| Commit message (Collapse) | Author | Age | Files | Lines |
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Q_MOVABLE_TYPE was conceived before C++ had move semantics. Now, with
move semantics, its name is misleading. Q_RELOCATABLE_TYPE was
introduced as a synonym to Q_MOVABLE_TYPE. Usage of Q_MOVABLE_TYPE
is discouraged now. This patch replaces all usages of Q_MOVABLE_TYPE
by Q_RELOCATABLE_TYPE in QtBase. As the two are synonymous, this
patch should have no impact on users.
Change-Id: Ie653984363198c1aeb1f70f8e0fa189aae38eb5c
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Reviewed-by: Andrei Golubev <andrei.golubev@qt.io>
(cherry picked from commit 0440614af0bb08e373d8e3e40f90b6412c043d14)
Reviewed-by: Qt Cherry-pick Bot <cherrypick_bot@qt-project.org>
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Applied to headers only. Source file to be changed separately.
Task-number: QTBUG-84469
Change-Id: Ic08a899321eaffc46b8461aaee3dbaa4d2c727a9
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
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Change-Id: I43803b88fea8083782d73ce157c466b022208740
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
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When creating the statements, it is now possible to pass a list of
enabled layer names. Every node or edge which is not in the list of
enabled layers will be pruned from the graph prior to traversal. Note
that an empty layer list for a node or an edge means it is on all
layers.
Change-Id: I61a4df7d395b4beb42ee55ce08fef8ebe04263c9
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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This will be used in further commits
Change-Id: I49977f1ea482b97dc0a159f69a0d2eda3865ec44
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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This is our "byte code" representing a flattened graph. It will be used
as input for the code generation.
Change-Id: Ie02a60d07c035f3d16872e79931eb7cde168a8d1
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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This allows to connect our nodes together via ports. This way user code
can assemble a shader from simpler blocks.
Change-Id: I168dcf4af6aa11ad47b68d91e5a55e96ca922678
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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