| Commit message (Collapse) | Author | Age | Files | Lines |
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QVLA itself is non-relocatable due to self references. (ptr pointing
to array[Prealloc] as long as capacity < Prealloc)
Seems we shot ourselves in the foot in multiple places with this.
Pick-to: 6.2 6.2.0
Fixes: QTBUG-96619
Change-Id: I57a2ce539b671326cd352dbe57a1f3d4c46a6456
Reviewed-by: Tobias Koenig <tobias.koenig@kdab.com>
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
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The QDoubleValidator::setRange() used to have 3 parameters, with
the third one (the number of decimals) having a default value of 0.
Such default value does not make much sense for a *double* validator.
Also, since a default value was used, omitting the decimals was
silently overwriting the previous decimals value, discarding the
value that could be previously explicitly specified by user.
[ChangeLog][QtCore][QDoubleValidator][Important Behavior Changes] The
QDoubleValidator::setRange() method now has two overloads.
The first overload takes 3 parameters, but does not support a
default value for decimals.
The second overload takes only two parameters, not changing the
number of decimals at all.
Hence, the number of decimals will only be changed if the user
explicitly specifies it.
To maintain the old behavior of setRange(), pass 0 as the 3rd
argument explicitly.
Note that it is a source-incompatible change. But it should be fine,
because using QDoubleValidator with 0 digits after decimal point does
not make much sense and so, hopefully, is not that common.
At the same time, change the default-constructed QDoubleValidator
to use -1 for decimals, which allows arbitrarily many digits in
the fractional part. The value was previously 1000, which allowed
more than anyone would reasonably use, so this should make no
practical difference.
Some more unit tests to cover the behavior of the setRange()
overloads are also added.
As a dirve-by: remove unnecessary QValidator::State to int conversions
in the unit tests. QCOMPARE is capable of comparing these enums and
provides a better output in case of failure for enums.
Task-number: QTBUG-90719
Change-Id: I523d6086231912e4c07555a89cacd45854136978
Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
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Is necessary because the support was added using a new event
and a new getter.
[ChangeLog][QtGui][libinput] Can now use the hires scrolling API
from libinput 1.19, adding this feature to QPAs using libinput directly
Task-number: QTBUG-96227
Change-Id: Ie30281de2f6391389e9e6049bc4117d3a8f63ad1
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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Turn QThemeIconEntries into an owning container (std::vector of
unique_ptr), so that code using QThemeIconInfo doesn't have to
manage ownership (and forget to do so, and cause bugs like
QTBUG-93050).
The fallout is mostly on isEmpty() vs empty(); as drive-by fixes:
* use auto;
* use make_unique (no raw news);
* turn a few indexed loops into range-based ones;
* streamline an if-else-if chain;
* turn a !(a == b) condition into a != b.
Change-Id: Ie3ac9de57c80ed3184ec0d15c847f81306ef48ca
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
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When there are characters with different pointsize in QScriptLine,
the value of si.descent is less than sl.descent, which will cause
the y value of the cursor rectangle to be too large.
If si.descent is less than sl.descent, the height of the cursor
rectangle is equal to base plus si.descent.
Amends e99a883bd382ca950192bd66cafb2a1de6394ce7
Fixes: QTBUG-96288
Done-with: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
Pick-to: 6.1 6.2
Change-Id: I4a8566b32cfa75d8ca1a584f5e8e577c5c9caf0d
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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Pick-to: 6.2
Change-Id: I9be8d4cc33d75a806a1ecf9950d7bac330abe9ea
Reviewed-by: Paul Wicking <paul.wicking@qt.io>
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It is no longer handled separately from Android.
This effectively reverts commit 6d50f746fe05a7008b63818e77784dd0c99270a1
Change-Id: Ic2d75b8c5a09895810913311ab2fe3355d4d2983
Reviewed-by: Assam Boudjelthia <assam.boudjelthia@qt.io>
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...when starting a render/compute pass.
This matches most other backends in fact, the Vulkan backend has
just certain historical differences, and is complicated due to the
fact that it has the option of using secondary command buffers for
passes that specify ExternalContents (to support the case of wanting
to issue direct Vulkan commands in a code block surrounded by calls
to beginExternal and endExternal).
Not resetting state such as the currently bound index buffer when
starting a pass quickly blows up when two consecutive render passes
use different settings, one targeting the primary while the other
the secondary command buffer. Instead of further complicating the
logic, just reset the relevant state in every begin(Compute)Pass.
Comes with an autotest that is crafted so that it manages to
downright crash when run with Vulkan without the fix to the backend.
Fixes: QTBUG-89765
Pick-to: 6.2
Change-Id: I8dc47bd179c17d45a0556ec31200dc90c4b67ca5
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
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The functionality now lives in QGuiApplication, and is triggered
by QGuiApplication and QApplication after dispatching the close
event to the window.
The slight difference between how a Qt GUI and Qt Widget app
determines if a window should contribute to the close-on-quit
behavior has been abstracted into a QWindowPrivate helper.
The additional checks that were in place for skipping out of
the whole maybeQuitOnLastWindowClosed machinery have been kept.
Task-number: QTBUG-53286
Change-Id: I81bd474755f9adb3a2b082621e5ecaa1c4726808
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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Fixes: QTBUG-96600
Pick-to: 6.2 5.15
Change-Id: Ic3670b952d97270cce4f0a8df8bba79e934e4a6d
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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And implement it on Windows and macOS.
Fixes: QTBUG-83908
Fixes: QTBUG-94859
Change-Id: I7b0c062adf5d4dbaefa64c862ab8ab1348809d71
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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The provided implementation tries to fix positions for the group
separator.
In case of scientific notation it can also converts the value to
normalized form.
It uses QLocale::FloatingPointShortest internally to convert the
double value back to string, so the number of decimals may change
after calling this method.
Change-Id: I963bc5f97b653e2bb912f4b95b09a4d1ee201e7f
Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
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The docs are internal still but won't hurt to keep them up-to-date.
At the same time, enhance the QRhiRenderPassDescriptor
serializedFormat() docs as well, with appropriate notes about the
intended usage of the "serialized" data.
Pick-to: 6.2
Change-Id: I8425fff625903468621e3b09d089b345fada85f4
Reviewed-by: Christian Strømme <christian.stromme@qt.io>
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Follow what has been done for QRhiShaderResourceBindings. Have a way
to retrieve an opaque blob (that just happens to be a list of integers)
so that a simple == comparison can be used to determine compatibility
even when the objects from which the blob was retrieved are no longer
alive.
The contract is the following:
bool a = rp1->isCompatible(rp2);
bool b = rp1->serializedFormat() == rp2->serializedFormat();
assert(a == b);
Pick-to: 6.2
Change-Id: I45e7d05eeb6dfa2b2de474da0a0644912aaf174a
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Christian Strømme <christian.stromme@qt.io>
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Pick-to: 6.2
Change-Id: I0a1fb042ec2a3983ffbd146ff9bdc9af20134fa5
Reviewed-by: Christian Strømme <christian.stromme@qt.io>
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Get LineHeightType once and reuse the value. There still are 2 calls
to lineHeightType from inside the QTextBlockFormat::lineHeight but
leaving them cause they need a bigger change.
Change-Id: I4016a5e483a0358d43f73d174a74545d4f3be338
Reviewed-by: Konstantin Ritt <ritt.ks@gmail.com>
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@qt.io>
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Added specifically to support the deprecated CVOpenGLTextureCache on
macOS, because Qt Multimedia still needs a way to use that when the
applications requests using OpenGL instead of Metal.
Follow what we did for GL_TEXTURE_EXTERNAL_OES, and add a flag that
simply makes all our glBindTexture calls use the
GL_TEXTURE_RECTANGLE[_ARB] target.
Pick-to: 6.2
Change-Id: If818b13a9f520cdb8bdc16de84a3ca0e18ad6c33
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
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QPA plugins might have to close popups for events that are not delivered
to QWindow or QWidget instances. For instance, the Cocoa plugin has to
explicilty close popups when the user clicks into the window frame.
Expose this functionality through a virtual in QGuiApplicationPrivate,
and move the QApplication implementation from a static helper into the
override.
Task-number: QTBUG-96450
Change-Id: I52be5710c8d7515b9ae2e4bbadb069df4b3ed546
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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Pick-to: 6.2
Change-Id: I0924f5a540ab5e58f7830c1af099ce6e44287811
Reviewed-by: Paul Wicking <paul.wicking@qt.io>
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This function implements the isTopLevel() logic, which
we now don’t have to duplicate at each call site.
Change-Id: Ic8b857aa7cd3c3c23d5e950d9f50b66c81ba3ccf
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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The current implementation got stuck always asking for
the parent of the same child
This patch will make sure we actually walk up the
parent chain.
Pick-to: 6.2 6.2.0 6.1 5.15
Change-Id: I9f67f6305e0143526f53952a563d496e760ac2e7
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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...in the native interface.
Using OpenXR is impossible on some platforms (for example, Android)
without knowing all three. The EGLContext alone is not enough, and
EGL offers no way to query the EGLConfig a context was created with.
https://www.khronos.org/registry/OpenXR/specs/1.0/html/xrspec.html#XR_KHR_opengl_es_enable
Therefore, expose all three so libs/apps can use the new way to query
these native resource without resorting to the old-style
nativeResourceFor* queries.
Change-Id: I7efb0a26b858150da55e711752af99426e744322
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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Pick-to: 6.2
Change-Id: If0018f2a1c8809e66b695949e8dc7b463c4612a6
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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a332f3fabc29f796526202648eddf35a24f1cb67 disabled resolving all fonts
on the system for every font lookup, which was a significant startup
time improvement. But it also caused a regression: When a font has
an alias which shares the name of a proper font, then this would
not be resolved correctly.
This is fairly typical on Windows/GDI due to backwards-compatibility.
Instead of being collected under a shared typographical family, fonts
are disambiguated by adding the style name to the family name. The
proper typographical name is still available, but this is not
enumerated by the system.
So "Segoe UI" for instance, will be available as "Segoe UI",
"Segoe UI Light", "Segoe UI Bold" etc.
When we populate family aliases, we register that "Segoe UI Light"
is actually "Segoe UI" with Light weight, and prior to
a332f3fabc29f796526202648eddf35a24f1cb67 this would be done implicitly.
But after the optimization, we would only populate family aliases once
we stumbled over a font request for a non-existent font. For "Segoe UI",
we would simply return the regular weight font as the best imperfect
match.
The fix is to populate font family aliases not only when the family is
non-existent, but when the match is imperfect, e.g. if we are asking
for a Light weight font and only finding a regular one. User code can
still avoid this somewhat expensive operation by using the full
family names on Windows.
This also requires a fix to a test. When removeApplicationFont() is
called, we invalidate the font database, so it will be reset to a state
that does not contain the family aliases. Therefore we cannot guarantee
that it is identical to what it was before the test started, since this
depends on what has happened previously in the application.
[ChangeLog][QtGui][Text] Fixed an issue where some font styles and weights
would not be selectable. This was especially noticeable on Windows.
Pick-to: 5.15 6.1 6.2
Fixes: QTBUG-94835
Change-Id: I892855edd1c8e3d3734aace396f6000d897d2ec4
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
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QWINDOWSIZE_MAX is needed to implement platform plugins and Wayland
shell integrations. Moving the #define from qwindow_p.h to
qplatformwindow.h makes it available from a supported header file.
This should not break anything, since qwindow_p.h includes
qplatformwindow.h
Change-Id: Ie003b1e9d6494695057d59aba5a17ad7fd51c654
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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The make the semantics overt and avoid the joys of yet another
approximation to pi/180 hard-coded in our source-code.
Change-Id: I9dcbaada2e7de119e385fc7056bc601ecd59311a
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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On platforms such as iOS, the default window state is Qt::WindowMaximized,
so that calling show() will fill the entire screen. But sub-windows should
not get this treatment, as their geometry is typically managed manually.
Pick-to: 6.2 6.2.0
Change-Id: Ib17c2011a16baf6023fe368b94fa7f38e12bd777
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
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QDesktopServices::openUrl(const QUrl &url) is already implemented
on Android. But even if it is possible to set an URL handler, the
mechanism to invoke it is missing. With this commit the URL handler
will work on Android like it is already working on iOS.
Task-number: QTBUG-84382
Pick-to: 6.2
Change-Id: Ic560bd380f1cc59586861aa1a6a3ea064276a39e
Reviewed-by: Assam Boudjelthia <assam.boudjelthia@qt.io>
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This reverts commit 39f0633f0b00444443e43599aab219a56f6cae2d.
The Deepin desktop environment is developed based on Qt, but some
applications use dialog boxes of GTK, and some applications use dialog
boxes of Qt. This doesn't look good. The initial commit was trying
to unify this by always using GTK dialogs.
But this turned out to not look good, so instead the plan is that
all application dialogs can be based on Qt. Reverting the original
commit as a result, as it is no longer applicable.
Pick-to: 6.2
Change-Id: I2824b7b2f292f3896c9f94ccce6979f77d66578b
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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Qt wayland platform plugin has improved quite a lot and it is now pretty
much usable on Gnome. It also improves user experience a lot on HiDPI
displays.
Pick-to: 6.2
Change-Id: I943e0bb969f384bdc3c603e290ce9c8358b70f63
Reviewed-by: Aleix Pol Gonzalez <aleixpol@kde.org>
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
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Deepin prefers the GTK3 theme implementation with native dialogs etc.
Pick-to: 6.2 6.2.0
Change-Id: I54cea9d17c0d7f5e466c700adce5aa68f0cf5564
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
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The isActive function does not determine if a window should be active,
but whether it is currently active. The way the documentation was phrased
may have lead people to believe the former.
Pick-to: 6.2 6.2.0 5.15
Change-Id: I05a4cb3d8784a2fefa24bdd42ea96cfdae22b9d1
Reviewed-by: Giuseppe D'Angelo <giuseppe.dangelo@kdab.com>
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Change-Id: I8b60b302c9df7ce7c44b89fe45f813c4532b7bd6
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
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The QVariant returned by resource() can contain either a QPixmap
or a QImage. The code here is now more similar to the one in
qtextimagehandler.cpp.
Also, the quality is 0 when not set, in which case we want a nice PNG
rather than a very very low quality JPG with just a few large blocks of
same-color pixels.
Pick-to: 5.15 6.2
Change-Id: I49db542e2234c8068f85a636a81a7d8cdb7b5876
Reviewed-by: André Hartmann <aha_1980@gmx.de>
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
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...just like create() would do when requesting a full rebuild.
Not relevant for the OpenGL backend, while D3D and Metal may get away
without doing this, but the Vulkan backend gives visible rendering
errors in Qt Quick once updateResources() is taken into use and a
scene manages to do the "right" amount and types of changes.
The most common source is a changing uniform buffer offset. Consider
how the Qt Quick scenegraph merges uniform data into a single buffer
in unmerged batches (i.e. when a set of geometry nodes cannot be
batched together in a single draw all). While each node gets its own
draw call, each associated srb refers to the same uniform buffer at
binding point 0, just with a different offset.
Without the layout-compatible-update optimization (that is
QRhiShaderResourceBindings::updateResources()) this is not something
that needs extra care: once an srb is built or rebuilt (by calling
create()), the offset, just like the resource itself is fixed and
cannot change. And once create() is called, it conveniently
invalidates all related data structures, leading to the subsequent
setShaderResources() rewrite descriptors (incl. the resource, the
offset, etc.) with Vulkan or do whatever is relevant with other
backends.
updateResources() only does the minimum amount of changes because we
know that the binding list layout has not changed. It turns out this
was a bit too minimal, because certain state tracking data structures
still need resetting, just as if we called create().
The problem is becoming apparent with non-layout data such as the
uniform buffer offset, storage buffer offset, or the storage image mip
level. It however works as expected when changing the resource itself.
E.g. if a binding point now references a QRhiBuffer different than
before, then there is no visible problems, regardless of the buffer
offset being different or the same. Hence being difficult to discover,
until the aforementioned Qt Quick renderer case triggers it.
Why is this?
Changing the resource (buffer, texture, sampler) itself works due to
the guarantees given by the QRhi resource model. Consider the
following:
ubuf is a uniform buffer
ubuf->create();
srb->setBindings({ references ubuf });
srb->create();
// use the srb in some draw calls
// ...
// later, when preparing the next frame we decide we need new data with
// a different size even:
ubuf->setSize(new_size)
ubuf->create();
// fill in new data to ubuf
// use the srb in some draw calls
at this point "magic" happens: note how there is no rebuilding of the
srb itself (no create(), no nothing), yet it will correctly pick up
the now-different native buffer objects underneath ubuf.
This works because there is a certain degree of state tracking
happening that allows recognizing that a resource referenced from an
srb got rebuilt and now has different native objects (e.g. a VkBuffer)
underneath, which in turn needs (with Vulkan) rewriting the associated
descriptor with the new native resource.
Incidentally, this also makes updateResources() work just fine as long
as it replaces the QRhiBuffer/Texture/Sampler reference for the
binding point. However, with the example snippet above there is no way
to change the other associated data such as the buffer offset. (that
would need rebuilding the srb with create(), and that resets all
related state tracking structures)
So once we encounter an updateResources() where the same QRhiBuffer is
now used with an offset different from before, that is not recognized
by setShaderResources() and (with Vulkan) it will not rewrite the
descriptor with the new offset. (unless the changes for another
resource in the binding list trigger it; the granularity here is quite
coarse, i.e. we either rewrite (with Vulkan) all descriptors or none
at all; this makes the problem even less apparent because now
rendering errors occur only when Qt Quick ends with an update where
only the uniform buffer offset, but nothing else changed)
Pick-to: 6.2
Change-Id: I82ee43aa358947288135ff72ec213e091342e9cb
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
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Be idiomatic and return the output iterator one past the last element.
Otherwise passing in a plain pointer (as exercised by the autotest now)
fails to function because we write over the same 4 elements again and
again for each binding.
Pick-to: 6.2
Change-Id: If74463fa5140ffa2b1d5be97b71868848ad46614
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
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Pick-to: 6.2
Change-Id: I66d28cc9d5417bcd5d192fa100c21f69fd42fd6b
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
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...by the Qt Quick renderer, for example.
A typical Qt Quick material binding set serializes to 8 uints. This
would not demand a container like QVector. However, being implicitly
shared is essential here due to the intended usage (query the
serialized blob, put it into a cache key, hash it, compare it, all
without any copying and new allocs; we can afford an extra alloc
upon each srb construction, but don't want more afterwards in the
rendering engines)
Also make it clear in the pipeline docs that the optimization Qt Quick
is (soon going to be) doing is legal. (the srb ref in the pipeline can
be dead and dangling as long as every call to setShaderResources()
specifies a layout-compatible alternative)
Pick-to: 6.2
Change-Id: I97efbea1fa3516b10c9832adbab0a21b7bc0845d
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
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Use the same variable name in function
Amends 6869d2463a2e0d71bd04dbc82f5d6ef4933dc510
Pick-to: 6.1 6.2
Change-Id: If710a53993e84d048f9052f4fcf92eb57635f585
Reviewed-by: Giuseppe D'Angelo <giuseppe.dangelo@kdab.com>
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Pick-to: 6.2
Change-Id: I0c413c14d124bafbd6b2bd94d7a128e19ed83ade
Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
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On OpenSUSE we seem to get an Enter event after or while the QWindow is
closed, and that appears to reset the currentMouseWindow after we
cleared it in QWindowPrivate::destroy. Apply a workaround similar to the
focus_window to make sure that currentMouseWindow and
currentMousePressWindow don't point to destroyed objects.
Pick-to: 6.2
Change-Id: I61afdaa7d8d1d437058624012319460be2f2567f
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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Followup to 69c833dae91d004b48f815e0156d6caeb4cdb491
Pick-to: 6.2
Task-number: QTBUG-72167
Task-number: QTBUG-87646
Change-Id: I4ac7cbacd6dc1407ad3b565674a6d6494ec8857f
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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The thread checking in in_pixmap_thread_test() is only safe, and only
makes sense, if we have a QGuiApplication. If we only have
QCoreApplication, only null QPixmaps may be created anyway, so
threading makes no difference.
Fixes: QTBUG-95358
Pick-to: 6.2
Change-Id: I93c983a3d6c271b0a19dfd0384862fc151459029
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
Reviewed-by: Sze Howe Koh <szehowe.koh@gmail.com>
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Fixes: QTBUG-68069
Pick-to: 6.2 5.15
Change-Id: I8fc99f708cfa19a9c8cc8d13f6889549c79dd3b3
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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Fixes: QTBUG-52450
Pick-to: 6.2 5.15
Change-Id: I3f819bac470b5a883a74fb58f6fa2d27740eaaf2
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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Until now, after updating the bindings one had to always rebuild the
srb, which can be heavy esp. on Vulkan (release old objects, create
new layout object, descriptor sets). When updating the binding list in
a way that it is fully isLayoutCompatible() == true with the previous
list, this is an overkill. Internally, most notably in
setShaderResources(), we already should have everything in place in
all backends to recognize if the entries in the binding list refer to
QRhiBuffer/Texture/Sampler objects that are different than before, and
so apart from adding an alternative to create() in the API there is
not much else needed here.
Pick-to: 6.2
Change-Id: I2efdd4fd0b24c7ebba694a975ed83509744b044b
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
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customFilters defined in .qdocconf are not supported anymore by Qt
Assistant since Qt 5.13. Therefore remove them from all .qdocconf files,
also to avoid cargo-culting them to new help modules.
Task-number: QTBUG-95987
Change-Id: I664391460637d2e859348da0338e1a4a3ee9f570
Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
Reviewed-by: Paul Wicking <paul.wicking@qt.io>
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It is not true that isLayoutCompatible() can be called before create().
That used to be the case before the optimizations have been added.
The docs are still internal, but let's fix it up.
Pick-to: 6.2
Change-Id: Iee61848f058a06774550af6f38a3253956e4cfd3
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
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Relevant for Vulkan, given that descriptorCount is part of
VkDescriptorSetLayoutBinding, meaning two srbs with arrays of
SampledTextures should only be reported as compatible if the
array size matches.
Also reduces the prealloc size for the VLAs. For Qt Quick even a
lower number would be sufficient, but we still keep the number
something fairly high in order to play nice with Quick3D.
Pick-to: 6.2
Change-Id: Id92b7c09b051ebe54b1fa2bf4ba78950fe60ba27
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
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We want to close the window, end full screen mode on macOS, and free
platform resources. This is all done by QWindow::close. QWindow::close
closes the platform window, triggering a closeEvent to QWidgetWindow,
which then calls QWidgetPrivate::close_helper.
This way, closing a window via QWidget::close, QWindow::close, or
interactively by the user are all equivalent.
The QCloseEvent generated by the widget needs to be spontaneous for
window-system generated events (i.e. the user clicked the close button),
and non-spontaneous if the window closes because of a call to
QWindow::close. To keep track of whether the event originated in an
explicit call to QWindow::close, add a boolean to the QWindowPrivate.
Add a test case that verifies that the window resources is destroyed,
and that events are delivered as they should.
Done-with: Morten Johan Sørvig <morten.sorvig@qt.io>
Fixes: QTBUG-46701
Pick-to: 6.2
Change-Id: Iacb6a2c8d5e880b16b0c8f0c9257ed94bed36f5b
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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