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path: root/src/opengl/qopengltextureglyphcache.cpp
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* Implement vertical subpixel positioning where availableEskil Abrahamsen Blomfeldt2021-01-251-1/+3
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | For some use cases, vertical subpixel positioning may be useful, as it allows you to vertically align text with other painting primitives. This does impose an overhead, so we make it opt-int with a render hint on the painter. Note that this is only supported on Freetype currently. It might be possible to support on older macOS versions, prior to Mojave (which has disabled subpixel positioning entirely), but since it would have limited usefulness and Freetype is cross-platform anyway, I skipped that. Note: This drive-by-fixes an issue with subpixel positioning where glyphs would always be offset by 1/64, because we added the aliasing offset *after* we had determined the closest subpixel position. The idea of this, as far as I can understand, is rather to snap to nearest subpixel position upwards, not to add an offset to all glyphs, so it should be added before finding the correct position. It had a subtle visual effect when animating the position. It might be that we could get rid of it entirely, as I haven't been able to reproduce any issues with that, but I have moved it instead, to match what I believe the intention was. [ChangeLog][QtGui][Text] Added render hint flag QPainter::VerticalSubpixelPositioning which will position text at subpixel positions vertically whenever supported. In absence of this, text position will be rounded vertically as before. Fixes: QTBUG-35682 Change-Id: I8ce7a72a64e5a0924dac7c244e3e07c2938bfd09 Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org> Reviewed-by: Allan Sandfeld Jensen <allan.jensen@qt.io>
* Get rid of QT_OPENGL_ES*Eskil Abrahamsen Blomfeldt2020-04-171-5/+5
| | | | | | | | | | | The QT_OPENGL_ES* macros are leftovers from an earlier, ad hoc configuration system, which has since been replaced by QT_CONFIG. To clean things up in Qt 6, we use the new way instead. Task-number: QTBUG-83467 Change-Id: I578dc7695bff9d5ee303b22e44f60fee22fe0c28 Reviewed-by: Lars Knoll <lars.knoll@qt.io>
* Move QOpenGLPaintEngine and related classes from QtGui to QtOpenGLJohan Klokkhammer Helsing2020-01-221-0/+485
Also moves the openglwindow test to the opengl folder, as it makes use of these classes. Task-number: QTBUG-74409 Change-Id: Id9f0013cedcc8bd1e87122c005641d7298525045 Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>