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* Add the layer concept to QShaderNode and QShaderGraph::EdgeKevin Ottens2017-08-021-0/+4
| | | | | | | This will be used in further commits Change-Id: I49977f1ea482b97dc0a159f69a0d2eda3865ec44 Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
* Add parameters to QShaderNodeKevin Ottens2017-07-081-0/+6
| | | | | | | | | This will allow to create nodes having an entry point for tuning, still need to be exploited by the loaders and the shader generator. Coming in further commits. Change-Id: I8384b0f528c9919e9f8d35102adde2b307f08b80 Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
* [Shader Graph Gen.] Introduce QShaderNodeKevin Ottens2017-06-201-0/+118
Nodes will allow to describe inputs, outputs or value transformations in a shader graph. Change-Id: I44f806d9595fd0e68fc9026cda2b4fa0a62af283 Reviewed-by: Sean Harmer <sean.harmer@kdab.com>