| Commit message (Collapse) | Author | Age | Files | Lines |
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QtCore has a few headers that, though public, aren't meant to be
included directly. Those are the atomic headers, the three _impl.h
headers and qt_windows.h.
QtGui includes two OpenGL headers that don't compile on their own.
Other libraries should not have headers like that (but they do,
something we need to fix eventually).
Change-Id: I55e4eb057748f47df927ee618f9409acbc189cc1
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
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Change-Id: Ibb1b79358758c2adf818af8c6fcd5c379efad8c3
Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
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Given that we can create OpenGL/ES contexts even under a Desktop OpenGL
implementation, we must check the type of the surface we're renderering
on at runtime.
Change-Id: I55004ce918889b3fc094702976500fcfc675bd1a
Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
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This adds support for OpenGL 4 tessellation shader stages to
QOpenGLShaderProgram and QOpenGLShader.
Change-Id: Iefb2f411e00767990d54670c5d39413be694dd66
Reviewed-by: James Turner <james.turner@kdab.com>
Reviewed-by: Giuseppe D'Angelo <giuseppe.dangelo@kdab.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
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Scale the OpenGL paint device size and physical dpi
by the device pixel ratio.
Change-Id: I8b576f23129aafc47371795151c548663e94ad52
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
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Make sure the libraries dont depend on Cocoa. This will be
picked up by libtool, and make all apps and examples link
against cocoa too (which will ofcourse fail)
Change-Id: I5654bb08c4ed376fc7ee74da422d903270a8af38
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
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This class makes it much simpler to manage OpenGL state relating to
vertex data (i.e. vertex buffer objects, vertex attribute divisors,
index buffer objects, vertex buffer formats).
Change-Id: I9fb932cc3f0691ec9ba065bf871e43cd2e369bad
Reviewed-by: James Turner <james.turner@kdab.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
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Unlike QGLShader, this requires the OpenGL 3.2 core implementation
of geometry shaders to keep the API simple.
Change-Id: Icb07f430c4c5b5d950bcf6f7119becec4cfaad8a
Reviewed-by: James Turner <james.turner@kdab.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
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For platform plugins such as the Android plugin, we need to
make sure an event is delivered and handled before continuing
execution (e.g. when doing an expose event to report that the
EGL surface has been destroyed when the app goes into the
background.)
Change-Id: Ibd381baafa93f111dbc887d4cf9d9ca37429b186
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
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This is a workaround for a broken compiler
Change-Id: I10c8c750caf56036419807ec4a2439bf14cf64d6
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>
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Adding QInputMethod::inputItemRectangle()/setInputItemRectangle().
Known bugs: inputItemRectangle() not implemented for graphics view
items; inputItemTransform() implementation was already missing.
Change-Id: I72b1d43350e93858a2b374de3f2199500a96dc79
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>
Reviewed-by: BogDan Vatra <bogdan@kde.org>
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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Task-number: QTBUG-28555
Change-Id: I2c649b6d9e9dc69be246cb7658b3edbe9682b1bf
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
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This commit adds part of the output of utils/glgen and some simple
modifications to QOpenGLContext to allow easy access to classes
containing functions specific to a given OpenGL context and version.
This allows compile-time detection of mis-use of OpenGL features.
For example, trying to use glBegin(GL_TRIANGLES) with an OpenGL 3.2
Core Profile context will be detected by the compiler rather than at
runtime.
These capabilities make it much easier to add functionality to Qt and
applications that relies upon core features of OpenGL from specific
versions e.g. geometry shaders.
Change-Id: Ieb584a489792595f831bc77dee84935c03bb5a64
Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
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Change-Id: Ia3fd460e77d8da5dca634872e3f786d5ad30289d
Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
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Change-Id: I84b051b30623fda67c89d4d6b0b7756681cb9011
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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Just removing the event from QList will not delete it...
Change-Id: I3c4bb69a2afaada7ad4d5695eba0b3f29e9463ec
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Konstantin Ritt <ritt.ks@gmail.com>
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This now includes support for OpenGL 4.3
Change-Id: I964284843dffe806280e7f67cde67f17e84dc6df
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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These will be needed by the upcoming OpenGL enablers so move them
out of qopenglfunctions.h to somewhere that any opengl related file can
access them.
Change-Id: I0c788559397d446ec7210e2ad940da862179710d
Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
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The motivation for this patch is twofold:
1: we need a way (for iOS/Android) to tell the current window to remove
focus from the focus object when the user hides the input panel.
Otherwise, if the focus object is e.g a line edit, the cursor will
continue to blink inside it, which is wrong. As it stands, telling
the active window to deactivate
(by calling QWindowSystemInterface::handleWindowActivated(0)), will cause
the whole application to deactivate if no windows are active, which
is not what we want.
2: Qt currently understands just two application states, Activated and
Deactivated. On mobile platforms we can have other states
as well, like "suspended" on iOS. So controlling the application
state should not depend on window activation, but instead be controlled
through a separate API by the platform plugin.
This patch will add the following function:
QWindowSystemInterface::handleApplicationStateChanged(Qt::ApplicationState newState)
that lets us control the application state from the plugin. This also
means that we factor out application state handling from window
activation, which also gives us a way to remove focus from a window while
keeping the application active.
To not break existing desktop platforms that relies on application
activation being tied to window activation, we need to make this API
opt-in by using a platform integration capability hint. This is not optimal, but
found necessary after investigating several other solutions.
Which states (other that active/inactive) it makes sense
to add to Qt::ApplicationState will be a topic for later patches.
Change-Id: Ic6fdd3b66867abb67da43eba04ec86f06d82ff94
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
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refs/staging/dev
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Conflicts:
mkspecs/features/unix/separate_debug_info.prf
src/gui/kernel/qwindow_p.h
src/plugins/platforms/cocoa/qcocoacursor.mm
tests/auto/tools/moc/tst_moc.cpp
Change-Id: Ieb57834c00f961a747ffe51e6eb9fc9612cebccf
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When rendering to PDF using the PDF paint engine on Mac it would
consider it to be rendering as HIDPI when ScreenResolution was used.
This would mean nothing was being rendered at all in the PDF as a
result.
Task-number: QTBUG-28709
Change-Id: Ieb97ca9d0b47f6b96debbcf5e05e96c39292e412
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
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Change-Id: If4d596195624011142bff6853849a23064e478df
Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
(cherry picked from commit fc663b5f9aae16fe6a03160e3eb148a5f742ac58)
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This is the same fix that was already done in qprinter.h
/usr/include/bits/termios.h:122:#define B0 0000000 /* hang up */
so the compiler sees B0 as a numeric constant
Task-number: QTBUG-29704
Change-Id: I2df5e1783f3142558cbc1606e0c61fcf636f2de8
Reviewed-by: David Faure (KDE) <faure@kde.org>
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It was not possible to extract data from the archive on OSX
which was created on Windows platform because of wrong
separators. Archive was created on Windows via QZipWriter and
opened on OSX with QZipReader. It consisted of a lots directories
and subdirectories with files. The solution is to use '/' separator
for internal representation.
Change-Id: Ic0837ca184bb6188129d53b587a5df2ec61e4e05
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
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By default we still use QIconLoaderEngine but now platform theme plugins
have the opportunity to override that. It is in particular planned to be
used in a WIP platform theme plugin for KDE sessions.
Change-Id: I07a82dc91daea44709b3a790f3f6e2a7a090d108
Reviewed-by: Olivier Goffart <ogoffart@woboq.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: David Faure (KDE) <faure@kde.org>
Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
Reviewed-by: Frederik Gladhorn <frederik.gladhorn@digia.com>
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refs/staging/dev
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Conflicts:
src/widgets/styles/qmacstyle_mac.mm
Change-Id: If8326db9e7da3cbf45dbf7475fdff9915c7723b1
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Change-Id: I47e88dbedd3afee4bd53550ef1ce643829aecedb
Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
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It's the format class that lets you control the number of samples.
Change-Id: Id01f107a15787f33b65429d3c882854f2dc8784e
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
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As long as fonts weren't used we supported using QImage in combination
with QCoreApplication in 4.x, and there's no reason we can't continue
doing so.
Task-number: QTBUG-29643
Change-Id: I2cf351d3c93f1c175bbf624e45024d39ab913111
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
Reviewed-by: Konstantin Ritt <ritt.ks@gmail.com>
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Task-number: QTBUG-29496
Change-Id: Id9ec5e2a070992f53bba58468e2472513d52cb8b
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
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Change-Id: I14229753fc2e3b54da8a285ae9d27201b73e24be
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
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Change-Id: Icfc606a49a7fd24fcd35b9c818642a03e044ed6c
Reviewed-by: Frederik Gladhorn <frederik.gladhorn@digia.com>
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Inherits QSurface and allows to use OpenGL from an arbitrary thread.
Platform plugins can implement QPlatformOffscreenSurface, otherwise an
invisible QWindow is used by QOffscreenSurface.
This patch includes an implementation of QOffscreenSurface for XCB
and EglFS platform plugins using pbuffers.
Change-Id: I57b4fc1db417331f34826dcfa754b7698782fde4
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
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refs/staging/dev
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Conflicts:
src/concurrent/doc/qtconcurrent.qdocconf
src/corelib/doc/qtcore.qdocconf
src/corelib/global/qglobal.h
src/dbus/doc/qtdbus.qdocconf
src/dbus/qdbusmessage.h
src/gui/doc/qtgui.qdocconf
src/gui/image/qimagereader.cpp
src/network/doc/qtnetwork.qdocconf
src/opengl/doc/qtopengl.qdocconf
src/opengl/qgl.h
src/plugins/platforms/windows/qwindowswindow.cpp
src/printsupport/doc/qtprintsupport.qdocconf
src/sql/doc/qtsql.qdocconf
src/testlib/doc/qttestlib.qdocconf
src/tools/qdoc/doc/config/qt-cpp-ignore.qdocconf
src/widgets/doc/qtwidgets.qdocconf
src/xml/doc/qtxml.qdocconf
Change-Id: Ie9a1fa2cc44bec22a0b942e817a1095ca3414629
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GL_ARB_debug_output only requires OpenGL 1.1 and above.
Change-Id: Ib79d370fac36fa737817ea678f0dee25283dfa31
Reviewed-by: Giuseppe D'Angelo <giuseppe.dangelo@kdab.com>
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QPixmap::load() would not detach, so multiple paths could get associated
with the same QPixmap, causing the wrong pixmap to be shown.
Task-number: QTBUG-29639
Change-Id: I064dd6a9611b5996853bec9fb20b6224a0adcf62
Reviewed-by: aavit <eirik.aavitsland@digia.com>
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The missing "/" in front of "../Plugins" prevents
this from working - platformPluginPath is never
set.
Deployed platform plugin loading works in spite of
this via qt.conf which adds the plugin path to
QCoreApplication::libraryPaths().
Change-Id: I7ae4d13c65a380ddad72bffd29b776c39ea91c8a
Reviewed-by: Gabriel de Dietrich <gabriel.dedietrich@digia.com>
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Change-Id: I14551e0d0573c2e8d86d76eadab4df9f3c8ed5e4
Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
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There is also one string fix: cursor was twice,
the second one should have been text caret.
These roles follow IAccessible/MSAA as reference.
Change-Id: I39b64fd01376fec9e8d9b743c43a24611a1d9fbd
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Jan Arve Sæther <jan-arve.saether@digia.com>
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Change-Id: I0dcccd08916fc2ea1b795681e9b98a9550ef51b6
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
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If the high bit in a mask is set, for instance if the mask is
0xff000000, and we shift it to the right by 24 positions, since the mask
was not declared as unsigned we ended up with a mask value of
0xffffffff. We then add 1 to this value and divide by the result,
causing a division by zero crash.
The masks need to be declared unsigned to prevent sign bit extension
when shifting right.
Task-number: QTBUG-29194
Change-Id: I79260344cebfbdd3ea86416a9c734dca76517999
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
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Change-Id: Iadd29ee918dc181d2a468f5198e66351c7cb3548
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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QPixmapCache size default value is always 10 Mb
since change I2ac33765
Change-Id: I28c99433948b07e9c84d0afda7aa5a8f49d2cd18
Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
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they are versioned nowadays
Change-Id: I839db633e9d7d63c9d445f8e914b529bd7ce60a2
Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
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Change-Id: If3aa1b7ed75082eff6e9761ad82c83691135ed60
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