| Commit message (Collapse) | Author | Age | Files | Lines |
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From Qt 5.7 -> LGPL v2.1 isn't an option anymore, see
http://blog.qt.io/blog/2016/01/13/new-agreement-with-the-kde-free-qt-foundation/
Updated license headers to use new LGPL header instead of LGPL21 one
(in those files which will be under LGPL v3)
Change-Id: I046ec3e47b1876cd7b4b0353a576b352e3a946d9
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
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Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.
Outdated header.LGPL removed (use header.LGPL21 instead)
Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing
combination. New header.LGPL-COMM taken in the use file which were
using old header.LGPL3 (src/plugins/platforms/android/extract.cpp)
Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license
combination
Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe
Reviewed-by: Matti Paaso <matti.paaso@theqtcompany.com>
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This is an enabler for using the QGlyphRun in the selection
code of the scene graph node. In this case, we need to
know exactly which of the characters in the text are represented
by the glyph run, as a single range of text may result in
several glyph runs.
Change-Id: Ie8ec942693dceea45ab548f6cefc4f78e4c6d524
Task-number: QTBUG-41808
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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- Renamed LICENSE.LGPL to LICENSE.LGPLv21
- Added LICENSE.LGPLv3
- Removed LICENSE.GPL
Change-Id: Iec3406e3eb3f133be549092015cefe33d259a3f2
Reviewed-by: Iikka Eklund <iikka.eklund@digia.com>
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The macro was made empty in ba3dc5f3b56d1fab6fe37fe7ae08096d7dc68bcb
and is no longer necessary or used.
Discussed-on: http://lists.qt-project.org/pipermail/development/2013-January/009284.html
Change-Id: Id2bb2e2cabde059305d4af5f12593344ba30f001
Reviewed-by: Laszlo Papp <lpapp@kde.org>
Reviewed-by: Jędrzej Nowacki <jedrzej.nowacki@digia.com>
Reviewed-by: hjk <hjk121@nokiamail.com>
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Change-Id: Ic804938fc352291d011800d21e549c10acac66fb
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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Change copyrights and license headers from Nokia to Digia
Change-Id: If1cc974286d29fd01ec6c19dd4719a67f4c3f00e
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: Sergio Ahumada <sergio.ahumada@digia.com>
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Use an include guard in headers to ensure the header is not included
more than once. Make the header guard match its file name.
Change-Id: I29b41e9d33e4ea17165f44c49de0a963574dd809
Reviewed-by: Konstantin Ritt <ritt.ks@gmail.com>
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As in the past, to avoid rewriting various autotests that contain
line-number information, an extra blank line has been inserted at the
end of the license text to ensure that this commit does not change the
total number of lines in the license header.
Change-Id: I311e001373776812699d6efc045b5f742890c689
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
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Replace Nokia contact email address with Qt Project website.
Change-Id: I431bbbf76d7c27d8b502f87947675c116994c415
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
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Change-Id: I02f2c620296fcd91d4967d58767ea33fc4e1e7dc
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
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This is needed by scene graph when embedding text objects in
RTL text. Since the number of flags required for
QGlyphRun is increasing, I've also refactored the
underline/overline/strikethrough settings to use a common
QFlags interface.
Task-number: QTBUG-20917
Change-Id: I070649c014f4a51cfd66a9579d2d221a8f22302f
Reviewed-on: http://codereview.qt-project.org/5739
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Jiang Jiang <jiang.jiang@nokia.com>
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Change-Id: Ibc989afa4a30dd184d41d1a1cd89f97196e48855
Reviewed-on: http://codereview.qt.nokia.com/3710
Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
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Several required fixes and changes to fix problems that arose
when porting SceneGraph's QSGTextInput and QSGTextEdit to
use QSGTextNode, especially related to having selections
on the text.
Also fixes crashes with the threaded renderer on Mac OS X
when using the TextEdit or TextInput elements.
Task-number: QTBUG-18019, QTBUG-20017
Change-Id: I67f24465352daa1d2cb12b6d2f378feb676c9804
Reviewed-on: http://codereview.qt.nokia.com/2864
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
Reviewed-by: Jiang Jiang <jiang.jiang@nokia.com>
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Reviewed-by: Eskil
(cherry picked from commit 74a1135341783449970d579b273d00c837ac14b0)
Change-Id: I8e1c6bdc7f0957d8f389531f5f5682c536cdc286
Reviewed-on: http://codereview.qt.nokia.com/374
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Jiang Jiang <jiang.jiang@nokia.com>
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To provide an optimized way of constructing QGlyphRun objects with no
copying or allocation, we add function setRawData() (naming inspired by
QByteArray::setRawData()). Data retrieved from QRawFont can be passed
directly into this. The logic is now that the data pointers in
QGlyphRunPrivate should always point to the current valid data and is
what will be used in comparisons and drawing calls. The vectors are
optimizations to avoid unnecessary copying if the user wants to use
the QVector based API (which makes it easier to manage the memory.)
This reflected in the functions that return QVectors, which will
return the stored vector if and only if it is identical to the
current pointer. Otherwise we will have to copy the memory.
The internal addition operators in QGlyphRun have been removed since
they really provide no real optimization and have an unclear definition
if the two glyph runs are based on different fonts.
Reviewed-by: Jiang Jiang
(cherry picked from commit 86d88c5b719fd3d50336d9d8e7127b8045ee82ae)
Change-Id: Id5bb55ee3d93afb32ffca850f53382e856df7b3e
Reviewed-on: http://codereview.qt.nokia.com/342
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@nokia.com>
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Updated version of LGPL and FDL licenseheaders.
Apply release phase licenseheaders for all source files.
Reviewed-by: Trust Me
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API clean-up for QGlyphRun:
1. QGlyphs -> QGlyphRun
2. QGlyphRun's font()/setFont() -> rawFont()/setRawFont()
3. QPainter::drawGlyphs() -> drawGlyphRun()
4. QTextLayout and QTextFragment's glyphs() -> glyphRuns()
Reviewed-by: Jiang Jiang
(cherry picked from commit 84ef364302728b68d2d29ea9c4ccbec32c7bb115)
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