| Commit message (Collapse) | Author | Age | Files | Lines |
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This is semantic patch using ClangTidyTransformator:
auto QtContainerClass = expr(hasType(namedDecl(hasAnyName(<classes>)))).bind(o)
makeRule(cxxMemberCallExpr(on(QtContainerClass),
callee(cxxMethodDecl(hasAnyName({"count", "length"),
parameterCountIs(0))))),
changeTo(cat(access(o, cat("size"), "()"))),
cat("use 'size()' instead of 'count()/length()'"))
a.k.a qt-port-to-std-compatible-api with config Scope: 'Container'.
<classes> are:
// sequential:
"QByteArray",
"QList",
"QQueue",
"QStack",
"QString",
"QVarLengthArray",
"QVector",
// associative:
"QHash",
"QMultiHash",
"QMap",
"QMultiMap",
"QSet",
// Qt has no QMultiSet
Change-Id: Ibe8837be96e8d30d1846881ecd65180c1bc459af
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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Currently it is only possible to create a cube map texture from a single
compressed texture file. In many cases, the cubemap asset is available
as a set of individual image files. Making it possible to use these
images directly will make the development process more efficient, and
will reduce the size of the assets needed to be shipped with demos and
examples.
Task-number: QTBUG-103191
Change-Id: Icd12548e2dab55ec2123804cb28353cbf29926ce
Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
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Replace the current license disclaimer in files by
a SPDX-License-Identifier.
Files that have to be modified by hand are modified.
License files are organized under LICENSES directory.
Task-number: QTBUG-67283
Change-Id: Id880c92784c40f3bbde861c0d93f58151c18b9f1
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
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Change-Id: I27321235d9c8428de0cff1e22a618299b9e5a97f
Reviewed-by: Marc Mutz <marc.mutz@qt.io>
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Task-Id: QTBUG-76970
Pick-to: 6.1
Change-Id: I9dba1b373250cea4d0c806997290a7afcdc900d7
Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
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Task-Id: QTBUG-76970
Change-Id: I3bbd43357c7fcce8949522b089a4572b948f08f4
Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
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This method will return a QByteArrayView of the data range corresponding
to the level. This avoids a leaky abstraction by moving the needed data
pointer arithmetic from the caller to the method. It will also make it
easier adding cubemap support in the future.
Change-Id: I2415bd88365d8d69ba14aefc77f5f1117f9e0033
Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
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Task-number: QTBUG-84469
Change-Id: I366e845249203d80d640355a7780ac2f91a762f1
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
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Just print the hex value of the format.
Task-number: QTBUG-74409
Change-Id: I0441eda050735325f7686532b17ef765f71bec9b
Reviewed-by: Paul Olav Tvete <paul.tvete@qt.io>
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Move away from using 0 as pointer literal.
Done using clang-tidy. This is not complete as
run-clang-tidy can't handle all of qtbase in one go.
Change-Id: I1076a21f32aac0dab078af6f175f7508145eece0
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
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Need to include <QSize> for operator<<(QDebug, const QSize &).
Change-Id: I4857e9b43918243af66cc09ff352619595c081c9
Reviewed-by: Jesus Fernandez <Jesus.Fernandez@qt.io>
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Unnamed namespaces and static are great tools. Use them.
Change-Id: Ie01831ddac5446fdbdeefffd15468b3acb3ced79
Reviewed-by: Kai Koehne <kai.koehne@qt.io>
Reviewed-by: André Hartmann <aha_1980@gmx.de>
Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
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Add a framework for reading and decoding stored graphical texture file
formats. Includes decoders for the PKM and KTX formats.
This is basically the same texture file reading that was added to
qtdeclarative for 5.11, but has been refactored to be independent of
the scenegraph and opengl.
Task-number: QTBUG-67026
Change-Id: I87d8117550d8a2112f4f58c03e9ac6b3249cbc5a
Reviewed-by: Kai Koehne <kai.koehne@qt.io>
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
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