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* Merge remote-tracking branch 'origin/5.10' into devLiang Qi2017-10-171-1/+1
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: examples/network/fortuneclient/client.cpp examples/network/fortuneserver/server.cpp src/platformsupport/platformcompositor/qopenglcompositorbackingstore_p.h src/plugins/platforms/cocoa/qcocoabackingstore.h src/plugins/platforms/cocoa/qcocoaintegration.h src/plugins/platforms/cocoa/qcocoascreen.h src/plugins/platforms/ios/qiosbackingstore.h src/plugins/sqldrivers/oci/qsql_oci.cpp src/widgets/kernel/qwidgetwindow.cpp Change-Id: Ia6dd2c52d4a691b671cf9a2ffca70deccece8f10
| * Let QPlatformBackingStore handle its own QOpenGLContextTor Arne Vestbø2017-10-051-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The resources allocated by QPlatformBackingStore are owned by the class, and should be allocated in a context the class also owns. This removes the asymmetry of having to pass in a context to composeAndFlush, while having to make the same context current before destroying the platform backingstore. The context owned by QPlatformBackingStore is shared with the associated window though a new QWindowPrivate::shareContext() API. The result is that on e.g. iOS, the backingstore does not need to tie the resource allocation of QPlatformBackingStore to the global share context, but can instead tie them to the per-window context, and hence clean them up after each window is closed. Task-number: QTBUG-56653 Change-Id: Ic1bcae50dafeeafaa8d16a7febd83b840ec6367a Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io> Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
* | Replace Q_DECL_OVERRIDE with override where possibleKevin Funk2017-09-191-6/+6
|/ | | | | | | | | | | | | | | | Remaining uses of Q_DECL_OVERRIDE are in: src/corelib/global/qcompilerdetection.h src/corelib/global/qglobal.cpp doc/global/qt-cpp-defines.qdocconf (definition and documentation of Q_DECL_OVERRIDE) tests/manual/qcursor/qcursorhighdpi/main.cpp (a test executable compilable both under Qt4 and Qt5) Change-Id: Ib9b05d829add69e98a86238274b6a1fcb19b49ba Reviewed-by: Lars Knoll <lars.knoll@qt.io> Reviewed-by: Ville Voutilainen <ville.voutilainen@qt.io> Reviewed-by: Olivier Goffart (Woboq GmbH) <ogoffart@woboq.com>
* Updated license headersJani Heikkinen2016-01-151-14/+20
| | | | | | | | | | | From Qt 5.7 -> LGPL v2.1 isn't an option anymore, see http://blog.qt.io/blog/2016/01/13/new-agreement-with-the-kde-free-qt-foundation/ Updated license headers to use new LGPL header instead of LGPL21 one (in those files which will be under LGPL v3) Change-Id: I046ec3e47b1876cd7b4b0353a576b352e3a946d9 Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
* Do not leak textures from the backing storesLaszlo Agocs2015-11-231-0/+1
| | | | | | | | | | | | | | Neither the default nor the eglfs-specific backingstore release the OpenGL textures that are in use when render-to-texture widgets are involved. The result can be fatal on embedded devices that run out of GPU memory at after showing and closing dialogs and popups a certain number of times. Task-number: QTBUG-49363 Task-number: QTBUG-49399 Change-Id: Ia7471b037f147bcca0a4f1db5808ca348e230547 Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com> Reviewed-by: Andy Nichols <andy.nichols@theqtcompany.com>
* Update copyright headersJani Heikkinen2015-02-111-7/+7
| | | | | | | | | | | | | | | | | | Qt copyrights are now in The Qt Company, so we could update the source code headers accordingly. In the same go we should also fix the links to point to qt.io. Outdated header.LGPL removed (use header.LGPL21 instead) Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing combination. New header.LGPL-COMM taken in the use file which were using old header.LGPL3 (src/plugins/platforms/android/extract.cpp) Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license combination Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe Reviewed-by: Matti Paaso <matti.paaso@theqtcompany.com>
* Add generic OpenGL compositor and backingstore bitsLaszlo Agocs2014-11-261-0/+92
By removing the EGL(FS) dependencies we get classes that can be used by any platform plugin that runs without a windowing system. Change-Id: If99b42de5a4da02bbef80863609b6d92c6734613 Reviewed-by: Jørgen Lind <jorgen.lind@theqtcompany.com>