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* Dynamic GL: remove exporting symbolsLaszlo Agocs2014-03-042-5/+11
| | | | | | | | | | | | | | | | | | | | | Remove the opengl proxy for now. Later it will either be moved into a separate library or replaced by a QOpenGLFunctions-based approach. This means that the -opengl dynamic configuration is not usable for the time being. The rest of the enablers remain in place. The convenience function QOpenGLFunctions::isES() is now moved to QOpenGLContext and is changed to check the renderable type. This is extremely useful since besides supporting dynamic GL it solves also the problem of GL_ARB_ES2_compatibility (i.e. it triggers the real ES path when creating an ES-compatible context with a desktop OpenGL implementation). Task-number: QTBUG-36483 Task-number: QTBUG-37172 Change-Id: I045be3fc16e9043e1528cf48e6bf0903da4fa7ca Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com> Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
* Fix some typosSergio Ahumada2014-03-031-1/+1
| | | | | | Change-Id: I7dbe938bff5ac3ab50a0197f94bdb2f6c22fbd16 Reviewed-by: Kevin Krammer <kevin.krammer@kdab.com> Reviewed-by: Mitch Curtis <mitch.curtis@digia.com>
* eglfs: Improve cursors and hotspotsJonathan Liu2014-02-261-2/+2
| | | | | | | | | | | | | | | | | | | Improvements * Cursor atlas has been recreated using 32x32 cursors which avoids artifacts introduced from downscaling of the busy cursor * A white outline has been added to the cursors to improve visibility on black backgrounds * Hot spot positions have been tweaked; in particular, Qt::PointingHandCursor now has a correct hot spot at the tip of the index finger instead of the center The assert which checks that the number of hot spots equals the number of cursors had an off-by-one error as the first cursor is Qt::ArrowCursor which has an enum value of 0. To determine the number of cursors, 1 needs to be added to Qt::LastCursor. Change-Id: I266b6d4cc47d42219854aa5b7e2d8344eb3a920a Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
* eglfs: Fix swapped red and blue with QOpenGLWidgetLaszlo Agocs2014-02-211-1/+6
| | | | | Change-Id: I0793d0b53c0e7df65fecfe43ef9daaf07413ea77 Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
* QOpenGLTextureBlitter: Remove Origin location for the Target rectJørgen Lind2014-02-161-2/+1
| | | | | | | | | | | | | | | | | | | | | The Origin for Target rect was deemed a confusing concept. The current implementation would translate the target rect to the coordinate system specified. However, the order and "direction" of the vertices would always be the same. So drawing a texture in for one target rect defined in one coordinate system would paint the texture the same way as it would when a texture was drawn for a target rect drawn in the "opposite" coordinate system. The point with this was that if you wanted to "flip" the texture you would specify that with the source coordinate system. However, this approach breaks on different levels, such as QRect has functions which expects a top left coordinate system (ie. top() and bottom()). In the end Qt uses a top left coordinate system, hence QWindow specifies a top left coordinate system, and hence the api becomes easier if it is not possible to define the coordinate system of the target viewport. Change-Id: I7dd59b3718380876e87a4bff88381d7a1c7d58c1 Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
* Dynamic GL switch on WindowsLaszlo Agocs2014-02-143-11/+31
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The patch introduces a new build configuration on Windows which can be requested by passing -opengl dynamic to configure. Platforms other than Windows (including WinRT) are not affected. The existing Angle and desktop configurations are not affected. These continue to function as before and Angle remains the default. In the future, when all modules have added support for the dynamic path, as described below, the default configuration could be changed to be the dynamic one. This would allow providing a single set of binaries in the official builds instead of the current two. When requesting dynamic GL, Angle is built but QT_OPENGL_ES[_2] are never defined. Instead, the code path that has traditionally been desktop GL only becomes the dynamic path that has to do runtime checks. Qt modules and applications are not linked to opengl32.dll or libegl/glesv2.dll in this case. Instead, QtGui exports all necessary egl/egl/gl functions which will, under the hood, forward all requests to a dynamically loaded EGL/WGL/GL implementation. Porting guide (better said, changes needed to prepare your code to work with dynamic GL builds when the fallback to Angle is utilized): 1. In !QT_OPENGL_ES[_2] code branches use QOpenGLFunctions::isES() to differentiate between desktop and ES where needed. Keep in mind that it is the desktop GL header (plus qopenglext.h) that is included, not the GLES one. QtGui's proxy will handle some differences, for example calling glClearDepth will route to glClearDepthf when needed. The built-in eglGetProcAddress is able to retrieve pointers for standard GLES2 functions too so code resolving OpenGL 2 functions will function in any case. 2. QT_CONFIG will contain "opengl" and "dynamicgl" in dynamic builds, but never "angle" or "opengles2". 3. The preprocessor define QT_OPENGL_DYNAMIC is also available in dynamic builds. The usage of this is strongly discouraged and should not be needed anywhere except for QtGui and the platform plugin. 4. Code in need of the library handle can use QOpenGLFunctions::platformGLHandle(). The decision on which library to load is currently based on a simple test that creates a dummy window/context and tries to resolve an OpenGL 2 function. If this fails, it goes for Angle. This seems to work well on Win7 PCs for example that do not have proper graphics drivers providing OpenGL installed but are D3D9 capable using the default drivers. Setting QT_OPENGL to desktop or angle skips the test and forces usage of the given GL. There are also two new application attributes that could be used for the same purpose. If Angle is requested but the libraries are not present, desktop is tried. If desktop is requested, or if angle is requested but nothing works, the EGL/WGL functions will still be callable but will return 0. This conveniently means that eglInitialize() and such will report a failure. Debug messages can be enabled by setting QT_OPENGLPROXY_DEBUG. This will tell which implementation is chosen. The textures example application is ported to OpenGL 2, the GL 1 code path is removed. [ChangeLog][QtGui] Qt builds on Windows can now be configured for dynamic loading of the OpenGL implementation. This can be requested by passing -opengl dynamic to configure. In this mode no modules will link to opengl32.dll or Angle's libegl/libglesv2. Instead, QtGui will dynamically choose between desktop and Angle during the first GL/EGL/WGL call. This allows deploying applications with a single set of Qt libraries with the ability of transparently falling back to Angle in case the opengl32.dll is not suitable, due to missing graphics drivers for example. Task-number: QTBUG-36483 Change-Id: I716fdebbf60b355b7d9ef57d1e069eef366b4ab9 Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com> Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
* QOpenGLWidget and new-style compositing on eglfsLaszlo Agocs2014-02-139-147/+192
| | | | | | | | | Integrate with QOpenGLTextureBlitter, QOpenGLWidget and friends. Change-Id: Ic2867b713a21a3d2820d546174fc9164b3dd220c Reviewed-by: Lars Knoll <lars.knoll@digia.com> Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com> Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
* EGL convenience: Guard Linux-specific code with Q_OS_LINUX.Raphael Kubo da Costa2014-02-101-3/+3
| | | | | | | | | | | Instead of "blacklisting" Unix platforms that don't have Linux headers, do the opposite and check for Q_OS_LINUX in the framebuffer code that has Linux-specific code. This should help fix the build on other Unices, such as the BSDs. Change-Id: Icb6edf34bb20c9a98843b6dc0e2a87ee71fcd046 Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
* eglfs: Mouse hotplugging supportLaszlo Agocs2014-01-315-7/+95
| | | | | | | | | | | | | | On Embedded Linux with libudev support hotplugging was already working, except that the mouse cursor was not shown and hidden. This is now corrected so that the cursor disappears when all mice become disconnected and reappears if a mouse gets plugged in later on. [ChangeLog][QtGui] Mouse hotplugging is now fully supported in eglfs when running on Embedded Linux systems with libudev support enabled. Task-number: QTBUG-36374 Change-Id: Iec7c1557ba6085e3958dd357460cc032896fb174 Reviewed-by: Andy Nichols <andy.nichols@digia.com>
* Disable terminal keyboard on eglfs and linuxfbLaszlo Agocs2014-01-242-6/+12
| | | | | | | | | | | | | | | | | | | | | Unify the behavior for eglfs, linuxfb and kms. The relevant code is now moved from kms into fbconvenience. From now on, on all three platforms, terminal keyboard input is turned off by default. This feature can be disabled by setting QT_QPA_ENABLE_TERMINAL_KEYBOARD to 1. This is similar to what the evdev-based keyboard handler did in QWS in Qt4. [ChangeLog][QtGui] The main Embedded Linux platform plugins (eglfs, linuxfb, kms) are changed to behave identically with regards to terminal keyboard input: it is turned off by default on all of these platforms. If this feature is not desired, it can be disabled by setting the environment variable QT_QPA_ENABLE_TERMINAL_KEYBOARD. Task-number: QTBUG-36394 Change-Id: I69e47ed7580464dc5e703e9a0e23891c7c8b7790 Reviewed-by: Andy Nichols <andy.nichols@digia.com>
* eglfs: Fix physical screen size regression for some hooksLaszlo Agocs2014-01-242-3/+5
| | | | | | | | | | | | On boards that provide their own custom ways of querying the screen size the resolution of widget apps became somewhat incorrect after the recent eglfs/eglconvenience refactor. This is because the physical size query helper was not able to access the screenSize() provided by the hooks, it was instead falling back to the default fb query which in turn returned the default screen size (e.g. 800x600). Change-Id: I46d487b61341d69dd9cb76d93198b1f44b64f195 Reviewed-by: Andy Nichols <andy.nichols@digia.com>
* eglfs: Upload only damaged areas into the texturesLaszlo Agocs2014-01-241-1/+0
| | | | | | | | | Uploading the pixel data for the entire window on every update is not nice. Not sure why the line in question was added, it is most likely a leftover from some debugging session. Change-Id: I161af536c42ac24b299fc674039f2318f0fb8c4f Reviewed-by: Andy Nichols <andy.nichols@digia.com>
* eglfs: Fix quad coordinatesLaszlo Agocs2014-01-241-2/+3
| | | | | | | | | Prevent artifacts on raster windows by properly mapping the coordinates to [-1,1]. Task-number: QTBUG-36370 Change-Id: I95d0d03952f597ef4ce6a950c6533a3af2df964a Reviewed-by: Andy Nichols <andy.nichols@digia.com>
* QNX: Fix build on BB10 caused by missing linux fbWolfgang Bremer2014-01-181-2/+2
| | | | | | | | QNX/BB10 does not support linux framebuffer Change-Id: Ic25f69fc16cbcd27cbaa6db08c2b6556e4def965 Reviewed-by: Fabian Bumberger <fbumberger@rim.com> Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
* eglfs: Move reusable functionality to eglconvenienceLaszlo Agocs2014-01-1718-8/+1927
| | | | | | | | | | | | | | | | | | | | | | | | The cursor implementation is generic GL(ES) code that should be shared by all the present and future egl-based embedded platform plugins. Follow the pattern of QEGLPlatformContext and move this class into eglconvenience as QEGLPlatformCursor. Similarly, the common bits from the context implementation context are moved back to EGLPlatformContext. eglconvenience has now base classes for integration, screen, window, etc. too. By using these, eglfs becomes much smaller and cleaner. This also paves the way for creating new, separate EGL-based platform plugins for Android, embedded Linux, etc. Also added some documentation to each of the base classes. devicediscovery is now fixed to be usable on any platform. The implementation in this case is naturally a dummy one. This finally allows using it from anywhere without myriads of ugly ifdefs. Change-Id: I02946e360c04e02de7fe234a23a08320eff4ccf5 Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
* Merge remote-tracking branch 'origin/stable' into devFrederik Gladhorn2014-01-102-3/+2
|\ | | | | | | Change-Id: I99af0bef7f1c931533a324ebcfb27c40ee871a5e
| * Remove unused member m_eglApiThiago Macieira2014-01-102-3/+2
| | | | | | | | | | | | | | | | | | It's not used anywhere. Found by Clang 3.4: qeglplatformcontext_p.h:80:13: error: private field 'm_eglApi' is not used [-Werror,-Wunused-private-field] Change-Id: I37ce240a9d07ef570e0814de366dbb7cd13ad714 Reviewed-by: Robin Burchell <robin+qt@viroteck.net>
* | Merge remote-tracking branch 'origin/stable' into devFrederik Gladhorn2013-11-262-10/+34
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | For the conflicts in msvc_nmake.cpp the ifdefs are extended since we need to support windows phone in the target branch while it is not there in the current stable branch (as of Qt 5.2). Conflicts: configure qmake/generators/win32/msvc_nmake.cpp src/3rdparty/angle/src/libEGL/Surface.cpp src/angle/src/common/common.pri src/corelib/global/qglobal.h src/corelib/io/qstandardpaths.cpp src/plugins/platforms/qnx/qqnxintegration.cpp src/plugins/platforms/qnx/qqnxscreeneventhandler.h src/plugins/platforms/xcb/qglxintegration.h src/widgets/kernel/win.pri tests/auto/corelib/thread/qreadwritelock/tst_qreadwritelock.cpp tests/auto/corelib/tools/qdatetime/tst_qdatetime.cpp tests/auto/gui/text/qtextdocument/tst_qtextdocument.cpp tools/configure/configureapp.cpp Change-Id: I00b579eefebaf61d26ab9b00046d2b5bd5958812
| * EGL convenience: deal with DefaultRenderableType when appropriateAndrew Knight2013-11-242-10/+34
| | | | | | | | | | | | | | | | | | When encountering QSurfaceFormat::DefaultRenderableType, the surface format choosers should not default to OpenGL ES, but rather desktop OpenGL when Qt has been configured without ES2 support. Change-Id: I57aa7cfe63ebe0ffb32f4ba32808e62b0a4589f8 Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
* | Add swapInterval to QSurfaceFormatLaszlo Agocs2013-11-133-0/+28
|/ | | | | | | | | | | | | | | Implement swap interval support for EGL, GLX and WGL. The environment variable QT_QPA_EGLFS_SWAPINTERVAL is renamed to QT_QPA_EGL_SWAPINTERVAL and can be used to override the applications' setting of the swap interval. Task-number: QTBUG-31939 Change-Id: I644325d5d3306b7604bffd7efccda3c00ed37d36 Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com> Reviewed-by: Giuseppe D'Angelo <giuseppe.dangelo@kdab.com> Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
* Bypass eglMakeCurrent where possible.Robin Burchell2013-08-051-0/+8
| | | | | | | | | | | This has the possibility to be very slow on some GPUs. A nicer alternative would have been to fix this in QOpenGLContext, but with makeCurrent and updateContext having been merged in Qt 5, makeCurrent is required every frame call, and thus cannot be fixed there. Change-Id: Ib17dbb3a1e4e89c60dfd4f12a55eeff353f9075f Done-with: Carsten Munk <carsten.munk@jollamobile.com> Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
* Add qPopulationCount() function, extracted from QBitArrayMarc Mutz2013-04-031-14/+3
| | | | | | | | | | | | | This functionality is used in multiple places in Qt itself, so it makes sense to have a global function for this. This also allows to map this onto specialized assembler instructions, should an architecture provide them, later on. Also added comprehensive tests, using a 4-bit lookup-table implementation as a reference. Change-Id: I8c4ea72cce54506ebb9fbe61141dbb5f1b7a660f Reviewed-by: Stephen Kelly <stephen.kelly@kdab.com>
* Merge branch 'dev' into stableOswald Buddenhagen2013-03-207-47/+278
|\ | | | | | | | | | | | | | | | | | | | | | | This starts Qt 5.1 release cycle Conflicts: src/gui/text/qfontdatabase.cpp src/gui/text/qharfbuzz_copy_p.h src/widgets/kernel/qapplication.cpp src/widgets/kernel/qcoreapplication.cpp Change-Id: I72fbf83ab3c2206aeea1b089428b0fc2a89bd62b
| * Fix some warnings that have crept up since I last fixed warningsThiago Macieira2013-02-271-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | qgtkstyle.cpp:3177:103: error: suggest parentheses around ‘&&’ within ‘||’ [-Werror=parentheses] qcups.cpp:517:66: error: ‘QString::QString(const char*)’ is deprecated itemviews.cpp:795:13: error: unused parameter ‘actionName’ [-Werror=unused-parameter] qeglconvenience.cpp:268:9: error: ‘cfg’ may be used uninitialized in this function [-Werror=maybe-uninitialized] Change-Id: I9b8a175ff1c2ddc443363e08b92e09cf7c2f91cf Reviewed-by: Giuseppe D'Angelo <giuseppe.dangelo@kdab.com> Reviewed-by: John Layt <jlayt@kde.org> Reviewed-by: Olivier Goffart <ogoffart@woboq.com>
| * Fix EGL_BAD_MATCH when requesting a 16-bit surface with eglfs.Michael Brasser2013-02-191-1/+1
| | | | | | | | | | | | | | | | | | | | QEglFSWindow does not request highestPixelFormat, and can obtain a 16-bit config when requested. QEGLPlatformContext does request highestPixelFormat, and can obtain a 32-bit config when a 16-bit config is requested, leading to this error. Change-Id: I418c09a35ec19b2e9ca372b32599034e02384e44 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
| * Added QOffscreenSurface class.Yoann Lopes2013-02-183-2/+149
| | | | | | | | | | | | | | | | | | | | | | | | Inherits QSurface and allows to use OpenGL from an arbitrary thread. Platform plugins can implement QPlatformOffscreenSurface, otherwise an invisible QWindow is used by QOffscreenSurface. This patch includes an implementation of QOffscreenSurface for XCB and EglFS platform plugins using pbuffers. Change-Id: I57b4fc1db417331f34826dcfa754b7698782fde4 Reviewed-by: Lars Knoll <lars.knoll@digia.com> Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
| * Merge remote-tracking branch 'origin/stable' into devFrederik Gladhorn2013-01-226-6/+6
| |\ | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: src/corelib/io/qsavefile_p.h src/corelib/tools/qregularexpression.cpp src/gui/util/qvalidator.cpp src/gui/util/qvalidator.h Change-Id: I58fdf0358bd86e2fad5d9ad0556f3d3f1f535825
| * | eglfs: Introduce way of filtering out unwanted EGL configs.Samuel Rødal2013-01-184-44/+128
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Some times a platform might want to exclude certain configs, for example based on EGL_NATIVE_VISUAL_ID. This patch introduces a new QEglConfigChooser class which has a virtual filterConfig() function which can be re-implemented in a sub-class to give finer control of how configs are chosen. Change-Id: I8b684f01be95a47307b1e429857f01337a9a38d8 Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com> Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
* | | Compile when EGL headers are located in non-standard locationGunnar Sletta2013-03-121-0/+1
| |/ |/| | | | | | | | | Task-number: QTBUG-30101 Change-Id: I0fb774392c3d4fc7551ba31d1546788c78ca8afc Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
* | Update copyright year in Digia's license headersSergio Ahumada2013-01-186-6/+6
|/ | | | | Change-Id: Ic804938fc352291d011800d21e549c10acac66fb Reviewed-by: Lars Knoll <lars.knoll@digia.com>
* Change copyrights from Nokia to DigiaIikka Eklund2012-09-226-146/+146
| | | | | | | | Change copyrights and license headers from Nokia to Digia Change-Id: If1cc974286d29fd01ec6c19dd4719a67f4c3f00e Reviewed-by: Lars Knoll <lars.knoll@digia.com> Reviewed-by: Sergio Ahumada <sergio.ahumada@digia.com>
* Enable autodetecting of EGL event for desktop GLJorgen Lind2012-09-071-9/+8
| | | | | | | | And only use the QT_CONFIG,egl syntax in eglconvenience Change-Id: I81c0602334714f4b27a7e90e7b5859c989e6bd63 Reviewed-by: Paul Olav Tvete <paul.tvete@nokia.com> Reviewed-by: Qt Doc Bot <qt_docbot@qt-project.org>
* Use true and false in preference to TRUE and FALSESergio Ahumada2012-09-051-1/+1
| | | | | | | | The TRUE and FALSE macros are obsolete and should be replaced with true and false (all lower case) respectively. Change-Id: Iee352e8173500683e6319be0abbf5bacf29016e0 Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
* Fixed missing way of choosing EGL renderable type with QSurfaceFormat.Samuel Rødal2012-06-273-8/+41
| | | | | | | | | | | This has been long overdue, since EGL now lets you choose between desktop and ES based OpenGL. We also add OpenVG for those who want to use raw OpenVG with a QOpenGLContext. The underlying EGL API for using OpenGL / OpenVG is the same, with eglMakeCurrent() and eglSwapBuffers(). Change-Id: Ib0146b3fde5fe632069ebf99e7712f496ee7ea4d Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com> Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
* egl: return EGL config when r/g/b sizes are not setGirish Ramakrishnan2012-06-141-5/+4
| | | | | | | | | | | The check is already done for alpha. Do a similar check for r/g/b sizes. The problem was discovered because the default scenegraph context in QSGContext::defaultSurfaceFormat does not have r/g/b set. Change-Id: I2f529c9d5cc7dbc61a27722336e8099e7be08965 Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
* Verify the surfaceType before activating the GL contextHolger Hans Peter Freyther2012-06-051-0/+2
| | | | | | | | | | | | Verify that the surfaceType() of the QPlatformContext is of type OpenGLSurface before making the context active. Make it possible to get the QSurface from a QPlatformSurface, make QPlatformWindow use that to access the QWindow. Remove the setSurfaceType call from the eglfs plugin as this hiding a problem. Change-Id: I08906da052e066bb1f1f042030643c6389ab17d7 Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com> Reviewed-by: Girish Ramakrishnan <girish.1.ramakrishnan@nokia.com>
* Fix compile error in eglconvenienceGirish Ramakrishnan2012-05-302-3/+3
| | | | | | Change-Id: Ic20d890a9c59e21a5f0c81f961074ab02083a266 Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com> Reviewed-by: Sergio Ahumada <sergio.ahumada@nokia.com>
* Add q_printEglConfig to qeglconvenienceGirish Ramakrishnan2012-05-292-0/+45
| | | | | | | The code was initially part of eglfs. Change-Id: I8aa6e77edec85ab2b23765ca04e4416757f3bed6 Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
* QEGLPlatformContext: Add accessors for display and config.Friedemann Kleint2012-05-232-8/+18
| | | | | | | Change-Id: I4a7c033691ed83698ac161c034f795f1ac3b0ade Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com> Reviewed-by: Andreas Holzammer <andreas.holzammer@kdab.com> Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
* Expose QPA API under qpa/*Girish Ramakrishnan2012-05-072-3/+3
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The main reasons for doing this are: 1. _qpa.h end up in the master QtGui include file. QtGui is meant for userland applications. qpa code is neither binary nor source compatible. Inadvertant use of QPA api makes the user code binary-incompatible. 2. syncqt creates forwarding headers for non-private header files. This gives people the impression that this is public API. As discussed on the mailing list, even though QPA api is internal and subject to change, it needs to treated differently from private headers since they will be used by in-qtbase and out-of-qtbase plugins. This commit does the following: 1. The _qpa in QPA header files is dropped. 2. syncqt now treats any file with qplatform prefix as a special file and moves it to qpa/ directory. The recommended way of using QPA API in plugins is: #include <qpa/qplatformfoo.h>. This allows the user include QPA API from multiple modules (for example, qplatformfoo might be in QtPrintSupport) 3. The user needs to explicitly add QT += <module>-private to get access to the qpa api. 4. Creates compat headers for the olden style qplatformfoo_qpa.h and QPlatformFoo includes. This commit does not change the cpp filenames. This requires a more careful merging of existing non qpa cpp files and existing cpp files on a case by case basis. This can be done at anytime. The following files are not renamed as part of this changed but will be fixed as part of a future change: src/gui/kernel/qgenericpluginfactory_qpa.h src/gui/kernel/qgenericplugin_qpa.h src/gui/kernel/qwindowsysteminterface_qpa.h files were renamed using for x in `find . -name "qplatform*_qpa.h"`; do git mv $x "${x/_qpa.h/.h}"; done for x in `find . -name "qplatform*_qpa_p.h"`; do git mv $x "${x/_qpa_p.h/_p.h}"; done includes were renamed using script for file in `find . -name "*.h" -or -name "*.cpp" -or -name "*.mm"`; do sed -i -e 's,.*#.*include.*<\(Qt.*/\)\?\(QPlatform.*\)>,#include <qpa/\L\2.h>,g' \ -e 's,.*#.*include.*"\(Qt.*/\)\?\(QPlatform.*\)",#include <qpa/\L\2.h>,g' \ -e 's,.*#.*include.* "\(qplatform.*\)_qpa.h",#include <qpa/\L\1.h>,g' \ -e 's,.*#.*include.*"\(qplatform.*\)_qpa_p.h",#include <qpa/\L\1_p.h>,g' \ -e 's,.*#.*include.*<\(Qt.*/\|Qt.*/private/\|private/\)\?\(qplatform.*\)_qpa\(.*\)>,#include <qpa/\2\3>,g' \ -e 's,.*#.*include.*"\(Qt.*/\|Qt.*/private/\|private/\)\?\(qplatform.*\)_qpa\(.*\)",#include <qpa/\2\3>,g' \ $file done Change-Id: I04a350314a45746e3911f54b3b21ad03315afb67 Reviewed-by: Morten Johan Sørvig <morten.sorvig@nokia.com> Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com> Reviewed-by: Friedemann Kleint <Friedemann.Kleint@nokia.com> Reviewed-by: Sean Harmer <sean.harmer@kdab.com> Reviewed-by: Lars Knoll <lars.knoll@nokia.com> Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
* Modified project files to be iOS compatible.Qt4iOS2012-04-111-6/+8
| | | | | | | | Removed some MacOS source code files from iOS build. Use unix standard paths for now (iOS-specific implementation will come later). Change-Id: I8b2731b431b3a379a1ec4ec07d227e886209e3e9 Reviewed-by: Morten Johan Sørvig <morten.sorvig@nokia.com>
* Change bugreports.qt.nokia.com -> bugreports.qt-project.orgSergio Ahumada2012-03-021-1/+1
| | | | | Change-Id: Ia795098f24cf358b15067f54cd08dff0bd792bc5 Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
* More graceful handling of QSurfaceFormat::samples() with EGL.Samuel Rødal2012-02-101-4/+10
| | | | | | | | | | Earlier, if we asked for say 16 and the implementation only handled 4, we defaulted to 0 (no antialiasing). Now, we instead try a progressively lower number until we find a match. Task-number: QTBUG-22669 Change-Id: I63f4b8aadf8e06713d19fdc9b9d73672162c816a Reviewed-by: Jørgen Lind <jorgen.lind@nokia.com>
* Remove "All rights reserved" line from license headers.Jason McDonald2012-01-306-6/+6
| | | | | | | | | | As in the past, to avoid rewriting various autotests that contain line-number information, an extra blank line has been inserted at the end of the license text to ensure that this commit does not change the total number of lines in the license header. Change-Id: I311e001373776812699d6efc045b5f742890c689 Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
* Update contact information in license headers.Jason McDonald2012-01-236-6/+6
| | | | | | | Replace Nokia contact email address with Qt Project website. Change-Id: I431bbbf76d7c27d8b502f87947675c116994c415 Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
* Update copyright year in license headers.Jason McDonald2012-01-056-6/+6
| | | | | Change-Id: I02f2c620296fcd91d4967d58767ea33fc4e1e7dc Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
* Better handling of GLX / EGL errors.Samuel Rødal2011-12-072-6/+8
| | | | | | | | | | If context creation fails, try again without a shared context. Added QPlatformOpenGLContext::isSharing() and QPlatformOpenGLContext::isValid() to propagate whether the platform context was successfully created with or without sharing. Change-Id: I37080b645f531fd207946441057be6d3f6be3f6e Reviewed-by: Jørgen Lind <jorgen.lind@nokia.com>
* Re-added hellogl_es and ES 1 support for QOpenGLContext.Samuel Rødal2011-10-313-4/+4
| | | | | Change-Id: I576cf3595cdeeefb4ed840bb3b2b7097b3609cc7 Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
* Fix compilation on HarmattanSimon Hausmann2011-10-032-3/+3
| | | | | | | | | | | Improved fix from e327401743dba9112faca77fd764869709ae4367 to add the necessary includes in the header file, where the types are also needed. The same header file is also included from the xcb plugin. Change-Id: I52a891be1ecc67d49a088a4db698270a06db6b54 Reviewed-on: http://codereview.qt-project.org/5932 Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com> Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
* Fix compilation on HarmattanSimon Hausmann2011-10-031-0/+3
| | | | | | | | | Include X11 headers to get VisualID and other "types". Change-Id: Idbb323329d346726b98312b1e02c9b199f2b7a65 Reviewed-on: http://codereview.qt-project.org/5928 Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com> Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>