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path: root/src/opengl/qopenglcompositorbackingstore.cpp
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* Make rhiFlush() support custom source DPRMorten Sørvig2022-06-141-0/+2
| | | | | | | | | | | | | | | | | | | | | | | The rhiFlush() implementation currently assumes that QWindow->devicePixelRatio() is the correct scale factor for transforming device independent window geometry to source geometry. However, this assumption does not hold if/when we add support for drawing to a rounded-up DPR, with a downscale later in the rhiFlush implementation. Fix this by adding a sourceDevicePixelRatio argument to rhiFlush(), which is set to either QWindow::devicePixelRatio() or QWidget::devicePixelRatio(), depending on from where it is used. Change deviceRect() and friends in qbackingstoredefualtcompositor.cpp to be scale*() functions instead which take a scale factor instead of a QWindow. Update call sites to use srouceDevicePixelRatio where that makes sense. Pick-to: 6.4 Change-Id: Idb7b1e2f36816a201e00f0defe100d2dc079cb17 Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
* Use SPDX license identifiersLucie Gérard2022-05-161-38/+2
| | | | | | | | | | | | | Replace the current license disclaimer in files by a SPDX-License-Identifier. Files that have to be modified by hand are modified. License files are organized under LICENSES directory. Task-number: QTBUG-67283 Change-Id: Id880c92784c40f3bbde861c0d93f58151c18b9f1 Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org> Reviewed-by: Lars Knoll <lars.knoll@qt.io> Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
* Revive eglfs' raster window supportLaszlo Agocs2022-04-271-32/+32
| | | | | | | | | | | | | | | | | | | A number of consequences of the new rhi-based backingstore composition were not handled. Most importantly, the fact that RasterGLSurface is not a thing anymore in practice causes challenges because we can no longer decide just based on the surfaceType what a QWindow with OpenGLSurface would be. (a plain GL window or a GL window with a backing store?) Also, the backingstore needs to be able to initialize its backing QRhi by itself, because with eglfs going through OpenGL is the only way. Amends 68a4c5da9a080101cccd8a3b2edb1c908da0ca8e Fixes: QTBUG-102750 Change-Id: Ia1ca59d01e3012264a76b50e591612fdcc2a0bd6 Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org> Reviewed-by: Andy Nichols <andy.nichols@qt.io>
* Compose render-to-texture widgets through QRhiLaszlo Agocs2022-03-111-15/+27
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | QPlatformTextureList holds a QRhiTexture instead of GLuint. A QPlatformBackingStore now optionally can own a QRhi and a QRhiSwapChain for the associated window. Non-GL rendering must use this QRhi everywhere, whereas GL (QOpenGLWidget) can choose to still rely on resource sharing between contexts. A widget tells that it wants QRhi and the desired configuration in a new virtual function in QWidgetPrivate returning a QPlatformBackingStoreRhiConfig. This is evaluated (among a top-level's all children) upon create() before creating the repaint manager and the QWidgetWindow. In QOpenGLWidget what do request is obvious: it will request an OpenGL-based QRhi. QQuickWidget (or a potential future QRhiWidget) will be more interesting: it needs to honor the standard Qt Quick env.vars. and QQuickWindow APIs (or, in whatever way the user configured the QRhiWidget), and so will set up the config struct accordingly. In addition, the rhiconfig and surface type is (re)evaluated when (re)parenting a widget to a new tlw. If needed, this will now trigger a destroy - create on the tlw. This should be be safe to do in setParent. When multiple child widgets report an enabled rhiconfig, the first one (the first child encountered) wins. So e.g. attempting to have a QOpenGLWidget and a Vulkan-based QQuickWidget in the same top-level window will fail one of the widgets (it likely won't render). RasterGLSurface is no longer used by widgets. Rather, the appropriate surface type is chosen. The rhi support in the backingstore is usable without widgets as well. To make rhiFlush() functional, one needs to call setRhiConfig() after creating the QBackingStore. (like QWidget does to top-level windows) Most of the QT_NO_OPENGL ifdefs are eliminated all over the place. Everything with QRhi is unconditional code at compile time, except the actual initialization. Having to plumb the widget tlw's shareContext (or, now, the QRhi) through QWindowPrivate is no longer needed. The old approach does not scale: to implement composeAndFlush (now rhiFlush) we need more than just a QRhi object, and this way we no longer pollute everything starting from the widget level (QWidget's topextra -> QWidgetWindow -> QWindowPrivate) just to send data around. The BackingStoreOpenGLSupport interface and the QtGui - QtOpenGL split is all gone. Instead, there is a QBackingStoreDefaultCompositor in QtGui which is what the default implementations of composeAndFlush and toTexture call. (overriding composeAndFlush and co. f.ex. in eglfs should continue working mostly as-is, apart from adapting to the texture list changes and getting the native OpenGL texture id out of the QRhiTexture) As QQuickWidget is way too complicated to just port as-is, an rhi manual test (rhiwidget) is introduced as a first step, in ordewr to exercise a simple, custom render-to-texture widget that does something using a (not necessarily OpenGL-backed) QRhi and acts as fully functional QWidget (modeled after QOpenGLWidget). This can also form the foundation of a potential future QRhiWidget. It is also possible to force the QRhi-based flushing always, regardless of the presence of render-to-texture widgets. To exercise this, set the env.var. QT_WIDGETS_RHI=1. This picks a platform-specific default, and can be overridden with QT_WIDGETS_RHI_BACKEND. (in sync with Qt Quick) This can eventually be extended to query the platform plugin as well to check if the platform plugin prefers to always do flushes with a 3D API. QOpenGLWidget should work like before from the user's perspective, while internally it has to do some things differently to play nice and prevent regressions with the new rendering architecture. To exercise this better, the qopenglwidget example gets a new tab-based view (that could perhaps replace the example's main window later on?). The openglwidget manual test is made compatible with Qt 6, and gets a counterpart in form of the dockedopenglwidget manual test, which is a modified version of the cube example that features dock widgets. This is relevant in particular because render-to-texture widgets within a QDockWidget has its own specific quirks, with logic taking this into account, hence testing is essential. For existing applications there are two important consequences with this patch in place: - Once the rhi-based composition is enabled, it stays active for the lifetime of the top-level window. - Dynamically creating and parenting the first render-to-texture widget to an already created tlw will destroy and recreate the tlw (and the underlying window). The visible effects of this depend on the platform. (e.g. the window may disappear and reappear on some, whereas with other windowing systems it is not noticeable at all - this is not really different from similar situtions with reparenting or when moving windows between screens, so should be acceptable in practice) - On iOS raster windows are flushed with Metal (and rhi) from now on (previously this was through OpenGL by making flush() call composeAndFlush(). Change-Id: Id05bd0f7a26fa845f8b7ad8eedda3b0e78ab7a4e Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
* Fix run time failure for UI autotests (INTEGRITY)Tatiana Borisova2022-01-251-6/+8
| | | | | | | | | | | | | | | | - Add WFD resources release: It provides possibility to re-create native window on run time. It allows to run several Qt UI applications (one by one) without device reboot. - Fix crash that found during window re-creation: ~QOpenGLCompositorBacking() calls QOpenGLCompositor::instance(). But compositor is deleted for that moment. Task-number: QTBUG-99123 Pick-to: 6.2 6.3 Change-Id: I1e6dc9a012a166d1fd6cd1c24f9d2e9a8995fc00 Reviewed-by: Kimmo Ollila <kimmo.ollila@qt.io> Reviewed-by: Janne Koskinen <janne.p.koskinen@qt.io> Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
* Move QtPlatformCompositorSupport into QtOpenGLTor Arne Vestbø2020-05-281-0/+292
Task-number: QTBUG-83255 Change-Id: Id9ea654db8efb00b487d53aea03d7f23a7ab1a54 Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>