| Commit message (Collapse) | Author | Age | Files | Lines |
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We will in any case not be able to support this in Qt 5, so best to just
remove it to not give any false impressions.
Change-Id: Ib52e86007b9e6483bd973f13502b078792a9fa40
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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Since the OpenGL paint engine is now OpenGL 2.0 based, we need to save
and restore all GL state to prevent it from being clobbered.
Task-number: QTBUG-27020
Change-Id: I39831e074aa818583df34c4a88b13be559d0231b
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Mitch Curtis <mitch.curtis@digia.com>
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Since we are using a hidden window in order to make the context current,
the viewport will end up with an arbitrary value. By setting it
explicitly we ensure compatibility with Qt 4.
Task-number: QTBUG-28115
Change-Id: I69fb5efda2b274b539c3d3b9fa842a2d32ad70b1
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Added prepare_docs to qt_build_config.prf (it was added
directly in configure in the source branch)
Conflicts:
configure
tools/configure/configureapp.cpp
Change-Id: I1337c69fc62b1c934e3e39b4409e4857440c9db8
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There is a common standard among all Qt modules. These changes affect
the final .qch file for each module.
Changes:
1)URL in qt-project.org is confirmed by DevNet maintainer
url = http://qt-project.org/doc/<module>
2)Landing page title mapping
indexTitle = landing page
3)"C++ Classes" as a child node.
The list of C++ classes and the titles are specified in the wiki.
4)Removed extra subprojects.
They are not needed for now. Each module may need additional nodes.
Change-Id: I1825476c21fe9aaddc9d6b512ff74229f17271a0
Reviewed-by: Martin Smith <martin.smith@digia.com>
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Change-Id: I7e6cee190a341901dfbf8effb54ebccb91bf7a17
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-qt-module-defaults.qdocconf already contains the HTML template.
Change-Id: I5757741166f0f688ce0e8a4e77ed45fd4d72f1c7
Reviewed-by: Martin Smith <martin.smith@digia.com>
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Change-Id: I10cf9f915c602c8e5a0e7d7c9e17b7bc5ca00640
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Change-Id: If7f46d56cf0b0b79f7fc8955a01964121b900d07
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Change-Id: If2168c519daf45390af04af9ef9722770453a493
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Change-Id: I32c3730f8181d73a7c8e36ef382c74b8da754269
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Change-Id: Icb51dd5a567483b415ab0e8af9eb62221225890d
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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Creating and displaying a plain QGLWidget on Mac would
display "garbage" or previous frame buffer content
on screen. This looks broken and raises interesting
privacy concerns.
Fix by adding a call to glClear().
Change-Id: I507c24275e41fac0be5f518c5a70d151099ae6b8
Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
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Following the Code Style described in
http://qt-project.org/wiki/Qt_Coding_Style#e289ee44592e9c32d4212069f0806daf
There is no need for a 'break' after a 'return'.
Change-Id: I1eca350391a7e4e14e504d60b24b69982cc5ac47
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
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Check GL_VENDOR to test whether using NVIDIA graphics. On Linux,
GL_VERSION and GL_VENDOR contains "NVIDIA". On Windows, only
GL_VENDOR contains "NVIDIA".
Task-number: QTBUG-27658
Change-Id: I5e74d07ecb9522d1a86ac2953415a51bbdbe8c49
Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
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There are a lot of hacks here and there in Qt trying to align the
text in a correct way which caused regressions to appear once
the default coordinate system changed. We need to remove these
hacks to get a more consistent and maintainable base. This also
fixes the regression introduced by changing the aliased coordinate
system.
Task-number: QTBUG-27667
Change-Id: I620db2ca23b7ff6c912f3a51e86e7e36bbef81f0
Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
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Use the Qt4CompatiblePainting render hint when painting with QPainter to
treat default constructed QPens as cosmetic still.
The NonCosmeticDefaultPen render hint gets documented as obsolete, since
it was in any case not respected by the raster nor OpenGL paint engine.
Change-Id: I04d910e9700baf7f13a8aac07a3633014bb9283e
Reviewed-by: Jens Bache-Wiig <jens.bache-wiig@digia.com>
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.qmake.conf (and previously .qmake.cache) already does that for us.
Change-Id: I06cc01fa45921d7bd66dda7a0f88729faeff37bd
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
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This is being changed because:
- The OpenGL paint engine in Qt only supports GL2
- QML2 only supports GL2
- QSurfaceFormat has a default value of 2
Applications that want to use GL1 on a QGLWidget will have to
explicitly request this format using QGLFormat::setVersion.
Task-number: QTBUG-27589
Change-Id: Ieb283ef7d6e15a29ec28ce7e4363dbf477decaa7
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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gl2ext.h only defines GL_APIENTRY and not APIENTRY so we should use
this macro if it is available. Without it, code that uses
QOPENGLF_APIENTRY and QGLF_APIENTRY might experience compile errors
due to the differing signatures.
Task-number: QTBUG-27313
Change-Id: Id79d934825928d9913138edc6e8f1b00edc89a8d
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
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This is the QGL equivalent of commit
602cab9bb2072c5564bbb43c4125e04f98266043
Without this QGLExtensionMatcher causes stack corruption when using
a core profile GL context due to the call to glGetStringi() with
an incorrect calling convention.
Change-Id: Ibd86645e04df8c650c182fecfc8c481dae8a75b2
Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
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qdocconf files can now reference $QT_INSTALL_DOCS to pick up e.g. global
includes, instead of using relative paths. Qt modules will automatically
get a doc target that builds and installs into the right place (including
supporting shadow-builds) if they set QMAKE_DOCS before loading(qt_module).
Change-Id: Ia408385199e56e3ead0afa45645a059d1a8b0d48
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
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The function wglCreateContextAttribsARB will fail if we request a
context version higher than is supported. We therefore upper-bound the
requested version by the version of the static context. This results
in context creation succeeding and having the closest possible match
to the requested format.
The xcb qpa plugin is modified to operate similarly to the windows
plugin in that it now creates a "static" context which is used to
limit the versions of contexts requested by the user.
Change-Id: I277ad7cc82edfdf7b9d8502ad921c8175feb1a4a
Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
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Change-Id: I386ec75c429f58309527532bb160679ea51e6ccc
Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
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Regressions introduced in 8d762c9caea4f8b9ff589b6c23564f4e37242745 and
f4c1c2f939e1cd6e08197284edb84b202cd6749e.
Task-number: QTBUG-24453
Change-Id: Ib1cb05693cde2d6066476a350eb95eaa503ee53c
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>
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Instead of having QGLPixelBuffer be a unusable stub implementation we
deprecate it and implement it in terms of QOpenGLFramebufferObject.
Framebuffer objects are anyway the recommended replacement for
pixelbuffers in modern OpenGL, as the context switching overhead is
avoided.
Change-Id: Ia220c358ee92813e87981d297c51d84525010322
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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OS X is limited to OpenGL 3.2 and we have to explicitly request a Core
profile context to get the full set of available versions as OS X does
not implement the Compatibility profile.
Change-Id: I8c2a6dc272416cbaf8fee44adbc4471417bf4510
Reviewed-by: Björn Breitmeyer <bjoern.breitmeyer@kdab.com>
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
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Change copyrights and license headers from Nokia to Digia
Change-Id: If1cc974286d29fd01ec6c19dd4719a67f4c3f00e
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: Sergio Ahumada <sergio.ahumada@digia.com>
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Change-Id: I846439a9cf7ad965ed27a00f98dbc4ff97abe73b
Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
Reviewed-by: Martin Smith <martin.smith@digia.com>
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If glGetBooleanv fails this variable is left uninitialized.
Task-number: QTBUG-26952
Change-Id: Idb42833f2907bb66fd87c5cdb39753fca04e7438
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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When instatiating a QGLWidget in Qt5 at present it ignores the version
and profile information in the QGLFormat meaning that we always end up
with an OpenGL 2.x profile rather than what we asked for. This commit
properly takes the version and profile into account.
Change-Id: I097f10e397c23f5d97c5fcd8d5354667da286896
Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
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Change-Id: Iad57286c36c7fd205f06abc40cca5f568d572e81
Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
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This is necessary so that QGLFormat::openGLVersionFlags() returns the
complete set of versions. Without this patch the temporary context
ends up obtaining an OpenGL 2.x context as the QPA plugins now prefer
to use the ARB {wgl,glx}CreateContextAttribsARB function which creates
contexts of the specified version (2.0 for a default QSurfaceFormat).
Change-Id: I2c3e02c9d7b77d4ee0484f9e8786f41675f8a439
Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
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Use an include guard in headers to ensure the header is not included
more than once. Make the header guard match its file name.
Change-Id: I29b41e9d33e4ea17165f44c49de0a963574dd809
Reviewed-by: Konstantin Ritt <ritt.ks@gmail.com>
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Make C++ class constructors that can be used with only one
required argument 'explicit' to minimize wrong use of the class.
Change-Id: I12ad5b6eb1794108c6b7464a2573e84068733b03
Reviewed-by: Sergio Ahumada <sergio.ahumada@nokia.com>
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
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These have new replacements in QtGui since Qt 5.0.
Change-Id: I20e8fdd4e9c14d8c626eda3072217af1858bf492
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Change-Id: I84a925a8be4964fae667f5a2500157283a8057d2
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@nokia.com>
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All qdocconf settings that should be used by all Qt modules are now in
qt-module-defaults.qdocconf.
Change-Id: I2a0315a55db3fcbb0160c4392d2da98611043d83
Reviewed-by: Frederik Gladhorn <frederik.gladhorn@nokia.com>
Reviewed-by: Qt Doc Bot <qt_docbot@qt-project.org>
Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
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Do not include a header more than once
Change-Id: Ia2e5d66e72988ad833cf5177a3f8aa988bf510e9
Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
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these macros behave counter-intuitively, so don't use them unless the code
structure really suggests their use.
Change-Id: I58213b39f8a98e4368901217fac14ca49c28b8cf
Reviewed-by: hjk <qthjk@ovi.com>
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This corrects the mismatch between using floats for internal storage
and qreal in the API of QVector*D which leads to lots of implicit
casts between double and float.
This change also stops users from being surprised by the loss of
precision when using these classes on desktop platforms and removes
the need for the private constructors taking a dummy int as the final
argument.
The QMatrix4x4 and QQuaternion classes have been changed to use float
for their internal storage since these are meant to be used in
conjunction with the QVector*D classes. This is to prevent unexpected
loss of precision and to improve performance.
The on-disk format has also been changed from double to float thereby
reducing the storage required when streaming vectors and matrices. This
is potentially a large saving when working with complex 3D meshes etc.
This also has a significant performance improvement when passing
matrices to QOpenGLShaderProgram (and QGLShaderProgram) as we no
longer have to iterate and convert the data to floats. This is
an operation that could easily be needed many times per frame.
This change also opens the door for further optimisations of these
classes to be implemented by using SIMD intrinsics.
This needs to be applied in conjunction with
https://codereview.qt-project.org/#change,33548
Task-number: QTBUG-21035
Task-number: QTBUG-20661
Change-Id: I9321b06040ffb93ae1cbd72fd2013267ac901b2e
Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
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https://codereview.qt-project.org/#change,33974 only works in the case
of a developer build. Not in a normal prefix build.
Change-Id: I3a3e5029cefaa9f83c5deb71665f0efa9d812819
Reviewed-by: Frederik Gladhorn <frederik.gladhorn@nokia.com>
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We should be using the global qdocconf for the common variables. This
change also allows you to just specify -installdir without using a
templatedir.
Change-Id: I207d279d9b5199212e896fc5ccab5c212b1896c6
Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
Reviewed-by: Frederik Gladhorn <frederik.gladhorn@nokia.com>
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Introduced by fc41ee4c92ce703f3e4374bf493505a1d847a657 .
Change-Id: I4c924b0b0a38401ab02c3cc4edb7d78dbd9ef356
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@nokia.com>
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There are too many references to the QWidget lib documentation
in there. On the other hand this keeps snippets working.
Change-Id: I7dd63b7fba1758accea2663f7b427940a8857e32
Reviewed-by: Martin Smith <martin.smith@nokia.com>
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Change-Id: I134aeafbabc62e36da20e0a6df667b6c1aa0c477
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
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The Khronos group makes the glext.h (Desktop OpenGL) and gl2ext.h
(OpenGL ES2) headers officially available nowadays. Most (all?)
Linux systems ship this by default. On Windows platforms the
glext.h file needs to be downloaded from
http://www.opengl.org/registry/api/glext.h
and placed alongside the system OpenGL header.
Making use of the official header reduces the maintenance
overhead for OpenGL support in Qt by removing the need to copy
and paste definitions into the Qt sources.
As the Khronos-provided headers are standardised and backwards and
forwards compatible we can utilise these for all platforms rather
than just for Windows. This means that all definitions required
by Qt will be present even if the system ships out-dated
equivalents.
Mac OS X needs special handling in that we should always use the
system-provided headers there. This is because Apple controls the
OpenGL driver and the headers that go along with it. As such there
is no possibility that the driver exposes additional functionality
compared with the system-provided OpenGL headers. Apple has also
decided to make different decisions about some OpenGL typedefs
compared to other implementations. For example, Apple typdefs
GLhandleARB to void* whereas other platforms use unsigned int.
The alternative, which is to use the system provided glext.h (or
gl2ext.h) header means that Qt code would need to check for the
availability of such definitions wherever it is not guaranteed
to be provided by core OpenGL/ES just to compile.
The proposed approach means that Qt can compile regardless of
the system's OpenGL extension support. We just need to be
rigourous in runtime checking of support for extensions but
that is already a requirement (and is missing in a few places,
see TODO's added in this commit).
The official Khronos headers are added to Qt as
qopenglext.h - Desktop OpenGL
qopengles2ext.h - OpenGL ES2
They need to be public but not part of QtGui module include, hence
the headers have been modified by adding
#if 0
#pragma qt_no_master_include
#endif
to them.
This has been tested on:
Gentoo Linux with GCC 4.6.3
Windows 7 with MSVC 2010
Mac OSX 10.8 with Apple clang 4.0 (based on LLVM 3.1svn)
QNX with qcc (based on GCC 4.4)
A small change is needed to QtDeclarative when building for OpenGL
ES 2 after applying this commit. See
https://codereview.qt-project.org/#change,31794
Change-Id: I4b3d2b1680baf4c78be9a87b4d8de076d23e8f82
Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
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this is more logical, following the qt_plugin and qt_tool scheme.
Change-Id: Ib3b2abec6728cdab260e15128b1cd78e8e6f5d6a
Reviewed-by: Joerg Bornemann <joerg.bornemann@nokia.com>
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Using the nullary version has the advantage that multiple calls
during a program run are much more efficient, since an inlined
atomic is used to store the result. For this, it requires
Q_DECLARE_METATYPE(T), so add, too.
Change-Id: Ic9a9013aa13ff9d8f917f9df033dd2197944f84a
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Reviewed-by: Stephen Kelly <stephen.kelly@kdab.com>
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Change-Id: I19d3b2e9a5180b13deb828b55195404ef20be295
Reviewed-by: Daniel Teske <daniel.teske@nokia.com>
Reviewed-by: Giuseppe D'Angelo <giuseppe.dangelo@kdab.com>
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