| Commit message (Collapse) | Author | Age | Files | Lines |
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After cb8445f0323b0eefbb04f1d8adad81a00b53abd8, Qt no longer
considers the baseline to have a vertical size, so it does
not add an extra pixel to the font height. The documentation
needs to be updated to reflect this.
Task-number: QTBUG-39668
Change-Id: I28fc813e21d73bb03f7055b0f0843511a12d308b
Reviewed-by: Konstantin Ritt <ritt.ks@gmail.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
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Refactor the code QPixmapIconEngine::addFile() using a convenience
class for reading all images.
Special-case .ico-files: Read images into a list and replace by
higher-quality ones.
Task-number: QTBUG-39287
Change-Id: I32ab6c77a276dc5d4d9a8f7b216c81149b8772b8
Reviewed-by: aavit <eirik.aavitsland@digia.com>
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The state should already be updated when fillPath() is called, so it
should use the painter's pen to fill the path with instead as this will
have been updated already.
Task-number: QTBUG-39303
Change-Id: I1cc9922d4183bd44076c26210db06ad825ebf25b
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
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QImage::fill(uint) was incorrectly performing ARGB->RGBA conversion when
called on RGBA8888 formated images.
This patch moves the color conversion to QImage::fill(QColor) where it
belongs so that fill(uint) can behave consistent with documentation and
how it treats other formats.
The fill(uint) method had no automated tests, and this patch adds one.
[ChangeLog][QtGui][QImage] QImage::fill(uint) now fills the given pixel
value unconverted when used on RGBA8888 image, making it consistent with
the documentation and treatment of all other image formats.
Change-Id: I00a9d810c61d350dbdd7c4b9ad09e5ce11896b6d
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
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QOpenGLShaderProgram::hasOpenGLShaderPrograms tests whether
QOpenGLFunctions::Shaders is provided for the given context. As the
initialization code assumed OpenGL 2 this always was true. But
unfortunately we still cannot assume that OpenGL 2 is universally
supported. E.g. indirect rendering (no matter how bad that idea is)
does not support OpenGL 2 on all hardware and the Shader related
extensions are not available.
This change makes sure that only when OpenGL 2 is available the
features provided by OpenGL 2 are enabled. If OpenGL 2 is not
available the extensions are tested. The checks are slightly
reordered to not do the extension tests at all if OpenGL 2 is
available.
Task-number: QTBUG-39730
Change-Id: Ic775163e0dcc519925b1287f3c4ca5e8ebf101d5
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
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Task-number: QTBUG-38972
Change-Id: Ie4dd6d70e60822a5a3626b10cd90d081897d646d
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
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Make sure qRegisterGuiGetInterpolator is called even for static builds.
Task-number: QTBUG-37341
Change-Id: I65735a558d5bbfaa02fa4ec47d55ddf33ca1991a
Reviewed-by: Jędrzej Nowacki <jedrzej.nowacki@digia.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
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conversion failes
Added some checks to QRasterPlatformPixmap::createPixmapForImage() to avoid
crashes when QImage::convertToFormat() returns a null image.
Change-Id: I573505a1aff7931d9a2fb452d0a83ae93d8de7db
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
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refs/staging/5.3
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Change-Id: I147a75ac74bd7b19dbeb99e1ec2836cc5bfc2806
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A vectorized codepath for rotating transforms were added in 5.3.0, but
was only properly tested for SSE2. The NEON version remains unfinished.
Since it was never working, this patch reverts the NEON version.
Task-number: QTBUG-39445
Change-Id: Ifbce0e03781d217ad976c6b18ac88381055cba66
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
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Prevents a shutdown crash in the Qt Mfc migration solution.
Task-number: QTBUG-39317
Change-Id: I7f0aa40715baed57ff59682a477084347dfd45bc
Reviewed-by: Andy Shaw <andy.shaw@digia.com>
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Some drivers are reported to get confused when passing different
sample counts (requested vs. actual) to the color and depth/stencil
attachments. To overcome this, pass the requested sample count to all
the attachments.
Task-number: QTBUG-33406
Change-Id: I17b0e3dbbd78de2ab0f45e95164b4f326d47aeff
Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
Reviewed-by: Kimmo Leppälä <kimmo.leppala@digia.com>
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Task-number: QTBUG-18519
Change-Id: I5d929cf6eda3f34130314edac95487fb00a95db5
Reviewed-by: Jędrzej Nowacki <jedrzej.nowacki@digia.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
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In some cases, for instance if drawEllipse() was called with a null QRect
then it would still try to draw a QVectorPath without having enough points
in the list. Therefore the point_count should be checked first before
doing any drawing.
Change-Id: I9b8dbb87c73b74e9df9eb10ec790a484d05d4c46
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
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Call clear() in the destructor of QOpenGLTextureGlyphCache class to
prevent QOpenGLGlyphTexture object leak.
Change-Id: I290b09b0786d30603391e6855a21e9232b112739
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
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QRasterPaintEngine::alphaPenBlt makes the assumption that a device with
bit depth 32 has optimized alphamapBlit and alphaRGBBlit routines.
This will fail on RGBA8888 format resulting in some text not being
rendered.
Change-Id: Ia7d88bb0e3094894affceda1acc42396b67b3677
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
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As ANGLE doesn't support GL_RGBA as the internal format for its
multisampled framebuffer extension, use GL_RGB8_OES to ensure a working
out-of-the-box experience.
Task-number: QTBUG-39283
Change-Id: Icb364225e74e5d3480a8617131a56e9f65f04ba5
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Andrew Knight <andrew.knight@digia.com>
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Don't use only the GL version, as vendors expose many many extensions
on viable hardware.
For instance, I have a NVIDIA G210 which supports up to GL3.3, but
which features immutable storage, immutable multisampled storage,
texture buffers and ranges, stencil texturing, and cubemap arrays.
Change-Id: Ie6023ee854b679737fca982578cb2093e10d083f
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Factor out common code paths from the QPixmap/QImage conversion
code and use the same algorithm for copying the image data with
alpha correction as does qt_pixmapFromWinHBITMAP().
Rename the previous version of qt_imageFromWinHBITMAP() to
qt_imageFromWinIconHBITMAP() since it is used for HICON conversion.
Task-number: QTBUG-39084
Change-Id: Ia4042c33db485c3604461a5eafd6282968b36e3b
Reviewed-by: Andy Shaw <andy.shaw@digia.com>
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Change-Id: Ib9da4903167fce8ccc41fd2aa050b5c611cced11
Reviewed-by: Stephen Kelly <stephen.kelly@kdab.com>
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Doing makeCurrent() followed by destroying the surface (and no
doneCurrent) results in still having the pointer stored internally
in the QOpenGLContext. If then a function like defaultFramebufferObject()
is called, the pointer is dereferenced.
To fix this, the doneCurrent() has to be called when the surface is destroyed
before the context without doneCurrent(). This is pretty much what the
user would expect anyhow.
Task-number: QTBUG-38994
Change-Id: Ibd4083d9291c7fd39b38ce81a988a8e0c9d55d60
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
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QOpenGLTexture texture(QOpenGLTexture::Target2D);
texture.allocateStorage(); // crashed
Change-Id: Ia12f69b72e537cf765387cd172d7cb2cbbbad6e6
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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When these extensions aren't available, use ANGLE's versions of them.
Task-number: QTBUG-31010
Change-Id: I9a85b9f4d2bb60bdb1d79c92edf241b95d0627bf
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
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For Windows builds, the necessary libraries are not found
in the sdk if the wrong environment is used, which is quite
common.
Task-number: QTBUG-34940
Change-Id: I7d844649790cbfacab3154a717d318fd570c4149
Reviewed-by: Brad King <brad.king@kitware.com>
Reviewed-by: Stephen Kelly <stephen.kelly@kdab.com>
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and copying a lot of garbage.
Change-Id: Idf1d23d06423a98ce503c9bcf9614b12dd1fb92a
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
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This old workaround is not necessary and could not be used anyhow since
it would affect a way too wide range of drivers. Modern drivers should
be able to honor the default GL_UNPACK_ALIGNMENT of 4 even for 1 byte
per pixel formats like GL_ALPHA. Instead, document why the behavior
is correct.
Change-Id: I1687448ba92875c8ff772ccc371894e88ff64096
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
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Due excess 'break' in loop, function xToCursor() with "CursorOnCharacter" option
for BiDI text returns wrong cursor position (start glyph position) all time.
Task-number: QTBUG-38846
Change-Id: Iba6671905e0785da6f343db19d6c3bb3e2cf5e8a
Reviewed-by: Andrey Volykhin <andrey.volykhin@lge.com>
Reviewed-by: Konstantin Ritt <ritt.ks@gmail.com>
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>
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In particular, if you have a <pre> tag in your HTML, this will
become a QFont with family "Courier New" and fixedPitch==true.
On Android, there's no "Courier New" font, and since the
style hint is AnyStyle, we will just return Roboto, which is
a proportional font.
Note that this exactly matches the condition when fetching the
fallback families for the font in the loadEngine() function,
which was introduced by 06568ff89c48dee8aab278b8b0538c331aa84595
in Qt 4.
[ChangeLog][Text] Respect QFont::fixedPitch() for fallbacks
when font family cannot be matched.
Task-number: QTBUG-36083
Change-Id: I64787c547dc492b9dd3c49f1edf0d9626d198260
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
Reviewed-by: Konstantin Ritt <ritt.ks@gmail.com>
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Change-Id: Ifc3aeea8bf4bada821d09cc329748cad16923d6a
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
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Change-Id: I20412616c91d187e2befc39134a480369347b8cb
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Leena Miettinen <riitta-leena.miettinen@digia.com>
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The former was documented twice and the latter was missing the qdoc
formatting.
Change-Id: Id8dfb21a0c2fd26134b5738448971fe2627a12d6
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Leena Miettinen <riitta-leena.miettinen@digia.com>
Reviewed-by: David Faure <david.faure@kdab.com>
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You should never force that option. Just let Qt automatically detect
from the environment.
Change-Id: I43ae4951969d2067cc111eff6302921a0af82658
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Leena Miettinen <riitta-leena.miettinen@digia.com>
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Environment variables are passed along to child processes, command-line
options aren't.
Change-Id: Ia52c1d8cfeeb2f7490e73ac50b58ba07c2eebfa8
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Leena Miettinen <riitta-leena.miettinen@digia.com>
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Using Q(Open)GLFunctions concurrently on multiple threads had some issues
due to incorrect synchronization: The m_groups list in the
QOpenGLMultiGroupSharedResource, in which the Q(Open)GLFunctions instance
is stored, became corrupted under certain scenarios, for example in the
tst_qglthreads autotest and any two threads that happen to enter an
initializeOpenGLFunctions() or QOpenGLContext::functions() call concurrently.
Locking in value() has been introduced in 666c25c089acf7fcc9e9a6b7665074c6286d604e
to fix such issues, however using the context group's mutex is not enough: that still
allows two threads using two contexts with a different context group to concurrently
enter insert(). Instead, the MultiGroupSharedResource has to have its own mutex
to protect its own member variables.
Task-number: QTBUG-38771
Change-Id: If01c44c2084b95e487bc9146576ca180ed8044da
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
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When the start point is not on the curve, the end point will be
used as starting point for the QPainterPath, if it is on the curve -
if it is not on the curve, the mid point between start and end point
will be used. The origianl start point will still be used as a control
point for the first bezier curve.
Task-number: QTBUG-38601
Change-Id: I90e07f1141288873263f1f12fa51e6a248d0804f
Reviewed-by: Fabian Bumberger <fbumberger@rim.com>
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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GetGlyphOutline fails for ttf fonts with embedded bitmaps. This results in
distancefield rendering not rendering glyphs (for the failed paths). We
need to fall back to texture rendering if this is the case.
Change-Id: Ibdf7dc5c1d34f513c436f88fabbdcc4089bb6fef
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>
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The image format returned by QOpenGLFramebufferObject::toImage() on
OpenGL ES/2 builds changed in 5.2.0 but was not documented.
Change-Id: I2379c62c7f715803192ffa9bb8ae1171ef4b2314
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
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QGLWidget has a paint device type of Widget, yet drawing on it
from outside the gui thread is fine as long as ThreadedOpenGL is
supported. It has probably been overlooked that the device type
OpenGL applies to QGLFramebufferObject and such but not QGLWidget.
This will fix the problem of flooding the output with warnings in
the tst_qglthreads autotest and potentially elsewhere too.
Task-number: QTBUG-38771
Change-Id: Ie014a2610a0db41b31c30c404e286d4997aecdc3
Reviewed-by: Giuseppe D'Angelo <giuseppe.dangelo@kdab.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
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This patch reuses the code and pattern used to vectorize scaling, to
also vectorize rotating transforms in fetchTransformedBilinearARGB32PM.
This provides significant improvements in QtWebKit on benchmarks using
rotating transforms.
Change-Id: If250e0f5dae1ff0f954301f96cc8970a99ae3e9d
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
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refs/staging/stable
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Manually fixed up: isES -> isOpenGLES
src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
Change-Id: I57d2ef26c3d4a7b40ace09f4e8560b7686650ea5
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As it's meant for QML anyways, this allows it to coexist peacefully with
existing code.
Task-number: QTBUG-29806
Change-Id: Ib04993f47eb2f9f7fc49c4a5400f18f9682a7aaa
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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In the justification code, we unconditionally subtracted one
from the line_length, but then compared the result to 0 afterwards,
so we did not support when the line_length is 0 initially, which
can happen if it only consists of spaces (in which case
trailingSpaces will be non-zero and line_length will be zero.)
The fix is to bail out for both strings of length 1 and length 0.
[ChangeLog][Text] Fixed an assert when justifying a QTextLine
which only contains spaces.
Task-number: QTBUG-38520
Change-Id: Ib04993f47eb2f9f7fc49c4a5400f18f9682a72f2
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
Reviewed-by: Konstantin Ritt <ritt.ks@gmail.com>
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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The plain text edit's smart repaint logic in
QPlainTextDocumentLayout::documentChanged assumes that during a change inside
just one block, the block is in the state before the edit and a call to
layoutBlock() is going to bring it up-to-date. Then only a comparison of the
bounding rect - before and after - is going to allow for smart repaints.
The assumption of the layout being in the same state as before the edit got
broken by commit cc57a2e90f18a39ce3c74b6ad0db9a64aa135ddf, which introduced
code to use a QTextCursor within a slot connected to QTextDocument's
contentsChange signal. The usage of the QTextCursor there ends up updating the
layout of the block ahead of time, breaking the assumption and therefore the
optimization, in the sense that during changes in the preedit that cause a
change of height / line count, the old bounding rect in
QPlainTextDocumentLayout::documentChanged and the new bounding rect will be the
same. This causes a repaint of only the edited block, missing repaints of the
following blocks, even though the line count effectively changed.
So what's causing QTextCursor to mess with the layout is the attempt of
updating the vertical movement x property. This patch inhibits the update,
marking it as dirty for initialization later. This means that slots connected
to this low-level signal cannot rely on the cursor's visual x position, but
that doesn't seem useful anyway and isn't required for commit
cc57a2e90f18a39ce3c74b6ad0db9a64aa135ddf.
Task-number: QTBUG-38536
Change-Id: I5fae12d646a4b2d2cc22b9f2d021e5dc8cfdda94
Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>
Reviewed-by: Konstantin Ritt <ritt.ks@gmail.com>
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Task-number: QTBUG-38564
Change-Id: I39a0482e4411cdc644ed34813626c39dacb5b6af
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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When using directfb platform the drawing of some widgets (e.g. Toolbar)
would crash the application.
Pixmap device pixel ratio can be used in QCommonStyle::drawControl() as
a denominator to calculate pixmap width or size. The drawing of some
widgets (e.g. Toolbar) would fail the assertion of a non-zero
denominator.
This commit initializes the device pixel ratio when generating
BlitterClass pixmaps and makes QBlittablePlatformPixmap::metric(
PdmDevicePixelRatio) return devicePixelRatio() instead of 1.
Task-number: QTBUG-38709
Change-Id: Ia8b96c5341b5ac1297c483deed1c695846398b88
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
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The desktop doesn't belong to this application, we shouldn't be setting
it (assuming it is even possible). On X, for example, it's possible to
set the name and you end up with the root window having _NET_WM_NAME
pointing to the last application that created a QDesktopWidget.
Change-Id: Ib62d0a4d56a4d2a74afc6b33fa607867343e7aba
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
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refs/staging/stable
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This merge adds the opengl rename.
Change-Id: I84ea0b6abee9780ebb2cf3f64ab9e3fdf2acab3e
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