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* Fix a memory leak in QGLWidget::renderTextLaszlo Agocs2013-09-201-0/+2
| | | | | | | Task-number: QTBUG-32792 Change-Id: Ie9293a1919c1bdf13a5c357a8d2eac303a83d4d4 Reviewed-by: Lars Knoll <lars.knoll@digia.com> Reviewed-by: Konstantin Ritt <ritt.ks@gmail.com>
* Fix upload of glyphs when using RGB32 masks on OpenGL ESGunnar Sletta2013-07-301-2/+6
| | | | | | | | | | | | OpenGL ES doesn't allow internal format to be different from external format, so always do the conversion from BGRA -> RGBA. We are anyway iterating over all the pixels so the performance impact of this should be minimal. Change-Id: Ie891665ad66e31692b69db02d34be8d303a7d631 Reviewed-by: Andy Shaw <andy.shaw@digia.com> Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>
* Remove duplicated code for handling OpenGL extensions in QtOpenGLTor Arne Vestbø2013-02-171-9/+12
| | | | | | | | | | We now re-use QOpenGLExtensions/Functions from QtGui in the same way as QtGui uses these classes. There is still some duplicated logic in qglfunctions.cpp, but this code now at least uses the shared QOpenGLExtensionMatcher class. Change-Id: Ie04008c43d430ae805e6ec1c45e7e363deeb3b8f Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
* Update copyright year in Digia's license headersSergio Ahumada2013-01-181-1/+1
| | | | | Change-Id: Ic804938fc352291d011800d21e549c10acac66fb Reviewed-by: Lars Knoll <lars.knoll@digia.com>
* QGLTextureGlyphCache: Fix text rendering artifacts on NVIDIAJonathan Liu2012-10-261-2/+2
| | | | | | | | | | Check GL_VENDOR to test whether using NVIDIA graphics. On Linux, GL_VERSION and GL_VENDOR contains "NVIDIA". On Windows, only GL_VENDOR contains "NVIDIA". Task-number: QTBUG-27658 Change-Id: I5e74d07ecb9522d1a86ac2953415a51bbdbe8c49 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
* Change copyrights from Nokia to DigiaIikka Eklund2012-09-221-24/+24
| | | | | | | | Change copyrights and license headers from Nokia to Digia Change-Id: If1cc974286d29fd01ec6c19dd4719a67f4c3f00e Reviewed-by: Lars Knoll <lars.knoll@digia.com> Reviewed-by: Sergio Ahumada <sergio.ahumada@digia.com>
* OpenGL: Use official glext.h and gl2ext.h headersSean Harmer2012-08-201-5/+10
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The Khronos group makes the glext.h (Desktop OpenGL) and gl2ext.h (OpenGL ES2) headers officially available nowadays. Most (all?) Linux systems ship this by default. On Windows platforms the glext.h file needs to be downloaded from http://www.opengl.org/registry/api/glext.h and placed alongside the system OpenGL header. Making use of the official header reduces the maintenance overhead for OpenGL support in Qt by removing the need to copy and paste definitions into the Qt sources. As the Khronos-provided headers are standardised and backwards and forwards compatible we can utilise these for all platforms rather than just for Windows. This means that all definitions required by Qt will be present even if the system ships out-dated equivalents. Mac OS X needs special handling in that we should always use the system-provided headers there. This is because Apple controls the OpenGL driver and the headers that go along with it. As such there is no possibility that the driver exposes additional functionality compared with the system-provided OpenGL headers. Apple has also decided to make different decisions about some OpenGL typedefs compared to other implementations. For example, Apple typdefs GLhandleARB to void* whereas other platforms use unsigned int. The alternative, which is to use the system provided glext.h (or gl2ext.h) header means that Qt code would need to check for the availability of such definitions wherever it is not guaranteed to be provided by core OpenGL/ES just to compile. The proposed approach means that Qt can compile regardless of the system's OpenGL extension support. We just need to be rigourous in runtime checking of support for extensions but that is already a requirement (and is missing in a few places, see TODO's added in this commit). The official Khronos headers are added to Qt as qopenglext.h - Desktop OpenGL qopengles2ext.h - OpenGL ES2 They need to be public but not part of QtGui module include, hence the headers have been modified by adding #if 0 #pragma qt_no_master_include #endif to them. This has been tested on: Gentoo Linux with GCC 4.6.3 Windows 7 with MSVC 2010 Mac OSX 10.8 with Apple clang 4.0 (based on LLVM 3.1svn) QNX with qcc (based on GCC 4.4) A small change is needed to QtDeclarative when building for OpenGL ES 2 after applying this commit. See https://codereview.qt-project.org/#change,31794 Change-Id: I4b3d2b1680baf4c78be9a87b4d8de076d23e8f82 Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com> Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
* Add a missing pointer initializer.Jocelyn Turcotte2012-05-231-0/+1
| | | | | | | This causes a crash when using QGraphicsWebView with a GL viewport. Change-Id: I64bdcfe8cd4d8ed7794188c1df08f9028479f8d4 Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
* Reset pointer to 0 after freeingLars Knoll2012-05-011-1/+3
| | | | | | | | | | set m_textureResource to 0 after freeing it, to ensure we allocate a new one two lines below before using it again 5 lines below. Change-Id: Ib9c4de94aefed91f15d0fab0cd3c774a64f2f891 Reviewed-by: Thiago Macieira <thiago.macieira@intel.com> Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
* Remove "All rights reserved" line from license headers.Jason McDonald2012-01-301-1/+1
| | | | | | | | | | As in the past, to avoid rewriting various autotests that contain line-number information, an extra blank line has been inserted at the end of the license text to ensure that this commit does not change the total number of lines in the license header. Change-Id: I311e001373776812699d6efc045b5f742890c689 Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
* Update contact information in license headers.Jason McDonald2012-01-231-1/+1
| | | | | | | Replace Nokia contact email address with Qt Project website. Change-Id: I431bbbf76d7c27d8b502f87947675c116994c415 Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
* Fixed crash in GL 2 paint engine on Intel Atom.Samuel Rødal2012-01-171-3/+3
| | | | | | | | | | | The GPU in question supports GL 2 but not framebuffer objects. Since we anyway have a font rendering path that doesn't use FBOs we might as well not require framebuffer objects in order to use the GL 2 engine. Task-number: QTBUG-22483 Change-Id: I2a80343fedda276e73e603ffe54edff58801af5b Reviewed-by: Kim M. Kalland <kim.kalland@nokia.com> (cherry picked from commit f13d0078d9f829cde2cd5b8b9eac40635a883ec6)
* Update copyright year in license headers.Jason McDonald2012-01-051-1/+1
| | | | | Change-Id: I02f2c620296fcd91d4967d58767ea33fc4e1e7dc Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
* Get rid of legacy glTexParameterf calls.Samuel Rødal2011-10-281-8/+8
| | | | | | | | | | | ES 1.0 didn't have glTexParameteri, which is why we sometimes used glTexParameterf. However, we shouldn't use glTexParameterf because that's treating integer values as floating point, which is not type safe. ES 1.1+ and ES 2.x have glTexParameteri, and we don't really care about supporting ES 1.0 in any case in Qt 5. Change-Id: I6b586b31ddc418ba319c4cc88f6bb3978fdbd040 Reviewed-by: Kim M. Kalland <kim.kalland@nokia.com>
* OpenGL: Remove Q_WS_ defines.Friedemann Kleint2011-10-181-3/+0
| | | | | Change-Id: I351a910968ff7f46550af5b3742959cb0cab540d Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
* Copy core GL functionality to QtGui with QGL -> QOpenGL naming.Samuel Rødal2011-08-291-1/+1
| | | | | | Change-Id: Ibc989afa4a30dd184d41d1a1cd89f97196e48855 Reviewed-on: http://codereview.qt.nokia.com/3710 Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
* Move GL resource handling enablers to QtGui.Samuel Rødal2011-08-291-36/+34
| | | | | | | | | | | Made resource handling more robust by attempting to free GL resources in the correct thread, and not forcing a context to become current to free resources. Change-Id: Ie81d4005b608972375755571d9b50ce82080709b Reviewed-on: http://codereview.qt.nokia.com/3258 Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com> Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
* Get rid of OpenGL 1.x engine and platform code from QtOpenGL.Samuel Rødal2011-08-161-4/+0
| | | | | | | Change-Id: I646b8e26d5e7214432a044866764d57cc11b2390 Reviewed-on: http://codereview.qt.nokia.com/3006 Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com> Reviewed-by: Jørgen Lind <jorgen.lind@nokia.com>
* Update licenseheader text in source files for qtbase Qt moduleJyri Tahtela2011-05-241-17/+17
| | | | | | | Updated version of LGPL and FDL licenseheaders. Apply release phase licenseheaders for all source files. Reviewed-by: Trust Me
* Initial import from the monolithic Qt.Qt by Nokia2011-04-271-0/+396
This is the beginning of revision history for this module. If you want to look at revision history older than this, please refer to the Qt Git wiki for how to use Git history grafting. At the time of writing, this wiki is located here: http://qt.gitorious.org/qt/pages/GitIntroductionWithQt If you have already performed the grafting and you don't see any history beyond this commit, try running "git log" with the "--follow" argument. Branched from the monolithic repo, Qt master branch, at commit 896db169ea224deb96c59ce8af800d019de63f12