| Commit message (Collapse) | Author | Age | Files | Lines |
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Conflicts:
src/plugins/platforms/xcb/qxcbscreen.cpp
src/plugins/platforms/xcb/qxcbwindow.cpp
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To avoid source-incompatibilites, wrap in QT_DEPRECATED_SINCE(5, 5)
in public headers.
Change-Id: Ic3398f4f330e15a3b55065858add26b90fd70e6c
Reviewed-by: Olivier Goffart (Woboq GmbH) <ogoffart@woboq.com>
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QPaintDevice::devicePixelRatio() -> devicePixelRatioF()
Implement PdmDevicePixelRatioScaled for QPaintDevice subclasses.
Remove instances of casting to int.
Change-Id: I6e769d21e889bf8f88aedc1c49b53fef20a6709c
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Conflicts:
src/plugins/platforms/xcb/qxcbbackingstore.cpp
Change-Id: Ib7f277957636186d0abd58d8c710392ef7b02e13
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Returning dbg.space() breaks formatting on streams that already
have nospace() set.
Change-Id: I55e38b018679a67eb40be6b4664505483a3a7d8e
Reviewed-by: David Faure <david.faure@kdab.com>
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Found with GCC's -Wcast-qual.
Change-Id: Ia0aac2f09e9245339951ffff13c946886247a98a
Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
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Work around QPainDevice::metric's int return type
by adding a new metric that returns a scaled devicePixelRatio.
Choose a scale factor that gives us more than enough
range.
The QPainDevice::devicePixelRatio() convenience accessor
is public API and can unfortunately not be changed
to return a qreal. Add devicePixelRatioF() which
returns the (unscaled) devicePixelRatio.
Change all call sites of QPainDevice::devicePixelRatio()
to use QPainDevice::devicePixelRatioF().
Task-number: QTBUG-38858
Change-Id: Ia97c24e1c7b10241d6425fab2fa513702bb750b8
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Keep the win_x/y position in device independent
pixels. Call glViewport with the device pixel size.
Change-Id: I96fa038b1a0a3e18cb7f467b65def09cb89692a3
Task-number: QTBUG-38778
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
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The patch removes several uses of the private Q_PI constant and removes
the qmath_p.h from the includes. A few places are optimized to multiply
with reciprocals instead of dividing by Q_PI.
Change-Id: I097af6a929e0609d6935563064e81c856005f4bc
Reviewed-by: Marc Mutz <marc.mutz@kdab.com>
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Conflicts:
examples/xml/htmlinfo/simpleexample.html
examples/xml/rsslisting/rsslisting.cpp
qmake/generators/win32/msbuild_objectmodel.cpp
src/3rdparty/harfbuzz-ng/src/hb-private.hh
src/corelib/global/qlogging.cpp
src/corelib/io/qstorageinfo_unix.cpp
src/corelib/thread/qwaitcondition_unix.cpp
src/gui/kernel/qguiapplication.cpp
src/plugins/platforms/linuxfb/qlinuxfbintegration.cpp
src/testlib/doc/src/qt-webpages.qdoc
tests/auto/other/qaccessibility/tst_qaccessibility.cpp
Change-Id: Ib272ff0bc30a1a5d51275eb3cd2f201dc82c11ff
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QOpenGLContext
If one asks for the global OpenGL context via the right attribute,
and then creates a QGLContext sharing with that context, Qt will
create anoter, dummy QGLContext owned by the global context.
At application shutdown, and specifically after ~QObject of QGuiApplication
has run, the QObjectPrivate dpointer gets destroyed. That destroys the
owning global QOpenGLContext, and therefore that dummy QGLContext as well.
However, QGLContext dtor triggers a code path that accesses qApp as
if it were still alive. That's not the case any more -- it has already
been destroyed. So, introduce a check and avoid dereferencing NULL.
Task-number: QTBUG-44621
Change-Id: Ic160ac99e9269db999e76229b1c7f8c53bd2be61
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
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Task-number: QTBUG-43810
Change-Id: I691cdeced3f857e2dcf9bda5d65207065c454635
Reviewed-by: Martin Smith <martin.smith@digia.com>
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Including math.h can pollute the default namespace, and break
some compilers if cmath versions of the method are declared as using.
Switching to C++ math functions also greatly simplifies handling of
float qreal as C++ automatically chooses the right method.
[ChangeLog][QtCore][QtMath] qmath.h no longer includes math.h, so any
sources depending on that indirect inclusion may fail to build.
Change-Id: I4d0e331dafba354ec05dc5052e61ef4ff8d387fe
Reviewed-by: Rafael Roquetto <rafael.roquetto@kdab.com>
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Change-Id: I6441ff931dbd33b698d762e6f6784898f3f60fe7
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
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Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.
Outdated header.LGPL removed (use header.LGPL21 instead)
Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing
combination. New header.LGPL-COMM taken in the use file which were
using old header.LGPL3 (src/plugins/platforms/android/extract.cpp)
Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license
combination
Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe
Reviewed-by: Matti Paaso <matti.paaso@theqtcompany.com>
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Conflicts:
src/corelib/tools/qbytearray.cpp
src/gui/kernel/qplatformsystemtrayicon.cpp
src/gui/kernel/qplatformsystemtrayicon.h
src/plugins/platforms/xcb/xcb-plugin.pro
Change-Id: I00355d3908b678af8a61c38f9e814a63df808c79
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Change-Id: Idadf24d5331443d2c947a633029c7d4ea2305caf
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
Reviewed-by: Topi Reiniö <topi.reinio@digia.com>
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The QStaticTextItem's `chars` and `numChars` members are never used,
even when set. In fact, there is nothing useful we can do with the input
string in the absence of clusters mapping.
Change-Id: I81fcbce3e575f4d0dcfc2515286d512b858f592b
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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Done automatically with clang-modernize on linux
(But does not add Q_DECL_OVERRIDE to the function that are marked
as inline because it a compilation error with MSVC2010)
Change-Id: I2196ee26e3e6fe20816834ecea5ea389eeab3171
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
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Task-number: QTBUG-42510
Task-number: QTBUG-37261
Change-Id: Ic11bec0a25e66df9d022f640621686be867e84d2
Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
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We need to reset the active_engine belonging to QOpenGLContext whenever
we make the QtOpenGL paint engine active, to give the OpenGL paint
engine in QtGui a chance to sync its state if we've used the QtOpenGL
paint engine inbetween.
Change-Id: I445ce2f99bfbacf55650c881c4fdf07f2ff85069
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
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When using QGLWidget in combination with QOpenGLFramebufferObject from
QtGui, instead of QGLFramebufferObject from QtOpenGL, the current_fbo
variable doesn't get updated when framebuffer object bindings change.
To ensure that the QGLWidget correctly releases the currently bound
framebuffer object when using a QPainter, we keep track of whether
QOpenGLFramebufferObject has modified the current FBO binding, and if
that's the case we need to read the OpenGL state directly instead of
relying on a cached value.
Change-Id: If7e0bd936e202cad07365b5ce641ee01d2251930
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
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Using Python script title-cased.py
Task-number: QTBUG-41250
Change-Id: I00d3d7a0b30db7304a7904efd6d63abd9a7b493b
Reviewed-by: Topi Reiniö <topi.reinio@digia.com>
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- Renamed LICENSE.LGPL to LICENSE.LGPLv21
- Added LICENSE.LGPLv3
- Removed LICENSE.GPL
Change-Id: Iec3406e3eb3f133be549092015cefe33d259a3f2
Reviewed-by: Iikka Eklund <iikka.eklund@digia.com>
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Many of them are already marked. Do it for the rest (QGLWidget et al).
Change-Id: I506d72ad20f8ef39981dbeee0df49229bcf748a7
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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Manually included changes from
3a347a4e70e5a10ee92dd2578316c926a399e894
in src/opengl/qgl.cpp.
Conflicts:
src/opengl/qgl_qpa.cpp
src/plugins/platforms/android/androidjnimain.cpp
Change-Id: Ic26b58ee587d4884c9d0fba45c5a94b5a45ee929
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QGLContext already uses ownContext to identify when it "owns" QOpenGLContext
and will delete QOpenGLContext when needed. In the other way
QGLContext::fromOpenGLContext creates a QGLContext for QOpenGLContext, and is
now using qGLContextDeleteFunction to identify if QOpenGLContext "owns"
QGLContext by QGLContext only passing a delete function when QOpenGLContext
should delete QGLContext, and by QOpenGLContext calling deleteQGLContext() from
destory() to do the destruction avoiding the previous leak and sometimes crash
on exit.
Change-Id: I65e791776e99b456e4d0c70fc5b5cdb33c975893
Task-number: QTBUG-40286
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
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Change them to use QOpenGLWidget and QOpenGLTexture.
Advocate also the usage of VBOs.
Hopeless examples, that rely on the fixed pipeline and will
not compile or work in ES and dynamic builds, are moved to
a "legacy" directory. The documentation pages for these are
removed. This long due change avoids the confusion newcomers
experience when trying to get started with Qt 5 and OpenGL.
hellowindow's behavior is changed to open a single window only
by default. The old default behavior, that opened three windows
on platforms that supported both MultipleWindows & ThreadedOpenGL,
can be requested by passing --multiple. --single is removed since it
is the default now. This plays much nicer with drivers that have
issues with threading.
In addition, say hello to hellogl2.
This is the old hellogl example updated to use QOpenGLWidget and
OpenGL 2. It also has a mainwindow with multiple (un)dockable widgets
containing the OpenGL widgets. This helps testing the behavior when
the top-level of the QOpenGLWidget changes and provides a very
important example of how to do proper resource management in this case.
(must use aboutToBeDestroyed() of the context, since the context goes
away and is replaced by a new one on every dock/undock)
As a bonus, the logo is now real 3D, no more orthographic nonsense.
Launch with --multisample to request 4x MSAA.
Launch with --coreprofile to request 3.2 Core. In this particular example
the shaders are present in both versions and there is a VAO so the application
is functional with core profile contexts.
Change-Id: Id780a80cb0708ef164cc172450ed74050f065596
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
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These occurrences are only in docs or code comments.
Change-Id: Ia114466a85c01e2b978396c329153044921fb20b
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Conflicts:
config.tests/arch/arch.cpp
src/opengl/qgl_qpa.cpp
src/widgets/kernel/qapplication.cpp
Change-Id: I80b442a4c2c9632743a5b5c7319ff201ec5bc4fd
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Task-number: QTBUG-39370
Change-Id: Ib3a46a0ae24e5f6d690625b1d91be9e599bbc927
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
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Manually fixed up: isES -> isOpenGLES
src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
Change-Id: I57d2ef26c3d4a7b40ace09f4e8560b7686650ea5
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QOpenGLWidget is now public.
In addition Qt::WA_AlwaysStackOnTop is introduced to support the
special case of semi-transparent QOpenGLWidget or QQuickWidget on
top of regular widgets.
hellogl_es2 becomes the qopenglwidget example. This example performs
painting both via QPainter and native GL commands and has the OpenGL
widget combined with other, normal widgets.
The widget stack receives some changes when it comes to renderToTexture
widgets like QQuickWidget and QOpenGLWidget. Calling update() will now
result in a paint event, which is essential for QOpenGLWidget since we
want it to behave like a regular widget. The dirty region handling is
extended specially for such widgets due to performance reasons.
(an OpenGL content update must not result in any backingstore painting,
and is thus handled as a different kind of dirtiness)
[ChangeLog] Added QOpenGLWidget. This widget serves as a replacement for QGLWidget.
Task-number: QTBUG-36899
Task-number: QTBUG-40086
Change-Id: Ibf7f82fea99b39edfffd2fc088e7e0eadbca25cf
Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
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Qtbase contains four identical implementations of next power of two,
these should be shared and the implementation made available to other
qt modules, as it is also used many places outside of qtbase.
[ChangeLog][QtCore][QtMath] Introduced qNextPowerOfTwo methods.
Change-Id: Id23fbe5ad6bae647b30d5a4212c0330e48a50278
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
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The config test correctly recognizes if GLES 3.0 is
available, however qopengl.h still includes the ES2
headers. This causes issues for the new GLES3 support
patches.
Change-Id: Ia97f556cc207f7d828918f493fe1adab93cf31ec
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
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When binding an FBO directly via glBindFramebuffer, the QOpenGLContext's
internal current_fbo, that is maintained by QOpenGLFramebufferObject,
becomes out of sync. This will lead to QOpenGLFramebufferObjects thinking
they are still bound.
Such state tracking should be avoided since it is becoming increasingly
difficult to keep it consistent between the various OpenGL API wrappers
and will never be robust enough when the application changes the state by
directly calling OpenGL functions.
current_fbo is now removed in QtGui. QtOpenGL is not touched.
Change-Id: Id809aab1306c9486d1e2ba3bb5aa93593659e920
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
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Change-Id: I91cfd7daf7f1dd88659019ccc671ec0d9245067f
Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
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Conflicts:
mkspecs/qnx-x86-qcc/qplatformdefs.h
src/corelib/global/qglobal.h
src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
src/opengl/qgl.cpp
src/opengl/qglpixelbuffer.cpp
src/opengl/qglshaderprogram.cpp
tests/auto/opengl/qglthreads/tst_qglthreads.cpp
Change-Id: Iaba137884d3526a139000ca26fee02bb27b5cdb5
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This merge adds the opengl rename.
Change-Id: I84ea0b6abee9780ebb2cf3f64ab9e3fdf2acab3e
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isES() becomes isOpenGLES(). The library type enums are changed
DesktopGL -> LibGL and GLES2 -> LibGLES. This removes the now
unnecessary version number, the confusing "desktop" term and provides
better readability.
The old function/values are kept until the related qtdeclarative
changes are integrated.
Task-number: QTBUG-38564
Change-Id: Ibb0a1209985f1ce4bb9451f9b7b093c2b68a6505
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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If a painter is active on a QPixmap being uploaded, it will be copied
twice, first to create a QImage and then from QImage into a texture.
The first copy is unnecessary since the QImage is only temporary, so
we can force it to be created as a reference instead of a copy.
Change-Id: Iabcfb514a634446a01f1c4031349c185ec09290b
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
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Backport of commit 8dfeb1c374972f06759a92b4edc5d6a18b96ccec in QtGui
to the same class in the QtOpenGL module.
OpenGL ES2 doesn't support NPOT textures in combination with GL_REPEAT,
so for OpenGL ES2 we use a custom program that emulates repeat by taking
the fractional part of the texture coordinates.
This is not enough though, as merely setting GL_TEXTURE_WRAP_x to GL_REPEAT
with a NPOT texture is an error in some implementations, so we have to
guard the call to updateTextureFilter() in updateBrushTexture() with
a check for OpenGL ES2 and use GL_CLAMP_TO_EDGE instead.
Change-Id: Icbdd784c2c6d562849679f87da18b20d5441f389
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
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Task-number: QTBUG-36483
Change-Id: I96dea5649c0a49a11cd2ff31da659cd2067e769d
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
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Conflicts:
mkspecs/qnx-armv7le-qcc/qplatformdefs.h
src/printsupport/kernel/qcups.cpp
src/widgets/styles/qstyle.h
tests/auto/widgets/itemviews/qlistwidget/tst_qlistwidget.cpp
Change-Id: Ia41e13051169a6d4a8a1267548e7d47b859bb267
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amends 0d5170256c1.
Change-Id: Ifa178d38f602bb7c66ef13334673ff47e332af5b
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
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QGLContexts created from a QOpenGLContext get their valid flag reset,
resulting in creating a totally new underlying context. This is wrong
and becomes visible when sharing is expected between contexts (since the
QGLContext's underlying QOpenGLContext will not have sharing).
Task-number: QTBUG-37893
Change-Id: I8cb37c11dfb400a77e510bf4c8219bedc742309e
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
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On QNX grabbing the frame buffer returns the content of the back buffer.
In order to execute the OpenGL tests properly a swapBuffers is executed before
in order to be able to retrieve the content of the front buffer.
The patch also documents this platform behavior.
Change-Id: I7a501818ec6eea061f2f54f95854f68cb72e0534
Reviewed-by: James McDonnell <jmcdonnell@qnx.com>
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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AMD drivers do weird things. Provide a workaround.
Task-number: QTBUG-37909
Change-Id: Idabd6ebb6e1447cb9bd92c7711a50aaa8575b9d6
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Change-Id: I2a6eb9dd7724931bc89f28bcc156e77c4e26d069
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Change-Id: I720813b126f02d4813c88811316a0fa99961c6d8
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
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