Change-Id: Ibc989afa4a30dd184d41d1a1cd89f97196e48855
Reviewed-on: http://codereview.qt.nokia.com/3710
Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
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Several required fixes and changes to fix problems that arose
when porting SceneGraph's QSGTextInput and QSGTextEdit to
use QSGTextNode, especially related to having selections
on the text.
Also fixes crashes with the threaded renderer on Mac OS X
when using the TextEdit or TextInput elements.
Task-number: QTBUG-18019, QTBUG-20017
Change-Id: I67f24465352daa1d2cb12b6d2f378feb676c9804
Reviewed-on: http://codereview.qt.nokia.com/2864
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
Reviewed-by: Jiang Jiang <jiang.jiang@nokia.com>
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To provide an optimized way of constructing QGlyphRun objects with no
copying or allocation, we add function setRawData() (naming inspired by
QByteArray::setRawData()). Data retrieved from QRawFont can be passed
directly into this. The logic is now that the data pointers in
QGlyphRunPrivate should always point to the current valid data and is
what will be used in comparisons and drawing calls. The vectors are
optimizations to avoid unnecessary copying if the user wants to use
the QVector based API (which makes it easier to manage the memory.)
This reflected in the functions that return QVectors, which will
return the stored vector if and only if it is identical to the
current pointer. Otherwise we will have to copy the memory.
The internal addition operators in QGlyphRun have been removed since
they really provide no real optimization and have an unclear definition
if the two glyph runs are based on different fonts.
Reviewed-by: Jiang Jiang
(cherry picked from commit 86d88c5b719fd3d50336d9d8e7127b8045ee82ae)
Change-Id: Id5bb55ee3d93afb32ffca850f53382e856df7b3e
Reviewed-on: http://codereview.qt.nokia.com/342
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@nokia.com>
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Updated version of LGPL and FDL licenseheaders.
Apply release phase licenseheaders for all source files.
Reviewed-by: Trust Me
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In order to use the scene graph text node in TextInput, we
need enablers. Most of this is to enable selections,
which in turn means we need to be able to extract a certain
set of glyphs from a QTextLine.
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API clean-up for QGlyphRun:
1. QGlyphs -> QGlyphRun
2. QGlyphRun's font()/setFont() -> rawFont()/setRawFont()
3. QPainter::drawGlyphs() -> drawGlyphRun()
4. QTextLayout and QTextFragment's glyphs() -> glyphRuns()
Reviewed-by: Jiang Jiang
(cherry picked from commit 84ef364302728b68d2d29ea9c4ccbec32c7bb115)
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