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* Use SPDX license identifiersLucie Gérard2022-05-161-38/+2
| | | | | | | | | | | | | Replace the current license disclaimer in files by a SPDX-License-Identifier. Files that have to be modified by hand are modified. License files are organized under LICENSES directory. Task-number: QTBUG-67283 Change-Id: Id880c92784c40f3bbde861c0d93f58151c18b9f1 Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org> Reviewed-by: Lars Knoll <lars.knoll@qt.io> Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
* Rest of QtBase: sweep Q_DECLARE_METATYPE → QT_DECL_METATYPE_EXTERNMarc Mutz2022-04-071-0/+2
| | | | | | | | | | | | | | | | It's one of our best tools to improve compile times. In some places, we can't do the change, yet, because there's no .cpp file for the header file. Also mark Q_DECLARE_METATYPE macros that are in the wrong place. We shouldn't have Q_D_M markup for public classes in .cpp or _p.h files. Fixes: QTBUG-102206 Change-Id: Iec0a39e4745571b24d07dacc87593321967c10e3 Reviewed-by: Fabian Kosmale <fabian.kosmale@qt.io> Reviewed-by: Mårten Nordheim <marten.nordheim@qt.io> Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
* Change QByteArray to handle large arraysLars Knoll2020-08-271-2/+2
| | | | | | | | | | Use qsizetype throughout. Change-Id: I787af7fcfa17e1be87decb64c41c609cc24be117 Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org> Reviewed-by: Lars Knoll <lars.knoll@qt.io> Reviewed-by: Oliver Wolff <oliver.wolff@qt.io> Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
* Use QList instead of QVector in openglJarek Kobus2020-06-261-21/+10
| | | | | | Task-number: QTBUG-84469 Change-Id: I26c1cfab7f2d9aa5c71847ae02bfe0cf15c04a1b Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
* Move QOpenGLDebugLogger from QtGui to QtOpenGLJohan Klokkhammer Helsing2019-12-111-0/+1826
Task-number: QTBUG-74409 Change-Id: Ida7a89b214cd5e1a3b6fdfa651299a9c5a654f5b Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>