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* Remove incorrect export macro.Stephen Kelly2013-03-141-30/+30
| | | | | | | | | As this is a static library, no export macro is needed at all. With the wrong export macro, attempting to use this library fails on Windows. Change-Id: I618d7f02e374761fc8d8a5a0afb8d6d80e380389 Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com> Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
* Fix openglextensions module depends.Stephen Kelly2013-03-131-1/+0
| | | | | | | | It requires the QtGui module. Just remove the QT line and allow the default to be used. Change-Id: Ie6dffaa0621c7ececd31ff0b696814bc82a2a764 Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
* Build with GL headers in non-standard locations.Volker Krause2013-03-121-0/+4
| | | | | | Change-Id: Icd5fdfeea8e2642ee68ec1811c6a6ce9205b7e00 Reviewed-by: Sean Harmer <sean.harmer@kdab.com> Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
* Add a new static lib and module for OpenGL extensionsSean Harmer2013-02-263-0/+27193
The complete set of OpenGL extensions is large meaning that any attempt to incorporate them into a shared library such as QtGui would bloat the size of that library. The typical usage pattern for OpenGL extensions is to use only a very small number of extensions from the total available set. A static library suits this situation very well as an application will only compile in the executable code for the extensions actually used. Thus makign all of the functionality available to those that need it but with zero cost to those that do not. Change-Id: I49fdac7e9d2e0b190b7ea04b776018dd63c3065f Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>