| Commit message (Collapse) | Author | Age | Files | Lines |
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This must be some leftover: there are no winsys interface dependencies
outside the platform plugins.
Change-Id: Idde64699a5335155bdda745e78d6edbc68a8711b
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
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This is a leftover from the QGL->QOpenGL migration, the function
never existed in the QOpenGL variant of the class.
Change-Id: I47bdfb7f65ffc6cdd39b353e3a69900ccf10e4fc
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
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Change-Id: Idec54e19963e8d88c711cb179cffc81596323899
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Change-Id: I494c4fdfa49139316efac0f68f8d463c02056372
Reviewed-by: Konstantin Ritt <ritt.ks@gmail.com>
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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During the QPA refactoring, the custom font substitution list support
was lost by ignoring the font request's fallbackFamilies member
when the multi font engine gets created/initialized.
If fallbackFamilies is not empty, it should be prepended to the
font database default fallback families list. Also respect the
custom fallback families list in the cache key to avoid picking
a multi font engine with wrong fallbacks list.
Task-number: QTBUG-36628
Change-Id: Ie2b84b3a397bee4816f421cddf76a5375829f13a
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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After QPA refactoring, QWindowsFontDatabase::fontEngine() was returning
a multi font engine w/o any particular reason.
This makes the code more obvious and opens the road to further improvements.
Change-Id: I4858026ddf774d3159c89357b1c905f5112b1c51
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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By some reason, mapping to Han script doesn't work for some (most?)
fonts. Until the issue is really fixed, pretend the HB-old behavior
and simply map to Common script.
Change-Id: I4c146f5ff2a42f64b971b2f5ebd7f65e2513fdf0
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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This commit partly reverts cd91d8ad0281c984a01b8091696a6fdfdfa69514.
The revert is required as the used ifdef relied on undefined
compiler behavior. Especially Windows has had trouble. The revert reduces
the risk of breaks by future compilers.
The proper inline and constexpr has to wait until Qt 6.
Task-number: QTBUG-37122
Change-Id: I881fffb95fa46d9c170c9420a578f15640e18aea
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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Moved codecs folder to qtbase/examples
Corrected quote in dropsite.qdoc
Replaced snippet statement by include statement
Added doc for undocumented parameters
Task-number: QTBUG-34749
Change-Id: If4de95b8d39e5680fd0f63f8d2b6685a4b0a8052
Reviewed-by: Jędrzej Nowacki <jedrzej.nowacki@digia.com>
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Change-Id: I5d88a2e204ca23e178a4e3044b9cb13392c3e763
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
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Task-number: QTBUG-15664
Change-Id: I1ed3eb04ddd822e57a4d993af656dfe283f3af1a
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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It's impossible to get the distance between two touch events
down to 5 pixels on e.g. my Nexus 5.
This patch makes it possible to tweak the distance through
the platform theme, and sets the distance to 15% of an inch
on Android. Also provides a way to override the default minimum
of 5 pixels by using an environment variable.
[ChangeLog][Android] Fixed double click events
Task-number: QTBUG-36974
Change-Id: I23d94020c531747d6638b645133611614a2a0703
Reviewed-by: BogDan Vatra <bogdan@kde.org>
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It seems to be a leftover after dropping the QPF1 font engine.
Change-Id: If8d3e1447fab9d042a85195d7bdb4d9811c37c6e
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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The QPF2 CMap is identical to the TrueType CMap table format.
Change-Id: I8c34d7c6a5942375538f3b8cb71d5a808b4fb400
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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Change-Id: I3b8ed0af5208687a9ab75e916b477f5e24b4d1e2
Reviewed-by: Kevin Krammer <kevin.krammer@kdab.com>
Reviewed-by: Rafael Roquetto <rafael.roquetto@kdab.com>
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Task-number: QTBUG-37122
Change-Id: Ib2283e8c27da7af2bdc08eee3b7cc542fbe55d71
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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Since we were requesting a multi font engine, the returned font engine
must be a multi one or nothing at all.
Change-Id: I1ee4e1b7c68f54c83a8c7292082d015ebfa0a8cb
Reviewed-by: Pierre Rossi <pierre.rossi@gmail.com>
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Avoid unrealistic expectations where applications would assume that
requestedFormat() == format().
Change-Id: I12dcfda3d86ce26f1cae9771b1fe2203291864db
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Change-Id: I35c5f9e7a235afc75c0051b3958875371f182b29
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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QOpenGLContext::destroy() is private. The recommended way to free
resources temporarily is simply to delete the context.
Change-Id: I0d59b55afb209d56405f3584e4645bd4718790af
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
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This patch adds a new config option to qmake to enable full optimization
where it makes sense. This currently is supported on all gcc like
compilers by exchanging -O2 for -O3.
In qtbase it is used to enable full optimizations on qtcore and qtgui
and in a later patch can be used to replace similar existing logic in
QtWebKit's WTF and JavaScriptCore modules.
This fixes a performance regression from gcc 4.7 to 4.8 in the software
renderer.
An aliasing error in qregion.cpp which was exposed by more aggresive
optimization has been solved as well.
Change-Id: Ic2c6c41b79cb3846212b40e7bcc11ff492beb27f
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
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Change-Id: I24d10dab121c23b0683fa99bd309cf557c3ddffb
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
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Instead of checking for dynamicgl in QT_CONFIG, which is apparently
not possible, revert them and do it in opengl.prf instead.
Dynamic GL is Windows-only for the time being so this should be sufficient.
Change-Id: If293ea4c9b024df52257086c8b6250602a44724d
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
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At least if the platform plugin's QPlatformOpenGLContext implementation
supports it.
This completes the QOpenGLFunction changes necessary for dynamic loading
of the OpenGL implementation. Everything else is up to the platform plugin.
Change-Id: I710e6fbee3005360ecf02bc6ef976e1beb513819
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
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Change-Id: I7ca5beaeb57ee2e4e9c175f53ac32371d1f6b5ed
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
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The platform font database is populated from QFontDatabase, through the
static initializeDb() function, whenever the font database determines
that the platform database has not been initialized (by checking if the
font database is empty).
There are other clients of QPlatformFontDatabase though, such as QFont,
which uses the platform font database to check for the default family.
The CoreText implementation of determining the default family relies
on data that is computed during font population, and hence does an
internal (self-triggered) populate.
To prevent repeated populates as a result of calling QFont::defaultFamily()
we guard the populate by a similar isEmpty() check as QFontDatabase does,
but to ensure that this check works in the case of an invalidated font
database, we need to propagate the font database invalidation down to
the platform font database.
Change-Id: I8d06c6f6fc5da6353c087335859eaca008c2f6a6
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>
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Change-Id: I24ece90d6d8f96dad0c41a474a491b4ea96d97c3
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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It was only used in QFontCache debug output,
and some engines weren't even report a name.
Change-Id: I6cec4b75f105f5a4e1405f50188bebb3a3f04e33
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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Use recently introduced glyphIndex() method and only recalc advances
if the glyph is present in the font. This allows to avoid restoring
the old advance when the glyph was not found in the fallback fonts.
Change-Id: I3e0aa549961767e5448816327328101cf6a78873
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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Change-Id: I56c7e727f3d9b08195f38939106620c744c6eaf0
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: BogDan Vatra <bogdan@kde.org>
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There's no point in separating them anymore, and it just makes editing
and reasoning about the QFontDatabase code harder.
Change-Id: I6bc8cb5e5daac26293e75553639e4a4d34eba3bd
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>
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This introduces the ability to indirectly invoke all common GL1-GLES2
functions via QOpenGLFunctions. The GL1 functions are not yet resolved,
since this would not work anyway when linking to an OpenGL implementation
directly. However this may change later but that will be a completely
internal change without affecting any public APIs.
Also migrate some of the opengl examples to use QOpenGLFunctions for
everything. Once dynamic GL loading becomes available on some platforms,
these examples should continue to function without any changes since they
do not anymore invoke any OpenGL functions directly.
Task-number: QTBUG-36483
Change-Id: Ie630029651e5a4863a480aac5306edd67ee36813
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
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A QBasicDrag is started from QBasicDrag::drag() through the drag manager,
which may happen from e.g a widget. The event filter needs to look at
events to more than just QWindows, otherwise the filter will miss eg.
mouse release events that are sent to QWidget and not to the QWindow
handle, and the drag goes on forever, causing invalid internal state
when a new drag is then started.
Change-Id: I5cee250e2c7552817bda0895d4c5794e12d26592
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
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Remove the opengl proxy for now. Later it will either be moved into
a separate library or replaced by a QOpenGLFunctions-based approach.
This means that the -opengl dynamic configuration is not usable
for the time being. The rest of the enablers remain in place.
The convenience function QOpenGLFunctions::isES() is now moved to
QOpenGLContext and is changed to check the renderable type. This is
extremely useful since besides supporting dynamic GL it solves also
the problem of GL_ARB_ES2_compatibility (i.e. it triggers the real ES
path when creating an ES-compatible context with a desktop OpenGL
implementation).
Task-number: QTBUG-36483
Task-number: QTBUG-37172
Change-Id: I045be3fc16e9043e1528cf48e6bf0903da4fa7ca
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
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The code in QSimpleDrag::startDrag() checks for the validity of the
current window before passing it on to QWindowSystemInterface::handleDrag(),
and so should QSimpleDrag::cancel().
Change-Id: I2228d86ede2a0b8379a55000a5c1d830cab44d45
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
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Change-Id: I3b378f1c3df7210029cf82208c23b67b75c47021
Signed-off-by: David Fries <David@Fries.net>
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
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In AAT fonts, 'gsub' table is effectively replaced by 'mort'/'morx' table.
Change-Id: Ifa044c8e28c3f2aab0f57ba5e3e6b99ada84d37c
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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Change-Id: I7dbe938bff5ac3ab50a0197f94bdb2f6c22fbd16
Reviewed-by: Kevin Krammer <kevin.krammer@kdab.com>
Reviewed-by: Mitch Curtis <mitch.curtis@digia.com>
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...which uses the recently introduced glyphIndex() method;
get rid of re-implementations that did almost the same.
Change-Id: I6d32d2cee6a31f57de6aee05ed8d120d4a1f4e9c
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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...an optimized drop-in replacement for the code like this:
`stringToCMap(&uc, 1, &g, &numGlyphs, QFontEngine::GlyphIndicesOnly)`
(aka "get the glyph index for exactly one Unicode character").
Change-Id: I22babf49f7cf28892d27533a5ac51ad449779f75
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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Ensure the params are valid and make QCoreTextFontEngine::stringToCMap()
handle the unsufficient buffer case exactly like the other engines does.
Change-Id: I078af37da917cf2bac709b12aa827ed4128e5f30
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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Modifying the glyph indexes array in recalcAdvances() could lead
to undefined behavior.
Change-Id: Ibbb6642f381a5fe01b285dc8d2001c167dc66f46
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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Change-Id: Iddcc2e1f284dcf13ae98b57ea2d5854e57c83530
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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The justification "classes" stored in the glyph attributes
are actually a justification priorities suitable for a particular
language (script). The external API only uses the justification
metrics array calculated on top of these priorities.
Change-Id: I5b0a39e35954084c63a798b632fd6108f9ae7608
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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The 'head' table is usually of 54 bytes length. Passing the buffer of
4 bytes capacity for the 'head' table is expected to return false,
thus skipping the FontRevision tag in QPAGenerator::writeHeader().
Change-Id: I02c0b13f3cbf13579a845fe78fcbc8a437ae22bf
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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Being a most significant method in the font API,
getSfntTableData() must behave in exactly the same way on all platforms.
Briefly, it must return true if the table exists in the font,
despite the other params, and always stores the table data length
in 'length' param, thus reporting the amount of bytes actually
needed to store the table data in a buffer.
Change-Id: I7a15465020c1ea818ea46a05ea3b9b7e1cd60d14
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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Change-Id: Ibf55a2697ca0ac85624097299be92c1055dcb8aa
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>
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The last step to make QOpenGLTextureGlyphCache working with
OpenGL core profiles.
[ChangeLog] Native (that is, not distance field based) text
rendering is now functional on OpenGL 3.2+ core profiles too.
Task-number: QTBUG-36993
Change-Id: Ic6c0db4806cea623ca7a19ab77b0329155824877
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Instead of assigning the various bit-fields manually, use the quint32
union field, which is already present to avoid slow bit-field operations
in the member-swap function.
Verifed that the generated assembly for move-assignment is
significantly better than before on GCC.
Change-Id: If4e0ef678bf3a496c6eb369ad3f639f5a9bc79fc
Reviewed-by: Olivier Goffart <ogoffart@woboq.com>
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
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Add a hand-coded MIPS assembler function to convert a stream of rgb888
bytes to an array of 32-bit ARGB values. This is used in QImage for
image conversion, and also in QJpegHandler for decoding JPEG image
scanlines.
Change-Id: Ia74a5ff799b29fad3d4acbfcafe790cd60586d72
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
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