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* Dynamic GL switch on WindowsLaszlo Agocs2014-02-141-9/+14
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The patch introduces a new build configuration on Windows which can be requested by passing -opengl dynamic to configure. Platforms other than Windows (including WinRT) are not affected. The existing Angle and desktop configurations are not affected. These continue to function as before and Angle remains the default. In the future, when all modules have added support for the dynamic path, as described below, the default configuration could be changed to be the dynamic one. This would allow providing a single set of binaries in the official builds instead of the current two. When requesting dynamic GL, Angle is built but QT_OPENGL_ES[_2] are never defined. Instead, the code path that has traditionally been desktop GL only becomes the dynamic path that has to do runtime checks. Qt modules and applications are not linked to opengl32.dll or libegl/glesv2.dll in this case. Instead, QtGui exports all necessary egl/egl/gl functions which will, under the hood, forward all requests to a dynamically loaded EGL/WGL/GL implementation. Porting guide (better said, changes needed to prepare your code to work with dynamic GL builds when the fallback to Angle is utilized): 1. In !QT_OPENGL_ES[_2] code branches use QOpenGLFunctions::isES() to differentiate between desktop and ES where needed. Keep in mind that it is the desktop GL header (plus qopenglext.h) that is included, not the GLES one. QtGui's proxy will handle some differences, for example calling glClearDepth will route to glClearDepthf when needed. The built-in eglGetProcAddress is able to retrieve pointers for standard GLES2 functions too so code resolving OpenGL 2 functions will function in any case. 2. QT_CONFIG will contain "opengl" and "dynamicgl" in dynamic builds, but never "angle" or "opengles2". 3. The preprocessor define QT_OPENGL_DYNAMIC is also available in dynamic builds. The usage of this is strongly discouraged and should not be needed anywhere except for QtGui and the platform plugin. 4. Code in need of the library handle can use QOpenGLFunctions::platformGLHandle(). The decision on which library to load is currently based on a simple test that creates a dummy window/context and tries to resolve an OpenGL 2 function. If this fails, it goes for Angle. This seems to work well on Win7 PCs for example that do not have proper graphics drivers providing OpenGL installed but are D3D9 capable using the default drivers. Setting QT_OPENGL to desktop or angle skips the test and forces usage of the given GL. There are also two new application attributes that could be used for the same purpose. If Angle is requested but the libraries are not present, desktop is tried. If desktop is requested, or if angle is requested but nothing works, the EGL/WGL functions will still be callable but will return 0. This conveniently means that eglInitialize() and such will report a failure. Debug messages can be enabled by setting QT_OPENGLPROXY_DEBUG. This will tell which implementation is chosen. The textures example application is ported to OpenGL 2, the GL 1 code path is removed. [ChangeLog][QtGui] Qt builds on Windows can now be configured for dynamic loading of the OpenGL implementation. This can be requested by passing -opengl dynamic to configure. In this mode no modules will link to opengl32.dll or Angle's libegl/libglesv2. Instead, QtGui will dynamically choose between desktop and Angle during the first GL/EGL/WGL call. This allows deploying applications with a single set of Qt libraries with the ability of transparently falling back to Angle in case the opengl32.dll is not suitable, due to missing graphics drivers for example. Task-number: QTBUG-36483 Change-Id: I716fdebbf60b355b7d9ef57d1e069eef366b4ab9 Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com> Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
* EGL convenience: Guard Linux-specific code with Q_OS_LINUX.Raphael Kubo da Costa2014-02-101-3/+3
| | | | | | | | | | | Instead of "blacklisting" Unix platforms that don't have Linux headers, do the opposite and check for Q_OS_LINUX in the framebuffer code that has Linux-specific code. This should help fix the build on other Unices, such as the BSDs. Change-Id: Icb6edf34bb20c9a98843b6dc0e2a87ee71fcd046 Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
* eglfs: Fix physical screen size regression for some hooksLaszlo Agocs2014-01-241-2/+4
| | | | | | | | | | | | On boards that provide their own custom ways of querying the screen size the resolution of widget apps became somewhat incorrect after the recent eglfs/eglconvenience refactor. This is because the physical size query helper was not able to access the screenSize() provided by the hooks, it was instead falling back to the default fb query which in turn returned the default screen size (e.g. 800x600). Change-Id: I46d487b61341d69dd9cb76d93198b1f44b64f195 Reviewed-by: Andy Nichols <andy.nichols@digia.com>
* QNX: Fix build on BB10 caused by missing linux fbWolfgang Bremer2014-01-181-2/+2
| | | | | | | | QNX/BB10 does not support linux framebuffer Change-Id: Ic25f69fc16cbcd27cbaa6db08c2b6556e4def965 Reviewed-by: Fabian Bumberger <fbumberger@rim.com> Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
* eglfs: Move reusable functionality to eglconvenienceLaszlo Agocs2014-01-171-0/+108
| | | | | | | | | | | | | | | | | | | | | | | | The cursor implementation is generic GL(ES) code that should be shared by all the present and future egl-based embedded platform plugins. Follow the pattern of QEGLPlatformContext and move this class into eglconvenience as QEGLPlatformCursor. Similarly, the common bits from the context implementation context are moved back to EGLPlatformContext. eglconvenience has now base classes for integration, screen, window, etc. too. By using these, eglfs becomes much smaller and cleaner. This also paves the way for creating new, separate EGL-based platform plugins for Android, embedded Linux, etc. Also added some documentation to each of the base classes. devicediscovery is now fixed to be usable on any platform. The implementation in this case is naturally a dummy one. This finally allows using it from anywhere without myriads of ugly ifdefs. Change-Id: I02946e360c04e02de7fe234a23a08320eff4ccf5 Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
* Merge remote-tracking branch 'origin/stable' into devFrederik Gladhorn2013-11-261-7/+22
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | For the conflicts in msvc_nmake.cpp the ifdefs are extended since we need to support windows phone in the target branch while it is not there in the current stable branch (as of Qt 5.2). Conflicts: configure qmake/generators/win32/msvc_nmake.cpp src/3rdparty/angle/src/libEGL/Surface.cpp src/angle/src/common/common.pri src/corelib/global/qglobal.h src/corelib/io/qstandardpaths.cpp src/plugins/platforms/qnx/qqnxintegration.cpp src/plugins/platforms/qnx/qqnxscreeneventhandler.h src/plugins/platforms/xcb/qglxintegration.h src/widgets/kernel/win.pri tests/auto/corelib/thread/qreadwritelock/tst_qreadwritelock.cpp tests/auto/corelib/tools/qdatetime/tst_qdatetime.cpp tests/auto/gui/text/qtextdocument/tst_qtextdocument.cpp tools/configure/configureapp.cpp Change-Id: I00b579eefebaf61d26ab9b00046d2b5bd5958812
| * EGL convenience: deal with DefaultRenderableType when appropriateAndrew Knight2013-11-241-7/+22
| | | | | | | | | | | | | | | | | | When encountering QSurfaceFormat::DefaultRenderableType, the surface format choosers should not default to OpenGL ES, but rather desktop OpenGL when Qt has been configured without ES2 support. Change-Id: I57aa7cfe63ebe0ffb32f4ba32808e62b0a4589f8 Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
* | Add swapInterval to QSurfaceFormatLaszlo Agocs2013-11-131-0/+1
|/ | | | | | | | | | | | | | | Implement swap interval support for EGL, GLX and WGL. The environment variable QT_QPA_EGLFS_SWAPINTERVAL is renamed to QT_QPA_EGL_SWAPINTERVAL and can be used to override the applications' setting of the swap interval. Task-number: QTBUG-31939 Change-Id: I644325d5d3306b7604bffd7efccda3c00ed37d36 Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com> Reviewed-by: Giuseppe D'Angelo <giuseppe.dangelo@kdab.com> Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
* Fix some warnings that have crept up since I last fixed warningsThiago Macieira2013-02-271-1/+1
| | | | | | | | | | | | qgtkstyle.cpp:3177:103: error: suggest parentheses around ‘&&’ within ‘||’ [-Werror=parentheses] qcups.cpp:517:66: error: ‘QString::QString(const char*)’ is deprecated itemviews.cpp:795:13: error: unused parameter ‘actionName’ [-Werror=unused-parameter] qeglconvenience.cpp:268:9: error: ‘cfg’ may be used uninitialized in this function [-Werror=maybe-uninitialized] Change-Id: I9b8a175ff1c2ddc443363e08b92e09cf7c2f91cf Reviewed-by: Giuseppe D'Angelo <giuseppe.dangelo@kdab.com> Reviewed-by: John Layt <jlayt@kde.org> Reviewed-by: Olivier Goffart <ogoffart@woboq.com>
* Merge remote-tracking branch 'origin/stable' into devFrederik Gladhorn2013-01-221-1/+1
|\ | | | | | | | | | | | | | | | | | | Conflicts: src/corelib/io/qsavefile_p.h src/corelib/tools/qregularexpression.cpp src/gui/util/qvalidator.cpp src/gui/util/qvalidator.h Change-Id: I58fdf0358bd86e2fad5d9ad0556f3d3f1f535825
| * Update copyright year in Digia's license headersSergio Ahumada2013-01-181-1/+1
| | | | | | | | | | Change-Id: Ic804938fc352291d011800d21e549c10acac66fb Reviewed-by: Lars Knoll <lars.knoll@digia.com>
* | eglfs: Introduce way of filtering out unwanted EGL configs.Samuel Rødal2013-01-181-42/+73
|/ | | | | | | | | | | | Some times a platform might want to exclude certain configs, for example based on EGL_NATIVE_VISUAL_ID. This patch introduces a new QEglConfigChooser class which has a virtual filterConfig() function which can be re-implemented in a sub-class to give finer control of how configs are chosen. Change-Id: I8b684f01be95a47307b1e429857f01337a9a38d8 Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com> Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
* Change copyrights from Nokia to DigiaIikka Eklund2012-09-221-24/+24
| | | | | | | | Change copyrights and license headers from Nokia to Digia Change-Id: If1cc974286d29fd01ec6c19dd4719a67f4c3f00e Reviewed-by: Lars Knoll <lars.knoll@digia.com> Reviewed-by: Sergio Ahumada <sergio.ahumada@digia.com>
* Use true and false in preference to TRUE and FALSESergio Ahumada2012-09-051-1/+1
| | | | | | | | The TRUE and FALSE macros are obsolete and should be replaced with true and false (all lower case) respectively. Change-Id: Iee352e8173500683e6319be0abbf5bacf29016e0 Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
* Fixed missing way of choosing EGL renderable type with QSurfaceFormat.Samuel Rødal2012-06-271-2/+23
| | | | | | | | | | | This has been long overdue, since EGL now lets you choose between desktop and ES based OpenGL. We also add OpenVG for those who want to use raw OpenVG with a QOpenGLContext. The underlying EGL API for using OpenGL / OpenVG is the same, with eglMakeCurrent() and eglSwapBuffers(). Change-Id: Ib0146b3fde5fe632069ebf99e7712f496ee7ea4d Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com> Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
* egl: return EGL config when r/g/b sizes are not setGirish Ramakrishnan2012-06-141-5/+4
| | | | | | | | | | | The check is already done for alpha. Do a similar check for r/g/b sizes. The problem was discovered because the default scenegraph context in QSGContext::defaultSurfaceFormat does not have r/g/b set. Change-Id: I2f529c9d5cc7dbc61a27722336e8099e7be08965 Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
* Fix compile error in eglconvenienceGirish Ramakrishnan2012-05-301-2/+2
| | | | | | Change-Id: Ic20d890a9c59e21a5f0c81f961074ab02083a266 Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com> Reviewed-by: Sergio Ahumada <sergio.ahumada@nokia.com>
* Add q_printEglConfig to qeglconvenienceGirish Ramakrishnan2012-05-291-0/+44
| | | | | | | The code was initially part of eglfs. Change-Id: I8aa6e77edec85ab2b23765ca04e4416757f3bed6 Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
* More graceful handling of QSurfaceFormat::samples() with EGL.Samuel Rødal2012-02-101-4/+10
| | | | | | | | | | Earlier, if we asked for say 16 and the implementation only handled 4, we defaulted to 0 (no antialiasing). Now, we instead try a progressively lower number until we find a match. Task-number: QTBUG-22669 Change-Id: I63f4b8aadf8e06713d19fdc9b9d73672162c816a Reviewed-by: Jørgen Lind <jorgen.lind@nokia.com>
* Remove "All rights reserved" line from license headers.Jason McDonald2012-01-301-1/+1
| | | | | | | | | | As in the past, to avoid rewriting various autotests that contain line-number information, an extra blank line has been inserted at the end of the license text to ensure that this commit does not change the total number of lines in the license header. Change-Id: I311e001373776812699d6efc045b5f742890c689 Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
* Update contact information in license headers.Jason McDonald2012-01-231-1/+1
| | | | | | | Replace Nokia contact email address with Qt Project website. Change-Id: I431bbbf76d7c27d8b502f87947675c116994c415 Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
* Update copyright year in license headers.Jason McDonald2012-01-051-1/+1
| | | | | Change-Id: I02f2c620296fcd91d4967d58767ea33fc4e1e7dc Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
* Re-added hellogl_es and ES 1 support for QOpenGLContext.Samuel Rødal2011-10-311-1/+1
| | | | | Change-Id: I576cf3595cdeeefb4ed840bb3b2b7097b3609cc7 Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
* Fixed XComposite hardware integration in wayland plugin.Samuel Rødal2011-09-171-1/+1
| | | | | | | | | | We should set both the pixmap and window bits for XComposite to work on a stricter EGL / GLX implementation. Change-Id: Ie1be44ebcc68fed87f48c74dffd887ffae1189d5 Reviewed-on: http://codereview.qt-project.org/4893 Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com> Reviewed-by: Paul Olav Tvete <paul.tvete@nokia.com>
* More graceful choosing of EGL configs.Samuel Rødal2011-07-271-11/+18
| | | | | | | | | | | | If someone asks for a depth buffer of size 32, we should try to give them a smaller depth buffer if none of that size is available. Also, don't unconditionally read the alpha size of the configure attributes, since it might have been removed when reducing the config. Change-Id: If2f9d49c1cc3ded015384f9551b19cd15c523ce3 Reviewed-on: http://codereview.qt.nokia.com/2269 Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com> Reviewed-by: Jørgen Lind <jorgen.lind@nokia.com>
* OpenGL API refactor.Samuel Rødal2011-06-211-5/+5
| | | | | | Rename QGuiGLFormat to QSurfaceFormat, and make QWindow sub-class of QSurface and QPlatformWindow sub-class of QPlatformSurface, instead of having QPlatformGLSurface accessor in QWindow.
* QtPlatformSupport: A helper library for platform pluginsJørgen Lind2011-06-101-0/+306
QtPlatformSupport is a static library. Platform plugins are meant to link against this library to pull in dependencies such as fontengines and convenience functions for finding the right GL configs. The linker will only pull in the symbols used, so the size of the library doesn't really matter