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* Regenerate projects to correctly handle private dependenciesAlexandru Croitor2020-02-051-4/+1
| | | | | | | Change-Id: I7d84bc9962bff5c89a90367ae704974c6ce2ec89 Reviewed-by: Qt CMake Build Bot Reviewed-by: Leander Beernaert <leander.beernaert@qt.io> Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
* Regenerate src/*Alexandru Croitor2019-11-141-6/+18
| | | | | | Change-Id: I0314b4faa1e4860e86198eea4189987e527dfec2 Reviewed-by: Qt CMake Build Bot Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
* Regenerate everything under ./srcAlexandru Croitor2019-11-121-1/+0
| | | | | | | Change-Id: Ibdbdc17f8c2ee41356f490dd839a47e1bcf4c586 Reviewed-by: Leander Beernaert <leander.beernaert@qt.io> Reviewed-by: Simon Hausmann <simon.hausmann@qt.io> Reviewed-by: Qt CMake Build Bot
* Regenerate platformsupport projectsAlexandru Croitor2019-10-081-2/+4
| | | | | | Change-Id: I6f9d6b09a0b62171adedffa326b86f57e42ad449 Reviewed-by: Simon Hausmann <simon.hausmann@qt.io> Reviewed-by: Qt CMake Build Bot
* Use pre-compiled headers when building Qt with cmakeMÃ¥rten Nordheim2019-09-111-1/+2
| | | | | | | | | | | | | | | | | | Some modules define their own manually-maintained lists, and we can rely on the headers generated by each module to include in the pch as well e.g. QtCore/QtCore. There's also e.g. QtWidgetDepends for QtWidgets, but this only works for modules, not for tools, examples or other applications. For now we'll use the Qt<Module>/Qt<Module> headers for the modules we depend on. Building with PCH can be disabled with -DBUILD_WITH_PCH=NO, and it only works for versions of CMake newer than 3.15.20190829. Change-Id: Iae52bd69acfdfd58f4cd20d3cfa3c7f42775f732 Reviewed-by: Qt CMake Build Bot Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
* Add support for private module .pri filesSimon Hausmann2019-06-051-0/+1
| | | | | | | | | Generate a pri file for public and private interfaces, but map CONFIG += internal_module to a cmake option and skip the former if set. Task-number: QTBUG-75666 Change-Id: I3f4baf1277094f4c22149a9e8769734baf9a235f Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
* Write find_dependency() calls in Qt Module config filesAlexandru Croitor2019-05-021-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This change introduces a new function called qt_find_package() which can take an extra option called PROVIDED_TARGETS, which associates targets with the package that defines those targets. This is done by setting the INTERFACE_QT_PACKAGE_NAME and INTERFACE_QT_PACKAGE_VERSION properties on the imported targets. This information allows us to generate appropriate find_dependency() calls in a module's Config file for third party libraries. For example when an application links against QtCore, it should also link against zlib and atomic libraries. In order to do that, the library locations first have to be found by CMake. This is achieved by embedding find_dependency(ZLIB) and find_dependency(Atomic) in Qt5CoreDependencies.cmake which is included by Qt5CoreConfig.cmake. The latter is picked up when an application project contains find_package(Qt5Core), and thus all linking dependencies are resolved. The information 'which package provides which targets' is contained in the python json2cmake conversion script. The generated output of the script contains qt_find_package() calls that represent that information. The Qt5CoreDependencies.cmake file and which which dependencies it contains is generated at the QtPostProcess stop. Note that for non-static Qt builds, we only need to propagate public 3rd party libraries. For static builds, we need all third party libraries. In order for the INTERFACE_QT_PACKAGE_NAME property to be read in any scope, the targets on which the property is set, have to be GLOBAL. Also for applications and other modules to find all required third party libraries, we have to install all our custom Find modules, and make sure they define INTERFACE IMPORTED libraries, and not just IMPORTED libraries. Change-Id: I694d6e32d05b96d5e241df0156fc79d0029426aa Reviewed-by: Tobias Hunger <tobias.hunger@qt.io>
* CMake: Re-generate platformsupport/eglconvenienceTobias Hunger2019-03-291-9/+9
| | | | | Change-Id: I0e159dad3efc812be7fad7637901822f9a29fb88 Reviewed-by: Albert Astals Cid <albert.astals.cid@kdab.com>
* Fix Desktop GL/EGL/GLESv2 linkageSimon Hausmann2019-02-121-2/+6
| | | | | | | | | | | | | | | | This change fixes a few things in one go: * cmake's FindOpenGL cannot be used reliably to detect EGL. So use a custom module for that. * Added a custom module for GLESv2 detection, as cmake's FindOpenGL does not support that. * Map CONFIG += opengl to a WrapOpenGL target, which links against either GLESv2 or libGL - just like mkspecs/features/*/opengl.prf * cmake's FindOpenGL remains in use solely to detect the availability of desktop gl. Change-Id: I9315e5ad1fd88e1b7dc7e920053e98fb51fea7fc Reviewed-by: Volker Krause <volker.krause@kdab.com>
* cmake: build eglconvenienceAlbert Astals Cid2019-02-111-0/+37
Change-Id: Iba578190feb06953bfcba62978d2ba5b7ff35cb7 Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>