| Commit message (Collapse) | Author | Age | Files | Lines |
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Remove DataWriter usage and share the write implementation with the rest of the class.
Change-Id: I87734d1bf65ad2e602279317c625885d6f829b6a
Task-number: QTBUG-44051
Reviewed-by: Oliver Wolff <oliver.wolff@theqtcompany.com>
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Conflicts:
examples/xml/htmlinfo/simpleexample.html
examples/xml/rsslisting/rsslisting.cpp
qmake/generators/win32/msbuild_objectmodel.cpp
src/3rdparty/harfbuzz-ng/src/hb-private.hh
src/corelib/global/qlogging.cpp
src/corelib/io/qstorageinfo_unix.cpp
src/corelib/thread/qwaitcondition_unix.cpp
src/gui/kernel/qguiapplication.cpp
src/plugins/platforms/linuxfb/qlinuxfbintegration.cpp
src/testlib/doc/src/qt-webpages.qdoc
tests/auto/other/qaccessibility/tst_qaccessibility.cpp
Change-Id: Ib272ff0bc30a1a5d51275eb3cd2f201dc82c11ff
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Linux's socket(2) system call can take SOCK_NONBLOCK and let us avoid
the extra two fcntl(2) to change the setting after it's created.
Change-Id: Ie0d7a2d51acc21acd850cbee6d0f76e27b1ae859
Reviewed-by: Richard J. Moore <rich@kde.org>
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Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.
Outdated header.LGPL removed (use header.LGPL21 instead)
Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing
combination. New header.LGPL-COMM taken in the use file which were
using old header.LGPL3 (src/plugins/platforms/android/extract.cpp)
Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license
combination
Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe
Reviewed-by: Matti Paaso <matti.paaso@theqtcompany.com>
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The keepalive socket can only be set if the socket is not connected
(see
http://msdn.microsoft.com/en-us/library/ie/windows.networking.sockets.streamsocketcontrol.keepalive)
Task-number: QTBUG-38623
Change-Id: Ia40dc66f071a8109538e4be7a8f420de81d5be8d
Reviewed-by: Alex Trotsenko <alex1973tr@gmail.com>
Reviewed-by: Leena Miettinen <riitta-leena.miettinen@theqtcompany.com>
Reviewed-by: Andrew Knight <andrew.knight@theqtcompany.com>
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There was still a TODO left in there and the data was never filled.
In addition to filling the data, some pointer checks for addr and port
were added.
Task-number: QTBUG-42244
Change-Id: I8e358b5544edcdb4077a52f433e4bc17d92014ce
Reviewed-by: Andrew Knight <andrew.knight@theqtcompany.com>
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- Renamed LICENSE.LGPL to LICENSE.LGPLv21
- Added LICENSE.LGPLv3
- Removed LICENSE.GPL
Change-Id: Iec3406e3eb3f133be549092015cefe33d259a3f2
Reviewed-by: Iikka Eklund <iikka.eklund@digia.com>
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udpSocket() can only be called after the socket descriptor is set.
Change-Id: If651ff58507cd66c98de4b699a80149913d9ffcf
Reviewed-by: Andrew Knight <andrew.knight@digia.com>
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Change-Id: If55a8049224a7dceca33a3cf3089d541a3a97b8e
Reviewed-by: Andrew Knight <andrew.knight@digia.com>
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Simplify the temporary buffer usage by using the built-in WinRT Buffer
class. This also allows one use of the local event loop to be removed.
Change-Id: Ice552910227ffbe31c6e8716ff7896af7c4532ef
Reviewed-by: Maurice Kalinowski <maurice.kalinowski@digia.com>
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This stores the socket pointer in the descriptor, rather than an
abitrary handle, so that it is easier to access from e.g. SSL socket.
To further support SSL sockets, a special case for SSL sockets is
made so that the the socket reader installation can be delayed until
after the socket is encrypted (as this is the only supported mode of
operation with StreamSocket).
Change-Id: I693229189722dc43b221b167e8256f5497a50346
Reviewed-by: Maurice Kalinowski <maurice.kalinowski@digia.com>
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Conflicts:
mkspecs/qnx-x86-qcc/qplatformdefs.h
src/corelib/global/qglobal.h
src/network/socket/qnativesocketengine_winrt.cpp
src/plugins/platforms/android/androidjniaccessibility.cpp
src/plugins/platforms/windows/qwindowswindow.cpp
Manually adjusted:
mkspecs/qnx-armle-v7-qcc/qplatformdefs.h
to include 9ce697f2d54be6d94381c72af28dda79cbc027d4
Thanks goes to Sergio for the qnx mkspecs adjustments.
Change-Id: I53b1fd6bc5bc884e5ee2c2b84975f58171a1cb8e
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Change-Id: I31a2684ffdc864c69fe896829bca860e88c4a6ca
Reviewed-by: Andrew Knight <andrew.knight@digia.com>
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Change-Id: I41103db89985f8fbde1faaccaf33c7a76c275f7d
Reviewed-by: Andrew Knight <andrew.knight@digia.com>
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This removes extra code and potential memory leaks by using smart
pointers instead of calling Release() directly.
Task-number: QTBUG-38115
Change-Id: If799d6948af8c3df3d0c1617742653b104087e3b
Reviewed-by: Maurice Kalinowski <maurice.kalinowski@digia.com>
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
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HSTRING needs to be released or handles will be leaked.
Instead use HString which takes care of resource management
on its own.
Task-Number: QTBUG-38115
Change-Id: I2c767776c1f22f45acd8dd77b693f30d63d894b9
Reviewed-by: Andrew Knight <andrew.knight@digia.com>
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
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Change-Id: If223dd73b9558a0f5144be38f19a61316f8c807b
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
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All read calls are now pulled from an intermediate buffer which is
populated from the asynchronous callback (this was a TODO previously, and
was breaking downloads of large requests). As a side-benefit, the use of
only async callbacks ensures fewer first-chance exceptions appear in the
debug output.
Task-number: QTBUG-30196
Change-Id: I5653742d8d94934a4b4a4227298865d20518bc4c
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
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Change-Id: I613a737600f85ef90155e3b8647197b4fd092998
Reviewed-by: Andrew Knight <andrew.knight@digia.com>
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
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Added basic functionality to socket for WinRT. Even though not
all auto tests pass yet, this patch can be seen as a foundation
for upcoming work in this area. Reading from and writing to TCP
socket works and one can listen for tcp connections.
Change-Id: Id4c25ba1c7187ed92b6368c785c4f62837faded7
Reviewed-by: Andrew Knight <andrew.knight@digia.com>
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While QHostInfo and QNetworkInterface are implemented,
socket implementation is just a stub for now. Having
stub implementation is preferable over not having them
at all is because most applications will not build, if
sockets are not available. Even though they do not
do anything useful yet, applications can be compiled
and run to get an idea how network will work on WinRT.
Change-Id: I78ea88901a30280d4098b75ef7398c2628dd19c8
Reviewed-by: Andrew Knight <andrew.knight@digia.com>
Reviewed-by: Maurice Kalinowski <maurice.kalinowski@digia.com>
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