| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
|
|
|
|
|
|
| |
we were already installing them into QtCore/private, so turn them into
proper private headers to start with. this cleans up our project files.
Change-Id: I0795f79e03b60b5854de9e4dc339e9b5a5e6fd87
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Add Core Text fontdatabase for Mac and use it as default. It also
reenabled Core Text font engine for native font rendering on Mac,
though it's not used in declarative UI (by default declarative
will still use scenegraph, which will only use this font engine
for retrieving font metrics and outlines).
With the new fontdatabase it's now possible to load all the fonts
installed in the system as well as adding application fonts.
Change-Id: I0d2aa1420019adf6d0f70dd147a9d71b2684d3f1
Reviewed-by: Morten Johan Sørvig <morten.sorvig@nokia.com>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
As windows' fontdatabases also uses functionalities from
qbasicunixfontdatabase it was renamed to qbasicfontdatabase. But instead
of iterating over the font directories' files it uses system calls to
obtain the list of fonts and uses registry values to find the according
filenames to add.
The native font engine was still kept. It can be activated by adding
fontengine=native as platformargument.
Change-Id: I7197bed5d18b8a33d4aa97ce91bfa1cd281b80ea
Reviewed-on: http://codereview.qt-project.org/5839
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@nokia.com>
Sanity-Review: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@nokia.com>
|
|
|
|
|
|
|
|
|
|
|
| |
If we don't have Q_FONTCONFIGDATABASE flag, QGenericFontDatabase
will be defined to QBasicUnixFontDatabase even when fontconfig is
available.
Change-Id: I0e79ed8488163cea32352e3fc300acd92ca4bd93
Reviewed-on: http://codereview.qt-project.org/4962
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
|
| |
|
|
QtPlatformSupport is a static library. Platform plugins are meant to
link against this library to pull in dependencies such as fontengines
and convenience functions for finding the right GL configs. The linker
will only pull in the symbols used, so the size of the library doesn't
really matter
|