| Commit message (Collapse) | Author | Age | Files | Lines |
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Followup to ed3ed0b9db97a8fab0c03add23228b6b0a96f171
68916fede41d1eca5d07eb6b1db518d41a007616 and
3c159957f863cf8d367a9261e7016e52cd0348c1.
In QWindowSystemInterfacePrivate::fromNativeTouchPoints() and
QWindowSystemInterfacePrivate::toNativeTouchPoints() we continue using
struct TouchPoint's QRectF area as storage for the screen position +
ellipse diameters; as the comment says, this is _unrotated_, meaning
that rotation is stored separately, and area should not be construed as
the bounding box of the rotated ellipse. (In Qt 6 we can make the
QPA touchpoint look the same as the QTouchEvent::TouchPoint to
eliminate the need to calculate the center of the rect.)
In QGraphicsScenePrivate::updateTouchPointsForItem(), setRect() sets the
position and the ellipse diameters, but the latter is redundant because
the purpose of this function is to localize a touchpoint to the
coordinate system of a particular QGraphicsItem. Ellipse diameters
should stay the same.
In QApplicationPrivate::updateTouchPointsForWidget(), as in
QGraphicsScene, we are localizing touchpoints to a widget
and to the screen that the widget is shown on, so only the position
needs to be set, while preserving the sub-pixel resolution that
mapFromGlobal(QPoint) loses.
Fixes: QTBUG-83403
Change-Id: I61d29e14cbe38567767b164af6ae895082c5e1a1
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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Fixes: QTBUG-83397
Change-Id: I89e21cc8101a17dcdb232ff5df1a76cc08842434
Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
Reviewed-by: André Klitzing <aklitzing@gmail.com>
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A special restriction of threads on WebAssembly is
that you should not block the main thread, also not
to wait for worker threads.
For example, blocking the main thread may prevent the
browser from starting a new web worker to service the
pthread the main thread is waiting for.
We may be able create an abstraction to support use
cases like this (most likely using emscripten asyncify),
but for disable use of threads to avoid deadlocking.
Change-Id: I35edd5e1bb465e2549fa7cc4288b47dcd2e4244b
Reviewed-by: Allan Sandfeld Jensen <allan.jensen@qt.io>
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Change-Id: I37646113f626c878883cff49f4e186ec71bcfa15
Reviewed-by: Paul Olav Tvete <paul.tvete@qt.io>
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Change-Id: I49c285604694c93d37c9d1c7cd6d3b1509858319
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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Values that are validated as Intermediate are possible to enter, but
returnPressed and editingFinished signals are not emitted.
Fixes: QTBUG-82915
Change-Id: I3e194cd6ee93b3402090117b67044cf3663a232e
Reviewed-by: Paul Wicking <paul.wicking@qt.io>
Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
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Images are rounded up to 4 bytes per line minimum, so one pixel wide
images might not shrink when resizing.
Fixes: QTBUG-83179
Change-Id: If72c94409e4c899c5ad05b2867f5f53a94d0580f
Reviewed-by: Christian Kamm <mail@ckamm.de>
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All 6 getters and setters were deprecated by doc comment \obsolete in
3c159957f863cf8d367a9261e7016e52cd0348c1 (Qt 5.9). Now we will generate
compiler warnings too.
Change-Id: I94c6da607fa5758072af1287c9286b6c52179cfb
Reviewed-by: Frederik Gladhorn <gladhorn@kde.org>
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When drawing multiple distinct (unconnected) lines (e.g. from
QPainter::drawLines() or a QPainterPath with alternating
movetos/linetos), the dash pattern should not continue from one to the
next, as it should when drawing a connected line (e.g. polyline).
Both the cosmetic stroker and the full stroker does it right, but the
fast rasterizing codepath got it wrong.
Fixes: QTBUG-83048
Change-Id: I3d090f7121726755a0e53cb66b99a5563ac0e1c0
Reviewed-by: Allan Sandfeld Jensen <allan.jensen@qt.io>
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Change-Id: I0a9fbcca7a10a6555f5879cc4955f046eaa56602
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Reviewed-by: Paul Wicking <paul.wicking@qt.io>
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Change-Id: I5d41d6061403f2923d673376be7cf1250d0f0e82
Reviewed-by: Paul Wicking <paul.wicking@qt.io>
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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Currently depending if user uses QApplication
or QGuiApplication we end up in different behavior
when running post routines. For example QApplication
destructor calls post routines before stopping event dispatcher,
In case of QGuiApplication post routines are called
from QCoreApplication destructor, so no more event dispatcher.
This behavior is not consistent and creates troubles
when releasing resources of web engine.
Attached test will hang on windows with QGuiApplication,
however works fine with QApplication.
Task-number: QTBUG-79864
Change-Id: Ice05e66a467feaf3ad6addfbc14973649da8065e
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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When creating a new QColorSpacePrivate it must be reffed otherwise in
the destructor the deref() will bring the count to -1 which is true
and will not delete the d_ptr.
Change-Id: Id569bae22134b56bf6ad37158d7079b495599fd7
Reviewed-by: Allan Sandfeld Jensen <allan.jensen@qt.io>
(cherry picked from commit 20eabb72de94ddcef3c36b5cad0ce88944d42f8c)
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Change-Id: I74b88781d631ee68822cd08f9cb0aca03f7b688e
Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
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Conflicts:
src/plugins/platforms/xcb/qxcbdrag.cpp
Change-Id: I0b47324b70b0b4894e54b21aa3e7a5041f9bd5e3
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Change-Id: I442513ec87e25610898c2102170a5f2bfec5ee77
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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Given:
struct Light { vec4 foo; };
layout(std140, binding = 2) uniform material {
Light light;
int lightCount;
};
the previous code would keep "light" appended for the prefix and look for
`light.lightCount`.
Change-Id: Ia8deacd0cb4833f45151e922fa7b5970169332eb
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
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Remove references to the deprecated QGLWidget and replace it with
QOpenGLWidget.
Change-Id: Ia31df42ab61c25e9ce46f4491267d2c64910f55c
Reviewed-by: Paul Wicking <paul.wicking@qt.io>
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Very similar to source-over, but have traditionally been inlined.
Change-Id: I211f0b1c91c1a00c4769fbbfe2e3d0c7b22d7048
Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
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...between setGraphicsPipeline() calls with different
QRhiGraphicsPipeline instances within the same pass.
Also adds similar logic for the GL_ARRAY_BUFFER (vertex buffers)
as that is a hotspot as well.
This is not intended to be a 100% avoiding any redundant call solution,
but rather to take care of the most common hotspots, so that bad OpenGL
implementations with a larger API call overhead will not cause us to
regress compared to the direct OpenGL rendering path in Quick and
Quick3D.
What we have here reduces the number of GL calls in the view3d example
by ~200 within one frame, which is a pretty good start.
Task-number: QTBUG-78603
Change-Id: I6aeab9c1c43b148ea6ef05d0284990a996c7ba28
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
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We don't need to handle solid SourceOver logic directly, this was
already handled by getOperator and changed composition to Source.
Also removes some dead code and changes an assert in unreachable
code to Q_UNREACHABLE.
Change-Id: I66a6c1248bd34e31096023f1acb20385099932c9
Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
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Change-Id: Iaab37b633a8286c2c21425aaac34d30529a3ea82
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On a high-dpi screen and AA_UseHighDpiPixmaps set, QIcon will ask its
engine for a scaled-up pixmap. When the icon has been created from a
theme, the engine is a QIconLoaderEngine. For a SVG icon, that engine
would recursively use QIcon to load the scaled-up pixmap, leading to
double scale-up. Fix by bypassing the QIcon API in the SVG case,
loading the SVG icon directly from the SVG icon engine.
Done-with: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
Fixes: QTBUG-73587
Fixes: QTBUG-75039
Change-Id: I7fba02b6454decb5fcbca9c5a092e75954261dfd
Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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Wasm does not use minimal, offscreen or qvnc platform plugins.
Change-Id: I3a1919a260280ffdff33b68502d488f71f2b0c13
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
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The command is deprecated and has no effect apart from generating
a documentation warning.
Change-Id: I30871bfd6975f8268930cce99993a8579242fdb8
Reviewed-by: Paul Wicking <paul.wicking@qt.io>
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Include WordBreakTest.html, since a test uses sample strings from it,
albeit without actually reading the file.
Had to comment out more of the new tests, as at Revision 24, pending
an update to harfbuzz and the text boundary detection code.
Task-number: QTBUG-79631
Task-number: QTBUG-79418
Task-number: QTBUG-82747
Change-Id: I0082294b09d67ffdc6a9b5c15acf77ad3b86f65f
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
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Return the value from handleWindowSystemEvent so platform plugins can
detect whether it was accepted or not.
Change-Id: I53ffb713afc8e0ec1789107c912433133cfaa11a
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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Make the copy explicit.
qhighdpiscaling_p.h:282:24: warning: loop variable 'rect' has type
'const QRectF &' but is initialized with type 'const QRect' resulting
in a copy [-Wrange-loop-analysis]
for (const QRectF &rect : pixelRegion) {
^
Change-Id: I4080ff42c41e464d081ab2b01cb2d010867b041b
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
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When shaping is disabled we also skipped the step which set
dontPrint to true for soft hyphens, line separators, and
similar characters. This caused boxes to appear in text with
e.g. line separators.
There is a minor modification to the code that is moved:
In the case on unshaped text and only the CMAP able is used,
the font engine for the soft hyphen can be a fallback engine,
so we need to also set the correct engine index when changing
the glyph index.
[ChangeLog][QtGui][Text] Fixed an issue with QFont::PreferNoShaping
where boxes would appear in place of unprintable characters.
Fixes: QTBUG-81994
Change-Id: Ifc9f4f89d928475ca0487a92b4480bd5db5918fd
Reviewed-by: Konstantin Ritt <ritt.ks@gmail.com>
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
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Change-Id: I6a3799c35aafa38095b316ee01d14b9db3af5e04
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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The conversion uses NSBitmapImageRep and correctly sets the display
pixel ratio and size of the resulting image, reducing the need for
clients to deal with this.
It also propagates the isMask property of the icon to the NSImage.
The function returns an auto-released object, as is customary for
class-functions like these.
Change-Id: If97f3d383959cd0f58a0d1249f5c26e52c1da9cd
Reviewed-by: Timur Pocheptsov <timur.pocheptsov@qt.io>
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The conversion uses NSBitmapImageRep and correctly sets the display
pixel ratio and size of the resulting image, reducing the need for
clients to deal with this.
The function returns an auto-released object, as is customary for
class-functions like these.
Change-Id: I5124d1d8145a7f5266921b22fda1987798771ec1
Reviewed-by: Timur Pocheptsov <timur.pocheptsov@qt.io>
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The conversion takes place in separate blocks, but may need to be
compressed after converting.
Fixes: QTBUG-82818
Change-Id: I71431af3d41e1bfe1f9b3d8cd7c1e0a2020846cd
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
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Conflicts:
src/corelib/plugin/qlibrary.cpp
src/corelib/plugin/qlibrary_unix.cpp
src/corelib/plugin/qpluginloader.cpp
Change-Id: I866feaaa2a4936ee5389679724c8471a5b4b583d
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The effect of the soft-hyphen needs to be updated once the final the
break point has been found.
This change cleans the logic by using two variables keeping track of
soft-hyphen at current evaluated position and at last confirmed break
point. Also adds tests for supression of soft-hyphens in the tight
WrapAnywhere case.
Fixes: QTBUG-35940
Fixes: QTBUG-44257
Change-Id: I7a89a8ef991b87691879bb7ce40cec4a3605fdd5
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@qt.io>
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It has been reported that 7447e2b337f12b4d04935d0f30fc673e4327d5a0
needs amending to build on MSVC 2019, although it was OK in CI.
Change-Id: Id22c2a3608529abebd66c0e8f401bc6f26f45e18
Reviewed-by: Mårten Nordheim <marten.nordheim@qt.io>
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This is similar to how the similar table in qblendfunctions.cpp is now
set, and is easier to read and maintain.
Change-Id: I43a885fae7b1a92110bb33f0b22a5b02fddc0115
Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
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...per API review.
Change-Id: I4a5a1cc895eac32f21f8a830507b841318509992
Reviewed-by: Paul Olav Tvete <paul.tvete@qt.io>
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Show a warning but allow applications to survive by not attempting
to call VS/PS/CSSetWhatever() with an invalid number of resources.
Relevant for samplers in particular, where the limit is 16. Qt Quick 3D
exhibits problems with this when using custom materials combined with
shadow mapping, and while this is not a solution to the problem there,
at least the problem is now clearly indicated instead of crashing.
Task-number: QTBUG-82719
Change-Id: I83914b7648001fa421ed1cf07a7b7444e0ef8fc0
Reviewed-by: Christian Strømme <christian.stromme@qt.io>
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Use QThreadPool to process QImage smooth-scaling, format conversions,
and colorspace transforms multithreaded.
Change-Id: Ic142b1fa899f56e7e5099d36ca713701a47b681b
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
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Fixes: QTBUG-82602
Change-Id: Id82f145ffb33e6d4ef9b81282ad14657b1c8fbd0
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
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This is deemed more appropriate than having some time consuming tracking
of descriptor types in pools, just to avoid the rare case of attempting
a failing vkAllocateDescriptorSets(), which is then always followed by
another, successful attempt.
Change-Id: I7a3a1d80afe400dc96605a3d6c834e8b2c71143a
Reviewed-by: Christian Strømme <christian.stromme@qt.io>
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Introduces a new QRhiShaderResourceBinding function that takes an array
of texture-sampler pairs. The existing function is also available and is
equivalent to calling the array-based version with array size 1.
It is important to note that for Metal one needs MSL 2.0 for array of
textures, so qsb needs --msl 20 instead of --msl 12 for such shaders.
Comes with an autotest, and also updates all .qsb files for said test
with the latest shadertools.
Task-number: QTBUG-82624
Change-Id: Ibc1973aae826836f16d842c41d6c8403fd7ff876
Reviewed-by: Christian Strømme <christian.stromme@qt.io>
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Silence compile time warning and show correct usage in example
snippet.
Change-Id: I1936f006e4b5f3ca71bbc0100ed039beeb459271
Reviewed-by: Paul Wicking <paul.wicking@qt.io>
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This is inconsistent with the other similar functions in QVulkanWindow,
we do not provide getters for those either.
Change-Id: If764b49f4b26ff14a2fa908b8d5b37429047250c
Reviewed-by: Paul Olav Tvete <paul.tvete@qt.io>
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Relevant when doing custom rendering combined with QRhi, and only for
APIs like Vulkan, where image layouts are a thing.
As shown by demo apps, it is not currently possible to implement a
correct application that renders or raytraces into a QRhiTexture's backing
VkImage, and then uses that QRhiTexture in a QRhi-based render pass.
This is because QRhi has no knowledge of the image layout if it changes
due to commands recorded by direct Vulkan calls, and not via QRhi
itself. So, except for certain simple cases, one will end up with
incorrect image layout transitions in the barriers. (at minimum this
will be caught by the validation layer)
To remedy this, add a simple function taking the layout as int (we already
do the opposite in nativeTexture()).
Task-number: QTBUG-82435
Change-Id: Ic9e9c1b820b018f3b236742f99fe99fa6de63d36
Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
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Change-Id: Ib1fb6186a8c76d6848d5eda1756e7749383dae40
Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
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This is the first time that we add something to QShaderDescription
after migrating to the non-JSON based serialization system. This now
involves checking the "qsb version" when deserializing.
Task-number: QTBUG-82624
Change-Id: I2bd875ef21e461559b878dccc5537cdfa43feaa2
Reviewed-by: Christian Strømme <christian.stromme@qt.io>
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We use the this struct to describe combined image samplers and storage
images as well. Especially with the former, it is not unlikely that we
will need arrays, so e.g. layout(binding = 1) uniform samplerCube
shadowCubes[8]. In this case the '8' is something that must be reported in
to the reflection information.
The new arrayDims member is expected to work exactly like the similarly
named member in BlockVariable.
Task-number: QTBUG-82624
Change-Id: I1fb8b0318906ff4c116c1a7ec23a399c6545c730
Reviewed-by: Christian Strømme <christian.stromme@qt.io>
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