| Commit message (Collapse) | Author | Age | Files | Lines |
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The macro was made empty in ba3dc5f3b56d1fab6fe37fe7ae08096d7dc68bcb
and is no longer necessary or used.
Discussed-on: http://lists.qt-project.org/pipermail/development/2013-January/009284.html
Change-Id: Id2bb2e2cabde059305d4af5f12593344ba30f001
Reviewed-by: Laszlo Papp <lpapp@kde.org>
Reviewed-by: Jędrzej Nowacki <jedrzej.nowacki@digia.com>
Reviewed-by: hjk <hjk121@nokiamail.com>
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Conflicts:
src/corelib/io/qsavefile_p.h
src/corelib/tools/qregularexpression.cpp
src/gui/util/qvalidator.cpp
src/gui/util/qvalidator.h
Change-Id: I58fdf0358bd86e2fad5d9ad0556f3d3f1f535825
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Change-Id: Ic804938fc352291d011800d21e549c10acac66fb
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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Conflicts:
src/widgets/styles/qstyleanimation.cpp
Change-Id: Iae570895be6544de80f9c1ec309d1a08c59daff8
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CoreText segfaults when creating paths for color-glyphs:
0 0x00007fff8fd41e69 in TFont::FindColourBitmapForGlyph ()
1 0x00007fff8fd417ac in TFont::CreatePathForGlyph ()
2 0x000000010567d1af in QCoreTextFontEngine::addGlyphsToPath (...)
So we shortcut the code-path, since we don't support Emoji yet anyways.
Task-number: QTBUG-28615
Change-Id: Ife16ae4959077d9eaaf6ea5cd1f27a4e2e01e7f5
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>
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Useful for not having to fall back to QPainterPath drawing when using
the raster engine with a retina screen (which has a 2x scale).
Change-Id: I0a9f754d31b0ecd8e8daf7a01331d19716bab680
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
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Some cruft had built up over time, and this is an attempt at cleaning up
the naming and use of these functions, and should not have any behavioral
effects.
The function supportsTransformations() has been renamed in QPaintEngineEx
to reflect its use, which is to decide if QPainter needs to pre-transform
the coordinates of the static text before asking the paint-engine to draw
it. The new name is requiresPretransformedGlyphPositions().
The OpenGL and CoreGraphics (Mac) paint engines keep their behavior of
not needing pre-transformed text, while the raster engine needs this
when using cached glyphs. The base-class implementation assumes that
all transforms that include a projection will need pre-transform,
which is also the case for the raster engine.
All decisions in the paint engines about whether or not to use the
glyph cache when drawing text are now deferred to the function
shouldDrawCachedGlyphs(), which has been refactored for the GL paint
engine(s) to share more logic. All implementations call the base
class implementation, which ensures that large font sizes will not
be cached. The raster engine will in addition ask the font engine
whether or not it can produce glyphs for the glyph-cache with the
given transform.
This is the only remaining instance of the supportsTransformations()
function, and will for all font engines except the CoreText engine
support affine transformations. The CoreText engine on the other hand
only supports translations (for now).
Change-Id: I8fb5e43e3de3ef62a526a79a6dfeda7f9546771d
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>
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In change 1582407fc782c0befd0760633324dd5c206524a1, the Q_WS_MAC
code path which disabled drawing cached glyphs for any transform
was removed, as was the comment that scaling and rotation wasn't
supported by the Mac font engines. This obviously broke transformed
text on Mac, so we need to put it back.
I put it into the font engine itself where it belongs, and I kept
the somewhat confusing naming convention which is used in the
paint engine to minimize this patch. I'll clean up these function
names in a future commit.
Task-number: QTBUG-27362
Change-Id: I4fc6a503eedd4b1ebaf3ee659d948f997f433338
Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
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Change copyrights and license headers from Nokia to Digia
Change-Id: If1cc974286d29fd01ec6c19dd4719a67f4c3f00e
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: Sergio Ahumada <sergio.ahumada@digia.com>
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These flags are specific to font engine(s) and has nothing
to do with the text engine or the text layout.
Change-Id: I4bb793c3c634b3cf0ae0a8a8c23b946fad5874b6
Reviewed-by: Konstantin Ritt <ritt.ks@gmail.com>
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Change-Id: I9ac9da86c38e9313c6219b8049e46b6b58fa6731
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@nokia.com>
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@nokia.com>
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Replace "contains(QT_CONFIG, coreservices)" with "!ios" in config files.
Replace "QT_NO_CORESERVICES" with "Q_OS_IOS" in source files.
Change-Id: Id3b02316b245a24ce550e0b47596d18a4a409e4f
Reviewed-by: Morten Johan Sørvig <morten.sorvig@nokia.com>
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Put MacOS-specific code in #ifdef blocks so that it is not compiled for
iOS. Add iOS implementation for MacOS-specific code, where possible.
Change-Id: I3664c76fcfa8d5497ad1db676b9331e4ae0dca0e
Reviewed-by: Morten Johan Sørvig <morten.sorvig@nokia.com>
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Silence warnings about unused function parameters and local variables
while building the Cocoa platform plugin.
Change-Id: I6aedc4cb21c5fb48d2d6e501561473d3f7112aed
Reviewed-by: Morten Johan Sørvig <morten.sorvig@nokia.com>
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Make the QCoreTextFontEngine::glyphFormat depend on the primary
display's subpixel layout (if any). This change also refactors the
antialiasing threshold setting to live beside the defaultGlyphFormat.
Change-Id: I27f94f775d91d2a68cd647cc24503b31b6ff5e61
Reviewed-by: Morten Johan Sørvig <morten.sorvig@nokia.com>
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Change-Id: I5d6b4742265a026d404d5ffa48f2c554d5483f30
Reviewed-by: Jiang Jiang <jiang.jiang@nokia.com>
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As in the past, to avoid rewriting various autotests that contain
line-number information, an extra blank line has been inserted at the
end of the license text to ensure that this commit does not change the
total number of lines in the license header.
Change-Id: I311e001373776812699d6efc045b5f742890c689
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
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glyphMargin() support for QTextureGlyphCache is implemented in
respective font engines, thus this function is platform dependent.
Before Qt 5 the code is guarded in macros like #ifdef Q_WS_MAC,
now we should move them into QFontEngine and its subclasses.
So far only Windows font engines support it. FreeType and Core Text
based font engines all ignore it.
Change-Id: Ia14016533d8fbfaacf848a7d3bc928f8197318f5
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@nokia.com>
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Replace Nokia contact email address with Qt Project website.
Change-Id: I431bbbf76d7c27d8b502f87947675c116994c415
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
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Change-Id: I02f2c620296fcd91d4967d58767ea33fc4e1e7dc
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
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It's not used anymore since we have switch to HarfBuzz on Mac.
Change-Id: I68252fbe3021f54dacac5a901184c3f3e541a6b7
Reviewed-by: Jiang Jiang <jiang.jiang@nokia.com>
Reviewed-by: Morten Johan Sørvig <morten.sorvig@nokia.com>
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Add Core Text fontdatabase for Mac and use it as default. It also
reenabled Core Text font engine for native font rendering on Mac,
though it's not used in declarative UI (by default declarative
will still use scenegraph, which will only use this font engine
for retrieving font metrics and outlines).
With the new fontdatabase it's now possible to load all the fonts
installed in the system as well as adding application fonts.
Change-Id: I0d2aa1420019adf6d0f70dd147a9d71b2684d3f1
Reviewed-by: Morten Johan Sørvig <morten.sorvig@nokia.com>
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