| Commit message (Collapse) | Author | Age | Files | Lines |
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Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.
Outdated header.LGPL removed (use header.LGPL21 instead)
Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing
combination. New header.LGPL-COMM taken in the use file which were
using old header.LGPL3 (src/plugins/platforms/android/extract.cpp)
Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license
combination
Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe
Reviewed-by: Matti Paaso <matti.paaso@theqtcompany.com>
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- Renamed LICENSE.LGPL to LICENSE.LGPLv21
- Added LICENSE.LGPLv3
- Removed LICENSE.GPL
Change-Id: Iec3406e3eb3f133be549092015cefe33d259a3f2
Reviewed-by: Iikka Eklund <iikka.eklund@digia.com>
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The isAlwaysAskOption was removed in 38621713150b663355ebeb799a5a50d8e39a3c38
so manually removed code in
src/plugins/bearer/connman/qconnmanengine.cpp
Conflicts:
src/corelib/global/qglobal.h
src/corelib/tools/qcollator_macx.cpp
src/corelib/tools/qstring.cpp
src/gui/kernel/qwindow.cpp
src/gui/kernel/qwindow_p.h
src/gui/text/qtextengine.cpp
src/platformsupport/fontdatabases/fontconfig/qfontenginemultifontconfig_p.h
src/plugins/platforms/android/qandroidinputcontext.cpp
src/plugins/platforms/xcb/qglxintegration.cpp
src/plugins/platforms/xcb/qglxintegration.h
src/plugins/platforms/xcb/qxcbconnection_xi2.cpp
src/testlib/qtestcase.cpp
src/testlib/qtestlog.cpp
src/widgets/dialogs/qfiledialog.cpp
src/widgets/kernel/qwindowcontainer.cpp
tests/auto/corelib/tools/qcollator/tst_qcollator.cpp
tests/auto/gui/text/qtextscriptengine/tst_qtextscriptengine.cpp
tests/auto/widgets/kernel/qwidget_window/tst_qwidget_window.cpp
tests/auto/widgets/widgets/qlineedit/tst_qlineedit.cpp
Change-Id: Ic5d4187f682257a17509f6cd28d2836c6cfe2fc8
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Change-Id: I7a4dd22ea3bcebf4c3ec3ad731628fd8f3c247e0
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
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For now only xcb on GLX is supported. Other platforms will follow later.
Add also some missing documentation for the platform OpenGL context factory
functions.
[ChangeLog] QOpenGLContext is now able to adopt existing native contexts.
Task-number: QTBUG-37552
Change-Id: I5dd959f102df178f646b2df5989203b5dc6de376
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
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Instead of creating a default-constructed format and filling its field
in, pass a pointer to an instance. This way we won't lose the renderable
type set on the surface, but just fill in the other parameters.
Change-Id: I1fd403671f9c677cc74aaf3c116a05f213d5d556
Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
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Change-Id: Ic804938fc352291d011800d21e549c10acac66fb
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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Change copyrights and license headers from Nokia to Digia
Change-Id: If1cc974286d29fd01ec6c19dd4719a67f4c3f00e
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: Sergio Ahumada <sergio.ahumada@digia.com>
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Change-Id: Iccef2c4a87863b93914b84edf3a6015dad5e512a
Reviewed-by: Jørgen Lind <jorgen.lind@nokia.com>
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As in the past, to avoid rewriting various autotests that contain
line-number information, an extra blank line has been inserted at the
end of the license text to ensure that this commit does not change the
total number of lines in the license header.
Change-Id: I311e001373776812699d6efc045b5f742890c689
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
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Replace Nokia contact email address with Qt Project website.
Change-Id: I431bbbf76d7c27d8b502f87947675c116994c415
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
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Change-Id: I02f2c620296fcd91d4967d58767ea33fc4e1e7dc
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
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Rename QGuiGLFormat to QSurfaceFormat, and make QWindow sub-class of
QSurface and QPlatformWindow sub-class of QPlatformSurface, instead of
having QPlatformGLSurface accessor in QWindow.
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QtPlatformSupport is a static library. Platform plugins are meant to
link against this library to pull in dependencies such as fontengines
and convenience functions for finding the right GL configs. The linker
will only pull in the symbols used, so the size of the library doesn't
really matter
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