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path: root/src/network/socket/qnativesocketengine_winrt.cpp
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* winrt: Fix UDP socket writeDatagramPeng Wu2015-03-271-43/+38
| | | | | | | | Remove DataWriter usage and share the write implementation with the rest of the class. Change-Id: I87734d1bf65ad2e602279317c625885d6f829b6a Task-number: QTBUG-44051 Reviewed-by: Oliver Wolff <oliver.wolff@theqtcompany.com>
* Merge remote-tracking branch 'origin/5.4' into 5.5Frederik Gladhorn2015-02-241-3/+11
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: examples/xml/htmlinfo/simpleexample.html examples/xml/rsslisting/rsslisting.cpp qmake/generators/win32/msbuild_objectmodel.cpp src/3rdparty/harfbuzz-ng/src/hb-private.hh src/corelib/global/qlogging.cpp src/corelib/io/qstorageinfo_unix.cpp src/corelib/thread/qwaitcondition_unix.cpp src/gui/kernel/qguiapplication.cpp src/plugins/platforms/linuxfb/qlinuxfbintegration.cpp src/testlib/doc/src/qt-webpages.qdoc tests/auto/other/qaccessibility/tst_qaccessibility.cpp Change-Id: Ib272ff0bc30a1a5d51275eb3cd2f201dc82c11ff
| * Save two system calls for setting a socket non-blocking on LinuxThiago Macieira2015-02-151-3/+11
| | | | | | | | | | | | | | | | Linux's socket(2) system call can take SOCK_NONBLOCK and let us avoid the extra two fcntl(2) to change the setting after it's created. Change-Id: Ie0d7a2d51acc21acd850cbee6d0f76e27b1ae859 Reviewed-by: Richard J. Moore <rich@kde.org>
* | Update copyright headersJani Heikkinen2015-02-111-7/+7
|/ | | | | | | | | | | | | | | | | | Qt copyrights are now in The Qt Company, so we could update the source code headers accordingly. In the same go we should also fix the links to point to qt.io. Outdated header.LGPL removed (use header.LGPL21 instead) Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing combination. New header.LGPL-COMM taken in the use file which were using old header.LGPL3 (src/plugins/platforms/android/extract.cpp) Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license combination Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe Reviewed-by: Matti Paaso <matti.paaso@theqtcompany.com>
* WinRT: Only set keepalive socket option in certain socket statesOliver Wolff2014-12-051-1/+2
| | | | | | | | | | | | The keepalive socket can only be set if the socket is not connected (see http://msdn.microsoft.com/en-us/library/ie/windows.networking.sockets.streamsocketcontrol.keepalive) Task-number: QTBUG-38623 Change-Id: Ia40dc66f071a8109538e4be7a8f420de81d5be8d Reviewed-by: Alex Trotsenko <alex1973tr@gmail.com> Reviewed-by: Leena Miettinen <riitta-leena.miettinen@theqtcompany.com> Reviewed-by: Andrew Knight <andrew.knight@theqtcompany.com>
* WinRT: Fill data in QUdpSocket::readDatagramOliver Wolff2014-11-161-44/+48
| | | | | | | | | | There was still a TODO left in there and the data was never filled. In addition to filling the data, some pointer checks for addr and port were added. Task-number: QTBUG-42244 Change-Id: I8e358b5544edcdb4077a52f433e4bc17d92014ce Reviewed-by: Andrew Knight <andrew.knight@theqtcompany.com>
* Update license headers and add new license filesMatti Paaso2014-09-241-19/+11
| | | | | | | | | - Renamed LICENSE.LGPL to LICENSE.LGPLv21 - Added LICENSE.LGPLv3 - Removed LICENSE.GPL Change-Id: Iec3406e3eb3f133be549092015cefe33d259a3f2 Reviewed-by: Iikka Eklund <iikka.eklund@digia.com>
* WinRT: Fixed initialization of udp socketOliver Wolff2014-09-031-1/+1
| | | | | | | udpSocket() can only be called after the socket descriptor is set. Change-Id: If651ff58507cd66c98de4b699a80149913d9ffcf Reviewed-by: Andrew Knight <andrew.knight@digia.com>
* WinRT: Fixed construction of QNativeSocketEngine without parentOliver Wolff2014-09-031-4/+3
| | | | | Change-Id: If55a8049224a7dceca33a3cf3089d541a3a97b8e Reviewed-by: Andrew Knight <andrew.knight@digia.com>
* winrt: Refactor internal socket bufferAndrew Knight2014-08-281-119/+70
| | | | | | | | Simplify the temporary buffer usage by using the built-in WinRT Buffer class. This also allows one use of the local event loop to be removed. Change-Id: Ice552910227ffbe31c6e8716ff7896af7c4532ef Reviewed-by: Maurice Kalinowski <maurice.kalinowski@digia.com>
* winrt: Fix socket descriptor storage in native socket engineAndrew Knight2014-08-281-77/+116
| | | | | | | | | | | | | This stores the socket pointer in the descriptor, rather than an abitrary handle, so that it is easier to access from e.g. SSL socket. To further support SSL sockets, a special case for SSL sockets is made so that the the socket reader installation can be delayed until after the socket is encrypted (as this is the only supported mode of operation with StreamSocket). Change-Id: I693229189722dc43b221b167e8256f5497a50346 Reviewed-by: Maurice Kalinowski <maurice.kalinowski@digia.com>
* Merge remote-tracking branch 'origin/5.3' into devFrederik Gladhorn2014-07-011-3/+6
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: mkspecs/qnx-x86-qcc/qplatformdefs.h src/corelib/global/qglobal.h src/network/socket/qnativesocketengine_winrt.cpp src/plugins/platforms/android/androidjniaccessibility.cpp src/plugins/platforms/windows/qwindowswindow.cpp Manually adjusted: mkspecs/qnx-armle-v7-qcc/qplatformdefs.h to include 9ce697f2d54be6d94381c72af28dda79cbc027d4 Thanks goes to Sergio for the qnx mkspecs adjustments. Change-Id: I53b1fd6bc5bc884e5ee2c2b84975f58171a1cb8e
| * winrt: set error if tcp socket initialization failsOliver Wolff2014-06-061-1/+4
| | | | | | | | | | Change-Id: I31a2684ffdc864c69fe896829bca860e88c4a6ca Reviewed-by: Andrew Knight <andrew.knight@digia.com>
| * winrt: do not try to close non existent socketsOliver Wolff2014-06-061-2/+2
| | | | | | | | | | Change-Id: I41103db89985f8fbde1faaccaf33c7a76c275f7d Reviewed-by: Andrew Knight <andrew.knight@digia.com>
* | winrt: use ComPtr in network classesAndrew Knight2014-06-251-11/+9
|/ | | | | | | | | | This removes extra code and potential memory leaks by using smart pointers instead of calling Release() directly. Task-number: QTBUG-38115 Change-Id: If799d6948af8c3df3d0c1617742653b104087e3b Reviewed-by: Maurice Kalinowski <maurice.kalinowski@digia.com> Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
* remove HSTRING instancesMaurice Kalinowski2014-06-031-28/+28
| | | | | | | | | | | HSTRING needs to be released or handles will be leaked. Instead use HString which takes care of resource management on its own. Task-Number: QTBUG-38115 Change-Id: I2c767776c1f22f45acd8dd77b693f30d63d894b9 Reviewed-by: Andrew Knight <andrew.knight@digia.com> Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
* WinRT: Fix compile warningsMaurice Kalinowski2014-05-261-2/+2
| | | | | Change-Id: If223dd73b9558a0f5144be38f19a61316f8c807b Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
* WinRT: Fix TCP socket readsAndrew Knight2014-04-221-119/+200
| | | | | | | | | | | | All read calls are now pulled from an intermediate buffer which is populated from the asynchronous callback (this was a TODO previously, and was breaking downloads of large requests). As a side-benefit, the use of only async callbacks ensures fewer first-chance exceptions appear in the debug output. Task-number: QTBUG-30196 Change-Id: I5653742d8d94934a4b4a4227298865d20518bc4c Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
* fix namespaced WinRT buildJoerg Bornemann2014-03-141-2/+2
| | | | | | Change-Id: I613a737600f85ef90155e3b8647197b4fd092998 Reviewed-by: Andrew Knight <andrew.knight@digia.com> Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
* WinRT: Added socket engine implementationOliver Wolff2014-02-151-85/+940
| | | | | | | | | | Added basic functionality to socket for WinRT. Even though not all auto tests pass yet, this patch can be seen as a foundation for upcoming work in this area. Reading from and writing to TCP socket works and one can listen for tcp connections. Change-Id: Id4c25ba1c7187ed92b6368c785c4f62837faded7 Reviewed-by: Andrew Knight <andrew.knight@digia.com>
* WinRT: Added networkinterface and hostinfoOliver Wolff2013-12-061-0/+327
While QHostInfo and QNetworkInterface are implemented, socket implementation is just a stub for now. Having stub implementation is preferable over not having them at all is because most applications will not build, if sockets are not available. Even though they do not do anything useful yet, applications can be compiled and run to get an idea how network will work on WinRT. Change-Id: I78ea88901a30280d4098b75ef7398c2628dd19c8 Reviewed-by: Andrew Knight <andrew.knight@digia.com> Reviewed-by: Maurice Kalinowski <maurice.kalinowski@digia.com>