| Commit message (Collapse) | Author | Age | Files | Lines |
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This is mandatory in public headers (qiodevice.h, qopengl*, etc.), but
it's a good idea even in private headers, in case someone includes
that header first somewhere. In particular, all platformsupport API is
private.
Change-Id: If287baa5d9ed14e93c1666efa0e6332c4c1cd9a4
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
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As this is a static library, no export macro is needed at all. With
the wrong export macro, attempting to use this library fails on Windows.
Change-Id: I618d7f02e374761fc8d8a5a0afb8d6d80e380389
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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The complete set of OpenGL extensions is large meaning that any attempt
to incorporate them into a shared library such as QtGui would bloat the
size of that library.
The typical usage pattern for OpenGL extensions is to use only a very
small number of extensions from the total available set. A static
library suits this situation very well as an application will only
compile in the executable code for the extensions actually used. Thus
makign all of the functionality available to those that need it but with
zero cost to those that do not.
Change-Id: I49fdac7e9d2e0b190b7ea04b776018dd63c3065f
Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
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