| Commit message (Collapse) | Author | Age | Files | Lines |
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Need to include <QSize> for operator<<(QDebug, const QSize &).
Change-Id: I4857e9b43918243af66cc09ff352619595c081c9
Reviewed-by: Jesus Fernandez <Jesus.Fernandez@qt.io>
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Unnamed namespaces and static are great tools. Use them.
Change-Id: Ie01831ddac5446fdbdeefffd15468b3acb3ced79
Reviewed-by: Kai Koehne <kai.koehne@qt.io>
Reviewed-by: André Hartmann <aha_1980@gmx.de>
Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
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Add a framework for reading and decoding stored graphical texture file
formats. Includes decoders for the PKM and KTX formats.
This is basically the same texture file reading that was added to
qtdeclarative for 5.11, but has been refactored to be independent of
the scenegraph and opengl.
Task-number: QTBUG-67026
Change-Id: I87d8117550d8a2112f4f58c03e9ac6b3249cbc5a
Reviewed-by: Kai Koehne <kai.koehne@qt.io>
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
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