| Commit message (Collapse) | Author | Age | Files | Lines |
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Replace the current license disclaimer in files by
a SPDX-License-Identifier.
Files that have to be modified by hand are modified.
License files are organized under LICENSES directory.
Task-number: QTBUG-67283
Change-Id: Id880c92784c40f3bbde861c0d93f58151c18b9f1
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
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Task-number: QTBUG-98434
Change-Id: Ic235b92377203f7a1429ae7fd784c4a1fa893e9f
Reviewed-by: Mårten Nordheim <marten.nordheim@qt.io>
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After calling close(), the socket can enter 'Closing' state, in which
we try to write buffered data before disconnecting. As the device is
already closed, we must disable any pipe reader activity and clear the
read buffer.
Change-Id: I8994df32bf324325d54dd36cbe1a1ee3f08022d1
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@gmx.de>
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Calling pipeWriter->checkForWrite() can indirectly close the socket
even if the bytesWritten() signal has not been sent. So, we need to
make sure the handle is valid before checking pipe state in the
reader.
There is no harm in calling PeekNamedPipe() with an invalid handle,
but the wrong call should be avoided.
This patch amends b2c3b3e8fe0d8bdc88051d0120aaa8d5cf8acce0.
Change-Id: I5d2ecbbbe0af817aac68ad6f1173b0ed9b324e98
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@gmx.de>
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To match the Unix behavior, we should emit errorOccurred() signal and
close the channel if the write operation fails.
Change-Id: Iac3acb18dbbfe6e7e8afb2555d9adaff1fe98d0f
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@gmx.de>
Reviewed-by: Mårten Nordheim <marten.nordheim@qt.io>
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In a blocking application, receiving the results of write operations
must be synchronized with the waitFor...() functions. But, clearing
the buffer in another thread can cause the code
localsocket.write(...);
QVERIFY(localsocket.bytesToWrite() > 0);
to fail unexpectedly, if the socket has been disconnected between
the calls.
So, defer resetting the buffer until checkForWrite() is called.
Change-Id: I8c21036aab6a4c56d02c0d9a18d4bbce52d724f4
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@gmx.de>
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Pick-to: 6.2
Change-Id: I9523511b9adf40d1280fbf320c24a79aa2860ef2
Reviewed-by: Timur Pocheptsov <timur.pocheptsov@qt.io>
Reviewed-by: Mårten Nordheim <marten.nordheim@qt.io>
Reviewed-by: Luca Di Sera <luca.disera@qt.io>
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There were several issues with the socket state checking when the pipe
reader is not running:
- the number of object handles in the WaitForMultipleObjectsEx()
call might have been zero;
- a call to the waitForDisconnected(-1) might have hung;
- we did not perform a loop iteration for the waitFor...(0) calls,
so disconnect detection was unreliable.
These issues are related to the same code, so they don't seem to be
addressable separately.
Change-Id: I3bca872bb4191e6a7d38a693d81f7981af7fe145
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@gmx.de>
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This mechanism was neither properly designed nor correctly tested
initially on Windows.
[ChangeLog][QtNetwork][Important Behavior Changes] QLocalSocket on
Windows now implements delayed closing, which is consistent with
the behavior on Unix.
Change-Id: Ic3bc427e68eea7f18201f6129df19fbc87d68101
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@gmx.de>
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It's the user's privilege to do so when they want to finish reading the
QIODevice. Moreover, this is the only difference between close() and
disconnectFromServer().
[ChangeLog][QtNetwork][Important Behavior Changes] The Windows
implementation of QLocalSocket::disconnectFromServer() no longer calls
close(), which is consistent with the behavior on Unix.
Change-Id: Ie9ce20c60259a2b08f5254b719355bd7be9b17cd
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@gmx.de>
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In the case where we have pending data to write, calling flush() here
may cause the device to close immediately, if the pipe writer already
got a result of the last operation from the thread pool. In this
scenario, the device does not enter the 'Closing' state, which leads
the following code to unexpectedly fail on Windows
socket.write(...);
socket.disconnectFromServer();
QVERIFY(socket.waitForDisconnected());
Removing the call to flush() makes the behavior consistent with the
implementation on Unix.
Change-Id: Ic31fbc999be979c1e5befa8f132d9fb367f472ca
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@gmx.de>
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The QLocalSocket destructor should immediately close the connection
and destroy the socket, clearing any pending data in the write buffer.
The abort() call ensures that the pipe is destroyed on Windows, making
the additional call to destroyPipeHandles() from the private destructor
unnecessary.
Change-Id: Ic7a0d8cf2779cd933cded864c8bab0d096469499
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@gmx.de>
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We no longer use the QIODevice's internal write buffer. This patch
amends 5b78d7fdcf9b758f117eaa65dc5eeddd0d4557e0 .
Change-Id: Ife5a6ba3c2216d5a3e0a8278da98e0a36886d765
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
Reviewed-by: Mårten Nordheim <marten.nordheim@qt.io>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@gmx.de>
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The _q_pipeClosed() slot unconditionally removes the pipeWriter just
before closing the pipe. Thus, if we have an invalid handle here,
the pipe writer has already been destroyed anyway.
Change-Id: I57463d8464afe6141c21a63851a56ebddabd3f13
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@gmx.de>
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Both readChannelFinished() and disconnected() signals should be emitted
after closing the pipe. Otherwise, these signals do not correspond to
the state of the socket and may even be resent, if a slot connected to
one of these signals processes events.
[ChangeLog][QtNetwork][Important Behavior Changes] QLocalSocket on
Windows now emits both readChannelFinished() and disconnected() signals
after closing the pipe and emitting stateChanged(UnconnectedState),
which is consistent with the behavior on Unix.
Pick-to: 6.2
Change-Id: I1cc551b7897fdba3cec1fd6705f5396790818c7d
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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Change-Id: Icb6a689e4c4c8272df2f72fd99aaa8d258e4e7b2
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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The base implementation discards the data by reading into a dummy
buffer, which is slower than necessary.
Change-Id: Iabf0c4a25746af6cac5b61d7bda66d89501c808c
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@gmx.de>
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Amends b3fbfcd3738a0ff864439499390513b95ca671aa.
Change-Id: If6557f851324cdbb89af6c89e7b792a777d2dedd
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@gmx.de>
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The base implementation reads data using repeated calls to getChar(),
which is quite slow.
Change-Id: Ie46624df63791b2cdd3c8a28fe3327427d942505
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@gmx.de>
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Replacing a call to waitForWrite(0) with checkForWrite() changes
nothing in logic, but saves one system call. As a result, unused
functions in the QWindowsPipeWriter class have been removed.
Change-Id: I34ec6310d9659f59a720056b9be54e31f2193116
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@gmx.de>
Reviewed-by: Mårten Nordheim <marten.nordheim@qt.io>
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As QWindowsPipeWriter now maintains a chunk queue, there is no need to
use the internal QIODevice buffer and wait for the previous operation
to complete.
Change-Id: Id4d54edfe920aeb4a534980cb0cc85a56c067a70
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@gmx.de>
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A delayed close should only be completed in the _q_bytesWritten() slot
as a confirmation of a successful write operation on the socket.
Otherwise, a failed write operation may cause the socket to be closed
unexpectedly within the waitFor...() function, which may result in a
malfunction.
Change-Id: I14cff26734f64a89090b6b5c13037466a6400597
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@gmx.de>
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[ChangeLog][QtNetwork][QLocalSocket] The waitFor*() functions on
Windows now support duplex operation, as they already did on Unix.
As a side effect, this restores the behavior that a single call to
waitForReadyRead() won't emit both readyRead() and disconnected(),
which also matches Unix behavior. The groundwork for that misbehavior
was laid by incorrect refactoring in d1a671b69 already, but at this
point it was harmless, as the pipe couldn't be newly closed after a
successful read. That changed with f265c87e0, which made the queuing
of signals async.
Change-Id: I1eb80e8f147bb58825143e0fe1e4300c59ae0fbb
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@gmx.de>
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For QProcess, there is no point in suppressing recursive
QWPR::readyRead() emission, as the former manages this logic itself. On
top of that, the non-recursive nature of QWPR::readyRead() indirectly
disallowed reading from the channels inside
QProcess::waitForReadyRead(), if that is called from a slot connected
to QProcess::readyRead().
QWPW had two signals, one allowing recursion and one not.
This commit allows recursion of QWPR::readyRead() and
QWPW::bytesWritten(), and moves recursion suppression to the higher-
level classes. This makes the code more uniform and efficient, at the
cost of a few duplicated lines.
Change-Id: Ib20017fff4d92403d0bf2335f1622de4aa1ddcef
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@gmx.de>
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We must stop the pipe writer before closing the handle on which it
operates.
Pick-to: 5.15 6.0 6.1
Change-Id: I4765dd8393167fe2453653aba76a097b8ace8e3d
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@gmx.de>
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When a peer closes the connection, the device remains opened for reading
purposes. However, we should disable writing on disconnected socket.
Otherwise, if the user issues a write() call, a new pipe writer object
will be created and the write call occurs with invalid handle value.
Pick-to: 5.15
Change-Id: Id136798c7663df1fce7ed0aa4e3c6f5c65218a11
Reviewed-by: Timur Pocheptsov <timur.pocheptsov@qt.io>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@gmx.de>
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It works as follows:
- user calls write(const QByteArray &);
- this function keeps a pointer to the chunk and calls a regular
write(data, len);
- write(data, len) calls a virtual writeData();
- subclass calls a new QIODevicePrivate::write();
- QIODevicePrivate::write() makes a shallow copy of
the byte array.
Proposed solution is fully compatible with existing subclasses.
By replacing a call to d->writeBuffer.append() with d->write(),
subclasses can improve their performance.
Bump the TypeInformationVersion field in qtHookData, to notify the
Qt Creator developers that the offset of QFilePrivate::fileName was
changed and dumpers should be adapted.
Change-Id: I24713386cc74a9f37e5223c617e4b1ba97f968dc
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@gmx.de>
Reviewed-by: Mårten Nordheim <marten.nordheim@qt.io>
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QIODevice::skip() called a virtual QIODevicePrivate::skip() to
implement an efficient skipping on I/O devices for the internal
subclasses. The user subclasses cannot inherit QIODevicePrivate, so
this functionality was not externally accessible.
This patch replaces QIODevicePrivate::skip() with a virtual protected
QIODevice::skipData(). While the basic implementation simply discards
the data by reading into a dummy buffer, users can reimplement this
function to improve the performance in their subclasses.
[ChangeLog][QtCore][QIODevice] Added virtual protected skipData().
Now, subclasses can implement device-specific skipping of data.
Change-Id: I9522f7f7ab9d03ac06e972a525f8ec2fa909a617
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@gmx.de>
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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[ChangeLog][Deprecation Notice] QLocalSocket::error() (the signal) is deprecated; superseded by errorOccurred()
Change-Id: I579c07564f5c470cf2867864755e0a26e6afce3b
Reviewed-by: Mårten Nordheim <marten.nordheim@qt.io>
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This reverts commit 0de6c26ac17c90f513329fdbe87ef036fc25925a.
The patch fixes ambiguity between a getter and a signal by changing the
getter name, but we still have to rename the signal to follow the signals
naming convention.
Revert the commit to keep the getter as is and change the signal name instead.
Change-Id: I67dbb5cada25da473bdd02e71b1e2d9bd03f039e
Reviewed-by: Mårten Nordheim <marten.nordheim@qt.io>
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QLocalSocket::error is overloaded as a signal and an accessor (for the
error reported by the signal). This means connecting to the signal using
a pointer to member function would require ambiguity resolution. We
deprecate the old accessor (to be removed in Qt 6) and introduce a new one -
'socketError'.
[ChangeLog][Deprecation Notice] QLocalSocket::error() (the getter) is deprecated; superseded by socketError().
Task-number: QTBUG-80369
Change-Id: Iab346f7b4cd1024dee9e5ef71b4b7e09f6d95b12
Reviewed-by: Mårten Nordheim <marten.nordheim@qt.io>
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[-Wclazy-incorrect-emit]
Change-Id: I32cf5db522dcb14bbe5151914624979929eeb52e
Reviewed-by: Tim Jenssen <tim.jenssen@qt.io>
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We report two types of errors - those found by our code and errors
coming from the OS. setErrorString(), despite its name, does not just
set a string, but extracts a windows error code via GetLastError() and
then calls _q_winError(). This is wrong: some arbitrary error code (or
no error) can be reported when it was actually an error found by
Qt. Worse yet, string operations (allocations etc.) can potentially
clear the real error code. So remove setErrorString(), set errors
explicitly if it's the application code error or use _q_WinError
directly.
Task-number: QTBUG-71744
Change-Id: I67277d84006c4ad365f5636caf850e1f3ba4e1dc
Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
Reviewed-by: Mårten Nordheim <marten.nordheim@qt.io>
Reviewed-by: Timur Pocheptsov <timur.pocheptsov@qt.io>
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Replace by reinterpret_cast or const_cast, respectively.
Use auto when initializing a variable to fix Clang warnings
about repeating the type name, do minor tidying along the way,
and a few conversions of 0 or NULL to nullptr.
Change-Id: Ieb271a87ddcf064f536e1ff05d23b1e688b1b56a
Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
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The handle is already assigned by QLocalSocket::setSocketDescriptor().
Change-Id: I695cfa31f3d14a3a9eef2fb79d23e9651616e8a8
Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
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waitForWrite can emit a signal outside QLocalSocket and pipeWriter
could be deleted there.
Change-Id: Ic35ec6455bd05402fd38fb3e1b219aa4534a0ff6
Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
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Remove the extra write buffer from QLocalSocketPrivate and use
QIODevice's new internal write buffer.
Change-Id: I4297774ee89da2df59782adae8b804296e7f3301
Reviewed-by: Alex Trotsenko <alex1973tr@gmail.com>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
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Use QRingBuffer::append instead of an explicit reserve + memcpy.
Change-Id: I237d1e43a377e156c148e89e410e15e400e1e426
Reviewed-by: Alex Trotsenko <alex1973tr@gmail.com>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
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Conflicts:
examples/qtestlib/tutorial5/containers.cpp
examples/widgets/tools/tools.pro
src/corelib/io/qprocess.cpp
src/corelib/io/qprocess_unix.cpp
src/corelib/io/qprocess_win.cpp
src/network/kernel/qdnslookup_unix.cpp
src/plugins/platforms/xcb/qxcbconnection_xi2.cpp
src/testlib/qtestcase.cpp
tools/configure/configureapp.cpp
Change-Id: I838ae7f082535a67a4a53aa13a21ba5580758be8
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QWindowsPipeWriter uses asynchronous API to perform writing. Once a cycle
has been started, the write buffer must remain valid until the write
operation is completed.
To avoid data corruption and possibly undefined behavior, this patch
makes QWindowsPipeWriter::write() take a QByteArray, which it keeps alive
for the duration of the write cycle.
Autotest-by: Thomas Hartmann
Task-number: QTBUG-52401
Change-Id: Ia35faee735c4e684267daa1f6bd689512b670cd2
Reviewed-by: Joerg Bornemann <joerg.bornemann@theqtcompany.com>
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Conflicts:
src/network/access/qftp.cpp
src/widgets/itemviews/qheaderview.cpp
src/widgets/itemviews/qlistview.cpp
tests/auto/network/access/qftp/tst_qftp.cpp
Change-Id: I9f928f25d45d8944dd60bb583f649fc1615bc5d9
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Change-Id: I4f641966af3443d0c487df95d2e565182a945bf3
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@theqtcompany.com>
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Change-Id: I13c7ea6a74eb98606cf45702ae068101943bec6a
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Commit 0307c008 removed the buffering of data-to-be-written from
QWindowsPipeWriter, because it was assumed that users of this class
(QProcess and QLocalSocket) already buffer data internally.
This assumption was wrong for QLocalSocket. The following sequence
localSocket->write(someData);
localSocket->write(someMoreData);
would not write anything on the second write.
Add a write buffer to the Windows implementation of QLocalSocket.
Task-number: QTBUG-52073
Change-Id: I6d0f03a722ec48138cbde3e2f69aae7dafe790d3
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
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Conflicts:
src/widgets/styles/qgtkstyle_p.cpp
tests/auto/corelib/io/qtextstream/test/test.pro
tests/auto/corelib/plugin/plugin.pro
Change-Id: I512bc1b36acf3933ed2b96c00f476ee3819c1f4b
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Re-work QWindowsPipeWriter to not use a thread anymore but the
WriteFileEx API, similar to QWindowsPipeReader. This saves us a lot of
thread synchronization code and enables us to directly write data
without yet another buffering layer.
Also, this fixes the dreaded deadlocks in the QWindowsPipeWriter
destructor that could occur when the reading end was closed before
the write was finished.
Task-number: QTBUG-23378
Task-number: QTBUG-38185
Change-Id: If0ae96dcd756f716ddf6fa38016080095bf3bd4e
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
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It has a variant accepting QL1S directly, so
no need to go via a QString.
Change-Id: Ia8f1198ef2af7027bc9f7c2e1dad3a5f78a12eb4
Reviewed-by: Marc Mutz <marc.mutz@kdab.com>
Reviewed-by: Edward Welbourne <edward.welbourne@theqtcompany.com>
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From Qt 5.7 -> LGPL v2.1 isn't an option anymore, see
http://blog.qt.io/blog/2016/01/13/new-agreement-with-the-kde-free-qt-foundation/
Updated license headers to use new LGPL header instead of LGPL21 one
(in those files which will be under LGPL v3)
Change-Id: I046ec3e47b1876cd7b4b0353a576b352e3a946d9
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
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Do not return early on Windows if bytes are still in the buffer.
This is not in line with the behavior on other platforms,
and also breaks apps where the caller knows that the
bytes available are insufficient.
[ChangeLog][Network][QLocalSocket] On Windows, waitForReadyRead
now always waits for more data, even if bytes are still in the
buffer.
Task-number: QTBUG-16688
Change-Id: I1425a5780c7707295374934a6b5446ff8e148cc8
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
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Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.
Outdated header.LGPL removed (use header.LGPL21 instead)
Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing
combination. New header.LGPL-COMM taken in the use file which were
using old header.LGPL3 (src/plugins/platforms/android/extract.cpp)
Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license
combination
Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe
Reviewed-by: Matti Paaso <matti.paaso@theqtcompany.com>
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