| Commit message (Collapse) | Author | Age | Files | Lines |
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Fixes coverity CID154258.
Change-Id: Ia958d24c533c4f0077abd363ee4c041cc2cdb6f0
Reviewed-by: Konstantin Ritt <ritt.ks@gmail.com>
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Use the macro we have that does exactly what we want without the boiler
plate code.
Change-Id: I25c67a71f83f91f50128c8a54033ee53ad28e88a
Reviewed-by: Erik Verbruggen <erik.verbruggen@theqtcompany.com>
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Change-Id: I7bf08eee357fb9641ff9118edcf97809f98605b7
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Change-Id: I0775ad9538a7793dc6628abe4556404634ae0462
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Change-Id: I4d897c522087654649547c0ca4750ba4dbfa5cbf
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Change-Id: I593708d76d513028ba1b59621b83cbc32e63d4e6
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
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Change-Id: Iba1d9db05f7a09aabb81d0429e6081cd7710d381
Reviewed-by: Marc Mutz <marc.mutz@kdab.com>
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
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Change-Id: Iec7814b0aca74ddc9744af358561b18b96d7a266
Reviewed-by: Olivier Goffart (Woboq GmbH) <ogoffart@woboq.com>
Reviewed-by: Marc Mutz <marc.mutz@kdab.com>
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Change-Id: I8636993571b04d8cda74708777ba3ef2bac09fb5
Reviewed-by: Allan Sandfeld Jensen <allan.jensen@theqtcompany.com>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
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The pixman drawhelpers are implemented using GAS syntax, which the
Clang assembler doesn't handle, nor do they work on 64-bit ARM, so
we disable them selectively. They are only used for 16-bit surfaces
anyways, so it not a big deal on iOS.
(cherry picked from commit 49568df95450733dc4c273945e5ced218132c123)
Change-Id: I70848981c794739d40a6a2d9a537307bc80d61a6
Reviewed-by: Allan Sandfeld Jensen <allan.jensen@theqtcompany.com>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
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If no screens are available, windows could disappear, could stop rendering
graphics, or the application could crash. This is a real use case in several
scenarios: with x11vnc, when all monitors are physically disconnected from a
desktop machine, or in some cases even when the monitor sleeps. Now when the
last screen is disconnected, it is transformed into a fake screen. When a
physical screen appears, the fake QScreen is transformed into a representation
of the physical screen. Every virtual desktop has its own fake screen, and
primary screens must belong to the primary virtual desktop. It fixes updating
screen geometry on temporarily disabled screens in the middle of the mode
switch.
Expected results: Windows don't disappear, the application doesn't
crash, and QMenu is displayed on the appropriate screen.
This reverts patch 51ada7734ad780178ecced11e0dff454dfc2e5f2
Change-Id: I6e8eb682b0c8425d08ffdaecbd4c6c7700c914b4
Task-number: QTBUG-42985
Reviewed-by: Shawn Rutledge <shawn.rutledge@theqtcompany.com>
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Which is needed by Qt Labs Controls.
Change-Id: I2f91a1cbe8218170f894189b56f3fef77207eaec
Reviewed-by: J-P Nurmi <jpnurmi@theqtcompany.com>
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This allows QML Menu, Dialog & SystemTrayIcon to use the same enums
without having to duplicate them.
Change-Id: I1401583d3ae2ef07cdc795d2765fba07c9b30f2f
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@theqtcompany.com>
Reviewed-by: Olivier Goffart (Woboq GmbH) <ogoffart@woboq.com>
Reviewed-by: Frederik Gladhorn <frederik.gladhorn@theqtcompany.com>
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Use QDebugStateSaver, drop the multiline format, check for null, empty and
output rectangular regions as:
QRegion(0,0 252x188)
and complicated regions as:
QRegion(size=4, bounds=(0,0 278x262) - [(0,0 278x13), (0,13 13x188), (265,13 13x188), (0,201 278x61)])
Change-Id: I82b8f58af08f7128e6cf2c2c8b06c4684fc6a9c8
Reviewed-by: Shawn Rutledge <shawn.rutledge@theqtcompany.com>
Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
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Task-number: QTBUG-49655
Change-Id: I7a5d08f681a7d87709aac745154730764040e922
Reviewed-by: Paul Olav Tvete <paul.tvete@theqtcompany.com>
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Otherwise, the window may up outside the display area when centering
on a secondary screen and the primary screen has a different scale factor.
Task-number: QTBUG-49803
Change-Id: I91ec7c5348722a90012f80a247e662e96bcbb391
Reviewed-by: Alessandro Portale <alessandro.portale@theqtcompany.com>
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Expose QPlatformIntegration::ShowIsMaximized similarly to
QPlatformIntegration::ShowIsFullScreen.
This allows for applications to adapt their UI to mobile/desktop
accordingly.
Change-Id: Ic14d16fde11d7d2740b2f4092ae12e88a2f522fd
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@theqtcompany.com>
Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
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Change-Id: I94a2b40933f9469f509a4cc54d68138696704ba2
Reviewed-by: Morten Johan Sørvig <morten.sorvig@theqtcompany.com>
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We can use getWindowVisibleDisplayFrame to know the height on the
keyboard, and we can use getLocationOnScreen to find out how much
the view is scrolled. Since onPreDraw is always called when the
view is scrolled or when the keyboard appears or disapear, we can
call the native functions from there.
This is not working for floating keyboards.
[ChangeLog][Android] Implemented QInputMethod::keyboardRectangle
Task-number: QTBUG-40731
Change-Id: I7848eb34fece410b29a06bf0bbb2313112fffa68
Reviewed-by: Samuel Nevala <samuel.nevala@intopalo.com>
Reviewed-by: BogDan Vatra <bogdan@kdab.com>
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QImage can be used without QGuiApplication, but wihout QGuiApplication
the accelerated methods would not be used.
This patch changes the initialization of the QtGui function tables to
happen in static object constructors on QtGui load, instead of in
the QGuiApplication init.
Change-Id: Ib58982fbc50fd79122352d021d93a3c99aca5043
Reviewed-by: Erik Verbruggen <erik.verbruggen@theqtcompany.com>
Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
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This was a regression (it worked in 4.8) that was probably introduced
by the refactoring of the accessibility framework in Qt 5.
Now, QPlatformAccessibility::notifyAccessibilityUpdate() is called
regardless of isActive(), so its the responsibility of each
implementation of notifyAccessibilityUpdate() to check for isActive()
where it matters.
Task-number: QTBUG-33303
Change-Id: I0d18f8c1890ef679460408b05e704712b886bf7c
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@theqtcompany.com>
Reviewed-by: Andy Shaw <andy.shaw@theqtcompany.com>
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QColor always uses unpremultiplied alpha, but the new QImage methods
were based on the QRgb versions which might be either. This patches fixes
the two new methods so they treat QColor alpha correctly.
Change-Id: I78a5b875ad4e78ad7fde3b811c6187482b4f6d15
Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
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Task-number: QTBUG-37928
Change-Id: I8d3ae3b540f9483d1e93d4c8135f777dea13f967
Reviewed-by: Topi Reiniö <topi.reinio@theqtcompany.com>
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Limit setting bold to weights <=750.
Task-number: QTBUG-48922
Change-Id: Id38b636698e58b0686dda9711ee1b3426a3b45b9
Reviewed-by: Gunnar Roth <gunnar.roth@gmx.net>
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@theqtcompany.com>
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Due to kerning and other OpenType features, it's possible
that the advances from the shaping process are fractional, but
this gives uneven glyph positioning for font engines that don't
support subpixel positioning (since the glyph will not match the
expected position, some gaps will look too large and some
too small). To match how e.g. GDI renders this, we round the
advances before setting the glyph positions for engines that
do not support subpixel positions.
[ChangeLog][Windows] Fixed uneven kerning for some fonts.
Task-number: QTBUG-48546
Change-Id: Ic00dc402abf7149aab6bf9b05b42827b805c1a15
Reviewed-by: Konstantin Ritt <ritt.ks@gmail.com>
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This follows up 130c2baa9376dcf525916620294bd9996bdf41f3.
Change-Id: I2f6c9b4f995af427cec9a2162b782039debf8564
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
Reviewed-by: Jędrzej Nowacki <jedrzej.nowacki@theqtcompany.com>
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Expand section on coordinate systems. Document the
AA_EnableHighDpiScaling / AA_DisableHighDpiScaling
flags added in commit add58ed. Add some notes for
platform plugin work.
Change-Id: Ie6fe2d818a88ba784c0ee675fabbd3fc04d64bf1
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@theqtcompany.com>
Reviewed-by: Morten Johan Sørvig <morten.sorvig@theqtcompany.com>
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Make it opt-in because doing a normal backingstore flush does not seem to
work on Cocoa once we use OpenGL on the window. Windows and Linux should
be able to cope with this.
This means that platforms outside Windows and Linux will continue to have
the problem of having GL-based compositing enabled for ever after having a
QOpenGL/QuickWidget shown in the window once, but the issue is most
prevalent on Windows anyway, OS X machines can deal with OpenGL better
in general.
Task-number: QTBUG-49172
Change-Id: I30fd2efa95cc4f6eed9cf7f7613d0750355c775c
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
Reviewed-by: Eike Ziller <eike.ziller@theqtcompany.com>
Reviewed-by: Paul Olav Tvete <paul.tvete@theqtcompany.com>
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Without this patch, setLayoutDirection() is called only by LanguageChange
event handling, which triggers only upon installing, removing, or clearing
QTranslators.
This caused two problems:
* If the QTranslators are installed in a Q_COREAPP_STARTUP_FUNCTION the
event is lost since the QGuiApplication is still not there.
* If the application doesn't use QTranslators at all, i.e., uses gettext,
some other translation system, or because it has no messages at all,
setLayoutDirection() is never called and the layout direction is wrong.
The initialization of layout_direction has been changed from
Qt::LeftToRight to Qt::LayoutDirectionAuto but that has no
impact since QGuiApplication::layoutDirection will make sure
Qt::LeftToRight is returned if layout_direction has still not been set.
Change-Id: Ic60fe9a318c8afe1c503e3796ec54cfc687e7164
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
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QVariant was using QColor::name() to convert a color to string, which by
default loses alpha value. The patch is fixing the problem by always
including the alpha value in the string when required.
[ChangeLog][Core][Variant] QVariant(QColor)::toString() uses
QColor::HexArgb format when the alpha component is different from 1.
Task-number: QTBUG-37851
Change-Id: I887460c1ea151180ba99d64dd873ba9d6e2268f2
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
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Fix the ARGB32 NEON-optimized drawhelpers so they also build on AArch64.
The RGB16 NEON-drawhelpers are not converted as they use more assembly.
Change-Id: I8b75fadf5bad74360a2ab6aec9a6bf50df80c1b9
Reviewed-by: Erik Verbruggen <erik.verbruggen@theqtcompany.com>
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Hyperlink added in QTextDocument becomes "<span>" tag after exporting
the document to ODF with QTextDocumentWriter. Fixed by adding "<a>" tag
around it with attribute "href" pointing to hyperlink location.
Task-number: QTBUG-48853
Change-Id: I2bd689a88c9d0a5b14369777718b9cb36e4cfa19
Reviewed-by: Konstantin Ritt <ritt.ks@gmail.com>
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
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This information is already registered by the QMessageLogger ctor.
Where, by dropping the << Q_FUNC_INFO in ostream-style qDebug(), only
a string literal remained, converted to printf-style qDebug() on the
go.
Change-Id: I3f261c98fd7bcfa1fead381a75a82713bb75e6f3
Reviewed-by: Olivier Goffart (Woboq GmbH) <ogoffart@woboq.com>
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Conflicts:
src/network/socket/qnativesocketengine_p.h
src/network/ssl/qsslsocket_mac.cpp
src/network/ssl/qsslsocket_mac_p.h
src/widgets/kernel/qwidget.cpp
Change-Id: I39592cb37d710dfaf8640769ba3c1b637927d7f4
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The ifdef gave an impression of the code path being hit only when
texture-backed widgets are present and OpenGL-based compositing is
active. This is false. Asserting on having a context current is
wrong (as shown by autotests on the 5.6 branch).
Change-Id: I2539f0aac75b26597f49f63edcd9580428be79b7
Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
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Neither the default nor the eglfs-specific backingstore release the OpenGL textures
that are in use when render-to-texture widgets are involved.
The result can be fatal on embedded devices that run out of GPU memory at after showing
and closing dialogs and popups a certain number of times.
Task-number: QTBUG-49363
Task-number: QTBUG-49399
Change-Id: Ia7471b037f147bcca0a4f1db5808ca348e230547
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
Reviewed-by: Andy Nichols <andy.nichols@theqtcompany.com>
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Since AArch64 NEON assembly is different from Arm32 NEON we need to
write a separate version.
Assembly is used over intrinsics as the intrinsics have trouble
efficiently using the vstX and vldX instructions.
Change-Id: I5b67fc87acb2433b503e658099b742d57a9cff18
Reviewed-by: Erik Verbruggen <erik.verbruggen@theqtcompany.com>
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The __ARM_NEON is the standard define for NEON instructions support
__ARM_NEON__ is only legacy, and specifically not defined in
AArch64 builds, which causes us not to detect NEON support there.
The NEON assembler files doesn't build with AArch64, so the NEON
drawhelper methods must be excluded for now.
Change-Id: Ie32f855bde94ee7efd8a8ddb7766c931778e729b
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
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We test that inline conversion between same image depths always succeed
inline, but that requires that any direct conversions exists both in
non-inline and inline versions.
This patch adds a non-sse2 inline conversion from ARGB32 to ARGB32PM
which was missing.
Change-Id: I71937cd4b77fb41fe2064da937f6dcbf2a6534e6
Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
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0e99f3c broke tst_qquicktextinput::horizontalAlignment_RightToLeft()
and tst_qquicktextedit::hAlign_RightToLeft(). This fix was proposed
by Konstantin.
Change-Id: I602b7301d415f266224ae2c1ffd81244e9565862
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
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This sample will help user needing to react on QFileOpenEvent get
started faster.
Change-Id: I7def292894fc39d803f70cbf0453f6791b7aea15
Reviewed-by: Topi Reiniö <topi.reinio@theqtcompany.com>
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Shifting a signed integer that overflows is undefined behavior. All
masks were changed to unsigned in qRgb and qRgba. While the alpha value
is enough to fix the undefined behavior, Visual C++ generates slow
code if not all of those constants are unsigned.
Change-Id: Ia0ec3e9464088495173b4ad9c2e37a49e6f8e987
Task-number: QTBUG-49595
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
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Since the item positions are guaranteed to grow, we could safely re-use
the obtained first item while looking for the last item in the chain.
Change-Id: I5e42f5de820c62a51a109a4b227b031c697aa898
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
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(and move some code around)
Change-Id: I2e26dcc7b769fdbcc750332845da11ec88e332dd
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
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The documentation already states we're doing this, so stop lying
and implement it properly :)
Change-Id: Ic78980d76f61e8aa64e59ea058a8105d9c507774
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
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In fact, this is an extra info no one ever cares about.
We already have properly configured INCLUDEPATH to look for png.h.
Change-Id: I27fec4d474570683c6c371dff34472a7c650fe65
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
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Change-Id: Iecdcab5145b147edbab78b08bd6c9e2dc2f18d48
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
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Currently QOpenGLWidget and QQuickWidget do not support having native
child widgets inside the same top-level window. In some cases this is
inevitable, f.ex. multimedia may require native windows when used from
widget apps. winId() calls made for various (valid or invalid) reasons
are also problematic.
There are no blockers for supporting this setup, however. By storing
multiple texture lists (one for each subtree where the root is a
native widget), adding the missing markDirtyOnScreen calls, letting
each native widget access the correct texture list (i.e. the one
corresponding to its children) when they are (separately) flushed, and
fixing composeAndFlush() to take the update region and the (native
child) offset into account, it can all be made functional.
The change also fixes the issue of keeping GL-based compositing
enabled even after all render-to-texture widgets in the window become
hidden. Due to the changes of how such widgets are gathered,
composeAndFlush() is not invoked anymore when no such widgets are
discovered for a given native parent. This is great since having
compositing enabled infinitely is an issue for applications like Qt
Creator that implement certain views with QQuickWidgets but cannot
afford the cost of texture uploads in other places (e.g. for the text
editor) on slower machines.
The openglwidget manual test is greatly enhanced to test various
situations (MDI, scroll areas, tab widgets, QOpenGLWidget as native
child, QOpenGLWidget with non-tlw native parent, etc.)
Task-number: QTBUG-48130
Task-number: QTBUG-49172
Change-Id: Iad098359c8bcf749f01c050da0853415e1550eda
Reviewed-by: Paul Olav Tvete <paul.tvete@theqtcompany.com>
Reviewed-by: Morten Johan Sørvig <morten.sorvig@theqtcompany.com>
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The ppm decoder used a fixed size buffer to discard comment lines,
which would fail for comments longer than 100 characters.
Task-number: QTBUG-49414
Change-Id: I92e910e025cf7584a6ff1c0e5b0e8a4ab281d479
Reviewed-by: Liang Qi <liang.qi@theqtcompany.com>
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QPlatformScreen works in native pixels and the
(device independent) coordinates from QWindow
needs to be converted.
Change-Id: I85ff45d66dc501e8c3c1c7a18f87448c92d79b9d
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@theqtcompany.com>
Reviewed-by: J-P Nurmi <jpnurmi@theqtcompany.com>
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