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Change-Id: I4ad24c241d3c32a5658bf71fa6133181793020d3
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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Use FLIP_DISCARD swapchains only on Win10, stick
with DISCARD otherwise. This may fix the swapchain
creation problems on Windows 7.
Add a QT_D3D_NO_FLIP env.var. to make it possible to
disable using FLIP_DISCARD even on Win10. This is there
for troubleshooting purposes.
Finally, fix the backbuffer handling. What we originally
ported from the D3D12 backend of Qt Quick is not quite how
DXGI used to work with D3D11 and earlier. GetBuffer() can
only be used to query index 0, and that's the backbuffer,
the rest is managed internally. Follow this model.
As an added bonus, disable Alt+Enter.
Change-Id: Ie5c7a1e813864e7f873d55bc72cb22fc09213a05
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
Reviewed-by: André de la Rocha <andre.rocha@qt.io>
Reviewed-by: Christian Strømme <christian.stromme@qt.io>
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Qt Quick apps feature an occasional flicker which seems to be caused
by updating the contents of a Static (or Immutable) QRhiBuffer in a frame
where the QRhiBuffer in question is read in the previous frame as well.
On macOS these types map to a Managed MTLBuffer and only one native buffer
object (MTLBuffer). It seems modifying such a buffer is not safe if the
previous frame has not completed. (this may be as expected, but hard to
tell due to Metal's underdocumented automatic hazard tracking which we
rely on atm)
So for now switch to having 2 native buffers, like we do for Dynamic
(on iOS/tvOS this would be the case anyway since there all buffers are
host visible and slotted regardless of the QRhiBuffer type).
This seems to solve the issue.
To be seen if we want to move to a more Vulkan-like setup where Immutable
and Static map to device local (Private).
Change-Id: I76013f58a2e183ad8eab0705b28a03b395c4530c
Reviewed-by: Christian Strømme <christian.stromme@qt.io>
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Buildroot(buildroot.org) provides bcm_host.pc for Raspberry Pi
Change-Id: Ia8b13ded4d48aac53693f5041e7ef5303513f5e9
Reviewed-by: Ulf Hermann <ulf.hermann@qt.io>
Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
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There's really no reason for it to be out-of-line, and we're going to
use it in QBezier::split(), which is inline, and we want the optimizer
to have a field day with the source, without a compiler firewall in
the way.
Change-Id: I49ae3a87fcce1e2dc87a9081f567503e5a98ef6b
Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
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Change-Id: Ia3645f92b9debf3e1fe2d972300c7d0dbd649268
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Change-Id: Id7954ada1f8658d3b1da5e8241a09f2d201a7c56
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Task-number: QTBUG-64697
Change-Id: I8b81bce94c50464105a9a43086b06b841e4b8551
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
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Avoid unreasonable threshold values for extremely wide pens, since
that can lead to a very high processing cost.
The rare usecases where this would make a noticeable difference will
necessarily also be using scaling, and so is anyway depending on
setting a suitable curve threshold manually.
Fixes: QTBUG-77241
Change-Id: I27cea7d566d144389bb430739fde4f6033c4a28c
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@qt.io>
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features.animation and features.scroller depend on the feature.
In total, this saves around 180KB from QtCore and 75KB from QtWidgets.
Change-Id: I65aac3ec4d50d62424ee33f44b99f3cfb91121d6
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
Reviewed-by: Jan Arve Sæther <jan-arve.saether@qt.io>
Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
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Change-Id: Icc80dacbca8613f2996be75553ff15d0ad242b7e
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Was expecting destStore64 to be non-null.
Change-Id: I4fc827256630a35e0669d405c04f9b5b7e71580e
Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
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With GLES both point sprites and gl_PointSize in the vertex shader
are implcitly enabled, but OpenGL has these as optional and must be
enabled explicitly.
Change-Id: I48cf6134f6bbd721cb938e2cad82d255cf4fb2cd
Reviewed-by: Christian Strømme <christian.stromme@qt.io>
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Switching TexImage2D to the sized internal format was a bad idea.
Go with what we do without the RHI in QtGui and elsewhere, and just
pass the unsized GL_RGBA or GL_BGRA.
Change-Id: I8216c0e49813355fa5e2594b24f06c64bc8e3873
Reviewed-by: Christian Strømme <christian.stromme@qt.io>
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Adjusting the size is not very useful on its own. Leave it to Qt Quick
or whoever provides the data to scale the source image data as they see
fit.
This is also more in line with other backends.
While we are at it, update the feature flag documentation. It applies
both to the repeat wrap mode and filtering modes other than nearest
and linear (i.e. mipmapping).
Change-Id: Ie28f1436b862335efeac042dc21e09189f46e626
Reviewed-by: Christian Strømme <christian.stromme@qt.io>
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...due to setting the unsupported texture compare mode. This keeps
wasm happy (gl errors show up in the console there).
Change-Id: I5de8bce8e793c709272f3df499d2320c7b07ff71
Reviewed-by: Christian Strømme <christian.stromme@qt.io>
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Conflicts:
mkspecs/win32-clang-msvc/qmake.conf
src/corelib/tools/qlist.h
src/gui/painting/qcompositionfunctions.cpp
src/gui/painting/qtriangulator_p.h
src/gui/text/qfontengine_p.h
src/network/kernel/qhostinfo_p.h
src/platformsupport/fontdatabases/freetype/qfontengine_ft.cpp
Done-With: Allan Sandfeld Jensen <allan.jensen@qt.io>
Change-Id: Ib8a0308cf77224c4fbdcf56778fdac4a43e37798
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Conflicts:
config.tests/arch/write_info.pri
Repair architecture config test for the WASM_OBJECT_FILES=1 build mode
configure.pri
tests/auto/gui/text/qtextdocument/tst_qtextdocument.cpp
Done-With: Jörg Bornemann <joerg.bornemann@qt.io>
Change-Id: I9e12088356eb5bc65b53211cd7a8e330cccd1bb4
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Commit b6ded193 added an unconditional dereference
of the platformScreen pointer, for calls where nativePostion
is non-nullptr.
Change-Id: I4a6fbbd0337f91d4fcb76c17b4dc60e1b9ad10ed
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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Simply return a Glyph pointer and not a QImage to avoid allocating and
deleting lots of d pointers for QImage when drawing text. Saves one
new/delete pair per glyph drawn and speeds up text drawing by 10% for
relatively large glyphs (probably more for smaller ones).
The qtext::paintLayoutToPixmap() benchmark shows a 16% improvement
in performance with this change.
Renamed the method to glyphData().
Change-Id: I7a353de521e4f4321c770fb1ac6043d33f6f332c
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@qt.io>
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We were missing attribution for the AGLFN tables.
Task-number: QTBUG-70968
Change-Id: Ib84cbd25c9f7c49611761c9eba16624de5b77dd2
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
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When calling QTextDocument::clearUndoRedoStacks() with UndoStack,
there were two bugs: The first was that we were retrieving
the item at "undoState" and deleting this. This is actually the
upper limit of the for loop. If the stack does not contain any
redos, then it would be == undoStack.size() and we would assert.
If there were redos, then we would delete the item at undoState
multiple times (actually undoState times).
In addition, when the loop exited, we first removed the dangling
pointers using remove() and then there was a weird resize() to
the new size minus the old undoState.
This would either assert because we tried to resize to a negative
number, or it would arbitrarily remove items from the stack.
[ChangeLog][QtGui][Text] Fixed a crash bug in
QTextDocument::clearUndoRedoStacks(QTextDocument::UndoStack).
Task-number: QTBUG-69546
Change-Id: I8a93e828ec27970763a2756071fa0b01678d2dcd
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
Reviewed-by: Konstantin Ritt <ritt.ks@gmail.com>
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The current explanation refers to itself rather than Format_RGBA64.
This patch fixes that.
Change-Id: Idc4c44ca71813ea2bdddba0c936f772cb7091ca8
Reviewed-by: Paul Wicking <paul.wicking@qt.io>
Reviewed-by: Sze Howe Koh <szehowe.koh@gmail.com>
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Change-Id: I4c0fd501db974fb8339944b8df845336776d80a9
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Also sanitize the initial WebAssembly hack. Both eglfs and wasm lack the concept
of true raster windows. A QWindow with RasterSurface is rendered with OpenGL
no matter what. The two platforms took two different approaches to work around
the rest of the machinery:
- wasm disabled the QOpenGLContext warning for non-OpenGL QWindows,
- eglfs forced the QWindow surfaceType to OpenGLSurface whenever it was
originally set to RasterSurface.
Now, the latter breaks since c4e9eabc309a275efc222f4127f31ba4677259b7, leaving
all raster window applications failing on eglfs, because flush in the backingstore
is now checking the surface type and disallows OpenGLSurface windows. (just like
how QOpenGLContext disallows RasterSurface windows)
To solve all this correctly, introduce a new platform capability,
OpenGLOnRasterSurface, and remove the special handling in the platform plugins.
Change-Id: I7785dfb1c955577bbdccdc14ebaaac5babdec57c
Fixes: QTBUG-77100
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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Change-Id: I4994146b359e8e37f6c0fa1b27f03fb9e800fdd5
Fixes: QTBUG-77218
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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Conflicts:
qmake/generators/unix/unixmake2.cpp
src/plugins/platforms/cocoa/qcocoawindow.mm
Change-Id: Iba7aa7324f35543e0297a3680956420058cd3630
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Change-Id: Iaa6eb4d64f549a31aa5c53145e8b37facec4ea78
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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Added checking corner cases (more specific formulas) in
color_dodge_op()/color_dodge_op_rgb64() and color_burn_op()/color_burn_op_rgb64()
to produce correct results for any input.
Task-number: QTBUG-77231
Change-Id: I274f80b356bd4236a9176a84a95604c2eb01787a
Reviewed-by: Konstantin Tokarev <annulen@yandex.ru>
Reviewed-by: Allan Sandfeld Jensen <allan.jensen@qt.io>
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For some reason, the overload resolution of the
High DPI scale() functions introduced by
b6ded193ee64ffe67df6d22e7a23aa1ea9e02ec7 chose the
wrong overloads for QPointF and/or QPoint; it fell
back to the generic template intended for qreal,
QSize, etc, ignoring the origin. Remove the
template and spell out all overloads.
Fixes: QTBUG-77255
Change-Id: I5661f16f7326f65156f646f430f5a0c71d5302d2
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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Dynamically resolve CreateDXGIFactory2() which is not present
on the platform.
Task-number: QTBUG-76845
Change-Id: I4d15d72633544a8c11d2b78c8736cd20a2afdff1
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
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A mode that only preserves new lines.
Change-Id: I612347b181c6e6c41dfae0cf60b22a662cba1b7e
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
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Every property name was already monospace, except this one.
Change-Id: I69f4e7cd67e6d4ab2a25b4f1d251ec5a2c925098
Reviewed-by: Nils Jeisecke <nils.jeisecke@saltation.com>
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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This allows to set the width, style and color of each table cell's edge
(left, right, top, bottom).
Setting the table's border-collapse mode will disable explicit cell
spacing. The basic CSS border collision rules are applied (wider border
wins, vertical over horizontal).
Setting the table's border width to a value >= 1 and enabling
borderCollapse will now draw a simple and clean table grid (1px) with an
outer border of the specified width and color.
[ChangeLog][QtGui][QTextDocument] Added CSS style table cell border
formatting with border-collapse mode.
Change-Id: I324d82284802df4c88c13c5b902fec1f4768b67e
Fixes: QTBUG-36152
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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The new helper class BorderPaginator encapsulates the existing pagination
logic for drawing correctly clipped borders on all pages a cell appears
on.
This will allow reuse of that logic for drawing CSS-style borders.
Change-Id: I47ed4a8802513aef30d97f14591c7d4716bfdbb8
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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87748cc18e6a0d9e65933aa2462dc78ab8f9f22e introduces rounding of column
widths to avoid table border render artifacts.
For variable columns we must make sure that the maxWidth (= unwrapped
content width) is not rounded down as this can cause erroneous
wrapping of the content at rendering time.
Fixes: QTBUG-43589
Change-Id: Iee155702a12374116a63050e5025df91f097a8e4
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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Also clarify what this check includes (backends are expected to
register only QRhiResource instances that actually own native
graphics objects - the ones that don't are not included in the
leak checking)
Change-Id: If0f43b302b148f043391fa7fd7bb77cfc8d93b79
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
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Adds setters for transfer-functions and primaries.
This allows us to remove use of private QColorSpace API from the PNG
handler.
Change-Id: Ieeff81c813c253649500acd1e53f35247b872325
Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
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Also make sure the gl backend is consistent with the other three.
Change-Id: I2f6b783f5fa474c94ede460f5d7ac6fe8129a4f6
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
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Note that SPIRV-Cross does not translate 'bool' to GLSL versions
that do not have uint. So in practice we will still need to use
'int' instead in shaders that also target old GL versions.
Change-Id: I070f5414fe761796ab92937034b7182cdfb73a14
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
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Following the Quick scenegraph (qt.scenegraph.*), we now have
qt.rhi.general. Other categories may get added later.
This does not change the printing of real errors, those will
continue to use qWarning().
Change-Id: Id95416fc82ba8add9527212e431bcbd47d416f1a
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
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Replace our use of 'gamut' with 'primaries'. One is the axes of the
color space, the other the volume of representable values. For the
currently supported color spaces those are mostly equivalent, but when
we later add support for scRgb, this would be misleading as it has the
same primaries as sRGB but a much wider gamut, and we would like to use
the same primaries/"gamut" id for it.
Also few people would know what "the sRGB gamut" is, but
"the sRGB primaries" is easily googable.
Change-Id: I3348ccaae27a071ec77a4356331b9bbbf92e0d19
Reviewed-by: Allan Sandfeld Jensen <allan.jensen@qt.io>
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Introduced recently when the smart-pointer was made manual.
Change-Id: I29a041631e94a8e131dd29dae32975d68b386e00
Reviewed-by: Marc Mutz <marc.mutz@kdab.com>
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Change-Id: I4505ec6fe17a1aa2c8d1e6576234d06a34eb9f99
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The newly introduced clear() method left the path in an undefined
state: d_ptr allocated, but no elements. The elements vector is
otherwise never empty, since ensureData() inserts a dummy initial
moveTo element.
Fix by making sure that clear() leaves the path in the same state as
ensureData() (i.e. "empty" but not "null"), except possibly more
capacity allocated in the elements vector.
Fixes: QTBUG-76534
Change-Id: I7ad8b312913f5eb6e22023f5d2fd873e54b1e23c
Reviewed-by: Allan Sandfeld Jensen <allan.jensen@qt.io>
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Adds parsing of ICCv2 and ICCv4 description tags.
Change-Id: I8647e1529d4127950624f16c475d8dba610149b6
Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
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Add missing implicit size checks of tags by passing the already checked
explicitly given size forward.
Also adds my fuzzing test for the ICC parser as it is security critical,
by being used by multiple image formats.
Change-Id: Ieb632ccb78f9b445a276959ffbd66fa04a7a5b45
Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
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... in an attempt to get qt5 integration going.
Change-Id: I22dd6ff2cb9a6d11620878c432905bd07292220b
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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