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* Add a way to access loadKeymap on eglfsLaszlo Agocs2014-06-251-0/+1
| | | | | | | | | [ChangeLog][QtGui] Keymaps are now changeable at runtime when using eglfs Task-number: QTBUG-39583 Change-Id: I93480da72c1d1d1db1914298fe624cae02b0b2d0 Reviewed-by: Jørgen Lind <jorgen.lind@digia.com> Reviewed-by: Will Wagner <willw@carallon.com>
* Use QtPlatformHeaders to set platform specific functionalityJorgen Lind2014-05-091-0/+1
| | | | | | | | | | | This involves exposing a new function in the QPlatformNativeInterface which gets a public function for QGuiApplication Proof of concept is done through implementing _NET_WM_WINDOW_TYPE setters for xcb Change-Id: Ic9544e775fb71cc9b30273595ec41b1cdb1c9d64 Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
* Load qt_installs in platformheadersLaszlo Agocs2014-04-281-0/+1
| | | | | Change-Id: I82098e7633d6153c7157bb2d4e9feeef376f53bc Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
* Add public and QPA APIs for adapting existing OpenGL contextsLaszlo Agocs2014-04-241-0/+11
For now only xcb on GLX is supported. Other platforms will follow later. Add also some missing documentation for the platform OpenGL context factory functions. [ChangeLog] QOpenGLContext is now able to adopt existing native contexts. Task-number: QTBUG-37552 Change-Id: I5dd959f102df178f646b2df5989203b5dc6de376 Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>